inb4poof Posted February 25, 2024 Posted February 25, 2024 View File Palamute (Bluejuicyjuice) for Star Wars: Jedi Academy (18+) A port of Bluejuicyjuice's custom model of Palamute from Monster Hunter. Includes a rideable variant and her Canyne Kamura blades. Also has customization, NPCs, team skins, bot support, and model replacements with JAO support. I wanted to have a vehicle that used the humanoid skeleton, one that crawled on all fours like a dog, and I thought this model would be the perfect candidate to be the first to have this feature. So with the humanoid skeleton, I did all the necessary animations while looking at the .gla and .cfg files of the Tauntaun and Wampa for reference. It had to look good whatever humanoid model was used, because I was thinking of implementing it again for some of the other models I ported. I included the source .gla in the zip in case anyone wants to experiment with it. To spawn the NPCs manually, enable cheats first by pressing Shift and ~, then typing "helpusobi 1" into the console. Now that cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: palaf - spawns a palamute dual-wielding blades, on the good side palafrgb - spawns a random-colored palamute, on the good side palafnude - spawns a nude palamute palafblue - spawns a blue team palamute that targets everyone palafred - spawns a red team palamute, on the enemy's side palaf_r - spawns a harmless palamute with 50,000 health vehicle palafr - spawns a rideable palamute that's either fully dressed, partially exposed, or fully nude Type "saber pala" to use Palamute's weapon, or "saber pala pala" to dual-wield two of them. pala - Canyne Kamura Blade. Sheds blood and can easily break enemy parries. Included in the pk3 files: zzzPalamute_BJJ.pk3 - Contains the model, textures, botfiles, custom weapons, sounds, and everything needed for the mod to work. zzzPalamute_BJJ-NPCs.pk3 - Optional. Contains the custom NPCs. Only useable with cheats. zzzPalamute_BJJHothNSFW.pk3 - Optional. Makes your Palamute wear nothing at all in the Hoth levels. zzzPalamute_BJJzzzSFWskinsAreNSFW.pk3 - Optional. Makes Palamute's default and team model_.skins more exposed. zzzPalamute_BJJ-Shinyskin.pk3 - Optional. Makes Palamute shiny and oily. zzzHumanoidRideable-PalamuteBJJ.pk3 - Optional. Contains a rideable Palamute and its .npc file. zzzHumanoidRideable-PalamuteBJJ-REPLACETauntaun.pk3 - Optional. Same as above, except it replaces Tauntauns with Palamutes. (WARNING: Sometimes crashes the game.) zzzPalamute_BJJModelReplaceAlora.pk3 - Optional. Replaces Alora's base models with a Palamute. Also replaces her in-game voice. zzzPalamute_BJJModelReplaceChewie.pk3 - Optional. Replaces Chewbacca's model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceCultist.pk3 - Optional. Replaces Cultist's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceDesann.pk3 - Optional. Replaces Desann's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceGran.pk3 - Optional. Replaces Gran's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceMercenaries.pk3 - Optional. Replaces Mercenary's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceImpOfficers.pk3 - Optional. Replaces Imperial Officer's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceImpWorkers.pk3 - Optional. Replaces Imperial Worker's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceJan.pk3 - Optional. Replaces Jan's base model with a Palamute. Also replaces her in-game voice. zzzPalamute_BJJModelReplaceJedi.pk3 - Optional. Replaces Jedi and Jedi Master's base model with a Palamute. zzzPalamute_BJJModelReplaceJediTrainer.pk3 - Optional. Replaces Jedi Trainer's base model with a Palamute. zzzPalamute_BJJModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceLando.pk3 - Optional. Replaces Lando's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceLuke.pk3 - Optional. Replaces Luke's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceNoghri.pk3 - Optional. Replaces Noghri's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Merchant's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceRebornJK2.pk3 - Optional. Replaces JK2 Reborn's base model with a Palamute. zzzPalamute_BJJModelReplaceRebornNew.pk3 - Optional. Replaces New Reborn's base model with a Palamute. zzzPalamute_BJJModelReplaceRebornTwin.pk3 - Optional. Replaces Reborn Twin's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceRodian.pk3 - Optional. Replaces Rodian's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceSnowtroopers.pk3 - Optional. Replaces Snowtroope's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceTIEPilots.pk3 - Optional. Replaces TIE Pilot's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceStormtroopers.pk3 - Optional. Replaces Stormtrooper's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with a Palamute. Also replaces her in-game voice. Doesn't affect the JK2 Tavion model. zzzPalamute_BJJModelReplaceTavionJK2.pk3 - Optional. Replaces JK2 Tavion's base model with a Palamute. Also replaces her in-game voice. zzzPalamute_BJJModelReplaceTrandoshan.pk3 - Optional. Replaces Trandoshan's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceTusken.pk3 - Optional. Replaces Tusken Raider's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJModelReplaceWeequay.pk3 - Optional. Replaces Weequay's base model with a Palamute. Also replaces his in-game voice. zzzPalamute_BJJVoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Palamute's voice. Doesn't affect cutscene dialogue. zzzPalamute_BJJVoiceReplaceJedi.pk3 - Optional. Replaces the voice sets used by Jedi, Jedi Trainers, and Jedi Masters with Palamute's voice. Doesn't affect cutscene dialogue. zzzPalamute_BJJVoiceReplaceStormtroopsSnowtroops.pk3 - Optional. Replaces the voice sets used by Stormtroopers, Snowtroopers, Rockettroopers, and Hazardtroopers with Palamute's voice. Doesn't affect cutscene dialogue. Also included are alternate files that make model replacements more revealing. (NOTE: Cinematic dialogue and level-specific dialogue still aren't affected.) -CREDITS- Palamute, Monster Hunter © Capcom Palamute Blender model created by Bluejuicyjuice Sounds edited from Monster Hunter Rise sounds provided by Adam 09williamsad -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ Submitter inb4poof Submitted 02/25/2024 Category Misc Adult Mods Requires You need OpenJK or any other plug-in that raises the poly limit of models in order for this mod to work. https://github.com/JACoders/OpenJK
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now