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Posted

Assimilation Beds n Stuff KP

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Adds Beds, Workbenches, and a Locked Safe to Camps that you are stuck at.

 

First time I've made Linked Workbenches, along with adding some additional stuff, as well as giving you a Private Bed. No Booting out people from your Private Bed.

I haven't found any problems, I am still testing this mod. But it really adds to the immersion, as you will spend a lot of time Assimilated.

 

Tested it to Level 72 in a new game...

 

 

Warning...
Don't store your stuff in Vanilla Containers, they re-spawn monthly, and delete their contents. A Vanilla game feature.
People will steal your Weapons and Ammo.

 

 

New Linked Workbenches ...... Limited Linked Workbenches, put an item in one to see if it is linked with other's.

New Safe's ..................................... Storage Option has been added, Personal Safe with a Note inside of them. Store your Ammo and Weapons to stop people stealing them.

 

 


Features...
- Safe Storage Safe ........... Leave your Weapons and Ammo in here, to stop it getting stolen. Smaller than a regular Safe, with Instructions Note inside.
  If it doesn't have a Note, it's not a Personal Safe mod added Safe. This mod adds the Note, and Shrinks the Safe to 70% of it's size.

 

- Linked Workbenches .................. Cooking, Armor, Weapons, Chem Bench, Power Armour. Linked...


- Private Beds ......................... In Survival, you need a good nights sleep, so I added Beds.

 

Navmeshes ..................... Navmeshed areas, removing some of old, and replacing it with custom Navmeshes. So no more NPC's walking into your newly added stuff, they can see and walk around the Workbenches and Beds.

 

Precombines and Previses ... Designed around the world, to stop broken Previs's and Precombines. At present, on 2 Tiny Internal Cells have been altered, soo small that rebuilding previses and precombines was not needed.

 

 

 

Requires...
- Assimilation

- Personal Safe 

 


Load Order... Mod Organizer 2


Mod Name...
- Personal Safe
- Assimilation ...................... Main Mod
- Assimilation Beds n Stuff ...... This Add-On

 

Plugins...
- PersonalContainer.esp
- Assimilation.esp
- Assimilation Beds n Stuff KP.esp

 

 


Locations...

 

Supermutants...
- West Everett Estate ... Supermutant ... Cellar has all the Workbenches you need, and bunk beds. Next to Taffington Boathouse.
- GeneralAtomicsFactoryExt 02 ... Supermutants ... building site, North of The Castle, across river.
- Big Johns Salvage ... Supermutants ... North of Jamaica Plains.
- Fallons Store ... Supermutants ... West of Jamaica Plains.
- Fort Strong ... Supermutants ... Supermutant House, on island, South of Nordhagen Settlement.
- Coast Guard Pier ... North of Egret Tour Marina Settlement.

 

Gunners...
- GNN01 Gunners Plaza ... Gunners ... SW of Jamaica Plains.

 

Raiders...
- Fens Evans Cul De Sac ... SE of Diamond City, near Molerat Warehouse
- Cambridge Camp Kendall Skyscraper roof... SW of Bunker Hill Settlement, riverside.
- Beantown Brewery... North of Oberland Station.
- Lynn Woods... North side of the big lake.
- Haymarket Mall... North of Goodneighbor

 

Rust Devils...
- Fort Hagen Satellite Array ............................ Commonwealth, halfway down West side

 

Railroad...
- Railroad HQ ... Near Pickmans Gallery, in the Old Church Basement.


  • Submitter
  • Submitted
    07/15/2023
  • Category
  • Requires
    Assimilation, Personal Safe

 

Posted

nice.  will give it a try.   

 

im curious what body are you using in the screen shots?   is it CBBE?  if so what starting preset did you use?   also... are the morphs on it from the changes you talked about in the assimilation thread?

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