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Posted
8 hours ago, RAVEN2077 said:

The watermark is not in the texture. It's in the model, you can only edit it in blender

The worse part is, there is a watermark in the textures. It's the watermark of the website KS got the fabric from. Thanks for the heads up though. Blender it is.

Posted (edited)
1 hour ago, IncogACC said:

 

The Cartethyia one you sent has some major clipping issues so I can't say I'm all that happy about using it, but I like the proportions more and not having to manually add draw calls for the separate underwear parts does save me some time.

 

Cartethyia required no work of course, you sent me a working mod so I just renamed some variables and remapped keys for my own convenience and set up a namespace. 

Fluerdelys on the other hand? Absolute nightmare. First things first, that unknown file handles the Horns, Arm armour pieces, Thorn bracelets, Earrings and Crown. all of the above were drawn from a single draw call and the drawing was incredibly random with it ping ponging between all the different pieces like crazy. I couldn't separate the thorns from the armour because it was down to the point that they were both being drawn at practically the same time. It took FOREVER to find ALL of the stopping points and write all the individual draw calls.

 

Wanna see how bad it was? 

This is the draw call that handles all of the above mentioned pieces: image.png.06bd959c99f9e022d8a4da4e004d618e.png

 

And THIS is how much I had to break it down to have all of the pieces drawable separately: image.png.b267d44e717e7a4f273b78ffcbba5661.png

 

On top of needing to do that for the extra file, Fleurdelys of course was broken out of the box. None of the toggles worked because they were set up to depend on the original Cartethyia release of the mod on GB, of which the arca edit wasn't set up for, so I needed to fix the toggles, only to realise that it basically had no toggles and I had to manually separate more draw calls to create them, which for Fleurdelys at least wasn't too bad as the parts were all sequentially drawn like a sane person would.

 

The end result of this slightly unhinged RANT is the following:

 

Toggles: 

 

Up - Crown

Down - Stockings / Cartethyia Leg band

Left - Arm / Fleurdelys Horn

Right - Dress

 

Alt Up - Hair / Cartethyia only

Alt Down - Shoes / Cartethyia only

Alt Left - Necklace

Alt Right - Underwear

 

image.thumb.png.5fbe6b148c5794b020326c8a3c536583.pngimage.thumb.png.2167b13c013ba1ce28351186a0a47064.pngimage.thumb.png.a1a497eeed17a077cdb3652c08d3a55d.pngimage.png.c4ee1909bdf647ef83567d8a2734f444.pngimage.png.7f50fc91f641d49f76681c86a33349e1.pngimage.png.e98b9aeca04838bc8bbede7a434fe549.png

 

And if anyone wants to ask me to do it for the original version. NO!

Cartethyia Onepiece.rar 136.49 MB · 48 downloads

LOL not unhinged at all really... sometimes what you do seems like a nightmare which makes me wanna figure out how to do it and also make me want to not. I will figure it out eventually once I have time but in the meantime thank you for the work you do! 

 

also is the fleur mod still dependent on the carte mod?

Edited by NotMyButtons
Posted
4 minutes ago, sss19451450 said:

 

 

 

 

for excuse me but why the Yuno's color is original ?

it's not black and gold

] key for switching color between original and black gold.

Posted (edited)

Since we are separating draw calls got reminded of this old gem... fixed it and added few more toggles including the much needed shorts toggle.

I did find the hat components but when hat is off there is gap in hair model which is noticeable when using resonance skill. Tried hair mods used in other mods but same issue. I have commented the hat toggle but its there in the ini file. If someone can fix hair issue then do let me know. 

image.png.ea763045428576cdecf81207b261688e.png

Carlotta - Wild Wet West Enhanced.7z

Edited by X_Master_X
Posted
41 minutes ago, NotMyButtons said:

LOL not unhinged at all really... sometimes what you do seems like a nightmare which makes me wanna figure out how to do it and also make me want to not. I will figure it out eventually once I have time but in the meantime thank you for the work you do! 

 

also is the fleur mod still dependent on the carte mod?

Right now yes, but removing the dependency is really easy. Under present, you just delete the lines that set the variables to whatever the Cartethyia mods variables are, then you copy across the keys from the Cartethyia mod into the Fleurdelys mod and you're done, all of the variables on the draw calls are set up to work either with keys or with external control.

Posted
5 hours ago, X_Master_X said:

Since we are separating draw calls got reminded of this old gem... fixed it and added few more toggles including the much needed shorts toggle.

I did find the hat components but when hat is off there is gap in hair model which is noticeable when using resonance skill. Tried hair mods used in other mods but same issue. I have commented the hat toggle but its there in the ini file. If someone can fix hair issue then do let me know. 

image.png.ea763045428576cdecf81207b261688e.png

Carlotta - Wild Wet West Enhanced.7z 51.56 MB · 54 downloads

the cape/mantle can te toggled there?

Posted
Em 06/02/2024 às 23:23, qazz1234 disse:

Alguém tem o Encore mod? Se sim, você poderia compartilhá-lo?

 

Imagem_1717381290235.jpg

Does anyone have these two mods? If so, can you share them with me? Please

Posted (edited)

Hello everyone! Does anyone have the FULL versions of these mods from L_x_L?
Carty mod posted here earlier was just a preview version iirc
.

Spoiler

6daf6fc02a7543b702ee2589343742a74de421ce0cda9785eb6c2af55ac32bb0.png
ed86e611058b73cedde134a8a0864183d2be482f854a4bdc5cf56e68cabe7254.png?f=%E7%BB%84+1.png

1.png?token-hash=1-xskrq9yBLibRun9WtCm1AUk3Od0GBHz2xoCb_xNhA%3D&token-time=1753056000

 

Edited by Gkoas
Posted

I have a question about the mods that allow you to hide things.
Is there a way to prevent hiding something on one character from affecting all characters that have mods that allow you to hide things?

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