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BG3 Lewd Mods with Game Mechanics


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Posted

Not sure, I haven't really looked into it, but it will definitely not be compatible by default. The remodelled frame will override any unique tav bodies

  • 4 months later...
Posted

Is there any early game implementation of this mod in the game?

 

So what i am asking is, if there is any way for the player to confirm the mod is installed properly before playing the game for like 10hours(if you play BG3 first time like i do)

Posted
5 hours ago, chaosarah said:

Is there any early game implementation of this mod in the game?

 

So what i am asking is, if there is any way for the player to confirm the mod is installed properly before playing the game for like 10hours(if you play BG3 first time like i do)

 

There's a tutorial chest about 5 minutes into the game. Most mods put the items they added in there, as well as wherever they are implemented. If the items are in that chest, then they're in the game.

Posted (edited)
5 hours ago, SilentAntagonist121 said:

 

There's a tutorial chest about 5 minutes into the game. Most mods put the items they added in there, as well as wherever they are implemented. If the items are in that chest, then they're in the game.

Ah thanks, found it, but this doesnt start any narrative right? I can, and should, just leave that there, right?

Edited by chaosarah
Posted (edited)
1 hour ago, chaosarah said:

Ah thanks, found it, but this doesnt start any narrative right? I can, and should, just leave that there, right?

Yeah. The armor evolving and stuff only starts when you get Loviatar's Blessing, which is a buff you can get fairly early on, so the stuff in the chest is just for testing mostly. Make sure to explore the first few major areas you're pointed towards and you should find most things.

Edited by SilentAntagonist121
clarification
  • 2 weeks later...
Posted
On 9/14/2023 at 5:51 AM, LazyIcarus said:

I'd like to have a thread for mechanically focused lewd BG3 mods (not reskins).

Here I'll post some of my work and techniques (I can elaborate on each as requested). The community can also contribute techniques.

 

Modding techniques (green = known, grey = unknown)

  • adding custom 3D models
  • adding custom 3D models that hide body parts (such as heels replacing feet so there's no clipping)
  • adding custom skills
  • tying gameplay mechanical effects like movement speed, stat boosts, and so on to skills and passives
  • scripting progression of passives with long rests, story events, and so on
  • play custom looping animation on a concentration ability
  • play custom animation for a fixed duration (blocks UI interaction) on scripted events or ability usage
  • import custom animation
  • adding custom body types (not replacing existing bodies)
  • dynamically adjusting body type (e.g. for progressive body modification and corruption) - but only while item is equipped
  • adding textures and materials with transparency (for example womb tattoos)
  • adding textures with glowmaps
  • scripting equipment acquisition and equipping
  • create hidden equipment slots

 

You can also find a pretty active community on my discord https://discord.gg/lazyicarus

 

The first mod I made is Loviatar's Claws: https://www.nexusmods.com/baldursgate3/mods/2097

A devious-device like mod about a cursed pair of heels that will modify your body when worn for a long time.

image.thumb.png.1290e7dd87f4cdea8ded3ef8caab4375.png

This has expanded into a Divine Curses mod series, including:

 

https://www.nexusmods.com/baldursgate3/mods/2718

image.thumb.png.ee24eda6ea32d8815e20f1244e551276.png

 

https://www.nexusmods.com/baldursgate3/mods/2965

image.thumb.png.2d50b319807bda5a1ebaafbf239f620c.png

 

https://www.nexusmods.com/baldursgate3/mods/2621

image.thumb.png.6f1619332fd3622d59476ebbb52a41cc.png

 

https://www.nexusmods.com/baldursgate3/mods/2966/

image.thumb.png.9f3d5b4ef35beb421774405c5e594ae3.png

 

https://www.nexusmods.com/baldursgate3/mods/3368/

splash_nets.thumb.png.984c1a0acb16437afe99f1f4caafb62c.png

 

Your mod look really amazing!! :)

However I have a big question...that ultra-pretty Asian preset with horns...where you have found it? Is it vanilla or from mods? 🤔

  • 1 month later...
  • 2 weeks later...
  • 4 weeks later...
Posted

As others have mentioned there's a Sex Framework in the works that would allow mods to listen for events from the framework. Would be cool if this was compatible and any animation initiated (or ended) from the framework would interact with bliss, or vice versa you could cause creatures to go into those animations via your abilities in this mod.

  • 3 weeks later...
  • 8 months later...
Posted
On 1/1/2025 at 11:05 PM, niltondvt said:
Could anyone tell me which body mod this user used along with this mod, thank you

https://www.nexusmods.com/baldursgate3/mods/2617?tab=images#lg=3&slide=1

 

 

What's up, I hope you have founded it before I reached out to you
https://www.nexusmods.com/baldursgate3/mods/4864?tab=description
I believe it to be this mod, because this mod has a patch for the outfits in the mod, that you have linked.
Now I am personally looking for a way to make my character look beautifull, wish I could find a face mod.

  • 8 months later...

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