Jump to content

[mod] CBO Unofficial


Recommended Posts

Posted
On 6/14/2025 at 9:51 AM, ProjectXzone said:

anyone know why the make love event has 2 windows?

1158310_4.jpg

 

Do you use CBO Passive? Or how was the scene triggered?

Posted
On 6/12/2025 at 2:33 AM, Royston123 said:

Hi. I am trying to learn how you are solve statue t-pose issue. Is this possible to fix?

 

With or without CBO?

I think even if you fix the tpose, you still need to fix the shader.

I'll try update the patch

Posted
On 6/11/2025 at 6:38 AM, Dwjliel said:

@csirke128 Boss you're doing great work.  As you've just graciously just done a CB patch - I'm thinking now might be the best chance to ask, - is there any possibility you could make a patch for CBO that is  just the nipples and  pubic hair from Character Beautifaction, that would be ideal for me.  For base and for AGOT to be super cheeky!

 

I think its just some cutting n pasting, if you can detail me how to do it, I'll have go my self!  But not managed on my own for my last week of efforts...

 

Hi, I think the main issue with AGOT compatibility, is the same as with EPE compatibility, both modify the 01_genes_morph.txt file.

If you want to make CB only apply the effect for some textures, you need to remove the rest from 01_genes_morph.txt and from the ethnicities file. That way, the genes wont be distributed to characters. 

I'll see if I can try make it AGOT compatible

Posted
On 6/11/2025 at 3:14 AM, Hungry Cat said:

Any mod that adds more lesbian animations?

 

I'm not really an animator, I could make some small fixes to animations, but creating new ones is out of the scope for me.

I plan on trying to port some animations from skyrim, but that might be long way away. 

Posted
On 6/10/2025 at 2:49 AM, LonerEmperor said:

Coetus Anima Unofficial when🙏🥺🥺🥺🙏

 

I gave updating that a try, but its too complicated for me. I'm not as familiar with the event scripting part.

Posted
On 6/9/2025 at 11:23 PM, M26A1Pershing said:

When the religious leader (Pope or Bishop) is female, she is forced to wear the default CBO outfit.

 

I have already selected "None (Default)" in the CBO clothing options, but the character model still appears in the default outfit. If I then select an outfit from the vanilla clothing options, the two outfits become layered on top of each other. I suspect the CBO clothing menu needs a proper "None" option—not just "None(Default)"—because the automatically equipped headgear can be removed by selecting "None" in the CBO headgear options, but there is no equivalent for clothing.

 

Additionally, this issue does not occur with male religious leaders. When a male selects "None (Default)," the default outfit is correctly removed.

 

ADD 1: 

This issue only occurs when using the bundled CBO Unofficial collection mod. I have tested loading only the CBO Unofficial Base and CBO Unofficial Animations mods, the problem did not occur in that case.

 

ADD 2: 

This issue most likely occurs only with female clergy members in custom religions based on Christianity.

 

I tested changing the outfit of a female clergy member from an African pagan religion, and the issue did not occur. In that case, the CBO clothing options correctly included a "None" option.

 

I suspect the root cause may be a logic conflict, since vanilla Christianity does not support female clergy, which might lead to inconsistencies when a derived custom religion allows it. As mentioned earlier, female clergy members in Christian-derived religions do not have the "None" option in the CBO clothing menu.

 

ADD 3: 

I selected an ordinary nun within my realm, and her CBO clothing options did include "None". Her nun robe could be correctly removed and replaced with other outfits, with no layering issues.

 

This means the problem is specifically limited to the Pope and Bishop positions. For these two roles, the CBO clothing menu does not offer a "None" option, which likely causes the default outfit to remain forcibly applied.

 

Hi, thanks for the info, i'll look into it. As far as I can see, its supposed to have the no clothing option, but maybe something is not working well. (havent tested female bishops recently for sure)

Posted
On 6/9/2025 at 12:42 PM, warlord364 said:

Why is this happening ?image.thumb.jpeg.10d09b350d52fe918034f06d3e74310e.jpeg

 

You need to remove the fodler:

"CBO Unofficial Mesh\gfx\models\portraits\f_cloaks\ep3_byzantine"

 

I'll fix it one of these days.

Posted
On 6/9/2025 at 2:10 AM, Dwjliel said:

Hi trying to learn from this, could you explain what  

 no_headgear = {

is doing here please, my thinking was that part of the code was just the name of the function,  but I'm wondering if I'm very wrong and it somehow means something/does something? ie not wear head gear in this example

  Reveal hidden contents

 

 

image.thumb.png.079b0dea3282e8169f4131770270de86.png

 

 

 

The no_headgear was just a name, seems like I copied it from some other place and forgot to change it.

Posted
On 6/9/2025 at 1:33 AM, skullgirls_ said:

hey @csirke128 it seems the CB slider doesnt work at all! can you try and test if the CB slider actually does anything in your game? also the tattoo that i choose inside the ruler designer, just disappear after i exit RD, so in normal game there isnt any tattoo

 

I'll check, there were some updates to CB, maybe I just need to update the patch.

Posted (edited)
On 5/18/2025 at 3:12 AM, Zdun said:

Hi

 

For some reason when I use this mod Muslim throne room is just bedroom. It works fine for western throne rooms, not sure why. I checked only with Carnelitas and this mod but error occurs.

 

The problem with cboUnofficial\gfx\court_scene\scene_cultures\00_default_cultures.txt

There are :

Spoiler

mena = {
    trigger = {
        trigger_if = {
            NOT = { carnal_court_has_sex_animation_event_trigger = yes }
            limit = {
                has_mpo_dlc_trigger = no            
            }
            exists = capital_county
            capital_county.culture = {
                has_graphical_steppe_culture_group_trigger = yes
            }
        }
        trigger_else = {
            NOT = { carnal_court_has_sex_animation_event_trigger = yes }
            NOT = { government_has_flag = government_is_nomadic }
            exists = capital_county
            OR = {
                capital_county = {
                    has_graphical_steppe_culture_group_trigger = yes
                    title_province ?= {
                        has_holding = yes
                        NOT = {
                            has_holding_type = tribal_holding
                        }
                    }
                }
                capital_county.culture = {
                    OR = {
                        has_graphical_mena_culture_group_trigger = yes
                        has_graphical_iranian_culture_group_trigger = yes
                        has_graphical_african_culture_group_trigger = yes                
                        AND = {
                            has_graphical_iberian_culture_group_trigger  = yes
                            prev.religion = religion:islam_religion
                        }
                    }
                }
            }
        }
    }
}

Must be:

Spoiler

mena = {
    trigger = {
        trigger_if = {
            NOT = { carnal_court_has_sex_animation_event_trigger = yes }
            limit = {
                has_mpo_dlc_trigger = no            
            }
            exists = capital_county
            capital_county.culture = {
                OR = {
                    has_graphical_steppe_culture_group_trigger = yes
                    has_graphical_mena_culture_group_trigger = yes
                    has_graphical_iranian_culture_group_trigger = yes
                    has_graphical_african_culture_group_trigger = yes                
                    AND = {
                        has_graphical_iberian_culture_group_trigger  = yes
                        prev.religion = religion:islam_religion
                    }
                }
            }
        }
        trigger_else = {
            NOT = { carnal_court_has_sex_animation_event_trigger = yes }
NOT = { government_has_flag = government_is_nomadic }
            exists = capital_county
            OR = {
                capital_county = {
                    culture = { has_graphical_steppe_culture_group_trigger = yes }
                    title_province ?= {
                        has_holding = yes
                        NOT = {
                            has_holding_type = tribal_holding
                        }
                    }
                }
                capital_county.culture = {
                    OR = {
                        has_graphical_mena_culture_group_trigger = yes
                        has_graphical_iranian_culture_group_trigger = yes
                        has_graphical_african_culture_group_trigger = yes                
                        AND = {
                            has_graphical_iberian_culture_group_trigger  = yes
                            prev.religion = religion:islam_religion
                        }
                    }
                }
            }
        }
    }
}

PS This is not the entire contents of the file, just the error section.

Edited by Ereb
Posted
2 hours ago, csirke128 said:

 

I'm not really an animator, I could make some small fixes to animations, but creating new ones is out of the scope for me.

I plan on trying to port some animations from skyrim, but that might be long way away. 

That would be amazing, unfortunately there aren't many animations, especially lesbian ones.

Posted (edited)
18 hours ago, csirke128 said:

 

Can you share an error.log?

Sure!

 

Edited by fser
removed irrelevant erorr.log
Posted
1 hour ago, fser said:

 

Seems like a conflict with Phaze Body:

[19:55:26][E][dnamodifier.cpp:324]: could not find template [bust_shape_fantasy]. file: gfx/portraits/portrait_modifiers/20_tits.txt line: 52 (tits_big_trait)
[19:55:26][E][dnamodifier.cpp:324]: could not find template [bust_shape_fantasy]. file: gfx/portraits/portrait_modifiers/20_tits.txt line: 74 (tits_big_trait)
[19:55:26][E][dnamodifier.cpp:324]: could not find template [bust_shape_fantasy]. file: gfx/portraits/portrait_modifiers/99_phaze_genes.txt line: 313 (bb_cbo_bust_shape)

 

You can try remove:

"CBO Unofficial Base\common\genes\breast gene.txt"

"CBO Unofficial Base\gfx\portraits\portrait_modifiers\99_carn_tits.txt"

 

But theres probably a few more places where CBO and Phaze Body conflicts

Posted (edited)
1 hour ago, csirke128 said:

 

Seems like a conflict with Phaze Body:

[19:55:26][E][dnamodifier.cpp:324]: could not find template [bust_shape_fantasy]. file: gfx/portraits/portrait_modifiers/20_tits.txt line: 52 (tits_big_trait)
[19:55:26][E][dnamodifier.cpp:324]: could not find template [bust_shape_fantasy]. file: gfx/portraits/portrait_modifiers/20_tits.txt line: 74 (tits_big_trait)
[19:55:26][E][dnamodifier.cpp:324]: could not find template [bust_shape_fantasy]. file: gfx/portraits/portrait_modifiers/99_phaze_genes.txt line: 313 (bb_cbo_bust_shape)

 

You can try remove:

"CBO Unofficial Base\common\genes\breast gene.txt"

"CBO Unofficial Base\gfx\portraits\portrait_modifiers\99_carn_tits.txt"

 

But theres probably a few more places where CBO and Phaze Body conflicts

 

Actually I installed Phaze body afterwards, the only active mods were Carnalitas, CBO unofficial, Better Barbershop, Better barbershop CBO extension.

 

I cleared the error log, played with the previous mod set (Carnalitas, CBO unofficial, Better Barbershop, Better barbershop CBO extension) and attached the new error log again here.

There's localization stuff mentioned but I don't understand. My game's in english, if it's relevant information.

error.log

Edited by fser
added new error log and explanations
Posted
19 hours ago, csirke128 said:

 

Do they look tall in barbershop? I dont think you can get 260cm characters anymore, i think they will top out at 230cm (mostly based on eyeballing it with the scale in ruler creator)

 

They look the same in both barbershop and portrait. I think the problem is that some look like 230 and some look like 170 but the trait says 260, PA somehow shrinks characters too hard when seeding trait values. I still manage to increase height in barbershop to a degree to be actually tall but it doesnt work the same on different characters.

Posted
20 hours ago, csirke128 said:

 

I think easiest would be to add a portrait modifier, that only activates when a flag is present on the character. Then make that portrait modifier have a high priority.

In the interaction you would add the flag to the character. In the portrait modifier, you need to find the gene that is like no_headwear for the specific things you want to remove, and apply that.

Thanks, do you have a sample code for portrait modifier? Cheers

Posted
14 minutes ago, hm76 said:

Thanks, do you have a sample code for portrait modifier? Cheers

 

You can check

"CBO Unofficial Animation\gfx\portraits\portrait_modifiers\12_headgear_removal_2.txt"

Posted
On 6/9/2025 at 1:33 AM, skullgirls_ said:

hey @csirke128 it seems the CB slider doesnt work at all! can you try and test if the CB slider actually does anything in your game? also the tattoo that i choose inside the ruler designer, just disappear after i exit RD, so in normal game there isnt any tattoo

 

Hi, I checked the tatto, and while the textures are there, they dont seem to be hooked up anymore. Maybe they are also not working in the original mod?

Posted
21 hours ago, fser said:

 

Actually I installed Phaze body afterwards, the only active mods were Carnalitas, CBO unofficial, Better Barbershop, Better barbershop CBO extension.

 

I cleared the error log, played with the previous mod set (Carnalitas, CBO unofficial, Better Barbershop, Better barbershop CBO extension) and attached the new error log again here.

There's localization stuff mentioned but I don't understand. My game's in english, if it's relevant information.

error.log 452.8 kB · 0 downloads

Ok I got it to work by uninstalling and erasing the Documents\Paradox Interactive\Crusader Kings III folder, then reinstalling, but this time launching the game in english directly. Looks like localization messed with some files.

 

Thanks @csirke128 for taking the time to take a look!

Posted (edited)

Is there a compatibility patch for More Holding Graphics?

 

Edit: ok i found it on the previous pages in this forum

Edited by Sok Bojowy
Posted
14 minutes ago, Blaker_lee said:

I've download this mod's Merged file and start the game crashing again and again Is this mod still working right now?

 

in my load list CBO is the third to last mod with only PA which is a CBO extension as 2nd and better barbershop as the last mod.

Posted

Does anyone know how to fix a broken courtroom mid game? The carnal court event triggered and now I can't access the courtroom, just this blank bed, and if you click hold court the game crashes. Here's what it looks like and the logs, I took a look and whenever I press a button like artifacts etc. it creates an error in the logs at court_scene_manager, saying the cameras missing. I switched to a different court and everything works fine not sure how to fix it, maybe if I lost the court and gained one again? any help would be appreciated! thanksimage.png.bc46b95be744c640ea1a1efe232b144b.png

error.log

Posted

This is my first time playing CK and don't know how to get the animations to work.

 

I'm using the merged CBO mod.

 

1 Carnalitas

2 CBO Unofficial

3 Character beautification

4 Character Beautification CBO Patch

 

I can switch between positions and the characters are naked but no animation is played.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...