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[mod] CBO Unofficial


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Posted (edited)
5 hours ago, csirke128 said:

 

I'll look into it, havent messed around with PA much, not sure if maybe the issue is due to some of the updates to the unofficial fix, or does it come due to update to basegame. I thought PA only does scripting, and shouldnt really mess with blendshapes, so strange. (other than applying them, but then not sure how it can mess up like this)

 

It's the height/shape traits that get auto-seeded values me thinks because the morphing triggers after some in-game days, it could be applying some faulty blendshape/gene.

Edited by Durante
Posted

Hi, thank you for all the work you are doing for the community! I think I've run into a conflict with the cbo carnal court interaction. Evertime I try to start the interaction I just end up in the normal court room with no bed and nothing happening. Only the animation selector shows up. I'm unfortunately not able to pin point the conflict and I'd be really greatful if you could point me in the right direction. 

Initial playset.json error.log

Posted
On 6/18/2024 at 5:13 AM, myname789 said:

I can't really tell which version CBO 1.12.1 Unofficial Fix I'm using (1.12.1 isn't the version number?) but the date modified in my mod folder is March 5 so I'm guessing it's not the most recent. Is the latest version of Unofficial Fix posted in downloads or is it buried somewhere in the CBO thread?

 

*Edit: Man, all these mods need version numbers that you can read from the launcher. Apparently both my Unofficial Fix and CBO CS versions were out of date. The latest versions fixed the issue (and some carnal court make love clipping issues). Thank you for all the hard work!

Hi, man. I can tell you a simple way to identify the versions of these two mods, as shown below. (First find the folder where the mod is located in the launcher mod play set.)

Then,find this “descriptor”,image.png.428640c9e77f6be250317543725213f5.png

Click it and you will find the version information of the mod. (not the version information of the game, although it is also displayed there.)image.png.11b50d7b0757832a647febacd8cec457.png

version="1.2" means that the version of the mod is "1.2".Hope it can help you!

Posted

Thanks for all the work! I am curious, however, how am I supposed to make the Lazy CBO CS Patch work? I tried every possible load order combination and tried checking the files to see if anything was missiong and couldn't find the reason why everything worked fine, BUT the leagwears, which dissapeared and there was no option for it on the barbershop (The selectable Legwear CBO that normally has the tights,harem,etc... vanished). Curious to see if anyone else had this issue.

Posted
On 6/30/2024 at 10:10 PM, Durante said:

 

It's the height/shape traits that get auto-seeded values me thinks because the morphing triggers after some in-game days, it could be applying some faulty blendshape/gene.

Seems like its caused by

gfx\models\portraits\female_body\female_body_height_2.anim

Ill remove that from unofficial fix, and also update a new version here that is based on original, maybe when the script changed it something went wrong. Seems like maybe only PA used this animation to change height.

Posted
On 7/1/2024 at 9:38 PM, xxeerrxxeess said:

Hi, thank you for all the work you are doing for the community! I think I've run into a conflict with the cbo carnal court interaction. Evertime I try to start the interaction I just end up in the normal court room with no bed and nothing happening. Only the animation selector shows up. I'm unfortunately not able to pin point the conflict and I'd be really greatful if you could point me in the right direction. 

Initial playset.json 8.78 kB · 0 downloads error.log 109.3 MB · 1 download

 

Hi, dont think error.log is supposed to get to 100MB, you have a lot of logs like

  Error: Undefined event target 'execution_snakepit'

  Error: Undefined event target 'execution_garroted'

 

Might be worth checking which mods adds those.

 

The playset.json doesnt contain mods that are added from this, only those that are added by workshop, so you probably need to add pictures to share load order.

Posted
On 7/3/2024 at 12:07 AM, LordRevenjo said:

i really love how i can play sappho thanks to these patches but the only problem i have is that i cant access the coven system at all

 

Ill check, maybe it was added recently, and i havent updated the gui files yet.

Posted
On 7/5/2024 at 12:14 AM, Kvkw said:

Thanks for all the work! I am curious, however, how am I supposed to make the Lazy CBO CS Patch work? I tried every possible load order combination and tried checking the files to see if anything was missiong and couldn't find the reason why everything worked fine, BUT the leagwears, which dissapeared and there was no option for it on the barbershop (The selectable Legwear CBO that normally has the tights,harem,etc... vanished). Curious to see if anyone else had this issue.

 

This is the load order I used, the important bit is to load Lazy before mods that change genes.

Do you use EPE or CFP? Maybe the issue is I didnt test without those.

The problem might be, that Lazy mod adds the genes to vanilla clothing genes, and then later the same name would be added to cbo genes, and the game wont add it due to name already used in a different gene. Might change it so the gene names are different or smth, to avoid this.

loadorder.PNG

Posted
On 7/7/2024 at 8:57 AM, cnn2557 said:

A few characters have issues with their outfits

this is my load order

err1.jpg

ertr2.jpg

err3.jpg

sor1.jpg

sor2.jpg

 

Hi, check the load order I pasted in previous post related to Lazys.

You dont need #42, #44 #46 #49 #50 #51 #53 #54

Posted (edited)
5 hours ago, csirke128 said:

Seems like its caused by

gfx\models\portraits\female_body\female_body_height_2.anim

Ill remove that from unofficial fix, and also update a new version here that is based on original, maybe when the script changed it something went wrong. Seems like maybe only PA used this animation to change height.

 

Yes you are correct, it does seem to only affect females. Thanks for sharing this I will remove that file and see if I can continue playing again :P

Edited by Durante
Posted

11.png.837735a5bb2a1a6bd0868ee2f9bdd671.png

 

 

 

Please help, the characters involved in the sex scene are overlapping and floating as shown below. Referring to other load orders in the topic doesn't fix it, so I edit the load order, check, and run it again (takes 3 minutes). It's repetition. I want to escape this tiresome endless cycle.

 

 

 

1.png.1ddc48e4295daf45faec8286912a9496.png2.png.20e905af4f9f93e71e0e5757a7c48458.png3.png.01176e28a4e44fde92997ab15ac74fec.png

Posted
On 7/11/2024 at 4:40 PM, csirke128 said:

 

This is the load order I used, the important bit is to load Lazy before mods that change genes.

Do you use EPE or CFP? Maybe the issue is I didnt test without those.

The problem might be, that Lazy mod adds the genes to vanilla clothing genes, and then later the same name would be added to cbo genes, and the game wont add it due to name already used in a different gene. Might change it so the gene names are different or smth, to avoid this.

loadorder.PNG

Same exact order I have, so weird, it simply makes CBO Legwear dissapear from the Barbershop menu, even though everything else works perfectly.

Posted (edited)
On 7/11/2024 at 10:32 PM, csirke128 said:

Seems like its caused by

gfx\models\portraits\female_body\female_body_height_2.anim

Ill remove that from unofficial fix, and also update a new version here that is based on original, maybe when the script changed it something went wrong. Seems like maybe only PA used this animation to change height.

 

 

Unfortunately this is what happens when I removed the file :bawling:

 

 

20240715211138_1.jpg.314ef2b1de975775816b5ef3a390a204.jpg

 

20240715213205_1.jpg.b38d68977608603036b9a56c082f146a.jpg

This happens if original CBO file is also deleted and heights stop working, only the head size grows.

 

On that note, I noticed all the characters are affected by this bug, not just the kids. Adult characters have enlarged heads and tinier bodies for some reason.

Edited by Durante
Posted
On 7/15/2024 at 8:15 PM, Durante said:

 

 

Unfortunately this is what happens when I removed the file :bawling:

 

 

20240715211138_1.jpg.314ef2b1de975775816b5ef3a390a204.jpg

 

20240715213205_1.jpg.b38d68977608603036b9a56c082f146a.jpg

This happens if original CBO file is also deleted and heights stop working, only the head size grows.

 

On that note, I noticed all the characters are affected by this bug, not just the kids. Adult characters have enlarged heads and tinier bodies for some reason.

 

Can you try this fix? Just extract it out over CBO CS so it overwrites the female_body_height_2.anim file

Seems like the issue was, that the script generated an invalid animation, it had some bones with 1 sized scale vector, while other bones with 3 sized scale vector, and this just lead to the game silently making the animation doing nothing. Since this animation was responsible for setting character height, and children are just small adults, this lead to the small head issue.

Ill probably need to tweak the script, not sure if this was the only animation that had 3 scale vectors.

 

CBO CS PA fix.zip

Posted
4 hours ago, csirke128 said:

 

Can you try this fix? Just extract it out over CBO CS so it overwrites the female_body_height_2.anim file

Seems like the issue was, that the script generated an invalid animation, it had some bones with 1 sized scale vector, while other bones with 3 sized scale vector, and this just lead to the game silently making the animation doing nothing. Since this animation was responsible for setting character height, and children are just small adults, this lead to the small head issue.

Ill probably need to tweak the script, not sure if this was the only animation that had 3 scale vectors.

 

CBO CS PA fix.zip 26.44 kB · 0 downloads

 

I tried it on a new save with minimal load order but unfortunately nothing changed, also adult characters heights stopped scaling, now everyone is equally tiny :grin:

Posted (edited)
On 7/11/2024 at 9:35 PM, csirke128 said:

 

Hi, dont think error.log is supposed to get to 100MB, you have a lot of logs like

  Error: Undefined event target 'execution_snakepit'

  Error: Undefined event target 'execution_garroted'

 

Might be worth checking which mods adds those.

 

The playset.json doesnt contain mods that are added from this, only those that are added by workshop, so you probably need to add pictures to share load order.

Hi, thanks for the reply and sorry for my late reply. Just came back from a holiday. I tried to make sure the load order was right, but maybe I missed something after all. The error log is also smaller now lol.

CK3 LO 1.PNG

CK3 LO 2.PNG

CK3 LO 3.PNG

CK3 LO 5.PNG

CK3 LO 6.PNG

error.log

 

Edited by xxeerrxxeess
Posted (edited)
On 7/17/2024 at 7:59 PM, csirke128 said:

 

Can you try this one?

https://mega.nz/file/p48TVAoT#-Lir3dD5kqr35EF_l6IB8J-xEXZpn8h0mgsQNfVXjC8

 

Also, can you take a screenshot of everyone tiny?

 

I tried it, unfortunately got the same result. 

 

Yes I made some screenies

 

Spoiler

20240717225038_1.jpg.9b515a858e72da4d634bdfd9ba04fb38.jpg20240717224928_1.jpg.1adf645db4458df06c5cd28ada77eb7f.jpg

 

Basically, the problem is everyone looks the same height in ruler UI (in barbershop height works OK), there is no height variance in short or tall. The same thing was on CBO a year ago. Mange and I discussed it, how character window camera works for height on ruler UI and he later improved it to give that height perspective similar to vanilla. It might have to do with where the bone used to focus the camera is in animations but I don't know the technical details.

 

 

And unfortunately SOME of the kids are still oversized, with giant bodies and small heads. 

 

Spoiler

20240717225127_1.jpg.8a7f9af51471a2e063f66cce5737e7c8.jpg

 

Edited by Durante
Posted
On 6/9/2024 at 4:42 PM, ghandisalive said:

Would anyone know the correct order of mods in order to fix what you're seeing below?
image.png.20fb2f32c6b65859a54aed24a6b87895.pngimage.png.e5c4a39e3f4387c36939dfb9900f2f13.png

In case anyone else was having this problem. I found mine to be a result of a mod that altered the appearance and files for female characters. When I moved the mod above all of the CBO mods in my load order it was fixed. I still have a slightly stretched bed and some misalignments for a few animations but I think that's unrelated to this problem. Besides those are all pretty small and manageable.

Posted
23 hours ago, Durante said:

 

I tried it, unfortunately got the same result. 

 

Yes I made some screenies

 

  Reveal hidden contents

20240717225038_1.jpg.9b515a858e72da4d634bdfd9ba04fb38.jpg20240717224928_1.jpg.1adf645db4458df06c5cd28ada77eb7f.jpg

 

Basically, the problem is everyone looks the same height in ruler UI (in barbershop height works OK), there is no height variance in short or tall. The same thing was on CBO a year ago. Mange and I discussed it, how character window camera works for height on ruler UI and he later improved it to give that height perspective similar to vanilla. It might have to do with where the bone used to focus the camera is in animations but I don't know the technical details.

 

 

And unfortunately the kids are still oversized, with giant bodies and small heads. 

 

  Reveal hidden contents

20240717225127_1.jpg.8a7f9af51471a2e063f66cce5737e7c8.jpg

 


Can confirm. I have the same problems... I am moving my remarks from the PA thread to here so you do not need to read to all the threads ;)

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