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[mod] Milfy Mod


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Posted (edited)
4 minutes ago, hughgekok said:

Im not able to download mod because chrome flags mod still as a virus.

You can tell it to download anyway with the drop down option. As you can see from this page, I do not know why this mod does that but my Futa Mod does not.

Edited by Phaze Star
Posted
10 minutes ago, Phaze Star said:

You can tell it to download anyway with the drop down option. As you can see from this page, I do not know why this mod does that but my Futa Mod does not.

I have tried this and even using different browsers but i still cannot download.

Posted
30 minutes ago, Phaze Star said:

You can tell it to download anyway with the drop down option. As you can see from this page, I do not know why this mod does that but my Futa Mod does not.

 

Nope. It blocks you from downloading it.

Posted
38 minutes ago, hughgekok said:

I have tried this and even using different browsers but i still cannot download.

 

18 minutes ago, Ambershire said:

 

Nope. It blocks you from downloading it.

Great... As I said, I am out of ideas. Some people have managed to download it. It is just text and pictures in a zip file. Not sure what else I can do.

Posted (edited)

Just in case you're wondering what Windows Defender is detecting which is blocking or clearing the download.

Screenshot2024-03-07205956.jpg.f142abbe2af6d09669bea59b9319bbe8.jpg

 

Edited by cniht
Fixed Image.
Posted
5 hours ago, *Darth Vader* said:

Just tell windows defender to allow it. I'm using the mod and it works fine.

I have tried to do so but it wont allow me to. It will pop up in defender and it just disappears after 3 or 4 seconds.

Posted
7 hours ago, Phaze Star said:

Cool. Question is, does the mod work?

Mod works like a charm - for everyone with defender problems: go to the recent alert protocol, find the milfy download, allow it and download the mod again.

 

Posted (edited)

i've been using this mod with AGOT and i had to delete a lot of scripts and lines to make it compatible with AGOT by just keeping the traits and some events

 

and i have to say that A LOT of work has been put into the mod from court positions to culture traditions, for that i HAVE to give a big fat thank you to

@Phaze Star and anyone else that helped !

thank you so much for all this hard work you've put in this mod, thousands of script lines spanning across my monitor like a sea of code.

 

further more i wanted to ask you if you could make a compatibility patch or a whole new branch for AGOT in future updates, i became reluctant to ask this after seeing everything you've done but i've built up my courage to type so. 🙂

 

 

 

Edited by IDAZIZ
Posted
41 minutes ago, IDAZIZ said:

i've been using this mod with AGOT and i had to delete a lot of scripts and lines to make it compatible with AGOT by just keeping the traits and some events

 

and i have to say that A LOT of work has been put into the mod from court positions to culture traditions, for that i HAVE to give a big fat thank you to

@Phaze Star and anyone else that helped !

thank you so much for all this hard work you've put in this mod, thousands of script lines spanning across my monitor like a sea of code.

 

further more i wanted to ask you if you could make a compatibility patch or a whole new branch for AGOT in future updates, i became reluctant to ask this after seeing everything you've done but i've built up my courage to type so. 🙂

 

 

 

Thank you for enjoying it, or at least the parts that were still in the game.
Since I do not play with AGOT making a version for that would be a bit problamatic.

Posted

Been playing with this mod and i've quite enjoyed it, In particular i quite like the art used in the events and custom men at arms. I do have a small complaint that the horse content is a bit out of the way and takes a while to get to. I do understand that it's not really the main focus and i do enjoy the milf content but i would like a few options or events involving some horse encounters (like the horse about in camp) without having to go through everything to get to them.

Posted
2 hours ago, Legitimate User C said:

Been playing with this mod and i've quite enjoyed it, In particular i quite like the art used in the events and custom men at arms. I do have a small complaint that the horse content is a bit out of the way and takes a while to get to. I do understand that it's not really the main focus and i do enjoy the milf content but i would like a few options or events involving some horse encounters (like the horse about in camp) without having to go through everything to get to them.

Fair enough. Part of the reason horse content is out of the way is so that if you don't want it to come up you can avoid it. Earlier versions of the mod had it be more prevalent but I "nerfed" it so to speak.

Posted

I love this mod it is definitely the best i’ve encountered. And so I wanted to know how you feel about adding a religious tenet that makes horses and the horse broken/blooded traits holy?

 

 

Posted
37 minutes ago, shano9249 said:

I love this mod it is definitely the best i’ve encountered. And so I wanted to know how you feel about adding a religious tenet that makes horses and the horse broken/blooded traits holy?

 

 

Main issue with that is that will make this mod lose compatiability with multiple popular mods. Although I haven't looked deeply into it. It might be possible to make doctrines for such a thing?

Posted

Please add a game rule to tone down the frequency of the mod events.

One of these events once every 5-10 minutes MAX would be ideal. Non every 5-15 seconds.

 

Normal speed as a female character, I got non stop events from this mod:

 

Milf physicians make you exercises every 30 seconds.

Milf physician weight check you every minute.

Milf caravans will keep sending people over non stop. After you set them away

You make a new milf friend every minute. I have 10 random milf friends I do not care about.

 

I did like the MILF warrior beating me up, taking me title, turning me into a "mommas boy".

Hate her initially, plotted to overthrow, but she ended up having wholesome events and made me 1st in line for her titles she conquered.

 

Either way, the event frequency is impossible for a full playthrough of this mod. I love it, but the event spam kills the game.

Posted (edited)
13 minutes ago, s709 said:

Please add a game rule to tone down the frequency of the mod events.

One of these events once every 5-10 minutes MAX would be ideal. Non every 5-15 seconds.

 

Normal speed as a female character, I got non stop events from this mod:

 

Milf physicians make you exercises every 30 seconds.

Milf physician weight check you every minute.

Milf caravans will keep sending people over non stop. After you set them away

You make a new milf friend every minute. I have 10 random milf friends I do not care about.

 

I did like the MILF warrior beating me up, taking me title, turning me into a "mommas boy".

Hate her initially, plotted to overthrow, but she ended up having wholesome events and made me 1st in line for her titles she conquered.

 

Either way, the event frequency is impossible for a full playthrough of this mod. I love it, but the event spam kills the game.

The way some of those events work is that they are active on a quaterly basis. I could reduce that, but it can easily make the opposite problem where the events are now fighting for a small amount of slots and thus many event chains will never conclude. I will take another look at how I handle some of the most commonly spammed event's though, and likely add a cooldown to make the game skip their turn if you had them too recently.

Edited by Phaze Star
Posted

FYI, this mod currently blocks Plague and Legend buildings from showing up on the build list, I'm guessing due to this mod's addition of MILF stables building chain.

Posted
45 minutes ago, athras882 said:

FYI, this mod currently blocks Plague and Legend buildings from showing up on the build list, I'm guessing due to this mod's addition of MILF stables building chain.

Thanks for alerting me, I will see what I can do

Posted
7 minutes ago, Phaze Star said:

Minor Fix

  • New CK3 legend and plague buildings are no longer blocked by the mod
  • Add some extra cooldowns to the most repeated events

 

Wow you are fast!  Thank you for the update!

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