Jump to content

[mod] Phaze's Futanari Mod


Recommended Posts

Posted
6 hours ago, Mattnet said:

Heya, having a small issue with the mod (probably my fault). I'm playing as a female futa character with a reformed Lilith religion, converted a few female courtiers but if I try to find a marriage partner, no one appears. I've tried searching the thread for some solutions, in detail:

 

- My character and my courtiers have my reformed religion

- My character and my courtiers are bisexual

- The religion is female dominated, polygamous, accepts same-sex relations and futanaris

- I have not enabled same-sex marriage in the game rules (I hope this was not the problem...)

 

I have tried both the standard marriage options and the mods added options. What am I doing wrong? Thanks a lot for the help!

Something in your mod list probably conflicting with the marriage requirements of this mod and is not allowing same-sex marriages when the conditions should be fulfilled. The game rule is not required for it to work, and the rest seem fine. The only requirements for same-sex marriages for this mod is either:

  1. Have a culture that enables same-sex marriages through a cultural tradition.
  2. Have a faith that both has same-sex relations and futanari at least on accepted level.

After any of those conditions are fulfilled, one of the candidates needs to be a Futa. If you not seeing marriage candidates still, then it is a mod conflict.

 

5 hours ago, kentanaazul said:

Hi Phaze Star, first of all - GREAT MOD! It really spices things up. However, I'm a bit lost.

1) How do you get the merchant? I don't see a decision for it even in debug mode. How do I trigger it.

2) Are there other decisions that should be showing up? The only one I get under Futa Decisions  is "Contact Bog Blasters"

2) How do you create/get the enclave? 

3) I have like 140 lovers an every one of them seems to be getting futa pregnant, even though i have 0% fertility. Are the pregnancy chances tied to fertility of the futa "donor", the female recipient, or both? Or none?

 

Feels like I'm missing out on a lot of content and don't know what's causing it.

 

BTW, my character is a futa empress with many, many lovers - mostly female. I installed your mod mid save and it works fine except for the questions above.

Can you help? Thanks in advance.

 

  1. Merchant can be met after accepting the Enclave. Landless has a different merchant.
  2. Not every decision is always available, but if you are only seeing 1 at all times, something might've went wrong.
  3. Enclave only spawns 5 years after game start. You can also spawn them in with a debug decision. Again, landless has a different Enclave.
  4. The chance is tied to the fertility both characters. Since by game logic the futas are still female, they will still get 0% fertility when they reach old age, so unless certain traits are involved during a few background checks, 0% fertility on a futa will not stop them from being able to impregnate, though they still can't get pregnant.

It is not recommended to install this mod mid-save, as it does a few set-up stuff at game start. I tried to account for as many as possible of them to still work even in these situations, but things can be broken. Your problems could be because of that.

Posted
56 minutes ago, Finisher said:

Something in your mod list probably conflicting with the marriage requirements of this mod and is not allowing same-sex marriages when the conditions should be fulfilled. The game rule is not required for it to work, and the rest seem fine. The only requirements for same-sex marriages for this mod is either:

  1. Have a culture that enables same-sex marriages through a cultural tradition.
  2. Have a faith that both has same-sex relations and futanari at least on accepted level.

After any of those conditions are fulfilled, one of the candidates needs to be a Futa. If you not seeing marriage candidates still, then it is a mod conflict.

 

  1. Merchant can be met after accepting the Enclave. Landless has a different merchant.
  2. Not every decision is always available, but if you are only seeing 1 at all times, something might've went wrong.
  3. Enclave only spawns 5 years after game start. You can also spawn them in with a debug decision. Again, landless has a different Enclave.
  4. The chance is tied to the fertility both characters. Since by game logic the futas are still female, they will still get 0% fertility when they reach old age, so unless certain traits are involved during a few background checks, 0% fertility on a futa will not stop them from being able to impregnate, though they still can't get pregnant.

It is not recommended to install this mod mid-save, as it does a few set-up stuff at game start. I tried to account for as many as possible of them to still work even in these situations, but things can be broken. Your problems could be because of that.

 

Thanks for the answer! I also considered it could be due to a mod conflict but I feel like I've been very careful in my load order, carefully reading all instructions and referencing other posts on LL. Here's my load order though, I assume I must have missed something or done some dumb mistake.

Screenshot 2025-09-25 131350.png

Screenshot 2025-09-25 131351.png

Posted (edited)
2 hours ago, Mattnet said:

 

Thanks for the answer! I also considered it could be due to a mod conflict but I feel like I've been very careful in my load order, carefully reading all instructions and referencing other posts on LL. Here's my load order though, I assume I must have missed something or done some dumb mistake.

 

Honestly, I'm not sure what the problem would be. The only mod I know for sure that touches marriage conditions in there is DOL, but @Lyskorie has provided compatibility for it I think. If not, try changing the load order around and put Futa mod lower and lower, however that also might cause other mods' contents to stop working.

It could also be the case that some in-game mechanic could be blocking something, like a trait or such but I'm not sure.

Ah, it also could be that the Futa trait you have is not the genetic version. In general this mod checks for the genetic futa trait, not the other one, but I'm slowly changing things to accept both as I come across them.

Edited by Finisher
Posted
9 minutes ago, Finisher said:

Honestly, I'm not sure what the problem would be. The only mod I know for sure that touches marriage conditions in there is DOL, but @Lyskorie has provided compatibility for it I think. If not, try changing the load order around and put Futa mod lower and lower, however that also might cause other mods' contents to stop working.

It could also be the case that some in-game mechanic could be blocking something, like a trait or such but I'm not sure.

Ah, it also could be that the Futa trait you have is not the genetic version. In general this mod checks for the genetic futa trait, not the other one, but I'm slowly changing things to accept both as I come across them.

I've finally had some time and tried an infinite amount of mod combinations / load order and in-game starts to see if anything clicked. I was able to get one save where some options appeared as marriagable but I tried using the same mod list to create another virtually identical adveturer and in the new save no option appeared. In these two saves I basically removed everything from LL except Carnalitas and Phaze Futanari + Body but for some reason one works and the other doesn't.

 

image.png.c7987ea580a828f5277ecd1960e542b8.png

image.png.fdad118096e4d36b68905501e148c550.png

 

The save in the first screenshot is the one that works. In case anyone wants to help or understand why this happens, I'm attaching the two save files. It's driving me insane that two supposedly equal saves behave differently. The idiotic thing about the save file that works is that if I try to add more mods on top, it keeps working!

Mistress_test_of_the_Futadom_Nightingales_1066_09_15.7z Mistress_test2_of_the_Middle_Seaxe_Host_1066_09_15.7z

Posted
1 hour ago, kentanaazul said:

Thanks for the answer and I was able to trigger the enclave in debug, then merchant and so forth! Fingers crossed on mid game install... So far so good. 

As always, mid game installs have risks and some content will flat out not work. Good luck.

Posted
On 7/19/2025 at 1:09 AM, Oofouchie said:

Might have been asked before but does anyone know why every time I unzip this mod is creates two .mod files in the mod folder?

I get same thing

Posted (edited)

Hey just wanted to know if you just drag the files of the new patchs and replace the old ones or what just unsure thanks also wish you had a discord setup or if i cant find it to ask questions easyer dont use this site much haha also what is the best version of the game for all your mods to work well? so sorry but one more thing why does the milf mod and degen not work together? also useing the mods now games really unstable dont know why sometime it load okay and things look fine others characters are scuffed if anyone can help me setup a good mod order as well give me discord name and ill add ya thanks for anyhelp

Edited by ErikTheRed47
Posted
4 hours ago, ErikTheRed47 said:

just wanted to know if you just drag the files of the new patchs and replace the old ones

No, you always should delete the old version and then add the new ones. The "Patches" for the main Futanari mod already contain all the mod files.

My mods are always intended for the latest version of the game.

Milfy mod is old, outdated and shares systems with Degen except they are worse.

Phaze Body mod page has an example mod list, you can use that and just remove the nmods you do not want.

Posted
7 hours ago, Phaze Star said:

No, you always should delete the old version and then add the new ones. The "Patches" for the main Futanari mod already contain all the mod files.

My mods are always intended for the latest version of the game.

Milfy mod is old, outdated and shares systems with Degen except they are worse.

Phaze Body mod page has an example mod list, you can use that and just remove the nmods you do not want.

thank you so much i will try out what you said and see if it helps prob just gonna delete all the mods i got and reinstall them

Posted

PATCH 2

Another chuky update on the road towards becoming feature complete. This patch adds a lot of quality of life, a few more Hermillia events and also a lot of Skyspawn content which was heralded by Finisher

  • Additional Hermillia Content

  • Bog Blaster Fixes

  • Futanari AI marriage overhaul and improvement

  • A lot of additional Warlord content

  • New Activity of the Skyspawn Faith!

Support

This has been an absolutly massive project to maintain and is highly time consuming. If it was not for user support, I wouldn't be able to put so much time into this. If you like what I do, please support me on my KO-FI account to help me continue making updates:  Ko-fi.com/phazestar

Posted (edited)
19 hours ago, Phaze Star said:

No, you always should delete the old version and then add the new ones. The "Patches" for the main Futanari mod already contain all the mod files.

My mods are always intended for the latest version of the game.

Milfy mod is old, outdated and shares systems with Degen except they are worse.

Phaze Body mod page has an example mod list, you can use that and just remove the nmods you do not want.

so reinstalled all the mods without adding most of the ones on the list or any other i want to add game crashes before even getting to load screen alot says out of date dont quite get whats goin on any help fixing would be great thanks ye tryed useing even less mods just crashes no idea how to fix this now manimage_2025-09-27_204325287.png.a92a411a53b1d870838ff6f027456db2.pngimage.thumb.png.11e3ea102ff4b5710b2edc253836acbb.png

Edited by ErikTheRed47
Posted

Bug report for Tutku.

If you dont own the steppe DLC you cant upgrade the empyrean legion. Havent gotten far enough to see if there are other problems due to lack of the dlc.

Posted

Just to make sure I've been doing this right this whole time with the degen patch. I've been dragging the two files to replace their originals in the main mod, thats correct right? Btw loving that Hermillia is getting content now. Another question should I keep the default world sexuality as heterosexual for the intended gameplay of the hormone power?

Posted
4 hours ago, ErikTheRed47 said:

any help fixing would be great

Is the game set to use Vulkan? If so, change it.

 

6 hours ago, Akashi_1944 said:

Damn a nice meaty update. Can't wait to try it out.

Oh yeah 🔥

 

3 hours ago, waffleing said:

Bug report for Tutku.

If you dont own the steppe DLC you cant upgrade the empyrean legion. Havent gotten far enough to see if there are other problems due to lack of the dlc.

Thanks for the heads up

Posted
2 minutes ago, Kyrpster said:

Just to make sure I've been doing this right this whole time with the degen patch. I've been dragging the two files to replace their originals in the main mod, thats correct right? Btw loving that Hermillia is getting content now. Another question should I keep the default world sexuality as heterosexual for the intended gameplay of the hormone power?

Yes the Degen patch replaces the files.

Glad you are enjoying Hermillia :)

I play with normal marriage, normal sexuality and natural Futanari at 0.1% spawns

Posted
9 minutes ago, Ashly9 said:

patch 2?我才刚汉化完啊,都还没玩呢,又得开工了🥹

Sorry friend 🙈

There are a lot of new events this time

Posted
Just now, ErikTheRed47 said:

ye game keeps crashing no idea what i should do to try and get them to work love the mods alot wish i can use them so badly

You might have to reinstall the whole game if these issues are recent

Posted

PATCH 3

  • "New Kin" Event now properly checks if your spouse is a man or a woman

  • Adjusted Hermillia's special MAA to join battles (This was already added in a reupload of patch 2)

  • Fixed a few broken triggers for AI on new Skyspawn interactions

  • Readjusted the new skyspawn court position aptitude checks

  • Fixed broken localization for the court position task events

  • Added the missing Skyspawn birth trait to the futa pregnancy

  • Fixed a few wrong scopes on the new Skyspawn activity which was causing self impregnation

  • Added a missing locatization to the new Activity

Support

This has been an absolutly massive project to maintain and is highly time consuming. If it was not for user support, I wouldn't be able to put so much time into this. If you like what I do, please support me on my KO-FI account to help me continue making updates:  Ko-fi.com/phazestar

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...