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Posted
On 1/17/2026 at 12:59 PM, fdummies said:

Has anyone encountered an issue where it automatically exits the dialogue on certain NPC answers ? For example, whenever I decline a proposition and it branches into offering prostitution, instead of being able to answer, it just automatically closes the dialogue box. It's not the only branch that does this, it's a recurrent issue on specific NPC answers.
Anyone know what could be causing this issue ?

 

I have the same problem, after an npc aproaches me, if I try to start conversation clicking on (aproach) something like that, I need to exit the dialogue box otherwise it exit on its own and the npc gets angry, also if i try to skip dialogue sometimes the dialogue ends before the npc can answer and it gets angry, I need to let the npc finish talking to continue and even so, sometimes it ends the dialogue.

 

Sorry if i was not clear, my english isnt very good

Posted
On 1/23/2026 at 5:51 AM, skypain1979 said:

The mod has been running for a day now, and no one has spoken to me yet; there's been no action from the mod itself. The mod is listed in the Add Item menu, and I've met all of its requirements. Does anyone have any idea why the mod isn't working? I've been sleeping, spent game days in bars, and haven't had any interaction with NPCs.

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Did you ever get the mod to work it shows up in my MCM but ive never been approached once and I guess the mod also gives you the feature to approach people yourself but no npc gives me that option. I thought that maybe SLSF was causing the issue but nothing changed  SLHH works

Posted (edited)
6 hours ago, vpmoney324 said:

Did you ever get the mod to work it shows up in my MCM but ive never been approached once and I guess the mod also gives you the feature to approach people yourself but no npc gives me that option. I thought that maybe SLSF was causing the issue but nothing changed  SLHH works

Yes, the mod is working now. I'll take a screenshot later. You're not constantly being spoken to, but occasionally. You shouldn't run past the NPCs, but walk a little slower, then the mod will activate.

 

Yes, you can also talk to people, or click on them if they follow you.

Edited by skypain1979
Posted
On 2/10/2026 at 9:33 AM, Seallv said:

Yeah, just a farmer, monks that live for peace, approach and have perverted minds to try and rape you. Thats super immersive:D But na, im just glad its working, somewhat, at all. Still not perfect. When its gonna be very stable, then ill think of other things like that. Im not visiting Greybeards that often anyway, so i believe the chance isnt that high.

I mostly teporarly disable the mod in MCM when I feel like ''nah''

Posted
On 2/14/2026 at 1:32 AM, Dinsignia said:

 

I have the same problem, after an npc aproaches me, if I try to start conversation clicking on (aproach) something like that, I need to exit the dialogue box otherwise it exit on its own and the npc gets angry, also if i try to skip dialogue sometimes the dialogue ends before the npc can answer and it gets angry, I need to let the npc finish talking to continue and even so, sometimes it ends the dialogue.

 

Sorry if i was not clear, my english isnt very good

For me, it was mostly an issue of my character not having enough corruption in Babodialogue. That stat is very tricky as it constantly goes up and down, so I just max it out doing Babodialogue events with a 3x corruption modifier, then lower the modifier back down to 0 when it hits the max (50).

Posted (edited)
16 hours ago, fdummies said:

For me, it was mostly an issue of my character not having enough corruption in Babodialogue. That stat is very tricky as it constantly goes up and down, so I just max it out doing Babodialogue events with a 3x corruption modifier, then lower the modifier back down to 0 when it hits the max (50).

You have to test the settings, it's the same with the butt slap feature. Depending on the settings, it works very well; it's not supposed to be constant anyway. I'm currently trying to activate "Visitors in House," but so far no one has come by 🙂 Otherwise, Approach and Dialogue are working. Modding is a never-ending experiment. That's what modding is all about. Thanks to all the mod creators.

 

If you compare that to the Toys mods, or the Toys Virgin mod, which are hyperactive, you have to turn everything down drastically, otherwise the game is unplayable. Toys is active every minute, which can also be annoying. The worst are mods that slow the player down so much you can't even walk, basically slow motion. That makes no sense to me, but it completely misses the point of the gameplay experience, in my opinion.

Edited by skypain1979
Posted

How does the prostitution works? I get an offer but only option to response to reject. What are the conditions to make it work?

  • 2 weeks later...
Posted

After interacting with the NPC, a kissing option appeared. After the animation, a "BAR" icon appeared below, and then the game froze. What should I do? Please advise.

  • 2 weeks later...
Posted
On 11/17/2025 at 2:34 PM, turkeyNAC said:

You need the last Motion Data Pack. Baka must have forgotten to update the links. He is usually more active on his main website and on his Discord channel.

 

Baka Motion Data Pack 1.70V

This ended up solving my one issue (one animation not playing). 
Much obliged. 

Posted
On 3/29/2026 at 12:02 AM, sinivii said:

This ended up solving my one issue (one animation not playing). 
Much obliged. 

does the SLHH backhug end animation play in your end? 

Posted

I casted approach no more spell on an npc so he stopped approaching. How do I enable approach for the NPC again?

Posted
On 2/6/2026 at 1:09 AM, WhiteShadow4 said:

Okey I have a bug that needs to be talked about.

 

You know the ''hello(sexlab approach)'' dialogue. When I start a conversation with that normally I should have 3 dialogue option.

-Talk about current event

-Just checking on you

-How are things between you and I?

 

But in my game most of the npc only have the ''talk about currect events'' option. Other dialogues are missing. How am I fix this?

Any other feature of the mod work as normal. 

 I still have this problem sadly. Am I the only one having this bug? How can I remove an npc from ''sexlab approach'' faction. Maybe I can do it that way. There is a no more approach spell but that doesn't work. It just stops the approch from NPC, but he is still in the faction and still I can approach him and when I do the dialogue bug is still there.

 

Also something new. How can I change an NPC favor level. Some npc like Alvor the Blacksmith think he and my pc are lovers. I was being nice to the guy during dialogue and now he calls me ''my love'' So if there is was I would like to cheat to change his favor level.

Posted
On 3/31/2026 at 9:17 PM, pjevs29 said:

The Body type and Hair Style are blank for me, anyone know a fix? or why?

 

Under "Debug" - Restart Quest fixed that for me.

Posted

I really need help here, And I really hope some can.
i have SLAP Approach v3.62 , SLHH v3.85hotfix , Defeat Baka patch v1.5 , BaboDialouge v6.00 , Baka SLAL pack v7.30 , Baka Motion Data Pack v1.75. 

For the backhug and Kiss scenes the animation plays indefinitly, the QTE bar appears and I can't fill it. It works just fine for defeat baka edition. 
if someone got it working, then please help
Load order (Plug-ins) , SLAP,SLHH,BaboDia. 

Posted
5 hours ago, ibo995 said:

I really need help here, And I really hope some can.
i have SLAP Approach v3.62 , SLHH v3.85hotfix , Defeat Baka patch v1.5 , BaboDialouge v6.00 , Baka SLAL pack v7.30 , Baka Motion Data Pack v1.75. 

For the backhug and Kiss scenes the animation plays indefinitly, the QTE bar appears and I can't fill it. It works just fine for defeat baka edition. 
if someone got it working, then please help
Load order (Plug-ins) , SLAP,SLHH,BaboDia. 

there's a problem with slapp, then. have you tried reinstalling? 

Posted
On 4/3/2026 at 10:55 PM, Igit234 said:

I casted approach no more spell on an npc so he stopped approaching. How do I enable approach for the NPC again?

there's a spell that can activate it again. try add that spell from additemmenu mod or buy from city wizard (i think)

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