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[Project Zomboid] ZomboWin - A ZomboLewd Framework mod


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Posted
5 hours ago, Ayanaeo said:

Hey sorry if this has been asked before but I can't seem to find the answer, does the vicious trait works ? I've been using it for a while but clothes don't seem to lose condition.


It's a small ZomboWin typo bug; clothes aren't coded properly to take damage thanks to spaghetti. You can easily fix this by going into the ZombinDefeat mod "media/lua/client/ZomboWinDefeatZombieHandler.lua" and search for "local indexNum = getIndexNum(bodyPart)" at line 324. (Use CTRL + F in a text editor. It can even be notepad.)

And change this:

local indexNum = getIndexNum(bodyPart)
if IndexNum ~= 0 and not IndexNum == nil then


To this:

local indexNum = getIndexNum(bodyPart)
if indexNum ~= 0 and not indexNum == nil then


The problem was that IndexNum had an uppercase in it, and was directing to a nil value. Clothes should probably take damage now.

Posted

And for those who don't want to be involved in any discord shenanigans, I will still send most of the news and files I create in loverslab, don't worry.

Posted
On 8/18/2025 at 9:56 PM, Timerz said:


It's a small ZomboWin typo bug; clothes aren't coded properly to take damage thanks to spaghetti. You can easily fix this by going into the ZombinDefeat mod "media/lua/client/ZomboWinDefeatZombieHandler.lua" and search for "local indexNum = getIndexNum(bodyPart)" at line 324. (Use CTRL + F in a text editor. It can even be notepad.)

And change this:

local indexNum = getIndexNum(bodyPart)
if IndexNum ~= 0 and not IndexNum == nil then


To this:

local indexNum = getIndexNum(bodyPart)
if indexNum ~= 0 and not indexNum == nil then


The problem was that IndexNum had an uppercase in it, and was directing to a nil value. Clothes should probably take damage now.

 

 

Sorry to bother you again but even though I did what you told me to do, it hasn't been fixed yet, clothes still take no damage, the mod even stopped working should I redownload everything ?

Posted
40 minutes ago, Ayanaeo said:

 

 

Sorry to bother you again but even though I did what you told me to do, it hasn't been fixed yet, clothes still take no damage, the mod even stopped working should I redownload everything ?


That is... quite unexpected. What did you mean by the mod stopped working? The mod shouldn't break whatsoever if you did it the patch right. Does the game spit out any errors after you did this? If yes, then you did something quite wrong. Try verifying if you formatted the code correctly.

But alas, I'm not the official maintainer of ZomboWin, nor am I focused on it. If this proves to be a greater headache, you can just do what you suggested, that its redownloading things, but only ZomboWin since it's the mod you modified.

Posted
27 minutes ago, Timerz said:


That is... quite unexpected. What did you mean by the mod stopped working? The mod shouldn't break whatsoever if you did it the patch right. Does the game spit out any errors after you did this? If yes, then you did something quite wrong. Try verifying if you formatted the code correctly.

But alas, I'm not the official maintainer of ZomboWin, nor am I focused on it. If this proves to be a greater headache, you can just do what you suggested, that its redownloading things, but only ZomboWin since it's the mod you modified.

I should have told you that you're right, I did have some error displayed at the bottom right of the screen but it wasn't anything that I could notice, I din't know where these errors came from but it din't really bothered me since they weren't impactful. as for the mod stopped working, after editing the text as you told me and relaunching the game, the zombie only tried to attack me instead of stripping. after than I redownloaded most all the mods ( zombowin, zombidefeat, zombowin addon and zombowinbeingfemale) I din't mention it but I also use bandits legacy mod and superb survivor if it hels in any way. 

I'll retry to edit the files as you told me just in case

Posted
1 hour ago, Ayanaeo said:

I should have told you that you're right, I did have some error displayed at the bottom right of the screen but it wasn't anything that I could notice, I din't know where these errors came from but it din't really bothered me since they weren't impactful. as for the mod stopped working, after editing the text as you told me and relaunching the game, the zombie only tried to attack me instead of stripping. after than I redownloaded most all the mods ( zombowin, zombidefeat, zombowin addon and zombowinbeingfemale) I din't mention it but I also use bandits legacy mod and superb survivor if it hels in any way. 

I'll retry to edit the files as you told me just in case


It's okay! Next time you try to apply the fix, instead of simply copying and pasting, just replace "IndexNum" with "indexNum" and it might work. If not, and things still break for some reason, that's the magic of ZomboWin spaghetti in action! And I will not be able to help you much.

Posted

Getting an error:
`attempted index: actors of non-table: null
function: Play -- file: ZomboWinAnimationHandler.lua line # 64 | MOD: ZomboWin
function: playAnim -- file: ZomboWinDefeatZombieHandler.lua line # 874 | MOD: ZomboWin Defeat
function: onDefeatForSex -- file: ZLMain.lua line # 147 | MOD: ZomboWin
function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla
java.lang.RuntimeException: attempted index: actors of non-table: null
    at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
    at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
    at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
    at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
    at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
    at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
    at zombie.ui.UIManager.update(UIManager.java:816)
    at zombie.GameWindow.logic(GameWindow.java:262)
    at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
    at zombie.GameWindow.frameStep(GameWindow.java:765)
    at zombie.GameWindow.run_ez(GameWindow.java:681)
    at zombie.GameWindow.mainThread(GameWindow.java:495)
    at java.base/java.lang.Thread.run(Unknown Source)
`

Any input would be great. Thank you.

Posted
11 hours ago, kajewa1807nomrist said:


Buddy. Pal. What the fuck.

Just download those mods with SteamCMD like everyone who can't access the Steam Workshop. We're not here to download these mods for you. There are a lot of tutorials out there that teach you how to do it, and there are even tools for it. Here's one I use:

https://github.com/imwaitingnow/WorkshopDL

We are not here to download unlimited mods for you; you're just being annoying here.

Posted
4 hours ago, Timerz said:


Buddy. Pal. What the fuck.

Just download those mods with SteamCMD like everyone who can't access the Steam Workshop. We're not here to download these mods for you. There are a lot of tutorials out there that teach you how to do it, and there are even tools for it. Here's one I use:

https://github.com/imwaitingnow/WorkshopDL

We are not here to download unlimited mods for you; you're just being annoying here.

Tried the program and could download every requested mod, tried on others games and only one mode gave me "mod is not available or need account to download the first time"

Many thanks 

Posted
On 12/24/2023 at 5:34 AM, SolarEdge said:

[Updates] ZomboWin Release Notes

  Reveal hidden contents

[Update] ZomboWin Public Release 1.28

- Fixed sexual offer bug, should work without throwing an error. (If it persists, let me know!)

- Subduing a bandit without ZomboWin Defeat will no longer throw an error.

 

[Update] ZomboWin Public Release 1.27

 

- Added 'Bandits post-defeat conduct' mechanic, Determines whether bandits will attempt to kill you after a defeat or keep you around as a slave, becoming "friendly" to you. Though don't try to take advantage of their generosity to spare you, they're more prone to becoming aggro again than vanilla Bandits logic.

- 'Bandits post-defeat behavior change' chances are adjustable in modOptions menu.

 

- Added "sex for food" mechanic, 'Ask for sex' changed to 'Sexual offer...' in context menu. You can now offer sex for a chance to receive random food, alcohol or cigarettes. However, don't expect fairness for what you do! The amount or proportions of foods or goods you receive depends on your well-being, cleanliness and traits. Being fit and healthy is sexier and they'll be more generous versus being emaciated or obese.

 

- Implemented a limit of sexual partners per 'reset time', base limit is also adjustable in modOptions.

 

- Limit of sexual offerings(receiving goods) from bandits can be adjusted in modOptions menu. Sex can still be perform but yield no reward.

- Bandit's sex and reward counts 'reset time' can be adjusted in modOptions menu.

 

- Added mid-game character creation occupation code-snippet by TNT90, Thank you.

 

- [Fixed] Using ZomboWin/Defeat without Defeat/Bandits should no longer cause errors.

 

:: New miscellanous features implemented ::

- Your sexy score should (if beneficial) increase your chance to receive an uneaten food item or at the very least, get more whole goods.

- Traits can affect your sex limit count: swinger, promiscuous, and rapist. The count only increases per new partner.

 

:: Known Bugs ::

- Prostitute occupation may not always spawn with bullets for their gun.

- Subdued or pacified bandits and zombies do not stay subdued or pacified.

 

:: Note from Dev ::

> "Will I continue development into b42?" Yes, when b42 stable is released.

 

> With build 42 and Bandits mod now being constantly updated, this mod may work today but not tomorrow! Report those bugs!

 

> I've implemented a lot of features that are coding and logic intensive, keep on reporting bugs you find and I will find time to patch them as they make theirselves known.

 

> The new moodle icon to track your 'sex limit' and 'temptation' is a reused icon, If you'd like to provide me new moodle icons and if I use it, I will credit you! :)

 

> If you love updates like these, consider donating to my Ko-Fi! :) Thank you all, to those who donated!! You've definitely kept me going and got this update out!

 

[Update] ZomboWin Public Release 1.26

- Bandits can now become rapists, all conditions are customizable in modOptions menu.
- Bandits have custom speech(texts) for lewd immersion.
- 'No sickness option' changed to dropdown menu with selectable maximum sickness threshold.
- [Fixed] Defeats from bandits will not cause sickness.

 

Warning! Familiarize yourself with 'Bandits' mod first before using ZomboWin Defeat for it's lewd purposes!

 

[Update] ZomboWin Public Release 1.25

- Subdued bandits and zombies can now be released.
- Released zombies will become hostile and attack the player.
- Released bandits may become hostile and attack the player*
- 'Subdue and Release' a zombie or bandit is now available without ZomboWin Defeat.
- *Added modOption for adjusting: chance a released bandit becomes hostile. Inside ZomboWin modOptions.
- You can now ask friendly bandits for sex, without aggro. This requires ZomboWin Defeat!
- Defeat or consensual acts with bandits no longer causes negative debuffs.

 

Note: Defeat or consensual acts with bandits still requires ZomboWin Defeat : They are technically zombies.

 

[Compatibility Update] ZomboWin Public Release 1.24.4

- More compatible with Bandits mod. Bandits can now be subdued using the same method, standing on top of them with a rope.

- Subdued bandits and zombies will no longer crawl away.

 

[Bug Fix] ZomboWin Public Release 1.24.3

- Fixed character being unable to move after an animation.

 

[Compatibility Update] ZomboWin Public Release 1.24.2

- Made compatible with Bandits mod, zombies will no longer attempt to defeat bandits.

 

[Bug Fix] ZomboWin Public Release 1.24.1

- Fixed pacify, working correctly with or without Sexperiment.

- Fixed animations shuffling. Bug was created from animation transition testing. 

 

[Update] ZomboWin Public Release 1.24

- Fixed an issue where defeated NPCs would affect player's run or sprint to toggle or stay stuck.

- Removed defeat limiter for NPCs because it was too jank.

- Superb Survivors by Batmane ran without crashing and NPCs were able to be defeated several times!

 

[Update] ZomboWin Public Release 1.23

- Fixed issue causing players not to be able to run after a defeat.

- Added a limit to defeat attempts for NPCs before they're ignored. They will be attacked as normal.

 

[Update] ZomboWin Public Release 1.22

- Optimize code for better performance.

- Works better with Superb Survivors by Batmane. Use with new defeat option and limit your NPCs to prevent crashes.

- Added new defeat option: No NPC ailments, prevents NPC from receiving ANY positive or negative debuffs from defeats.

- Added more masturbation animation by @blabla012345 and @Yonchi

- Masturbation animations corresponds to whether you're standing or sitting. Better context menu in the future.

 

[Update] ZomboWin Public Release 1.21

- Separated DDetrix male model and skins from the main mod, it is now it's own standalone mod (included in .rar). A restart is required after enabling the mod!

- Added 2 new occupations, each with their own unique trait! Sexperiment and Sex Slave.

- Added new icons for custom occupations, special thanks to @NotBasileus and @Yonchi for the artwork!

- Added 'Disable Sickness' option in Mod Menu.

- Added a toggle option 'During Defeat: Zombies appear naked' in Mod Menu to make zombies appear naked during an animation.

- Added severity multiplier adjuster 'Profession: Sexperiment Setting - Infection Gain multiplier' in Mod Menu to tweak the new occupational trait: Sexperiment.

- Reordered Mod Menu settings.

 

[Update] ZomboWin Public Release 1.2

 

[New Masturbation Mechanic]

- Available for both sexes, can be used to relieve stress and boredom.

- Females can craft improvised sex toys to further increase their pleasure outcome, while males can jerk off to 

a HottieZ mag and stave off their temptation even longer than without this essential aide!

 

For Females:

 

- All the items you'll need for a pleasent-pleasured filled night

1teaser.jpg.7aa97e7809c0d2b322a7e248406ebf92.jpg

 

- A list of the current craftable sex toys.

2toys.jpg.cd178d57b52af2fce44879caac18a5d1.jpg

 

1) With a lube item in your inventory such as Vegetable Oil or Olive Oil, right click on your

favorite vegetable, whether it be an Zucchini, Eggplant, Corn, or a Banana. 

Highlight in your context menu the option: Lube item and simply craft your item of choice.

3howTos.jpg.776acb96a30d6cca7727270f4dfd9c64.jpg

 

2) Once crafted, highlight the newly crafted item and right click the item and Equip Primary!

4howTos.jpg.1d2a4b4eb6344287bffe4d1d4c872532.jpg

 

3) You should be holding the item in your hand and it should appear in your primary item slot.

5mainHand.jpg.aac516cec07db759ae4b48bf12b5362f.jpg

 

4) This next step should be self explanatory, right click anywhere and look for the Masturbate... option and simply choose

the tempo at which your female character will masturbate at. Whether that be Quick, Normal or Relaxed, the choice is up to you!

6howTos.jpg.73743941e048b7385db6c368e5c5fb0d.jpg

 

5) Last but not least, the men or women, can equip a HottieZ magazine in their primary item slot and once they finished their masturbation,

they too will receive a bonus relief. Men will greatly reduce their temptation beyond a normal boring wank off without a magazine.

7mags.jpg.2430c1338eb62e35cfd8f23fb02367a5.jpg

 

[Changed Male Player to Zombie Defeat Mechanic]

 

Only for the men in Zomboid!

I didn't forget to give some love to those who for some reason have bugs-issues when attempting to defeat a zombie, so the

defeat mechanic has been reworked.

 

1) Find a suitable zombie you'd love to take advantage of... remember no pants and rope in primary item slot!

1ready.jpg.e3b3f37813f23988b8cba55f5e44b34d.jpg

 

2) Push her down and Stand on top of the zombie so it can't get up!

2position.jpg.dfb23890fc5f1b5dfe5c6528ce3d1d73.jpg

 

3) Right click the zombie and select Subdue within the context menu.

3subdue.jpg.c4a411af9ba8e0f7371d5af919102c61.jpg

 

4) A text prompt will tell you if you've subdued the zombie. You can now relax, the zombie will not be able to

get up or crawl away. They're tied down and you can now do your bidding.

4success.jpg.c7ea129a28363a8aaa39fe6309e680dd.jpg

 

5) Right click the subdued zombie and select the newly appeared option: Commit... and you may do as you please

with your new slave zombie.

5commit.jpg.35dfc7904c2de72fdda693e213265784.jpg

 

Something important to note...and unfortunate: Masturbating with sex toys will not show your character actively using said sex toys

to pleasure themselves. This is depending on how the animation was created- whether or not the animator wanted any held items to be

visible while their animation is playing. There is no length of coding or method that can bring an item into an animation that the animator

created not to have any held items visible. :( 

 

[Update] ZomboWin Public Release 1.14

- Acting zombie will now appear nude during defeat animations, but retain their clothing outside of the animations.

 

[Update] ZomboWin Public Release 1.13

- Added new defeat animations by twentytwoturtles, awesome animations!

 

- Changed defeat behavior, when in a defeat animation, zombies will gather to watch. No longer being force pushed away.

 

[Update] ZomboWin Public Release 1.12

- Implemented AlexTheMan21 patch for bug fixes

 

- Further attempts at various other bugs

 

[Update] ZomboWin Public Release 1.11 

- Increased male to zombie defeat distance, to better increase chance to defeat target.

 

- Fixed error when only using ZomboWin without Defeat installed.

 

[Update] ZomboWin Public Release 1.1

 

[ 12 New Traits ]

1. Hard-Mode Trait: Vicious Zombies - Zombies will damage clothing when they strip them from you.
2. Hard-Mode Trait: Better Alive - When clothes are stripped, they are dropped on the ground.
3. Hard-Mode Trait: It Follows - Being defeated by a zombie(through a zombie attack) will kill the player.
4. Loves Being Clean - Least severe sickness modifier from defeats.
5. Neat and Tidy - Less severe sickness modifier from defeats.
6. Hates to Shower - More severe sickness modifier from defeats.
7. Unkempt - Most severe sickness modifier from defeats.
8. Fugly - Zombies have a very high chance NOT to strip or defeat you.
9. Swinger* - Placeholder, consensual activities will be limited in the future. This trait capps that limit to 2 different players in one day.
10. Promiscuous* - Placeholder, consensual activities will be limited in the future. This trait uncapps that limit.
11. Baggy Style - When clothes are stripped, the player will become momentarily slowed.
12. Buttoned Up - When clothes are stripped, the zombies will fall forward, taking longer to recover.

 

[ 1 New profession ]

Prostitute: For now, just used for roleplay. Specialized sex worker with Promiscuous trait. Starts with self defense weapon.

 

[ Trait Changes ]

Several trait costs has been adjusted. Further changes are still in the works as the mod develops.

 

[ Defeat Mechanic Changes ]

- Zombies will still strip the player before initiating a defeat, no changes there!

- New defeat mechanic for males and females.
- Running or sprinting won't allow zombies to strip or defeat you.
- Crawlers no longer strip the player.

 

[ New Male defeat mechanic ]
Requires - Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947


Male players have new a moodle called Temptation, which increases over time.

The amount increased depends on your traits. Panic will stop temptation from increasing.
Being defeated by an attacking female zombie is based on the player's temptation moodle.

The more severe their temptation, the more likely they'll defeat a zombie when it attacks.
After a defeat, their temptation moodle resets to zero.

Players with 'Hard-Mode Trait: It Follows' will NOT have this defeat mechanic.

 

Level 1 severity:

tem1.jpg.7ef840c483956efc45b89a80c38a258e.jpg

Level 2 severity:

tem2.jpg.1c678d6573821c93a65fce4e69b58fbb.jpg

Level 3 severity:

tem3.jpg.b108f685bf0032bdfe3935d64ece997c.jpg

Level 4 severity:

tem4.jpg.5eb732cbf45978a1d09ff5f39410140f.jpg

 

[ New Female defeat mechanic ]
Female players will be vulnerable when they're stripped naked. Male zombies will then push them around and force the female player to stagger or fall. A defeat can occur if the player is caught in an attack during a stagger animation or fall over animation.

 

[ Hard-Mode Trait: It Follows ]
With Hard-Mode trait 'It Follows' players, regardless of gender will be stripped like regular. Only when they are naked are they pushed around; only when they stagger or fall over and are defeated do you die.

 

[ New Player Defeating Mechanic ]
Currently, only male players can defeat zombies. With rope in hand, shoving a female zombie will have a chance to defeat them based on the characters traits and strength level. Although 'Traumatize' won't be gained from this method, sickness still accrues normally.
With Hard-Mode trait 'It Follows' players are safe from dying when they defeat a zombie using this method.

Disabled for now, until next update. Testing reveals major bug.

 

How to defeat a female zombie:

 

Step one: Find suitable zombie!

20240318134802_1.jpg.40631e8663937fa0eb373bfbcab46b36.jpg

Step Two: Equip a rope item in hand.

iconRope.png.208465fb092892f75b41ec137a2fcf54.png - or - iconSheetRope.png.7089331913d828a38052eb3ab156aeb3.png

Step Three: Shove zombie and defeat!

ezgif-3-abc7100ab0.gif.acbe41a7c8d359e5cfc1ce76511d15e3.gif

 

[ Other Changes ]

- Most likely forgot some changes, will post them here!

Happy holidays everyone!

 

ZomboWin is a ZomboLewd framework mod that is a standalone mod and will NOT work alongside ZomboLewd.
ZomboWin has many assets sourced from multiple skillful content creators at LoversLab and without them, this mod wouldn't be possible! So here's a thanks to them!

 

Special Thanks to:
ZomboLewds' framework developers

Flanneldude - strip order fix code
DDetrix - male model and animations
LeonidasWho - animations

Twentytwoturtles - animations

Nominal - model and animations

NotBasileus - artwork: Prostitute icon and Sexperiment icon

Yonchi - artwork: Sex Slave icon and animations

Blabla012345 - animations

 

ZomboWin has been redesigned as a proper mod that changes core gameplay. Introducing various sex animations to add a little spice to your run as well as new game mechanics that'll change the way you play zomboid. While we wait for build 42 and 43, why not play Project Zomboid to your hearts content?

 

poster1.png.76f545d2bd78874720e171c0cc062e84.pngposter2.thumb.png.79a6f02e5eddb207f6903a1e41ee3c8b.png

 

There are two mods, ZomboWin and ZomboWin Defeat.
ZomboWin is the main mod but currently has less features because it's focus is around players and NPC interactions. More content for this part of the mod will be available once Project Zomboid releases their NPC update.
ZomboWin Defeat is the add-on with the most features because it's focused on zombie interactions.

 

My main focus on this mod is ZomboWin Defeat, so interactions between zombies will be more fleshed out. 

 

Important Things to Note:
- '60 FPS' is required for the mods to work properly.
- Mod Options from the steam workshop is a must! I've added many more options to choose from to make your playthrough unique and different every time!

- Moodle Framework will allow you to track the new game mechanic, Temptation!
- Compatibility, I have only tested these mods with a few mods on Steam Workshop. If you encounter errors, disable ALL mods except ZomboWin and ZomboWin Defeat to rule out compatibility issues.

- Start a new run or character, as there are 34 new traits added to the mod! May cause compatibility issues if mod is added mid-game!

- New professions: Prostitute, Sex Slave and Sexperiment.

 

For best experience, you will need additional files: These addon mods were specifically left out of this mod so players could customize the game to their liking.

- A male texture and model replacer mod, check mods on Steam.

- A female texture replacer mod, check mods on Steam.

- A female model replacer mod, check mods on Steam.

- A zombie texture and/or model replacer mod. Again, check mods on Steam.

 

[Download] Mod Options
https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993

 

With Mod Options mod

  Reveal hidden contents

cover.png.644ccb3b30a72107fa885eb2f9972e92.png

 

[Download] Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947

 

Screenshots: ZomboWin + ZomboWin Defeat

  Reveal hidden contents

pt8.jpg.724d2570d605211a06f47ee4d9389e66.jpgpt6.jpg.556affb2c63b9973502a546b096a24ec.jpgpt7.jpg.a9d115608e8a13b0d68d1f05a816f4ad.jpgpt9.jpg.e983cf8b73406170dc7d6a2c7b0b48f3.jpgpt1.jpg.3e14a7e6d59b829d9f8817ebcea78485.jpgpt2.jpg.baf1a8942649f4e7f2dfb5c66845177a.jpgpt3.jpg.a2b1e6383b4b54bfa7ff6b75c303d88b.jpgpt4.jpg.1c31eab242560d9c34e522f88136365b.jpgpt5.jpg.c29a81a7674559dfa8f358c8e5c5182b.jpg


I will not be uploading this mod to Steam Workshop as I'm sure it violates their TOS. Anyone who uploads this mod to Steam, does so at their own risk!

 

If you like my work, consider showing your support by donating!

I appreciate any donations and it shows me that the Project Zomboid community wants to see more content of this nature!
https://ko-fi.com/solaredge

 

[Download] ZomboWin Public Release 1.28 [Download]

ZomboWin PR1.28.rar 12.47 MB · 16,131 downloads

 

[Installation] Follow install directions inside .rar [Installation]

 

Extras and add-ons:

 

[Download] ZomboWin, BeingFemale by @Zikhad

 

 

[Download] ZomboWin, Additional Animations and Sounds by @blabla012345

 

[Download] ZomboWin, Multiplayer Patch by @AlexTheMan21

 

important note: mods contained within 'extras and add-ons' are managed by their respective modder. feedback or bug fixes should be posted within their own topics to avoid confusion.

 

[Outdated ZomboWin Version]

 

Additional Files:

 

[Download] Naked Zombies (Unknown mod creator)

NakedZombies (fixed).rar 23.51 kB · 11,611 downloads

Screenshot 2024-11-27 014437.jpg

i having problems with working keeps saying i need zombo win and zombowin being a female i downloaded everything but still wont let me enable the mods does this still work or am i missing something need help 

 

thanks in advance

Posted
12 hours ago, jam5656 said:

i having problems with working keeps saying i need zombo win and zombowin being a female i downloaded everything but still wont let me enable the mods does this still work or am i missing something need help 

 

thanks in advance

Make sure the mods are in your C:\Users\[username]\Zomboid\mods file

Posted

Yo, I have a great idea, make zombies defeat other zombies in an area around the player to avoid lag, it would just be to make it more realistic because in this type of apocalypse I find that not seeing this type of behavior between zombies is insane if you don't understand what I'm talking about, find out about the game (Contagion Crisis)

Posted
On 8/30/2025 at 12:47 PM, WanderingLobster said:

Make sure the mods are in your C:\Users\[username]\Zomboid\mods file

i did bud but still keeps saying o need zombowin annd zombo win being a female mod 

 

Posted
On 9/2/2025 at 12:01 AM, jam5656 said:

i did bud but still keeps saying o need zombowin annd zombo win being a female mod 

 

What mod are you trying to use? ZomboWin has no requirements and ZomboWin Defeat only requires ZomboWin.

Posted
1 hour ago, WanderingLobster said:

What mod are you trying to use? ZomboWin has no requirements and ZomboWin Defeat only requires ZomboWin.

zombowin i have the mod but when i go to enable it in the section on the game it red and says required zombowin and i same for defeat as well when i tried that 

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Posted

I'm not sure if this is a bump at all, but can someone help me with a problem?

 

Using just the fresh install of PZ, ZomboWin, ZomboWinDefeat, the nude male body in the OP, Moodle Framework and Mod options, when I subdue and "engage" with a zombie, the male and female character model just disappears entirely.

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