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Modelerrs and Artists. Sexout needs some props!


prideslayer

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New animations are finally making into SexoutNG, and we need some props to go with them. Here's my wishlist. My undying gratitude to anyone who can provide the models before I try it myself. I can handle the textures if nobody else can.

 

1. Deathclaw penis.

2. Spore carrier penis.

3. Brahmin penis.

4. Bighorner penis.

5. YaoGai penis.

 

Erect versions are what is 'needed'. Swinging danglers would be cool as well, so I can attach them to many of the default idle anims for the creatures. We have bouncing breasts, now we need swingin' penises.

 

:D

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If i remember correctly, there is a erect spore carrier mesh, i actually tried adding a penis to the original..hold on i think i have the files that i'm talking about..

 

Here, found em.

 

The files i uploaded are the ones i'm talking about, they're the Trogs from sexus, i once tried copy pasting the penis on these onto the spore carrier in NV with no success, maybe you can get this up and working?

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I'll take a look, thanks!

 

Not sure how they were done; the dog and supermutant just use a penis 'prop' NIF, they don't alter the base model; the props are just automatically added whenever a sex animation plays, and are removed when it's done. The beer bottle, baton, wrench, and pipe work the same way.

 

Is that what's in this file? If it's a full body replacer... well.. I'll see what I can do about extracting the naughty bits or something. Don't need all the spores running around with stiffies all the time. ;)

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I'll take a look' date=' thanks!

 

Not sure how they were done; the dog and supermutant just use a penis 'prop' NIF, they don't alter the base model; the props are just automatically added whenever a sex animation plays, and are removed when it's done. The beer bottle, baton, wrench, and pipe work the same way.

 

Is that what's in this file? If it's a full body replacer... well.. I'll see what I can do about extracting the naughty bits or something. Don't need all the spores running around with stiffies all the time. ;)

[/quote']

 

Figured these would help :P

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Also, this may be kind of a cop out, but maybe you could just take the normal human penis mesh, and just apply a new texture to it maybe? Either this or edit the dog penis in nifskope and remove the knot if possible, and then retexture it.

 

Say for the Spore creature just give it a green mossy texture at the base and a purple slimy one for the actual shaft and head?

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Yep, and also some animations that work in new vegas.. They are using the same engine and the same model that is why very little is needed to port stuff over.

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As part of this pose pack: http://www.4shared.com/get/R4Youan_/HentaiPoses_v3.html there is a Failed FEV subject Animobject with a suitable penis I have used before in my private mods. It's not a seperate mesh' date=' but it can be adapted easily enough.

[/quote']

 

What's it made to 'fit'? Failed FEV = supermutant? We already have supermutant, spore (I haven't integrated yet), dog, and human.

 

I think I'm going to make my own for the robot. It should really just look like some kind of future-retro dildo, not an actual penis. Will try to get that done soonly and get fisto and other protectrons operational.

 

After that, maybe securitrons, and then the final epic win, the multi-handed mr. handy/gutsy. :D

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Yep' date=' and also some animations that work in new vegas.. They are using the same engine and the same model that is why very little is needed to port stuff over.[/quote']

Cool that should work fine, also was thinking a white spandex vesion of the VaultSuit in P0 - P5 if anyone is bored, I suspect we've lost our top modeler EvilRunner to the mistress Sykrim for a while :)

 

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Yep' date=' and also some animations that work in new vegas.. They are using the same engine and the same model that is why very little is needed to port stuff over.[/quote']

Cool that should work fine, also was thinking a white spandex vesion of the VaultSuit in P0 - P5 if anyone is bored, I suspect we've lost our top modeler EvilRunner to the mistress Sykrim for a while :)

 

 

Skyrim is just flat out the best game I've ever played. Like, I thought Oblivion got pretty stale after a little while, but I've put so many hours into Skyrim and it still regularly blows my mind.

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  • 2 weeks later...
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This looks like the place to upload these so here goes

 

Legion Slave Brand

 

30lkz94.jpg

 

 

Fortress Cunt Locker

 

ea189h.jpg

 

 

the slave brand is not a skin texture, it is a separately textured mesh

that should work perfectly fine for all type 3 skin textures.

 

feel free to use these in your mods, convert, retexture, what ever

http://www.4shared.com/archive/Yd33KrKj/NEWVEGASresources.html

 

 

 

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This looks like the place to upload these so here goes

 

Legion Slave Brand

 

30lkz94.jpg

 

 

Fortress Cunt Locker

 

ea189h.jpg

 

 

the slave brand is not a skin texture' date=' it is a separately textured mesh

that should work perfectly fine for all type 3 skin textures.

 

feel free to use these in your mods, convert, retexture, what ever

http://www.4shared.com/archive/Yd33KrKj/NEWVEGASresources.html

 

 

[/quote']

 

:D Hehe , Awesome

Branding Animation to go With it ,

Is a Must :P

 

 

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Hmm wondering how to put the branding into SCR so we could tell if someone had been branded too :)

Is the Branding a texture we could apply to Sexout Nude Body or any Preg Body Shape(which are just bodysuits)?

 

its a thin mesh and texture' date='

[img']http://i40.tinypic.com/6p3zaf.jpg[/img]

 

it could be used without the body, similar to a slave collar but any body mesh that changes the rear end will have clipping issues.

the texture itself relies on a transmap

 

by removing the black background from the transmap and coloring it

the brand could be added to a skin texture.

 

if there are any body types that need this specaily altered to work with them it wont be a problem for me to make adjustments

 

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Hmm wondering how to put the branding into SCR so we could tell if someone had been branded too :)

Is the Branding a texture we could apply to Sexout Nude Body or any Preg Body Shape(which are just bodysuits)?

 

its a thin mesh and texture' date='

[img']http://i40.tinypic.com/6p3zaf.jpg[/img]

 

it could be used without the body, similar to a slave collar but any body mesh that changes the rear end will have clipping issues.

the texture itself relies on a transmap

 

by removing the black background from the transmap and coloring it

the brand could be added to a skin texture.

 

if there are any body types that need this specaily altered to work with them it wont be a problem for me to make adjustments

Hmm if it could be worn as an extra item would be good but otherwise it would require branded versions of the 15 odd naked Type3 Bodies we have now. I'd also like to see the branding applied to one of the breasts and maybe tastefully applied to one cheek on the face, but if the breasts bounce that would be complicated I guess, easier to add as a skin texture?

Maybe the Powdergangers could have a Brand too.

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Hmm if it could be worn as an extra item would be good but otherwise it would require branded versions of the 15 odd naked Type3 Bodies we have now. I'd also like to see the branding applied to one of the breasts and maybe tastefully applied to one cheek on the face' date=' but if the breasts bounce that would be complicated I guess, easier to add as a skin texture?

Maybe the Powdergangers could have a Brand too.

[/quote']

 

I see no reason it could not be used as an extra clothing item. When I made this I the idea of setting up something like the slave collar with the exception that the brand once applied could not be removed.

 

I have done plenty of BBB work for oblivion so once I take a serious look at doing BBB armors for Fallout placing a brand on the breast should not be an issue.

 

For example the lovers bitch prison iron replacer I did puts a tattoo onto a Bouncing Ass without any issues http://www.loverslab.com/showthread.php?tid=534

 

as for a powdergangers brand, I do not remember them having a symbol that they use. I suppose a stick of long fuse dynamite would do though. I'll play around a bit with that tonight

 

the fiends seem to me to be more the type to mark a persons face, lore dosnt matter as much to me as good porn though

 

 

 

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yes but then you had a option on the skeleton to make the ass bounce, fallout skeleton don't have that many options. And ass bounce is not one of them. I hope a more universal skeleton is created for new vegas. resembling the on from oblivion. that way we can animate more fluently.

 

I tried body extender, but it still has many problems. So i stopped working on it.

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GSB, the tattoos on your version of the irons in LoversBitch is my absolute favorite part of the whole mod (yes, even more than the actual sex), without question, so my hat is off to you sir. I've been trying to come up with a reasonable way to create a tattoo shop for a while, and this might be the first one to make it in.

 

Something in the engine is adding 'decals' to the player, NPCs, and other stuff temporarily, but I haven't been able to figure out a way to do this in a mod, and I'm starting to doubt it's possible.

 

I have a long term plan to try to do this in an NVSE plugin hat overwrites the nude body texture after overlaying the tattoo textures; preferably by directly modifying the loaded texture in DirectX, but worst case by overwriting the actual texture file (after making a backup) whenever a savegame is loaded. If the dds on disk must be overwritten, the code to detect when the player has installed a new nude texture is a little tricky.

 

Short term, the mesh thing will work fine, but the problem with that is supporting different tattoos on different parts of the body. There are only three 'general purpose' armor slots (bodyaddon1, 2, and 3), as well as the 'upperbody' generic slot, and other mods may be using those slots for purposes unknown.

 

Right now I'm leaning towards just using one slot (say BodyAddon1), but that means without a full-body mesh, you couldn't have multiple tattoos in different locations.

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