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[mod] CBO Unofficial


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Posted
7 minutes ago, Kurwa_mać said:

i thought animations are supposed to be optional... i'm not even using carnalitas

but anyway.. That's my entire load order.. mind that everything relating to CBO is disabled...
as it was when testing for what's causing the problem... at least after i got fed up with turning off individual mods. 

Screenshot 2025-03-05 000332.png

Screenshot 2025-03-05 000348.png

Screenshot 2025-03-05 000404.png

turns out, "animations" are a hard requirement... not "optional" 
adding them to the load order fixed it for me.. at least as far as i tested it so far 

Posted

I have an annoying problem with more bookmarks+ and cbo. Some western and mongol kingdoms, have the japanese thrones. It's not a big problem for mongols, but for western countries lol.

Posted
On 2/22/2025 at 6:29 AM, csirke128 said:

 

Hi, there is an explanation here:

The breast size is set in "common\genes\breast gene.txt" (its present in Base and Animation)

You can also use CBO Vanilla, that decreases the breast sizes.

 

If you only want to modify it for certain traits, you can change those here:

"CBO Unofficial Base\gfx\portraits\portrait_modifiers\99_carn_tits.txt"

 

Stuff like this:

            morph = {
                mode = modify
                gene = gene_bs_bust
                value = 0.80
            }

Ah, thank you.  I tried fiddling around with that file earlier and everyone just went completely flat, .  But I toned down those values a little bit and now voluptuous women can cross their arms without impaling themselves in the breast.

Posted
8 hours ago, Kurwa_mać said:

turns out, "animations" are a hard requirement... not "optional" 
adding them to the load order fixed it for me.. at least as far as i tested it so far 

 

Hi, Animation changes the skeleton, and the Mesh clothing are done with the new skeleton. I'll try see if I can make Animation a soft requirement later, but its a low priority.

If you dont want to see the animated scenes, you can remove the events folder from CBO Animation, or there is a game rule to use the carnalitas event instead.

Posted
3 hours ago, SXertui01 said:

I have an annoying problem with more bookmarks+ and cbo. Some western and mongol kingdoms, have the japanese thrones. It's not a big problem for mongols, but for western countries lol.

 

Ill check, need to make the patches up to date. Maybe they added a new court room, and thats why its having issues.

 

Seems like Japanese court should only show up in japan, or if the character has shinto religion or yamato culture. Maybe this could be changed to AND, so that it only shows up in japan, could be the rulers converted to shinto religion in europe?

        capital_province = {
            OR = {
                geographical_region = world_japan
                culture = {
                    OR = {
                        has_graphical_yamato_culture_group_trigger = yes
                        prev.religion = religion:shinto_religion
                    }
                }
            }
        }

 

Posted
5 minutes ago, GDG said:

So I am getting this right?
Not updated patches (like AEP+CBO) will cause alignment issues?

 

AEP doesnt change asset file, so that should not have alignment issue, but maybe the dna is old, or you wont see the new clothing in barbershop.

I'll update that patch and MB+ ones soon.

Posted (edited)

The problem is probably the mb+ cbo patch. Without this patch, thrones are good, but the romance court scenes does not work.

Edited by SXertui01
Posted (edited)

Hi,

 

I've tried using your statues+color picker patch but ran into issues

 

Namely, some characters are green/blue or invisible

 

Here's my error log when I had the mod on :

 

error.log

 

 

Also, just thought I'd share this cool mod with you https://steamcommunity.com/sharedfiles/filedetails/?id=3379545519&searchtext=barbershop+for+all

 

It lets you barbershop edit all characters, even dead ones ^^

Edited by Durante
Posted
26 minutes ago, Durante said:

Hi,

 

I've tried using your statues+color picker patch but ran into issues

 

Namely, some characters are green/blue or invisible

 

Here's my error log when I had the mod on :

 

error.log 18.14 MB · 0 downloads

 

 

Also, just thought I'd share this cool mod with you https://steamcommunity.com/sharedfiles/filedetails/?id=3379545519&searchtext=barbershop+for+all

 

It lets you barbershop edit all characters, even dead ones ^^

 

Hi, dont see anything relevant in the error log.

 

Do you have some mod that adds decals? Like i think someone complained about statues turning characters into certain colors due to a mod that adds chest hair or something similar.

 

The way the statues mod works, is that it uses invisible decals that are added to the character, but since its invisible, you wont see them, but the texture still has some data in the color channels, and it uses the data on a certain mip level (i think mip 6, dont remember), and checks if the pixels are colored in a certain way, and if yes, it triggers the code to paint that character a certain color.

 

So maybe there is a mod that adds decals, and is incompatible as it ends up with the same values on that mip level.

 

So I would try turn off mods that add textures/decals, see if it solves it.

Posted
27 minutes ago, Kurwa_mać said:

is there any way to make the 16 and 17 year old female use the fig leaf, instead of this ugly gray smudge? 

 

I think characters 16 and 17 should not be naked, but even then I think the bands on the character would still be present, as that is vanilla behavior.

 

The mod has a bunch of checks to make sure it doesnt apply to characters under 18, and I wont change those (or how it handles characters under 18)

Posted (edited)
12 minutes ago, csirke128 said:

 

Hi, dont see anything relevant in the error log.

 

Do you have some mod that adds decals? Like i think someone complained about statues turning characters into certain colors due to a mod that adds chest hair or something similar.

 

The way the statues mod works, is that it uses invisible decals that are added to the character, but since its invisible, you wont see them, but the texture still has some data in the color channels, and it uses the data on a certain mip level (i think mip 6, dont remember), and checks if the pixels are colored in a certain way, and if yes, it triggers the code to paint that character a certain color.

 

So maybe there is a mod that adds decals, and is incompatible as it ends up with the same values on that mip level.

 

So I would try turn off mods that add textures/decals, see if it solves it.

 

I will try it and report back. Also I've tested out the new CBO update, you mentioned you changed some alignments and unfortunately it affected tall/large/giant characters negatively in carnal court. The large characters have shrunk in size, they are now of the same/equal scaling/size as small characters, also poses like oral still have large characters misaligned and pushed too far forward. The location of the poses seems to be further down the bed though, which gives a better viewing angle.

Edited by Durante
Posted
1 minute ago, Durante said:

 

I will try it and report back. Also I've tested out the new CBO update, you mentioned you changed some alignments and unfortunately it affected tall/large/giant characters negatively in carnal court. The large characters have shrunk in size, they are now of the same/equal scaling/size as small characters, also poses like oral still have large characters misaligned and pushed too far forward

 

Can you share a screenshot? I think the oral not being aligned for different sized characters is still somewhat expected, as the scaling for the character happens around the genitalia, not the mouth (I'll need to create a height animation, that scales around the mouth, then it would help)

 

Was it a character with giant trait, or just big value for height? In theory the height should not be changed just because it triggers the scene, but maybe I made the check for the giant trait incorrectly, so it makes giant characters same as normal.

Posted (edited)
1 hour ago, csirke128 said:

 

Can you share a screenshot? I think the oral not being aligned for different sized characters is still somewhat expected, as the scaling for the character happens around the genitalia, not the mouth (I'll need to create a height animation, that scales around the mouth, then it would help)

 

Was it a character with giant trait, or just big value for height? In theory the height should not be changed just because it triggers the scene, but maybe I made the check for the giant trait incorrectly, so it makes giant characters same as normal.

 

I think it's for tall characters in general, there were a few poses where their proper height/size triggered like for the missionary legs lifted pose, while the others had the tall character size shrunk or of similar size to the small character. With this update all the characters look equalized/shrunk in all the poses. I will try to provide some pics for comparison tomorrow.

Edited by Durante
Posted
9 hours ago, csirke128 said:

 

I think characters 16 and 17 should not be naked, but even then I think the bands on the character would still be present, as that is vanilla behavior.

 

The mod has a bunch of checks to make sure it doesnt apply to characters under 18, and I wont change those (or how it handles characters under 18)

no one says anything about being naked. it's just a matter of the gray breasts looking bad on some of the CFP clothes (the indian ones)
but okay, I respect your views on this matter.

Posted

Hi, is there any guide or anything to help others create/edit new versions of rev_clothes for the modded ones?
I can understand from the scripting side of things, to introduce or remove clothes/accesories. but i'm stumped at the download blender and install pdx plugin phase of creating new clothes.

any help would be much appreciated

Posted

I have this issue where PA unofficial doesn't seem to work correctly, as the butt traits just don't have any effects on the character, and also, if in the ruler creator tab I add the traits by myself, these just disappear and get replaced with anything else after I start the game. Why? 

Posted

Hi, I'm trying the cbo and aep patch and I have THIS problem. It only happens with japanese female clothes and big boobs. I've tried with this 2 orders an I'm having the same result

Captura de pantalla 2025-03-09 202837.png

Captura de pantalla 2025-03-09 203156.png

Captura de pantalla 2025-03-09 203214.png

Posted
4 hours ago, SXertui01 said:

This is not a bug. These kimonos naturally look bad, with big breasts. We have the same problem, for some clothes in fallout 4.

OK, that's a shame

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