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req Wuthering waves


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Posted
10 hours ago, jeanne88x said:

owh, isee.... thak you for explanation, baytheway can you chek my mod? image.png.d480b88bfd75b075e64762da75999422.pngits not working even after i do automaticly fixing the mod using any fixer. this is the file. angain, thankyou for quoting my reply

Changli Dragon daughter.zip 93.97 MB · 1 download

Each folder inside of that download is an individual mod, if you put all 4 folders in your mods folder, you're running 4 Changli mods at the same time which breaks them. Pick 1 of the 4 folders and run only that one.

Posted
On 5/12/2026 at 10:47 PM, Adal01 said:

Why does this mod and the other mod from the same author (where Rover is dressed in her normal outfit but a lot thiccer) don't work? I put them in the mod folder, i press f10, i even tried to use two different mod fixers and nothing happens, the game does not see the mod. Anyone managed to make it work? The author i think is Chinese so maybe it only works on CN client?

Posted
12 minutes ago, pajonczek said:

Why does this mod and the other mod from the same author (where Rover is dressed in her normal outfit but a lot thiccer) don't work? I put them in the mod folder, i press f10, i even tried to use two different mod fixers and nothing happens, the game does not see the mod. Anyone managed to make it work? The author i think is Chinese so maybe it only works on CN client?

I'm using this mod and have since it was out. I have no problem with it and I'm playing on EU server. The one I posted here comes straigth out of my mod folder so it is already patch. there might be a problem on you side.

Posted
28 minutes ago, Adal01 said:

I'm using this mod and have since it was out. I have no problem with it and I'm playing on EU server. The one I posted here comes straigth out of my mod folder so it is already patch. there might be a problem on you side.

This mod is from MingChen right? I have his other mods like Chisa, Lynae and Augusta. They all work fine. Both Rover mods (he has two) - they for some reason don't. Where did you get that mod from? It's not on GameBanana, maybe there is some information on how to make it work somewhere?

Posted (edited)
1 hour ago, pajonczek said:

This mod is from MingChen right? I have his other mods like Chisa, Lynae and Augusta. They all work fine. Both Rover mods (he has two) - they for some reason don't. Where did you get that mod from? It's not on GameBanana, maybe there is some information on how to make it work somewhere?

I either got it from here, or from "the safe zone" discord. I checked again, it's working fine as is on my game, I don't remember doing anything particular when "installing" the mod.
This is a mod for Rover skin, so make sure you're wearing rover skin in game rather than her normal outfit. I use a different mod for normal outfit, both work fine with both installed at the same time. 

That's how it looks on my side. Works fine both in world and in menu.

roverskin.jpg

Edited by Adal01
Posted

I wanted to try to make a complementary mod changing icons to use alongside my portrait mod. I used @Nom-Nom kitsune wife mod as a base to do so.

Unfortunately, like @IncogACC warns me, those icons are handled by a dynamic atlas. Which means the mod only partially works. Standalone textures loads properly in game, like dead characters icons, while those managed by the dynamic atlas doesn't, like icons of alive characters.

In the menu, the icons show properly modded as long as they are loaded from their standalone textures, but revert to unmoaded as soon as the textures switch to the dynamic atlas and are refreshed in game (getting off and back on screen, closing and reopening menu, etc...).

I have no coding skills, or even knowledges of how to mod this game by myself beyond editing textures. Which means it will sadly remain in this state for now.

I'll still share the result, in case someone find interest in it, as well as the list of all the hashes tied to those icons, as those may be useful to anyone needing them for a mod project. (Maybe you'll want to use them to update your mod @Nom-Nom ). I'd like to thanks @HimothyMcHimerson who helped me get the few last hashes I was missing.

Pictures in spoiler.
 

Spoiler

iconscollage.thumb.png.15d4feacdf5b2128c6453dff1c7cb867.png

 

moddedicons.jpg.28d497136a797133d718c04c8e1b0d67.jpg

 

ingameicons.jpg.02229fa4dd7b28623beac64b3a249614.jpg

 

Icons- Big Tiddy Cuties v3.3.rar icons hashes.txt

Posted

Hey everyone, I’m trying to get into modding of Wuthering Waves and have a question regarding importing models.

I’ve already figured out how to import the base game models from dumps into Blender, but I was wondering if there’s a way to import existing mods made by other people? 

Posted
2 hours ago, Adal01 said:

I either got it from here, or from "the safe zone" discord. I checked again, it's working fine as is on my game, I don't remember doing anything particular when "installing" the mod.
This is a mod for Rover skin, so make sure you're wearing rover skin in game rather than her normal outfit. I use a different mod for normal outfit, both work fine with both installed at the same time. 

That's how it looks on my side. Works fine both in world and in menu.

roverskin.jpg

That's probably the issue, i had no idea there is a new skin for Rover. I don't have it yet because i just came back after almost a year. I know how to get it now, i'll let you know if it worked after i unlock it 🙂 thanks for the help

Posted
45 minutes ago, ThiccEnjoyer said:

Hey everyone, I’m trying to get into modding of Wuthering Waves and have a question regarding importing models.

I’ve already figured out how to import the base game models from dumps into Blender, but I was wondering if there’s a way to import existing mods made by other people? 

Reverse scripts are forbidden by AGMG because they allow people to plagiarise modders work without permission, the "correct" avenue is to ask nicely for the blend file then be rejected 'cus basically no one is gonna give their blends out for free.

 

I have a reverse add-on which existed briefly on Nexus mods before being taken down, but since that's a blender addon and I long since deleted the original rar file, I don't have any way to share it.

I know that @Hikoyore has a different reverse script to mine, no idea if he has it on hand to share though.

There's probably a script attached somewhere on this thread, search is kinda shit on this site though so good luck finding it.

Posted
1 hour ago, IncogACC said:

Reverse scripts are forbidden by AGMG because they allow people to plagiarise modders work without permission, the "correct" avenue is to ask nicely for the blend file then be rejected 'cus basically no one is gonna give their blends out for free.

 

I have a reverse add-on which existed briefly on Nexus mods before being taken down, but since that's a blender addon and I long since deleted the original rar file, I don't have any way to share it.

I know that @Hikoyore has a different reverse script to mine, no idea if he has it on hand to share though.

There's probably a script attached somewhere on this thread, search is kinda shit on this site though so good luck finding it.

I see, thank you for the info! Will see what I can dig up in that case.

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