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Posted
20 minutes ago, electra3274 said:

 

 

image.png.db3ba75424499d43daf7c701b178ee35.png

 

image.png.c53cb75bd32932a295f78f2015745eb2.png

 

image.png.7c4fa5a5d23d3299558ce8cc2e39caaf.png CiacconaModPLZFIX.7z 58.46 MB · 0 downloads

 

 

After Ciaccona mod broke, I used the fix tool — but now whenever I use the ultimate skill, Ciaccona's clothes come off. Does anyone know how to fix this?

 

Also, the clone doesn't change

 

 

The clones use a different mod so thats why they dont change, i have 1 mod for ciaccona and a different mod for the clones. I have a different mod than yours and part of her clothes disappears during ult so thats normal. Even without mods part of her clothes disappear, i think her clones comes from her clothes

Posted
50 minutes ago, zyak said:

it seems lupa mods from kanousakura didn't apply on npc/ other beside the one on field we use
 

 

image.png.56b31848869a8f2e9221813c1146fe24.pngimage.png.c6ef97ea00e667ae10044f274bccd4b2.png

can i have the chicona skin plz

that singing girl:)

Posted (edited)

>Finishes and assload of modding work

>Still has 2 more mods to work on

>Opens GB


I WILL NEVER BE FREE FROM THIS

...Good thing it's the weekend I guess haha...

 

688407da73271.jpg68844649bab3b.jpg

 

Edit: Holy fuck he's hit a new low... Now not only is it fixing the broken INI and adding back in the removed shit, it's also fixing his blatant mistakes by rewriting his toggles and draw calls... I might actually use this mod if it worked properly so I might be willing to put in that effort.

image.png.ffab2f6deef795359ad77644be073a24.png

Edited by IncogACC
Posted
1 hour ago, IncogACC said:

>Finishes and assload of modding work

>Still has 2 more mods to work on

>Opens GB


I WILL NEVER BE FREE FROM THIS

...Good thing it's the weekend I guess haha...

 

688407da73271.jpg68844649bab3b.jpg

 

Edit: Holy fuck he's hit a new low... Now not only is it fixing the broken INI and adding back in the removed shit, it's also fixing his blatant mistakes by rewriting his toggles and draw calls... I might actually use this mod if it worked properly so I might be willing to put in that effort.

image.png.ffab2f6deef795359ad77644be073a24.png

 

No rest for a weary.

Posted
5 hours ago, zyak said:

it seems lupa mods from kanousakura didn't apply on npc/ other beside the one on field we use
 

 

image.png.56b31848869a8f2e9221813c1146fe24.pngimage.png.c6ef97ea00e667ae10044f274bccd4b2.png

 

4 hours ago, alihaha said:

can i have the chicona skin plz

that singing girl:)

 

it's in page 503

Posted
4 hours ago, IncogACC said:

>Finishes and assload of modding work

>Still has 2 more mods to work on

>Opens GB


I WILL NEVER BE FREE FROM THIS

...Good thing it's the weekend I guess haha...

 

688407da73271.jpg68844649bab3b.jpg

 

Edit: Holy fuck he's hit a new low... Now not only is it fixing the broken INI and adding back in the removed shit, it's also fixing his blatant mistakes by rewriting his toggles and draw calls... I might actually use this mod if it worked properly so I might be willing to put in that effort.

image.png.ffab2f6deef795359ad77644be073a24.png

Adding insult to injury;

 

this mod breaks the universe;

Phrolova OG NSFW Suit Lewd Order.rar

Posted
5 hours ago, IncogACC said:

>Finishes and assload of modding work

>Still has 2 more mods to work on

>Opens GB


I WILL NEVER BE FREE FROM THIS

...Good thing it's the weekend I guess haha...

 

688407da73271.jpg68844649bab3b.jpg

 

Edit: Holy fuck he's hit a new low... Now not only is it fixing the broken INI and adding back in the removed shit, it's also fixing his blatant mistakes by rewriting his toggles and draw calls... I might actually use this mod if it worked properly so I might be willing to put in that effort.

image.png.ffab2f6deef795359ad77644be073a24.png

 

the legend is at work again. 🙏

it's also breaks the ult animation

Posted
4 minutes ago, swervedriver said:

Please, how to make her wand NOT be a cucumber??

im not using this lol, better free mod on gamebanana - if you can fix it gl, or just wait for Incog

Posted (edited)
2 hours ago, Yametomo said:

Adding insult to injury;

 

this mod breaks the universe;

Phrolova OG NSFW Suit Lewd Order.rar 35.2 MB · 123 downloads

Wait shit I was so absorbed that I didn't notice that this was the full version. It's still worse than the one I put together, (No proper animation on the ass and pussy, clipping, the hole in the crotch and errors galore.) but I can learn what he's doing with the Chinese version of the animation shader, then port that to the version I just released and hopefully fix the stuttery animation... Hopefully.

 

Edit: Fixed it, post above is updated with the new download. 

I have to own my mistakes when I make them, I just blindly assumed kongxinrumeng fucked it up because that's how I see the guy, but this miss is entirely on me.

I had set up a variable for the animation called $freq2 with the intention of creating a slight delay between the toys the way they are in Zlevir's animations. The deal is that Zlevir runs his animations via a single trigger even if it's for 2 toys, so in order for him to create that gap, he uses z0 = $Freq and z0 = 2 + $Freq in order to create that slight delay in the animation shader.

My assumption is that this is accounted for in the motion data, wherever that is stored, so the animation runs smoothly, but it's not in kongxinrumeng's because the 2 toys are controlled separately and thus would naturally be desynced by the nature of having to press 2 buttons, so when I added the delay to $freq2, which was designed to handle the ass separately from the front, it ended up screwing with the animation loop itself creating these stutters and inconsistencies. By just having them both run off of the same $freq variable with no delay, the animation now works totally fine on my end.

 

With this sorted, I think my cracked version actually goes notably beyond the original in terms of function and stability, so hopefully everyone who wants this mod will download the fixed version.

Edited by IncogACC
Posted (edited)
3 hours ago, ObitoAbi said:

can someone cut this out?

Screenshot 2025-07-26 142645.png

Probably yes. If it's not drawn in some incredibly weird way, then draw call editing is the exact process to remove merged parts like that. 

Also UID.

Edited by IncogACC
Posted
38 minutes ago, IncogACC said:

Wait shit I was so absorbed that I didn't notice that this was the full version. It's still worse than the one I put together, (No proper animation on the ass and pussy, clipping, the hole in the crotch and errors galore.) but I can learn what he's doing with the Chinese version of the animation shader, then port that to the version I just released and hopefully fix the stuttery animation... Hopefully.

 

Edit: Fixed it, post above is updated with the new download. 

I have to own my mistakes when I make them, I just blindly assumed kongxinrumeng fucked it up because that's how I see the guy, but this miss is entirely on me.

I had set up a variable for the animation called $freq2 with the intention of creating a slight delay between the toys the way they are in Zlevir's animations. The deal is that Zlevir runs his animations via a single trigger even if it's for 2 toys, so in order for him to create that gap, he uses z0 = $Freq and z0 = 2 + $Freq in order to create that slight delay in the animation shader.

My assumption is that this is accounted for in the motion data, wherever that is stored, so the animation runs smoothly, but it's not in kongxinrumeng's because the 2 toys are controlled separately and thus would naturally be desynced by the nature of having to press 2 buttons, so when I added the delay to $freq2, which was designed to handle the ass separately from the front, it ended up screwing with the animation loop itself creating these stutters and inconsistencies. By just having them both run off of the same $freq variable with no delay, the animation now works totally fine on my end.

 

With this sorted, I think my cracked version actually goes notably beyond the original in terms of function and stability, so hopefully everyone who wants this mod will download the fixed version.


Great works, by any chance, have you tried to look at the ult animation? It really annoys me that it's broken from kongxinrunmeng

image.thumb.png.c7e72fcb5aee68bb257fc18d593fa8ae.png

 

the other animation is even worse

Posted
49 minutes ago, IncogACC said:

 

This one was a doozy and a half. 

kongxinrumeng has sunk to a new low of not even being able to manage his own highly unreadable bullshit "if else centipede" that he uses to handle his toggles with around 50 unnecessary variables, thus leading to the break seen in the quoted post. I didn't want to have to do this again, but I went ahead and rewrote the ENTIRE toggle logic from the ground up, deleted about 90% of his pointless variables and reorganised all of the draw calls not only to work properly, but also to reduce overall clipping and part incompatibility to a minimum. Even did some minor detail work (If you open the crotch and have the panties on, you can see the string over the pussy, but it's cut slightly short via draw call editing to make it look like it's properly tucked under the pantyhose. Things like that.)

If I don't explicitly have to interact with his horrible toggle code, then I tend to just avoid it, but the model break made it unavoidable this time.

 

Aside from that was also the usual, restored the missing toggles, added back all of the sliders, got the animations working and crushed all the errors. / to open the menu and the rest is self explanatory.

 

image.thumb.png.e33433311f25fd39b4df4ff1e7dbe0d6.pngimage.thumb.png.bf46e63a691bb7ca7cf21d773a2a29c4.pngimage.thumb.png.503d22941c59a730f220632a800b06a2.pngimage.thumb.png.fc312fdbce63cf1be36a22d3025b5c75.pngimage.thumb.png.0b900948b80ea8ea0d9f769002aa0fba.pngimage.png.7d03ec0615dfc0aaf874d1687dbf5ec2.png

 

IF THE TATTOO IS BROKEN, GO DOWNLOAD RABBITFX

 

Known issues:

The dildo and anal toy weights are done incorrectly so it'll misalign when climbing walls.

The animations are stuttery which is on kongxinrumeng's end, not mine. Should be fixed now, and it was my fault actually. Gotta own my mistakes.

There isn't a slim crotch variant that has the ass gaped, so when you put in the anal toy with the thighstraps still on and the pantyhose off, there will be some clipping.

If you find any other errors... well I'd prefer if you try to fix it yourself first but I guess it's kind of my responsibility to try and help. Just don't ask stupid questions and think before you report issues.

 

As for the Shaojiang Phrolova mod, I'm gonna wait for the full SFW release before tackling that one, it'll save me a lot of time. It'll probably hit 500 likes within a couple days which gives me enough time to deal with several other matters before I sacrifice another day for a single mod. 

Enjoy~

 

Edit: Possibly fixed the dildo animations... Tell me if it looks like the front dildo gets stuck 'cus that'd be bad.

 

Phrolova OG Lewd Order Fixed.rar 35.2 MB · 35 downloads

I never really like his mods, but YOU give them so much time and love I might just give it a try. At this point the only logical move of kongxinrumeng's would be try to hire you to do his ini coding instead of asking for "a friend's help" like he said lmao.

Posted
28 minutes ago, Xarks said:


Great works, by any chance, have you tried to look at the ult animation? It really annoys me that it's broken from kongxinrunmeng

image.thumb.png.c7e72fcb5aee68bb257fc18d593fa8ae.png

 

the other animation is even worse

From my very limited understanding, this isn't something I can fix via ini fuckery.

 

The problem is WuWa's pipeline. At the end of a given frame, when you have multiple instances of the same character on screen, animations for a mod's merged skeleton get combined making it implausible to actually distinguish between which "model" on screen is the "original" and which is a duplicate body. If you've ever used the same character as an NPC on screen, you'll notice how to NPC starts to mimic your playable character's moves. This is the reason why.

In order for animations to look normal, all instances of the same character would need their own animation data in order to be posed properly, but since this gets crushed together, it becomes pretty impossible to tell which animations belong to which body.

Thus without the ability to distinguish and further select a specific instance of a duplicate on screen, it's basically impossible to tell the GPU to separate the animations and thus they end up mimicking each other.

Ultimately I've tested around 7 Phrolova mods and only 1 of them didn't have this issue at least to a major degree and that mod was a default edit so they might have just skipped overwriting a bunch of components to begin with. 

 

To be clear, it is possible to do this in theory, where you're able to properly carry across the merged skeleton from one frame to the next for a single instance out of multiple, but the performance cost would be pretty immense. 

 

Spectrum did say something about looking into possibilities for a fix, but A. More as a long term project, definitely not any time soon and B. He's not particularly confident about it. I wouldn't hold your breath about this issue going away any time soon, though since it's happening as a part of a characters kit this time, there might be more eyes and more of a push to try and get a "solution" for Phrolova at least. 

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