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Posted
26 minutes ago, Delzaron said:

 

Any more information ? It is related to a npc named Kiaie ?

Yes I see the NPC's name listed in there as well.

 

Posted
5 minutes ago, exocat said:

Yes I see the NPC's name listed in there as well.

 

You're nkt the one meeting a problem with that NPC.

Try to delete her in CK, and see if you got the CTD again.

Posted
10 hours ago, Delzaron said:

 

So, actually, I ran into another huge bug. It's in quest aFTD3_dawnstar4: The Firsr rituals. At stage 350, the goals are not counted, the character undresses and goes to the altar for sacrifice. Then a bunch of tentacles and a Mankara appear, which kills cultists, well, how it kills, for some reason Norren is alive, the Breton girl is dead, and the thief is also alive. But then nothing happens at all, I tried out all the stages after, since of course I choose the side of serving Dagon, then 351 stages are suitable for me. But then the screen starts to flicker and I'm not teleported as if it were a loyalist version with Flavius and the sentinel of Stendarr. In general, this is how it looks at the moment for me.

 

 

Screenshot_1.jpg

Screenshot_2.jpg

Screenshot_3.jpg

Posted
47 minutes ago, coronelwirs said:

So, actually, I ran into another huge bug. It's in quest aFTD3_dawnstar4: The Firsr rituals. At stage 350, the goals are not counted, the character undresses and goes to the altar for sacrifice. Then a bunch of tentacles and a Mankara appear, which kills cultists, well, how it kills, for some reason Norren is alive, the Breton girl is dead, and the thief is also alive. But then nothing happens at all, I tried out all the stages after, since of course I choose the side of serving Dagon, then 351 stages are suitable for me. But then the screen starts to flicker and I'm not teleported as if it were a loyalist version with Flavius and the sentinel of Stendarr. In general, this is how it looks at the moment for me.

 

 

Screenshot_1.jpg

Screenshot_2.jpg

Screenshot_3.jpg

setstage 370

 

Norren should die, I disabled essential in his actor base...

 

Mankara have problem to find her scene marker, I can see... I need to find a solution... like adding a dialogue to her.

Posted (edited)
6 hours ago, Delzaron said:

setstage 370

 

Norren should die, I disabled essential in his actor base...

 

Mankara have problem to find her scene marker, I can see... I need to find a solution... like adding a dialogue to her.

I tried everything in turn in the hope of finding the right one, when I clicked on 370, I did not understand the difference from 351. I wasn't teleported to a Solstame location. In general, I will try to re-pass the mod on another character, I do not understand how it is possible that one is lagging and the other is not. Or it's my greed of 250 gb of mods doing its dirty work.

Edited by coronelwirs
Posted
42 minutes ago, coronelwirs said:

I tried everything in turn in the hope of finding the right one, when I clicked on 370, I did not understand the difference from 351. I wasn't teleported to a Solstame location. In general, I will try to re-pass the mod on another character, I do not understand how it is possible that one is lagging and the other is not. Or it's my greed of 250 gb of mods doing its dirty work.

351 is for investigator path. Kjegrim and some vigilants will strike the cult.

Posted
19 hours ago, Delzaron said:

You're nkt the one meeting a problem with that NPC.

Try to delete her in CK, and see if you got the CTD again.

Deleting Kiaie seems to have fixed the CTD.

Posted
11 hours ago, Delzaron said:

351 is for investigator path. Kjegrim and some vigilants will strike the cult.

mmm, no, its 371 version and 361. I remember exactly because the sequence included the stages in turn. In general, it doesn't matter, I wasn't teleported anywhere, maybe the script died. You know, I would remove these random teleports after the dialogues and leave only options for moving after the dialogues and interacting with objects. I have just started the mod from scratch, but here I have a complete tin. This character from the quests passed only the restaurant mistress. Well, escape from the local Shawshank.

Posted
5 hours ago, coronelwirs said:

mmm, no, its 371 version and 361. I remember exactly because the sequence included the stages in turn. In general, it doesn't matter, I wasn't teleported anywhere, maybe the script died. You know, I would remove these random teleports after the dialogues and leave only options for moving after the dialogues and interacting with objects. I have just started the mod from scratch, but here I have a complete tin. This character from the quests passed only the restaurant mistress. Well, escape from the local Shawshank.

 

it seems the problems are the scenes...

Posted
1 hour ago, Delzaron said:

 

it seems the problems are the scenes...

Well, I'll start over, I have a lot of characters, just the one I started with is the main one. She went through all your mods except FTD, there was also slaverun, balazar bitch, and much more. In general, I hardly touched the vanilla plot except for the magicians of the college. 

 Apart from the mods on this site, nothing in this game attracts me anymore. This is probably a strange question, but are you thinking of doing similar mods on Baldurs Gate 3?)

Posted
59 minutes ago, coronelwirs said:

Well, I'll start over, I have a lot of characters, just the one I started with is the main one. She went through all your mods except FTD, there was also slaverun, balazar bitch, and much more. In general, I hardly touched the vanilla plot except for the magicians of the college. 

 Apart from the mods on this site, nothing in this game attracts me anymore. This is probably a strange question, but are you thinking of doing similar mods on Baldurs Gate 3?)

 

I tested the quest again, with orienting with the investigator path. I got no problem. Except the drinker doesn't appear in dawnstar inn.

 

For chapter 4, what are my plans for now :

- cultist path :

-- sacrifice : sacrifice two followers, one at solitude, one at Windhelm. Choices to make.

-- some events, with choices to make.

-- get an artifact from a chaur tegoth cult in the rift.

-- capture Nuai if you not sacrificed her in chapter 3.

-- get your insmouth job back.

-- find the spies inside insmouth.

-- priestess transformation.

 

- investigator path

-- Mirae fate. You can talk to her, and influence her fate. If you do nothing, she'll be burned alive by the vigilants. You can convince the jarl to behead her instead (Mirae will be send to Solitude jail as prisoner), or to turn her against the cult (she'll eventually become a vigilant or a penitus occulatus member).

-- a helping hand : you need Nuai, and you'll need to make a deal with Chaur tegoth cultists.

-- a rat in the wall scenario with Kjegrim.

-- maybe I'll put Diraela dreams in this chapter. Basically, you'll learn what happened to the four girls you're looked for in chapter 1, and the some hints about the cultists.

-- eliminate the remants of the cult in skyrim (it will be located at Windhelm, and maybe solitude and Solstheim).

 

The end of the both paths will take the same form :

- a passage inside a cave, where you'll face some ghosts reminds you the consequences of your actions.

- the ceremony. Your fate will be decided here. Don't expect to get easely the good end.

 

There is also some improvements to do in the previous chapters (Diraela related quest in chapter 1, the exit of Insmouth in end of chapter 2, the two infiltration scenarios in chapter 3)...

 

So, there is lot of job. Of course, your remarks are welcomed.

 

Posted
13 hours ago, Delzaron said:

 

I tested the quest again, with orienting with the investigator path. I got no problem. Except the drinker doesn't appear in dawnstar inn.

 

For chapter 4, what are my plans for now :

- cultist path :

-- sacrifice : sacrifice two followers, one at solitude, one at Windhelm. Choices to make.

-- some events, with choices to make.

-- get an artifact from a chaur tegoth cult in the rift.

-- capture Nuai if you not sacrificed her in chapter 3.

-- get your insmouth job back.

-- find the spies inside insmouth.

-- priestess transformation.

 

- investigator path

-- Mirae fate. You can talk to her, and influence her fate. If you do nothing, she'll be burned alive by the vigilants. You can convince the jarl to behead her instead (Mirae will be send to Solitude jail as prisoner), or to turn her against the cult (she'll eventually become a vigilant or a penitus occulatus member).

-- a helping hand : you need Nuai, and you'll need to make a deal with Chaur tegoth cultists.

-- a rat in the wall scenario with Kjegrim.

-- maybe I'll put Diraela dreams in this chapter. Basically, you'll learn what happened to the four girls you're looked for in chapter 1, and the some hints about the cultists.

-- eliminate the remants of the cult in skyrim (it will be located at Windhelm, and maybe solitude and Solstheim).

 

The end of the both paths will take the same form :

- a passage inside a cave, where you'll face some ghosts reminds you the consequences of your actions.

- the ceremony. Your fate will be decided here. Don't expect to get easely the good end.

 

There is also some improvements to do in the previous chapters (Diraela related quest in chapter 1, the exit of Insmouth in end of chapter 2, the two infiltration scenarios in chapter 3)...

 

So, there is lot of job. Of course, your remarks are welcomed.

 

You're walking away from the answers beautifully, okay, I'm silent.😆 In short, no, okay, Skyrim is enough with such content.

I don't act out heroic ways in your mods, only villainy. And what is -- priestess transformation?

Is this going to be the same added race as true falmer? Like we're going to be like this green girl Har.... Fuck her name, I can't write it and I'll never pronounce it right.

Spoiler

la lengua que tengo a la mierda no va a dar la vuelta tal pronunciar😁

I definitely like the opportunity to sacrifice companions. I specially downloaded a dozen unnecessary ones, knowing that it would come in handy someday. I actually wanted to send it to Ibn, but I stopped appearing there.

 

Regarding ideas, I have only one so far - I want to have a full-fledged relationship with Harlulu (yes, that's easier for me to call her), I liked it when she called us once again and asked for a kiss, and I immediately told her: down with the formalities, let's fuck, because it was fun. And why is there no such dialog option in other games? It simplifies the process by 90%

Posted
40 minutes ago, coronelwirs said:

You're walking away from the answers beautifully, okay, I'm silent.😆 In short, no, okay, Skyrim is enough with such content.

I don't act out heroic ways in your mods, only villainy. And what is -- priestess transformation?

Is this going to be the same added race as true falmer? Like we're going to be like this green girl Har.... Fuck her name, I can't write it and I'll never pronounce it right.

  Hide contents

la lengua que tengo a la mierda no va a dar la vuelta tal pronunciar😁

I definitely like the opportunity to sacrifice companions. I specially downloaded a dozen unnecessary ones, knowing that it would come in handy someday. I actually wanted to send it to Ibn, but I stopped appearing there.

 

Regarding ideas, I have only one so far - I want to have a full-fledged relationship with Harlulu (yes, that's easier for me to call her), I liked it when she called us once again and asked for a kiss, and I immediately told her: down with the formalities, let's fuck, because it was fun. And why is there no such dialog option in other games? It simplifies the process by 90%

 

basicall, the priestess transformation means you get the oufit of Hak'kluru, Harshulklu, and Mankara, and some nice spells.

Yes, I prefer to be the villain too. It's why I'll write the cultist path first !

 

For interactions with Chaur tegoth cultists, I plan two series of quests. I need to detect the pressence of TID mod. If not detected, a quest only using vanilla falmers will be launch. if detected, the quests will use TID assets.

 

Don't worry, you'll get a full option with her at a point of the cultist path.

 

Posted
3 hours ago, Delzaron said:

 

basicall, the priestess transformation means you get the oufit of Hak'kluru, Harshulklu, and Mankara, and some nice spells.

Yes, I prefer to be the villain too. It's why I'll write the cultist path first !

 

For interactions with Chaur tegoth cultists, I plan two series of quests. I need to detect the pressence of TID mod. If not detected, a quest only using vanilla falmers will be launch. if detected, the quests will use TID assets.

 

Don't worry, you'll get a full option with her at a point of the cultist path.

 

by the way, thanks for enlightening me on this topic. I've always been curious if it's possible to combine mods, if these daedric gods are something like the triad of evil from D&D

I'm going to learn how to use the services of A.I. Voice, I want to try to create voice acting for FTD and TID, and maybe something smaller like Deadly pleasure, but by the way I deleted it, because after passing the game, the game started crashing when I tried to get to the vampire in the cave. But I will not do this until the new year, I have not yet completed my new computer, for such activities I need the NVidia 40 series, which I have already purchased and there is only a trifle left to assemble. The main thing is not to be strangled at work, otherwise I already feel like Figaro😅

I've been looking at all sorts of voiceovers for mods for a long time, like the same Serana. There are so many dialogues there that there is enough for an independent game.

Posted
6 hours ago, coronelwirs said:

by the way, thanks for enlightening me on this topic. I've always been curious if it's possible to combine mods, if these daedric gods are something like the triad of evil from D&D

I'm going to learn how to use the services of A.I. Voice, I want to try to create voice acting for FTD and TID, and maybe something smaller like Deadly pleasure, but by the way I deleted it, because after passing the game, the game started crashing when I tried to get to the vampire in the cave. But I will not do this until the new year, I have not yet completed my new computer, for such activities I need the NVidia 40 series, which I have already purchased and there is only a trifle left to assemble. The main thing is not to be strangled at work, otherwise I already feel like Figaro😅

I've been looking at all sorts of voiceovers for mods for a long time, like the same Serana. There are so many dialogues there that there is enough for an independent game.

 

for your AI voice patch project, I'll just give you an advice : start small.

Posted
4 hours ago, Delzaron said:

 

for your AI voice patch project, I'll just give you an advice : start small.

Interestingly I was going to offer to voice an npc for you. One npc. That would have been really small :p.

Posted
11 hours ago, Delzaron said:

 

for your AI voice patch project, I'll just give you an advice : start small.

Yes, I understand that Izmail is not taken immediately) So is the Bastille. So I want to start with deadly pleasure. But I'm saying this, only December is possible.

Posted
7 hours ago, Balgin said:

Interestingly I was going to offer to voice an npc for you. One npc. That would have been really small :p.

thx for the offer !

Posted

I found a couple of bugs here, in general, one is just funny, and the second is rather slightly irritable.

In the first screenshot, we have a duplicate of one NPC, their names are identical. It's fun, of course, but I hope the game won't be broken.

And then there is the mission of stealing the black book from the witch Kamala. 

When I go up the stairs, I'm teleported down like in the third screenshot. In general, it's a small thing, it's treated with a banal noclib or as in the game this team is called TCL

I also have a question about the quest with this book theft, aFTD3_Dawnstar3. As I understand it, regardless of the passage option, only the option with typical theft without foreplay is available so far. Is the passage option for both prostitutes and noble people unavailable?

Screenshot_2.jpg

Screenshot_3.jpg

Screenshot_4.jpg

Posted
1 hour ago, coronelwirs said:

+ bugs

 

So, there are two points at once on the quests of part 4, aFTD4_Dagon1 (Susana is not in the mod's location, she is in the port of the Eastern Imperial Company, where we leave her after we take her out of the city. Because of this, there is no marker when we are in Insmouth. Because of this, there is no marker when we are in Insmouth. Therefore, I immediately attach her ID so that others can quickly find her later and in general, this is already for everyone who has read, if you pass the mod, it is better to write down the refID of all key NPCs in a notebook. Susana  - 9d01247a

Next, the same quest, the dialogue with the brothel owner does not work. Only the setstage command

And finally, mankara should give us some quests, but they are not in the displayed ones and there are not even any letters, I searched in the inventory of the mod itself, I did not find anything suitable according to the description, Screenshots below

 

That seems to be all for now. 

Screenshot_2.jpg

Posted
11 hours ago, coronelwirs said:

I found a couple of bugs here, in general, one is just funny, and the second is rather slightly irritable.

In the first screenshot, we have a duplicate of one NPC, their names are identical. It's fun, of course, but I hope the game won't be broken.

And then there is the mission of stealing the black book from the witch Kamala. 

When I go up the stairs, I'm teleported down like in the third screenshot. In general, it's a small thing, it's treated with a banal noclib or as in the game this team is called TCL

I also have a question about the quest with this book theft, aFTD3_Dawnstar3. As I understand it, regardless of the passage option, only the option with typical theft without foreplay is available so far. Is the passage option for both prostitutes and noble people unavailable?

Screenshot_2.jpg

Screenshot_3.jpg

Screenshot_4.jpg

 

What is the name of that duplicatedd sailor ?

 

during the theft ques,t being teleported back is normal, you need to dissip that protection to be able to go to the 1st floor.

 

The two other scenarios are not still available... I need to build them.

 

10 hours ago, coronelwirs said:

So, there are two points at once on the quests of part 4, aFTD4_Dagon1 (Susana is not in the mod's location, she is in the port of the Eastern Imperial Company, where we leave her after we take her out of the city. Because of this, there is no marker when we are in Insmouth. Because of this, there is no marker when we are in Insmouth. Therefore, I immediately attach her ID so that others can quickly find her later and in general, this is already for everyone who has read, if you pass the mod, it is better to write down the refID of all key NPCs in a notebook. Susana  - 9d01247a

Next, the same quest, the dialogue with the brothel owner does not work. Only the setstage command

And finally, mankara should give us some quests, but they are not in the displayed ones and there are not even any letters, I searched in the inventory of the mod itself, I did not find anything suitable according to the description, Screenshots below

 

That seems to be all for now. 

Screenshot_2.jpg

 

Ah... yes, I need to change the end of chapter 2 if you ask Susana to follow you.

 

Part 4 is in buidling, the aftd4_dagon1 is in building too. It will be better in next update (it will be the core of that update).

Posted (edited)
20 hours ago, Delzaron said:

 

What is the name of that duplicatedd sailor ?

 

during the theft ques,t being teleported back is normal, you need to dissip that protection to be able to go to the 1st floor.

 

The two other scenarios are not still available... I need to build them.

 

 

Ah... yes, I need to change the end of chapter 2 if you ask Susana to follow you.

 

Part 4 is in buidling, the aftd4_dagon1 is in building too. It will be better in next update (it will be the core of that update).

1) I do not know how his name will be exactly in English, but something like Gyalund Pud salt

2) I understand, but I say, this is generally a minor bug that is not worth attention.

3) That's what I understood, I really wanted to play for a prostitute to the end

4) Well, I quickly figured out where she was. Now it is clear why the reverse function of the code on player moveto did not work. Apparently, it's not possible to teleport from your city like that. I just thought it would be nice to get her out, we went there on our own, and she wanted to earn money, in the end we dragged her into history. I would not like to sacrifice her, but Nuai yes, I do, nasty goblins died because of this unprofessional fool

5) Then I'll be looking forward to it.🤗

Edited by coronelwirs
Posted
1 hour ago, coronelwirs said:

1) I do not know how his name will be exactly in English, but something like Gyalund Pud salt

2) I understand, but I say, this is generally a minor bug that is not worth attention.

3) That's what I understood, I really wanted to play for a prostitute to the end

4) Well, I quickly figured out where she was. Now it is clear why the reverse function of the code on player moveto did not work. Apparently, it's not possible to teleport from your city like that. I just thought it would be nice to get her out, we went there on our own, and she wanted to earn money, in the end we dragged her into history. I would not like to sacrifice her, but Nuai yes, I do, nasty goblins died because of this unprofessional fool

5) Then I'll be looking forward to it.🤗

 

4 : during the end of chapter 3, cultist path, you can save Mirae. She'll be pregnant instead of being killed. After, she'll live with you in a house in Insmouth, and she'll give you a hand for some quests.

5 : yep

Posted
16 hours ago, Delzaron said:

 

4 : during the end of chapter 3, cultist path, you can save Mirae. She'll be pregnant instead of being killed. After, she'll live with you in a house in Insmouth, and she'll give you a hand for some quests.

5 : yep

I know, I saved her and she also gave birth to someone there shorter. I have already install myself two companions whom I will sacrifice. Zendaya and Megan Fox😅

I won't give out the rest even for the sake of Hakrulu

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