aceasulter Posted September 30, 2025 Posted September 30, 2025 Still lurking, still enjoying the updates. I have one quick request for the Convert/Hormone interaction. Could you add a recipient positive weight if their dynasty has the tier 3 futa track? You only have the positive AI weight if the Futa has it, and given that the tree also adds a weakness to friendly schemes I think It'd fit. 1
Phaze Star Posted September 30, 2025 Author Posted September 30, 2025 5 minutes ago, aceasulter said: Still lurking, still enjoying the updates. I have one quick request for the Convert/Hormone interaction. Could you add a recipient positive weight if their dynasty has the tier 3 futa track? You only have the positive AI weight if the Futa has it, and given that the tree also adds a weakness to friendly schemes I think It'd fit. Hmm, interesting 🤔
melvine124 Posted October 1, 2025 Posted October 1, 2025 (edited) the elf destiny inheritance patch on the DL page causes the game to crash seems like the court positions has issues with it, new update added new court positions I guess and the patch overwrites them causing a crash. so just adding in only the baby templates should keep it from crashing. Edited October 1, 2025 by melvine124 new guess 1
DicKingLoL Posted October 1, 2025 Posted October 1, 2025 (edited) bug where i cant go on an expedition, the decision is just gone cant even see grayed out one and when event popping up to start one there is no location to select, county location is just empty, only choice i get is to give 50 points to enclave or sell the location which doesnt exist for 20 gold, tried reinstalling and new save, still the bug Edited October 1, 2025 by DicKingLoL 1
Phaze Star Posted October 1, 2025 Author Posted October 1, 2025 4 hours ago, melvine124 said: the elf destiny inheritance patch on the DL page causes the game to crash seems like the court positions has issues with it, new update added new court positions I guess and the patch overwrites them causing a crash. so just adding in only the baby templates should keep it from crashing. That is unfortunate 3 hours ago, DicKingLoL said: bug where i cant go on an expedition, the decision is just gone cant even see grayed out one and when event popping up to start one there is no location to select, county location is just empty, only choice i get is to give 50 points to enclave or sell the location which doesnt exist for 20 gold, tried reinstalling and new save, still the bug Not sure what the cause would be
ahaKYSaha Posted October 1, 2025 Posted October 1, 2025 (edited) Hi Phaze! I am a BIG fan of your work and plan to support you financially. However, when playing your modifications, there was a question that I would like to clarify. All campaigns begin for landless rulers, but it is not clear how long it is necessary to remain landless and at what point it is necessary to seize land for oneself and whether it is worth doing it at all. As the author of the mod, I would like to ask you, when creating it, did you have any specific amount of game time in mind for a landless ruler, or did you not think about it at all, and how best should I approach this issue as a user so that I could see as much content as possible for one character. I would be very grateful if you could provide an answer. Sorry for any mistakes. English is not my native language. Edited October 1, 2025 by ahaKYSaha 1
kart72 Posted October 1, 2025 Posted October 1, 2025 (edited) is it just for me that there seems to be really low rates of female children being born futanari? in my court are 56 futa fathered children including 19 boys (so 37 girls) and 9 futas, including the two khatun kids from shaman event aand... the strong is a girl and the smart is the ONLY milandrite, which is weird because it is the second time that strong is girl and smart is futa, in two khatun runs that got to the point of the kids being born (where are my 2 nickels?) I got futa child gender rule at mostly female Edited October 1, 2025 by kart72
Finisher Posted October 1, 2025 Posted October 1, 2025 (edited) 42 minutes ago, kart72 said: is it just for me that there seems to be really low rates of female children being born futanari? in my court are 56 futa fathered children including 19 boys (so 37 girls) and 9 futas, including the two khatun kids from shaman event aand... the strong is a girl and the smart is the ONLY milandrite, which is weird because it is the second time that strong is girl and smart is futa, in two khatun runs that got to the point of the kids being born (where are my 2 nickels?) I got futa child gender rule at mostly female It is just random luck. If both parents aren't a futa, the futa born female children basically have a 50/50 of being a futa or not. If both parents are futas, the chance is almost guaranteed. In the case of Khatun twins, they and their traits are predetermined. Strong is always female, smart is always futa. The only variety you might get with them is the futa might end up a milandrite, and the children in general getting milandrite randomly has very low odds, unless again, a parent in question has milandrite. 1 hour ago, ahaKYSaha said: Hi Phaze! I am a BIG fan of your work and plan to support you financially. However, when playing your modifications, there was a question that I would like to clarify. All campaigns begin for landless rulers, but it is not clear how long it is necessary to remain landless and at what point it is necessary to seize land for oneself and whether it is worth doing it at all. As the author of the mod, I would like to ask you, when creating it, did you have any specific amount of game time in mind for a landless ruler, or did you not think about it at all, and how best should I approach this issue as a user so that I could see as much content as possible for one character. I would be very grateful if you could provide an answer. Sorry for any mistakes. English is not my native language. Currently, with the exception of the Nomad character, none of them have any extra content specific to them afer the character in question dies, though their character specific content tends to "run out" before that point. Not to say there is nothing else for them to do, like plenty of them still have other stuff associated with them that can be played with, such as the Carldenite faith etc. Edited October 1, 2025 by Finisher 1
Phaze Star Posted October 1, 2025 Author Posted October 1, 2025 1 hour ago, ahaKYSaha said: Hi Phaze! I am a BIG fan of your work and plan to support you financially. However, when playing your modifications, there was a question that I would like to clarify. All campaigns begin for landless rulers, but it is not clear how long it is necessary to remain landless and at what point it is necessary to seize land for oneself and whether it is worth doing it at all. As the author of the mod, I would like to ask you, when creating it, did you have any specific amount of game time in mind for a landless ruler Thanks for your support! In addition to what Finisher had said, the current Bookmark characters are designed with sandbox story telling in mind, just like the main game. You are free to land them if you wish. Martiz can start building nunnerys after she is landed but loses her contracts obviously. Tutku becomes landed very early on anyway. Isolde is the most open ended of all the characters after her initial travel event ends. Hermillia is still in deveopment, but becoming landed would end her storyline when she is finished so be careful!
kart72 Posted October 1, 2025 Posted October 1, 2025 1 hour ago, Finisher said: It is just random luck. If both parents aren't a futa, the futa born female children basically have a 50/50 of being a futa or not. If both parents are futas, the chance is almost guaranteed. In the case of Khatun twins, they and their traits are predetermined. Strong is always female, smart is always futa. The only variety you might get with them is the futa might end up a milandrite, and the children in general getting milandrite randomly has very low odds, unless again, a parent in question has milandrite. huh, but I have a futa pair that ha like 2 out 7 kids be futa, but yeah might be luck
aceasulter Posted October 1, 2025 Posted October 1, 2025 13 hours ago, Phaze Star said: That is unfortunate Not sure what the cause would be Figured it out, If you are in the ocean while the event fires this happens. 1
Phaze Star Posted October 1, 2025 Author Posted October 1, 2025 9 minutes ago, aceasulter said: Figured it out, If you are in the ocean while the event fires this happens. Do you know which court position it is?
aceasulter Posted October 2, 2025 Posted October 2, 2025 11 hours ago, Phaze Star said: Do you know which court position it is? Sorry, I'll be more specific. The bug he talked about happens when the 'Ruins Located' event fires while you are in the ocean, then you select to spawn it despite the location being 'null'. It will break the activity unless you debug it away. You avoid it by selling location to enclave when it happens. I guess I forgot to report this, lots of small quirks with travel events occuring in sea zones in this mod. 1
Finisher Posted October 2, 2025 Posted October 2, 2025 (edited) 9 hours ago, aceasulter said: Sorry, I'll be more specific. The bug he talked about happens when the 'Ruins Located' event fires while you are in the ocean, then you select to spawn it despite the location being 'null'. It will break the activity unless you debug it away. You avoid it by selling location to enclave when it happens. I guess I forgot to report this, lots of small quirks with travel events occuring in sea zones in this mod. Yeah, good catch. I had put a no sea zone location requirement for the ruin location, but forgot to also add it to the event trigger in the first place. Should be fixed next patch. Edited October 2, 2025 by Finisher
etf76816 Posted October 3, 2025 Posted October 3, 2025 So for Hermillia, I'm assuming her story line will include her eventually becoming Empress of the Eastern Roman Empire/Byzantine Empire and inevitably forming a futanari Roman empire. During this If it goes the way I think, adding in special man at arms, either a futanari Varangian Guard or Praetorian Guard, plus maybe a form of Futanari Legionary based on the Roman legionaries. maybe through dynasty like with bog blasters, special building or a unique cultural tradition. I have an idea that Rome was, in this mod, actually a futanari empire and part of Hermillia is reclaiming this, and restoring Futa-Rome or whatever it would be called. I Think certain cities should also get auto-renamed through either event or decisions to new futadom/futa-roman names, like Constantinople being renamed to something like Hermapolis (FutaDomWorld) for example. 3
Phaze Star Posted October 3, 2025 Author Posted October 3, 2025 14 hours ago, etf76816 said: So for Hermillia, I'm assuming her story line will include her eventually becoming Empress of the Eastern Roman Empire/Byzantine Empire and inevitably forming a futanari Roman empire. During this If it goes the way I think, adding in special man at arms, either a futanari Varangian Guard or Praetorian Guard, plus maybe a form of Futanari Legionary based on the Roman legionaries. maybe through dynasty like with bog blasters, special building or a unique cultural tradition. I have an idea that Rome was, in this mod, actually a futanari empire and part of Hermillia is reclaiming this, and restoring Futa-Rome or whatever it would be called. I Think certain cities should also get auto-renamed through either event or decisions to new futadom/futa-roman names, like Constantinople being renamed to something like Hermapolis (FutaDomWorld) for example. War for reclaiming titles will certainly be part of her later content! Glad you seem invested in the idea. 🫡 1
kioloic Posted October 3, 2025 Posted October 3, 2025 Hello, I thought I had a small problem with the futa events, I find that they don't pop often despite the settings at the highest, for my part they pop once or twice each year regardless of the events. Am I the only one in this case?
Wily Rodent Posted October 4, 2025 Posted October 4, 2025 So I was busy with work and then down with a fever so it took 2 weeks but I did create a prototype for the ruins plundering mechanic. Currently, it's very bare bones and lacks any localization or additional graphics (though I doubt I will ever be committed enough to fix a random checkerboard missing texture in a menu I quickly click through anyway). The current configuration is: if the ruins have only been cleared once or less, you can choose to plunder the ruins When plundering the ruins, the following changes apply to regular reward ticks: "no outcome" slightly less common traps have a higher chance of injury because you are rushing through the place There will be an additional big reward at the 6th reward tick this reward can not be a rare reward it can, however, roll the "no reward" outcome The big finisher reward can never be "no reward" When the task is over, the ruins skip straight to the regular "ruins exhausted" state and clears the site I will be doing a Hermilia playthrough with the current setup, then maybe do some tweaks (currently the cost remains unchanged, I will use this playthrough to figure out an appropriate value, maybe I will add some localization) and upload a quick conversion patch. 1
Jasperfoust Posted October 6, 2025 Posted October 6, 2025 tried this out, but as far as i can tell, males dont get screwed by the futas at all. if they do, i cannot figure out how to make that happen. unfortunate.
boden223 Posted October 7, 2025 Posted October 7, 2025 Quick question. I'm doing a Khatun playthrough, the black sheep storyline is ending in just, "something is wrong with me....sobs." Wasn't there another option before where you could spread the word and find a cure? Is there something I missed to trigger that outcome? I was running the 18 PATCH, (just noticed the update so I'll do that for when I start over) and I don't have the Steppe DLC.
Finisher Posted October 7, 2025 Posted October 7, 2025 11 hours ago, boden223 said: Quick question. I'm doing a Khatun playthrough, the black sheep storyline is ending in just, "something is wrong with me....sobs." Wasn't there another option before where you could spread the word and find a cure? Is there something I missed to trigger that outcome? I was running the 18 PATCH, (just noticed the update so I'll do that for when I start over) and I don't have the Steppe DLC. Those two are separate stories, the black sheep is to provide context and flavour. The cure path starts later, and in the latest update was changed to be able to start earlier; either reach age 30 or acquire a kingdom title. Not having the Steppe DLC shouldn't affect that.
Saharalion Posted October 7, 2025 Posted October 7, 2025 Just a nitpick: I've spotted several cases of "preform" instead of "perform" in the texts.
T1002 Posted October 8, 2025 Posted October 8, 2025 I keep having some masked futa assassin try to kill me in some event. I have lots of points with the futa enclave, why is this happening?
Phaze Star Posted October 8, 2025 Author Posted October 8, 2025 3 minutes ago, T1002 said: I keep having some masked futa assassin try to kill me in some event. I have lots of points with the futa enclave, why is this happening? You need to select the option to increase enclave level 1
next8844 Posted October 8, 2025 Posted October 8, 2025 i see new dlc is coming on October 28 dam is time to you cook again a new name like a rise of futa and start is JP empire be like XDD 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now