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[mod] EK2 CBO Patch


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Posted (edited)

Oh shit thanks for the lightning-fast update. I see it now requires Carnalitas 2.5+ and CBO Unofficial fix 1.7+, does it mean it's now automatically compatible with CBO Animations+ or does that require separate work and you will release it as separate patch that will load after everything else?

 

EDIT: I just saw your new screenshot with the intended load order which has it so I guess it works now.

Edited by SeveN085
Posted

I am just not getting the cbo court .My load order is the following:

Ek2

Carnalitas

CBO

Cbo fix

Cbo ek2 patch

Cbo animations

Cbo animations fix

Free camera for royal court

Posted
7 hours ago, Point_break said:

I am just not getting the cbo court .My load order is the following:

Ek2

Carnalitas

CBO

Cbo fix

Cbo ek2 patch

Cbo animations

Cbo animations fix

Free camera for royal court

 

Hi, what do you mean by not getting CBO court, like it doesnt open?

Can you check the screenshot in the mod page for load order? You should load ek2 patch after the animation fix mods.

Posted
2 hours ago, csirke128 said:

 

Hi, what do you mean by not getting CBO court, like it doesnt open?

Can you check the screenshot in the mod page for load order? You should load ek2 patch after the animation fix mods.

I just tried that and still when i press 'Carnal Court make love' it takes me to the normal ek2 court with the options for animations on the right,but they don't do anything

Posted
9 minutes ago, Point_break said:

I just tried that and still when i press 'Carnal Court make love' it takes me to the normal ek2 court with the options for animations on the right,but they don't do anything

 

Hi, do you have any other mod that adds other courts to the game? Or changes courts any other way?

I tried it at different courts, and it correctly uses the bedroom for me. Can you try to limit your mods to only those what is on the screen shot and see if that way the issue is still there? Maybe some other mod needs a comp patch as well.

Posted
50 minutes ago, csirke128 said:

 

Hi, do you have any other mod that adds other courts to the game? Or changes courts any other way?

I tried it at different courts, and it correctly uses the bedroom for me. Can you try to limit your mods to only those what is on the screen shot and see if that way the issue is still there? Maybe some other mod needs a comp patch as well.

Well i only have better barbeshop and better barbershop cbo patch in adition.I'll try without them tomorrow

Posted
4 minutes ago, Point_break said:

Well i only have better barbeshop and better barbershop cbo patch in adition.I'll try without them tomorrow

 

Hi, ill also push out an update today that should include compatibility with unofficial fix 1.10, that changes how courts work, maybe you can also try with that.

Posted

Hi, I was waiting for the last few mods to be updated and was finally able to hop in today.

 

The 2 new animations from CBO Animations+ are bugged in my game(rest are fine)



334ASPt.png

 

I use a lot of other mods but I had disabled everything for testing purpose and left only what you have on your screenshot load order, yet it's still bugged



m4NOTAc.png

"CBO Animations+ Unoffical fix CS" wasn't mentioned in this thread, so I'm assuming it's this one https://mega.nz/file/lhMl2awD#Lq2XqSXFywqrGR6RnvFpIdVKOOqREQWkQ4BWSoVgdLw from your post here ? 

 

Posted
18 minutes ago, SeveN085 said:

Hi, I was waiting for the last few mods to be updated and was finally able to hop in today.

 

The 2 new animations from CBO Animations+ are bugged in my game(rest are fine)

 

  Reveal hidden contents

 

 


334ASPt.png
 

 

 

 

I use a lot of other mods but I had disabled everything for testing purpose and left only what you have on your screenshot load order, yet it's still bugged

 

  Hide contents

 

 


m4NOTAc.png
 

 

 

"CBO Animations+ Unoffical fix CS" wasn't mentioned in this thread, so I'm assuming it's this one https://mega.nz/file/lhMl2awD#Lq2XqSXFywqrGR6RnvFpIdVKOOqREQWkQ4BWSoVgdLw from your post here ? 

 

 

Hi, for the animation mods, there are 2 versions, one which has CS in its name, that is for Compatible Skeleton mod, and the one without.

EK2 is not based on Compatible SKeleton, so you need to use the other mod.

 

https://mega.nz/file/NkEGwChZ#8OaL9shJk4OcthYCFpVt-nqg85m6BWZVCprus-iP5CA

 

https://mega.nz/file/F9lQCL6b#5cN-WIqOckLd0NIYNBdN5kFFiMiC1mj1ZgXX0M1SZn8

 

https://mega.nz/file/hlVEURCZ#rDBe3Bbi83CZmN9UmUPgb3IMCjwHDRBCel0M2VHkqSw

 

 

Posted
59 minutes ago, csirke128 said:

 

Hi, for the animation mods, there are 2 versions, one which has CS in its name, that is for Compatible Skeleton mod, and the one without.

EK2 is not based on Compatible SKeleton, so you need to use the other mod.

 

https://mega.nz/file/NkEGwChZ#8OaL9shJk4OcthYCFpVt-nqg85m6BWZVCprus-iP5CA

 

https://mega.nz/file/F9lQCL6b#5cN-WIqOckLd0NIYNBdN5kFFiMiC1mj1ZgXX0M1SZn8

 

https://mega.nz/file/hlVEURCZ#rDBe3Bbi83CZmN9UmUPgb3IMCjwHDRBCel0M2VHkqSw

 

 

Thanks, that explains, however now they just t-pose on the bed(2 anims from animations+). Rest is working including now the new variants from "cbo animations pack"

 



QtNAIQD.png

I was confused by "CA+CAP Unofficial fix 1.1" because there's an additional archive once unpacked. From what I see the folder is just a 1.1 update because it lacks "CA+CAP Unofficial fix.mod" file, so you're meant to unpack the 1.0 version first, place it in your mod folder, and then replace the files inside with files from 1.1 folder right?

Posted
13 minutes ago, SeveN085 said:

Thanks, that explains, however now they just t-pose on the bed(2 anims from animations+). Rest is working including now the new variants from "cbo animations pack"

 

 

  Hide contents

 

 


QtNAIQD.png
 

 

 

I was confused by "CA+CAP Unofficial fix 1.1" because there's an additional archive once unpacked. From what I see the folder is just a 1.1 update because it lacks "CA+CAP Unofficial fix.mod" file, so you're meant to unpack the 1.0 version first, place it in your mod folder, and then replace the files inside with files from 1.1 folder right?

 

Hi, not sure what you mean about unpacking.  The versions for these 3 are independent from each other.

CA+CAP Unofficial fix makes CBO Animation+ Unofficial fix and CAP Unofficial fix work together, as both mods try to add court events that can trigger the new animations.

So should be like you have in the picture, 3 separate mods.

 

For the tpose, try putting CBO Animations+ after CBO 1.12.1 Unofficial fix.

I put tpose animations as palceholders in the unofficial fix, but i guess the non CS version doesnt overwrite the animations its in the original, so it should be like

 

CBO

Unofficial fix

CBO Animation+

CBO Animation Pack

CBO Animation+ Unofficial fix

CAP Unofficial fix

CA+CAP Unofficial fix

EK2 CBO Patch

 

Ill update the screenshot in the modpage with this load order.

Posted
12 minutes ago, csirke128 said:

 

Hi, not sure what you mean about unpacking.  The versions for these 3 are independent from each other.

CA+CAP Unofficial fix makes CBO Animation+ Unofficial fix and CAP Unofficial fix work together, as both mods try to add court events that can trigger the new animations.

So should be like you have in the picture, 3 separate mods.

 

For the tpose, try putting CBO Animations+ after CBO 1.12.1 Unofficial fix.

I put tpose animations as palceholders in the unofficial fix, but i guess the non CS version doesnt overwrite the animations its in the original, so it should be like

 

CBO

Unofficial fix

CBO Animation+

CBO Animation Pack

CBO Animation+ Unofficial fix

CAP Unofficial fix

CA+CAP Unofficial fix

EK2 CBO Patch

 

Ill update the screenshot in the modpage with this load order.

New load order has fixed it, thank you for all your help.

  • 2 weeks later...
Posted

are there any nightgown removers that actually work? the uncensored ek2 one does not work no matter where i put it in the order and i tried a few from the workshop as well as nudity toggles and none of them work.

Posted
1 hour ago, komozu said:

are there any nightgown removers that actually work? the uncensored ek2 one does not work no matter where i put it in the order and i tried a few from the workshop as well as nudity toggles and none of them work.

 

Hi, do you need this for events?

For outside events, you can set clothes to no clothes to get naked character.

Even in events, you could open up the barbershop, but i guess that might be tedious.

 

If you want to brute force it, you can change

"CBO 1.12.1 Unofficial fix\gfx\portraits\accessories\clothes.txt"

and look for bedchamber like this one:

 

female_clothes_situational_western_bedchamber_01_common = {
    set_tags = "shrink_arms,shrink_chest,shrink_armpit_default,shrink_belly,shrink_butt,butt_clothed,hips_clothed,shoulders_clothed,waist_clothed,breasts_clothed"
    set_tags = "breasts_clothed_revealing_2"
    entity = { required_tags = "undressed"        shared_pose_entity = torso }
    entity = { required_tags = "revealing_2,a_o"        shared_pose_entity = torso        entity = female_clothes_revealing_2_bedchamber_01_common_entity }
    entity = { required_tags = ""        shared_pose_entity = torso        entity = female_clothes_situational_western_bedchamber_01_common_entity }
}

 

You can then change the last line to be similar to undressed:

entity = { required_tags = ""        shared_pose_entity = torso        entity = female_clothes_situational_western_bedchamber_01_common_entity }

to

entity = { required_tags = ""        shared_pose_entity = torso  }

 

This will basically remove the clothing, so it will always look same as naked.

 

This might leave the body warped due to the tags, so better remove the tags as well, so just end up with

female_clothes_situational_western_bedchamber_01_common = {
    entity = { required_tags = ""        shared_pose_entity = torso  }
}

 

There are a few nightgowns in the file, i guess for completeness, just change all of them.

Posted
On 8/13/2024 at 3:43 PM, csirke128 said:

 

Hi, do you need this for events?

For outside events, you can set clothes to no clothes to get naked character.

Even in events, you could open up the barbershop, but i guess that might be tedious.

 

If you want to brute force it, you can change

"CBO 1.12.1 Unofficial fix\gfx\portraits\accessories\clothes.txt"

and look for bedchamber like this one:

 

female_clothes_situational_western_bedchamber_01_common = {
    set_tags = "shrink_arms,shrink_chest,shrink_armpit_default,shrink_belly,shrink_butt,butt_clothed,hips_clothed,shoulders_clothed,waist_clothed,breasts_clothed"
    set_tags = "breasts_clothed_revealing_2"
    entity = { required_tags = "undressed"        shared_pose_entity = torso }
    entity = { required_tags = "revealing_2,a_o"        shared_pose_entity = torso        entity = female_clothes_revealing_2_bedchamber_01_common_entity }
    entity = { required_tags = ""        shared_pose_entity = torso        entity = female_clothes_situational_western_bedchamber_01_common_entity }
}

 

You can then change the last line to be similar to undressed:

entity = { required_tags = ""        shared_pose_entity = torso        entity = female_clothes_situational_western_bedchamber_01_common_entity }

to

entity = { required_tags = ""        shared_pose_entity = torso  }

 

This will basically remove the clothing, so it will always look same as naked.

 

This might leave the body warped due to the tags, so better remove the tags as well, so just end up with

female_clothes_situational_western_bedchamber_01_common = {
    entity = { required_tags = ""        shared_pose_entity = torso  }
}

 

There are a few nightgowns in the file, i guess for completeness, just change all of them.

sorry i probably should have specified it was for the character creation screen when you make a custom ruler. i cannot get that part to be naked so i can see what the sliders are doing.

Posted (edited)

I don't get the events where it notifies you that your wife is pregnant and it also doesn't fire the event for naming the child upon its birth.

EDIT: I fixed it, i forgot to install the carnalities patch for ek2

Edited by AlriMehmedi
Posted
24 minutes ago, AlriMehmedi said:

I don't get the events where it notifies you that your wife is pregnant and it also doesn't fire the event for naming the child upon its birth.

 

Hi, can you share your load order? Like do you have some other carnalitas related patch?

What is the race of your character, and the race of the mother? For example i think Aragonians are handled differently.

Maybe i made some mistakes when merging the changes for the birth event file, ill check that.

Posted
On 8/14/2024 at 8:58 PM, ZekiZeki said:

Hi, are Lilmotites and other beastmen supposed to look, uh, a little weird? Sorry for the bad English

 

Hi, sorry for late reply, but what do you mean weird? Can you show a screenshot?

Only thing i can see is maybe the legwear clipping (due to the leg blendshape that EK2 adds), im not sure if that is there without CBO Patch, ill check

Posted
20 hours ago, LabMonster said:

Hello, this something wrong with Sarpa (Argonian). Send my load order and screen 

2024-08-26_03-50-13.png

2024-08-26_04-01-06.png

2024-08-26_04-00-16.png

 

Hi, seems like I missed those feathers when converting the meshes, thats why they were floating like that.

Uploaded a new version.

Posted
2 minutes ago, ZekiZeki said:

By weird, I mean this2024-08-27140842.png.92f50738339a56671ef9d21336d9118a.png2024-08-27140933.png.547a127ba468685d40ebbd05c7406c9a.png

 

Hi, can you share your load order, and an error.log? (there is a log folder next to the mod folder)

That is certainly not expected, especially since CBO doesnt really change the head mesh, so the head should atleast look like a fox.

Some other people had issues with cyrillic letters in the mod path, not sure if maybe that could play a role here.

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