Jump to content

req Wuthering waves


Recommended Posts

Posted
13 hours ago, zyak said:

kind of wondering if there is a place i can get all his collection, that is still saved
diving here gonna take lot of time

yup on safe zone discord, there's a section for creator collection.

Posted
On 1/31/2026 at 12:56 PM, NitPicking1 said:

Dude thank you so much!

The download gets stuck at 71%, could you re-upload it or try it on on google drive?

 

On 1/31/2026 at 10:18 PM, Musashi_Swimsuit said:

i can't with this bro, one hour stuck like this, can you upload to gofile or bunkr? or an actual downlaod site
image.png.49ec45b728c47275b50e6f48e1f52a5a.png


Weird, i never had that problem, but heres the google drive link
https://drive.google.com/file/d/19J4Ti0CltIq-U2cOqmmD1jRKa8_oIWzb/view?usp=sharing

Posted
Spoiler
On 1/28/2026 at 1:42 PM, mojo888 said:

does anyone know the author for this or have the mod?image.thumb.png.f238595d93cbe0c91d2bc206d4b5493b.png


I don't have the OG archive (this mod is kinda old), so here is one with a script that I auto-refactored/modified for my personal use. Hope it helps.

(NUMPAD 1-4)

Lupa_Swimsuit Nerida Snow Kor_K4.zip

Posted (edited)
38 minutes ago, NobetaLove said:

3.1 updata is complete

So,XXMI Launcher is need updata too

or new parameter?

I'm trying to find information about this issue. The textures on my mods are corrupted, but when I go to the character screen they fix themselves, and when I leave they're corrupted again. This is a very similar problem to the beginning of version 3.0. I hope to find some information so I can fix it soon; playing Wuwa without mods makes me sleepy 😅😅😅.

PS: I just checked the engine.ini file and it seems that all the information about past fixes has disappeared. I suppose restoring the information should fix everything.

Update: Every time I add the information by saving changes to the Engine.ini file, when I open the game through the XXMI Launcher, the Engine.ini file reverts to its factory settings without the previously saved information.

Does anyone know anything about this?

The information I add to the Engine.ini file is:

I saw it on page 673 of this forum:

[ConsoleVariables]
r.Kuro.SkeletalMesh.LODDistanceScale=24
r.Streaming.Boost=30.0
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=0
r.ViewDistanceScale=3
r.Streaming.UseAllMips=1
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50
r.Streaming.MinBoost=50
r.SSR.Quality=4
r.SSR.MaxRoughness=1.0
r.SSR.HalfResSceneColor=0

Edited by PartyBoy1979
Posted

for the love of god, they're not buffing yinlin, but keep on changing her hashes for some reason lol
also female and male rover broken aswell

Posted
1 hour ago, PartyBoy1979 said:

I'm trying to find information about this issue. The textures on my mods are corrupted, but when I go to the character screen they fix themselves, and when I leave they're corrupted again. This is a very similar problem to the beginning of version 3.0. I hope to find some information so I can fix it soon; playing Wuwa without mods makes me sleepy 😅😅😅.

PS: I just checked the engine.ini file and it seems that all the information about past fixes has disappeared. I suppose restoring the information should fix everything.

Update: Every time I add the information by saving changes to the Engine.ini file, when I open the game through the XXMI Launcher, the Engine.ini file reverts to its factory settings without the previously saved information.

Does anyone know anything about this?

The information I add to the Engine.ini file is:

I saw it on page 673 of this forum:

[ConsoleVariables]
r.Kuro.SkeletalMesh.LODDistanceScale=24
r.Streaming.Boost=30.0
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=0
r.ViewDistanceScale=3
r.Streaming.UseAllMips=1
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50
r.Streaming.MinBoost=50
r.SSR.Quality=4
r.SSR.MaxRoughness=1.0
r.SSR.HalfResSceneColor=0

Pity.....

[ConsoleVariables] is no valid

maybe wait XXMI updata is a solution

Posted
4 hours ago, PartyBoy1979 said:

I'm trying to find information about this issue. The textures on my mods are corrupted, but when I go to the character screen they fix themselves, and when I leave they're corrupted again. This is a very similar problem to the beginning of version 3.0. I hope to find some information so I can fix it soon; playing Wuwa without mods makes me sleepy 😅😅😅.

PS: I just checked the engine.ini file and it seems that all the information about past fixes has disappeared. I suppose restoring the information should fix everything.

Update: Every time I add the information by saving changes to the Engine.ini file, when I open the game through the XXMI Launcher, the Engine.ini file reverts to its factory settings without the previously saved information.

Does anyone know anything about this?

The information I add to the Engine.ini file is:

I saw it on page 673 of this forum:

[ConsoleVariables]
r.Kuro.SkeletalMesh.LODDistanceScale=24
r.Streaming.Boost=30.0
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=0
r.ViewDistanceScale=3
r.Streaming.UseAllMips=1
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50
r.Streaming.MinBoost=50
r.SSR.Quality=4
r.SSR.MaxRoughness=1.0
r.SSR.HalfResSceneColor=0


we need to set engine ini to read only but xxmi doesn't run the game unless it can access engine ini for itself

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...