ttts1 Posted July 3, 2023 Posted July 3, 2023 Finally updating to AE and rebuilding my mod list from nothing. I saw OAR (Open Animation Replacer) has released as an alternative to DAR and I'm not entirely sure of the potential differences. I see some say that OAR completely replaces DAR, everything DAR works and there are no conflicts. I see others say there are minor bugs (which may have already been patched), but it is worth switching over. I've seen some bad information regarding FNIS vs Nemisis in the past on other sites, with some people not correctly understanding the difference and how it affects compatibility. I just wanted to see what potential issues, if any, come from moving to OAR. If OAR completely replaces DAR, is compatible with all DAR based mods, and is an open source project with frequent updates, then I'm not sure if there's a reason to use DAR in the future. Am I missing something?
Guest Posted July 3, 2023 Posted July 3, 2023 I can't provide a universal suggestion but my experience with OAR has been nothing but positive. If you're on SE/AE I see no reason to stick with DAR.
ebbluminous Posted July 3, 2023 Posted July 3, 2023 OAR is the way of the future. It has more features for animators over DAR and being open source will then allow for more in the future. Plus can be updated by the community unlike DAR when AE first appeared and the mod maker was not around... 2
Evallyn Posted July 3, 2023 Posted July 3, 2023 (edited) It works perfectly fine except for a few issues wich can easily be fixed using the in game ui provided. Main issue being looping animations. For example if you have sitting animations that in DAR would pick a random animation it will in default settings for OAR cycle through the animations.. Not a huge problem except in some cases. The big one I noticed was the DAR invite animations for Aroused Creatures. It also cycles instead of picking a random and this caused CTD when the game tried to start a sex scene. I solved this by just locating all the animations related to that and changed the relevant setting to make it a pick a random animation instead of cycling trhrough the whole set (I cant remember what the setting is called but it was rather obvious when I saw it). Other than that things works just fine. PS: I should add that there is a distinct possibility that this has been patched since I first encountered this issue as it was raised several times by users. Edited July 3, 2023 by Evallyn Added last bit 1
Varithina Posted July 3, 2023 Posted July 3, 2023 Never even heard of OAR, till I saw this, so it is pretty much install OAR, uninstall DAR, run FNIS and all done, or is more required?
ebbluminous Posted July 3, 2023 Posted July 3, 2023 1 hour ago, Varithina said: Never even heard of OAR, till I saw this, so it is pretty much install OAR, uninstall DAR, run FNIS and all done, or is more required? OAR is new. It is pretty the above. Some people are making OAR specific animations. This is mainly cause OAR has many more animation slots and can do more for randomising sets of animations. I should of said before... There is no OAR vs DAR. OAR wins with a Fatality! 1
Just Don't Posted July 3, 2023 Posted July 3, 2023 1 hour ago, Varithina said: Never even heard of OAR, till I saw this, so it is pretty much install OAR, uninstall DAR, run FNIS and all done, or is more required? Remove DAR, install OAR. No need to do anything with FNIS or Nemesis. Maybe check the description to learn about the ingame OAR menu to tweak stuff. Your DAR mods should work out of the box for the most part, if you see any weird behavior (example random idles switching very fast) you might need to use the ingame menu to add some conditions. I haven't had to do anything really. And yes, OAR completely replaces and throws DAR out of any current loadorder. There's no question here. It's not like FNIS and Nemesis where one has features the other don't. OAR has more features and any issues you see now by using DAR mods with OAR require minimal tweaking or an update from the author to support OAR. 1
ttts1 Posted July 3, 2023 Author Posted July 3, 2023 (edited) Thanks for the responses everyone. It will take a few days for me to rebuild my mod list and all the inevitable troubleshooting that comes with that. I didn't want to add animation problems on top of that. 1 hour ago, Varithina said: Never even heard of OAR, till I saw this, so it is pretty much install OAR, uninstall DAR, run FNIS and all done, or is more required? Since I had stayed on SE 1.5.97 until now, I had not heard of it either. A quick search in various places didn't really provide much information since OAR released on June 1 (I think). Very limited info out there and not all of it was from places I believe are trustworthy. Edited July 3, 2023 by ttts1
ttts1 Posted July 3, 2023 Author Posted July 3, 2023 3 hours ago, Evallyn said: It works perfectly fine except for a few issues wich can easily be fixed using the in game ui provided. .... Very useful to know. Even if it hasn't been patched yet, knowing what to look for in advance will save a lot of time vs trial and error troubleshooting.
ttts1 Posted July 3, 2023 Author Posted July 3, 2023 (edited) 1 hour ago, ebbluminous said: OAR is new. It is pretty the above. Some people are making OAR specific animations. This is mainly cause OAR has many more animation slots and can do more for randomising sets of animations. I should of said before... There is no OAR vs DAR. OAR wins with a Fatality! Yes, the increased animation limit and the new functions OAR can enable sound really interesting. With OAR being open source, I can imagine there will be potential for OAR based mods doing things that were not possible before. Edited July 3, 2023 by ttts1
ebbluminous Posted July 3, 2023 Posted July 3, 2023 3 hours ago, ttts1 said: Yes, the increased animation limit and the new functions OAR can enable sound really interesting. With OAR being open source, I can imagine there will be potential for OAR based mods doing things that were not possible before. It's already fixed things for me - Some animations I installed like levitation ones for a levitation mod stopped working with DAR. Install OAR and boom, works again! 1
Varithina Posted July 4, 2023 Posted July 4, 2023 9 hours ago, Just Don't said: Remove DAR, install OAR. No need to do anything with FNIS or Nemesis. You may not need to do anything with FNIS, but personally I have got into the habit of running it anytime I change load order or do anything that can or may impact animations, and it is not as though it costs much time or effort to do that either. 1
Just Don't Posted July 4, 2023 Posted July 4, 2023 13 hours ago, Varithina said: You may not need to do anything with FNIS, but personally I have got into the habit of running it anytime I change load order or do anything that can or may impact animations, and it is not as though it costs much time or effort to do that either. Then there's your answer. But it's not required. 1
Aylis Posted July 10, 2023 Posted July 10, 2023 On 7/3/2023 at 6:42 PM, Just Don't said: OAR completely replaces and throws DAR out of any current loadorder. So true. Reworked a few things in my guide and now use, without any hiccups, OAR too. 1
espguy Posted July 10, 2023 Posted July 10, 2023 Just to be sure Oar works with LL by itself or I would still need FNIS?
Aylis Posted July 10, 2023 Posted July 10, 2023 1 hour ago, espguy said: Just to be sure Oar works with LL by itself or I would still need FNIS? That depends on the animations you want to use. For me it is OAR, FNIS and Nemesis at the same time. And, as i said, no issues at all.
ebbluminous Posted July 10, 2023 Posted July 10, 2023 Maybe with time most/all animations will migrate to OAR 1
Evanness Posted July 24, 2023 Posted July 24, 2023 OAR has more features and is compatible with DAR mods. No reason why you'd use DAR over OAR.
krzp Posted July 24, 2023 Posted July 24, 2023 5 hours ago, Evanness said: No reason why you'd use DAR over OAR. Seconded. In case there are some animations that weren't migrated by their creators, and one wishes to use them with the new MCM, there's this handy tool: DAR to OAR Converter
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