SaGa959 Posted December 5, 2023 Posted December 5, 2023 (edited) If someone not disabled automatic upgrade, the Steam upgrade it now to 1.6.113x version. The SKSE will not work. Meanwhile, the SKSE team has upgraded the program, and several mods upgraded also, only not all. Edited December 6, 2023 by SaGa959 1
traison Posted December 5, 2023 Posted December 5, 2023 (edited) 2 hours ago apparently. From 1.6.640 to 1.6.113? Makes sense, progress goes backwards on this one. Edit: Linux reports the exe version from appid 489830 depotid 489833 manifest 2442187225363891157 as 1.6.1130. Edited December 5, 2023 by traison 1
Etherwind Posted December 5, 2023 Posted December 5, 2023 Just as I was in the process of reinstalling it and the tons of mods I play with... Guess I'll wait until everything gets caught up again. Thanks Todd.
SaGa959 Posted December 5, 2023 Author Posted December 5, 2023 (edited) 20 minutes ago, Etherwind said: Just as I was in the process of reinstalling it and the tons of mods I play with... Guess I'll wait until everything gets caught up again. Thanks Todd. Not need reinstall, only download the earlier verison of the upgraded files. https://www.thewindowsclub.com/how-to-downgrade-steam-games-to-previous-versions 14.2 GB has changed. The AppID is 489830 Edited December 5, 2023 by SaGa959
SaGa959 Posted December 5, 2023 Author Posted December 5, 2023 (edited) 16 minutes ago, traison said: 2 hours ago apparently. From 1.6.640 to 1.6.113? Makes sense, progress goes backwards on this one. No. From 1.6.640 to 1.6.113x, only i not remember the latest number and i overwrote the exe file with earlier version. Edited December 5, 2023 by SaGa959
Guest Posted December 5, 2023 Posted December 5, 2023 (edited) 2 hours ago, Etherwind said: Just as I was in the process of reinstalling it and the tons of mods I play with... Guess I'll wait until everything gets caught up again. Thanks Todd. I just finished my load order on SE. Made a perfect mod list for my self so I can install all mods with the click of a button. I guess that list could be obsolete now. Luckily I'm running steam in offline mode. My current install should be safe. Also, take a look at this top post on reddit here: https://www.reddit.com/r/skyrimmods/comments/18b212t/comment/kc1q2jl/?utm_source=reddit&utm_medium=web2x&context=3 Edited December 5, 2023 by Thor2000
traison Posted December 5, 2023 Posted December 5, 2023 (edited) 24 minutes ago, SaGa959 said: Not need reinstall, only download the earlier verison of the upgraded files. Just make sure you do this quickly. Old manifests have a tendency to disappear. Certainly a lot faster than they used to "back in the day". Also, once you've done this, make sure Steam is no longer able to download the newest manifest. steam://open/console OR steam -console download_depot 489830 489833 5291801952219815735 download_depot 489830 489833 2756691988703496654 download_depot 489830 489833 3660787314279169352 Edit again: Correct commands in the post below this one. That, if I'm not mistaken, should download whatever version was active 15 months ago. Verify the appid and depotids from your acf files before issuing commands - I do not have AE so I can't test. Edit: You may have to move downloaded files yourself. The Steam console will dump where it downloaded them, the rest is for you to figure out. Edited December 5, 2023 by traison 1
SaGa959 Posted December 5, 2023 Author Posted December 5, 2023 9 minutes ago, traison said: Just make sure you do this quickly. Old manifests have a tendency to disappear. Certainly a lot faster than they used to "back in the day". Also, once you've done this, make sure Steam is no longer able to download the newest manifest. steam://open/console OR steam -console download_depot 489830 489833 5291801952219815735 download_depot 489830 489833 2756691988703496654 download_depot 489830 489833 3660787314279169352 That, if I'm not mistaken, should download whatever version was active 15 months ago. Verify the appid and depotids from your acf files before issuing commands - I do not have AE so I can't test. Edit: You may have to move downloaded files yourself. The Steam console will dump where it downloaded them, the rest is for you to figure out. The right commands for 1.6.640 version are: download_depot 489830 489831 3660787314279169352 download_depot 489830 489832 2756691988703496654 download_depot 489830 489833 5291801952219815735 1
MadMansGun Posted December 5, 2023 Posted December 5, 2023 so far the GOG version has not updated, (but i don't know if that will change soon).
Mombasa69 Posted December 5, 2023 Posted December 5, 2023 1 hour ago, SaGa959 said: If someone not disabled automatic upgrade, the Steam upgrade it now to 1.6.113x version. The SKSE will not work. SKSE has been updated, just waiting for the address library, have a fresh modded installed game, and forgot to turn auto-updates off... =(
traison Posted December 5, 2023 Posted December 5, 2023 (edited) 1 hour ago, Mombasa69 said: SKSE has been updated, just waiting for the address library, have a fresh modded installed game, and forgot to turn auto-updates off... =( That was fast. Put the pitchforks away folks, looks like the riot has been called off. ☮️ Edit: Nevermind. ??? Edited December 5, 2023 by traison
MadMansGun Posted December 5, 2023 Posted December 5, 2023 57 minutes ago, traison said: That was fast. Put the pitchforks away folks, looks like the riot has been called off. ☮️ no keep them out, i've been told the esl format has been changed, that means VR and GOG version users may be seriously fucked when it comes to new/updated mods, hell maybe even xedit as well (unless it gets updated).
Uncontrollableabyss Posted December 5, 2023 Posted December 5, 2023 15 months. I was finally settling in to AE instead of always downpatching. Back to the drawing board.
MX105 Posted December 5, 2023 Posted December 5, 2023 This update seems important as it expands the esl to support 4096 records and probably will cause incompatibility in the future, I think I need to prepare for making the update eventually. Has anyone updated sexlab on exist saves and how was it going? The documentation looks like the updating process is easy, but I have many mods running in the background like SLA and SLSF which seem to run all the time in the background, and I don't think was a good idea to uninstall them mid game.
Roarke Posted December 5, 2023 Posted December 5, 2023 (edited) Damn, just when things were settling in, an update gets released and breaks stuff. The SKSE team are on point this time though. An update has been posted on their home page and in Nexus. So far, SKSE, USSEP, Address Library, and CBPC are ready. SexLab, SoS, and OSLAroused are the only mods I know that might require the old SKSE. I'm not sure if they'll run with the new one or if there's other dlls in my load order that also need an update, and I don't want to find out. I'll stick with the old Skyrim.exe for the time being. Edited December 6, 2023 by Roarke
venomr Posted December 6, 2023 Posted December 6, 2023 16 minutes ago, Wight Zombi said: Why is SSE still getting updates? The game is over 7 years old, for fuck's sake. What part of moving on don't you understand, Bethesda? My guess is that starfield didn't meet expectation and so now they're back to messing with skyrim again. 1
E. Gairhald Posted December 6, 2023 Posted December 6, 2023 11 hours ago, Wight Zombi said: Why is SSE still getting updates? The game is over 7 years old, for fuck's sake. What part of moving on don't you understand, Bethesda? For touching the balls, I guess.
Celedhring Posted December 8, 2023 Posted December 8, 2023 What I don't get is why doesn't Bethesda keep older versions of Skyrim under the Beta tab and let players choose the version they want so they don't get updated. That's exactly what Taleworlds did with Mount and Blade: Bannerlord.
Just Don't Posted December 8, 2023 Posted December 8, 2023 Hopefully one day we'll unlock the power to avoid updates.
traison Posted December 8, 2023 Posted December 8, 2023 58 minutes ago, Just Don't said: Hopefully one day we'll unlock the power to avoid updates. Do you mean like an official solution from Steam, or just a solution in general? I wouldn't keep my hopes up for the first. If anything, the PC world is only going to get dumbed down even further. I'm just waiting for Windows to become like iOS. Windows 10 S was a telltale sign of where Microsoft's head is. Linux may be the only safe harbour in 10 years, but it may be a bit naive to think that it wouldn't be following in the giants' footsteps. As for the latter, I have my setup safely locked. Steam is not happy about it, but at least I can sleep at night. For some reason I don't feel like disclosing exactly what my trick is, but if you must know, I'll drop you a PM.
Just Don't Posted December 8, 2023 Posted December 8, 2023 (edited) 1 hour ago, traison said: Do you mean like an official solution from Steam, or just a solution in general? I wouldn't keep my hopes up for the first. If anything, the PC world is only going to get dumbed down even further. I'm just waiting for Windows to become like iOS. Windows 10 S was a telltale sign of where Microsoft's head is. Linux may be the only safe harbour in 10 years, but it may be a bit naive to think that it wouldn't be following in the giants' footsteps. I know. It's quite clear the decision to hide previous versions of any software is to streamline the user experience and ease the maintainer workload by removing the chance of users accessing old files when it's not required or recommended. Sadly we lose options as users who often want or require to access said versions or files. 1 hour ago, traison said: As for the latter, I have my setup safely locked. Steam is not happy about it, but at least I can sleep at night. For some reason I don't feel like disclosing exactly what my trick is, but if you must know, I'll drop you a PM. I must admit I was being sarcastic with my comment. Not because I think this isn't a wanted feature, but because methods to avoid (not disable I know, because Steam doesn't allow this option directly nowadays) have been publicly available and broadcasted for years. Which is why it baffles me that people still don't follow good modding practices and act surprised when the software they install to maintain and manage all their digital games does the maintaining and managing with default settings. For example, going to the game settings and opting to update the game only when its launched, then launching it with SKSE instead of the default executable is enough to avoid the update. Unless you intend to use the default executables instead of SKSE (why?) or if the user launches the game without Steam opened beforehand (why?). There are more aggressive methods and with different tools you can have a completely isolated instance of the game that Steam will never touch (ex. MO2 and Stock game feature, or manually moving a few folders and editing some filepaths here and there). Edited December 8, 2023 by Just Don't
traison Posted December 8, 2023 Posted December 8, 2023 I haven't looked at Steam update disablers on Google since way back before I made my own. Back then it was enough to read-only the ACF file, but that has since then been "fixed". This is one of the reasons I perhaps do not want to post information like this publicly - it may give the wrong people some ideas if you know what I mean. There's probably multiple tricks that one can do to actually prevent updates, but I have a feeling my current approach classifies as the "more aggressive" type.
ForsakenNomad Posted December 8, 2023 Posted December 8, 2023 8 hours ago, Just Don't said: Hopefully one day we'll unlock the power to avoid updates. Well there is the GOG version which is easier to avoid updates for, although not as many SKSE plugins work on that.
Celedhring Posted December 9, 2023 Posted December 9, 2023 (edited) What I did was save the Skyrim game under Steam, plus the Skyrim setup from my mod manager plus the Skyrim setup under Documents/Games and put them all on a USB as a safety feature. That way Bugstheda can't fuck me up because I keep Steam offline and only have Skyrim SE set to update only on launch which will never happen because I use my mod manager to launch Skyrim SE through SKSE. I did sent Bugstheda some highly flammable feedback about their unwanted and unexpected update though. You'd need a fireproof suit to read the feedback though. Edited December 9, 2023 by Celedhring
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now