IncogACC Posted July 25, 2025 Posted July 25, 2025 (edited) Part 2, Camellya and Pheobe. I had to resist the urge to not change Phoebe's animations entirely, but I know if I took complete liberty with this project then it'd take a billion years and the final result would like 50 billion toggles and 10 gigs per mod or something. Edit: All UI stuff is hosted on my google drive Edited Saturday at 12:20 PM by IncogACC 11
IncogACC Posted July 25, 2025 Posted July 25, 2025 (edited) Part 3, Yinlin and Cartethyia. Glad the image hosting seems to be holding, it's Freeimage.host for anyone curious, they don't ban NSFW so I'm just gonna use this going forward. Yay for gifs that stick around more than 12 hours! Edit: All UI stuff is hosted on my google drive Edited Saturday at 12:20 PM by IncogACC 11
IncogACC Posted July 25, 2025 Posted July 25, 2025 (edited) Part 4, Changli and Carlotta. I kinda realised part way through that posting 9 gifs on a single page is probably gonna lag for a lot of people... Sorry about that... So how does this actually compare to the original mods? Well first off it actually works, I did a bunch of work on this on the last day of 2.4 and the mods partially worked, then 2.5 hit and almost all parts of the mods broke thanks to the update not only changing hashes, but also texture atlas' so several textures needed to be redone. Setting up a pipeline to do that took a while, but once I finished Camellya's, who I used as my test bed, I was able to get the others done pretty easily. Next up is size. All of Scoob's character UI mods unpacked and used together comes to a whopping 15.3 gigs for all 9 mods. My updated versions come to a total of 4.09 gigs, less than a third of the size for the same content. All it took to do this was BC7 compression on every DDS, or in this case Texture array. Third, performance. Well you can judge this for yourself. This is taken using Ctrl + F9 performance menu in WWMI. On the left side is running all 9 of my versions of the mod. On the right is running the originals. Pay attention to the draw call overhead and command lists total, in this screen shot I'm saving around 44 fps if you include the frame I'm adding from shader use. The load time for my version is 0.046s seconds, vs 0.575s using the original mods. (I use Shader caching to speed up F10 speeds drastically.) In both of these tests, I didn't have the character screens up and no other mods were loaded, so this is the performance of the mod running in the background which is where it'll be most of the time, this is where the improved backend shines the most and I'd like to think the numbers speak for themselves. And I got one last thing to share. Edit: All UI stuff is hosted on my google drive Edited Saturday at 12:20 PM by IncogACC 13
dbf2415 Posted July 25, 2025 Posted July 25, 2025 Mods (Latest Lupa).rar All Slap character mods up till Lupa 15
Popular Post IncogACC Posted July 25, 2025 Popular Post Posted July 25, 2025 (edited) As requested, I also did the Ragunna City mod. Took me a second to actually find everything, plus some of them weren't working due to the texture calls simply being "this = Resource" instead of referencing the proper texture slot. Everything has been updated to run through their respective shaders, hopefully reducing performance and increasing stability somewhat. I've been doing this stuff so much that I've reached the point of it appearing in my dreams which is not particularly fun. Like I don't mean dreaming about naked WuWa ladies, I mean dreaming about doing this modding work which gets my brain in gear which makes me basically wake up... I need a break (Still have to do the Prolova mod though lol) I do actually have 1 more mod that I'm working on, but me being me, I saw the potential to increase it's scope somewhat and so I'm gonna take a bit longer padding it out beyond what it originally was to make something that fits my standards, which will take time of course. I'll stop taking up your screen space now. Enjoy~ Edit: All UI stuff is hosted on my google drive Edited Saturday at 12:20 PM by IncogACC 24
dbf2415 Posted July 25, 2025 Posted July 25, 2025 (edited) 3 minutes ago, IncogACC said: As requested, I also did the Ragunna City mod. Took me a second to actually find everything, plus some of them weren't working due to the texture calls simply being "this = Resource" instead of referencing the proper texture slot. Everything has been updated to run through their respective shaders, hopefully reducing performance and increasing stability somewhat. I've been doing this stuff so much that I've reached the point of it appearing in my dreams which is not particularly fun. Like I don't mean dreaming about naked WuWa ladies, I mean dreaming about doing this modding work which gets my brain in gear which makes me basically wake up... I need a break (Still have to do the Prolova mod though lol) I do actually have 1 more mod that I'm working on, but me being me, I saw the potential to increase it's scope somewhat and so I'm gonna take a bit longer padding it out beyond what it originally was to make something that fits my standards, which will take time of course. I'll stop taking up your screen space now. Enjoy~ Ragunna City.rar 8.22 MB · 1 download Bro you are the greatest, thank you for all your work Edited July 25, 2025 by dbf2415 3
Zadore_0 Posted July 25, 2025 Posted July 25, 2025 4 hours ago, LoveNothing said: Hopefully you guys get this, but I realize the issues you guys are having and it's probably that you both dont have RabbitFx Use RabbitFX : https://gamebanana.com/mods/527815 I have WWMI, RabbitFX is not downloaded as standard with WWMI
Zadore_0 Posted July 25, 2025 Posted July 25, 2025 and if RabbitFX is not provided how do I download it ?
mistaj90 Posted July 25, 2025 Posted July 25, 2025 15 minutes ago, IncogACC said: As requested, I also did the Ragunna City mod. Took me a second to actually find everything, plus some of them weren't working due to the texture calls simply being "this = Resource" instead of referencing the proper texture slot. Everything has been updated to run through their respective shaders, hopefully reducing performance and increasing stability somewhat. I've been doing this stuff so much that I've reached the point of it appearing in my dreams which is not particularly fun. Like I don't mean dreaming about naked WuWa ladies, I mean dreaming about doing this modding work which gets my brain in gear which makes me basically wake up... I need a break (Still have to do the Prolova mod though lol) I do actually have 1 more mod that I'm working on, but me being me, I saw the potential to increase it's scope somewhat and so I'm gonna take a bit longer padding it out beyond what it originally was to make something that fits my standards, which will take time of course. I'll stop taking up your screen space now. Enjoy~ Ragunna City.rar 8.22 MB · 9 downloads Absolute legend.
dbf2415 Posted July 25, 2025 Posted July 25, 2025 I downloaded a mod from xucaiku for his Phrolova mod but it needs his custom .dll file and need WWMI to be launched in unsafe more so I don't trust it. Can anyone change it so that it can run with the normal .dll and or at least not have to run in unsafe mode. Phrolova FULL lock1.2.zip 7
Zadore_0 Posted July 25, 2025 Posted July 25, 2025 4 hours ago, LoveNothing said: Hopefully you guys get this, but I realize the issues you guys are having and it's probably that you both dont have RabbitFx Use RabbitFX : https://gamebanana.com/mods/527815 Yes, I looked and it was RabbitFX. The problem was that I hadn't downloaded it. Thanks
ochain190 Posted July 25, 2025 Posted July 25, 2025 (edited) Anyone have phrolova xucaikui full toggle ??? Edit: LOL the default mod was dropped from gamebanana Edited July 25, 2025 by ochain190
ochain190 Posted July 25, 2025 Posted July 25, 2025 34 minutes ago, dbf2415 said: I downloaded a mod from xucaiku for his Phrolova mod but it needs his custom .dll file and need WWMI to be launched in unsafe more so I don't trust it. Can anyone change it so that it can run with the normal .dll and or at least not have to run in unsafe mode. Phrolova FULL lock1.2.zip Thanks
sss19451450 Posted July 25, 2025 Posted July 25, 2025 6 hours ago, tisk1203 said: 我正在化妝 你覺得嘴唇太紅了嗎? Are there any tutorials on makeup? want to learn or modify the character's facial makeup
Gkoas Posted July 25, 2025 Posted July 25, 2025 On 7/12/2025 at 10:53 PM, Gkoas said: Hello, does anyone have the latest L_x_L mods (full versions)? 7.12-C4rlotta-Bl4ck and wh1te st0ckings - h1gh sl1t b1kini 7.6-Lup4 6.22-Ch4ngli 6.16-C4rtethyia-L4ce linger1e Would be much appreciated! Up
roflmnop Posted July 25, 2025 Posted July 25, 2025 20 minutes ago, sss19451450 said: Are there any tutorials on makeup? want to learn or modify the character's facial makeup Once you find the face texture, it's just about texture editing it, so if you wanted to add a different color lipstick you would then paint the new color over the lips. That's the quick rundown, it can be more complicated depending on your understanding of the program you are using for texture editing. Make sure to save the file as dds extension and in the options choose the BC7 compression, for the most part choose "sRGB", but I did find a mod I tried to edit and I had to save it as "Linear" for it to work in game. 2
Sangoku25 Posted July 25, 2025 Posted July 25, 2025 (edited) 1 hour ago, dbf2415 said: I downloaded a mod from xucaiku for his Phrolova mod but it needs his custom .dll file and need WWMI to be launched in unsafe more so I don't trust it. Can anyone change it so that it can run with the normal .dll and or at least not have to run in unsafe mode. Phrolova FULL lock1.2.zip nice broken mod fixer help not XD what a fake well maybe someone can fix it^^ Edited July 25, 2025 by Sangoku25 1
dbf2415 Posted July 25, 2025 Posted July 25, 2025 (edited) 38 minutes ago, Sangoku25 said: nice broken mod fixer help not XD what a fake well maybe someone can fix it^^ Yeah the mods is going to be broken cause it needs the custom .dll and have WWMI in unsafe mode Even the free version got removed from GameBanana because of how risky a random .dll file or unsafe mode can be It would be nice if it can be cracked but the fact that even need to happen is really dumb If someone want to try to crack it and needs the .dll file let me know cause if not I would rather not have the .dll here for someone to take to risk 1 hour ago, ochain190 said: Anyone have phrolova xucaikui full toggle ??? Edit: LOL the default mod was dropped from gamebanana Edited July 25, 2025 by dbf2415 1
Knystnn Posted July 25, 2025 Posted July 25, 2025 (edited) 15 hours ago, IncogACC said: Check for conflicts with other UI mods, if you're running another UI mod that has splash.ini/incommands.ini then it might break the stuff I posted. Another user already confirmed this for me and I'm contemplating what I should do about this. Edit: Maaaaan I don't even know anymore... I've tried testing with mods using global checktextureoverride (Splash.ini and such) with the mods I posted yesterday and there were no issues, no conflicts, nothing broke... so I just don't know what the problem could be. When you say "isn't working" post a screen shot or if it's literally just the default unmodded screen then let me know, also tell me what resolution you're using 'cus I can only test in 1080 and 1440. I'm seriously at a loss here... Thanks for the answer. I might have an idea which UI mods I have that are conflicting, since I only have 1. But I'll remove all mods and start my process of elimination to figure it out and let you know EDIT: So tested it and I'm laughing right now, I had the resolution size 720 so I could do other stuff. Your mod works fantastic IncogACC. You're a beast Edited July 25, 2025 by Knystnn
darkcatro Posted July 26, 2025 Posted July 26, 2025 (edited) yinlin_thicc_nsfw_.zip Is there a hero out there able to complete this mods look . Edited July 26, 2025 by darkcatro 7
fxdym63 Posted July 26, 2025 Posted July 26, 2025 Could someone help me fix this Lupa mod? I tried to fix hashes and use the fix python file, but still can not works. Thank you so much!Lupa Monsoon T !.zip The file I uploaded is the original one that didn't change the hash value.
conniossuer Posted July 26, 2025 Posted July 26, 2025 6 hours ago, IncogACC said: Managed to get all of the character UI mods done in a single session. Point of this for anyone who hasn't seen my billion posts, these are Scoob's character UI mods updated to use ShaderOverrides to load the textures instead of global checktextureoverride and BC7 compression, thus increasing the performance, lowering the size drastically and fixing incompatibility with other mods. In other words, drastically upgraded back end so you can use them without worry... hopefully. Due to attachment posting limits, I have to do this in 4 whole parts. Not ideal but here we are. I obviously have way more to say, but that can wait until I'm done uploading. I updated Rover's icons to work in all of her forms. Shorekeeper UI.rar 128.44 MB · 67 downloads Rover UI.rar 145.99 MB · 78 downloads Jinhsi UI.rar 162.45 MB · 80 downloads Could you please put your new Ui and environmental mods in a Google Drive in your about me section please? It would be really helpful to find them later.
Scarecrow03 Posted July 26, 2025 Posted July 26, 2025 22 minutes ago, guwub said: need hero Im just gonna pretend i never saw this 6
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