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Posted

I have a problem so for some reason normal 3BA body belly moves around with jiggle and inflates but for some reason dw's CBBE 3BA with UBE Anus belly has no movement besides everything else. Here's my load order and my body meshes
loadorder.txtBody.zip
I build the body with 150% ANUS

Posted (edited)
8 hours ago, ASASSSSSS said:

I have a problem so for some reason normal 3BA body belly moves around with jiggle and inflates but for some reason dw's CBBE 3BA with UBE Anus belly has no movement besides everything else. Here's my load order and my body meshes
loadorder.txtBody.zip
I build the body with 150% ANUS

 

I've heard this reported before but I don't know what the cause is- I never intentionally touched the Belly nodes. I'd love to fix the issue, but when I've asked about clues as to what's causing it previously I've heard no answers.

 

I just had a look again, comparing original 3BA with 3BA w UBE Anus and I see nothing different about the belly nodes. I asked about the problem again, maybe someone will have an idea this time

Edited by donnerwetter
Posted
17 hours ago, donnerwetter said:

 

I've heard this reported before but I don't know what the cause is- I never intentionally touched the Belly nodes. I'd love to fix the issue, but when I've asked about clues as to what's causing it previously I've heard no answers.

 

I just had a look again, comparing original 3BA with 3BA w UBE Anus and I see nothing different about the belly nodes. I asked about the problem again, maybe someone will have an idea this time

Thanks I thought I was the only one going mad

Posted
On 4/24/2023 at 5:13 AM, donnerwetter said:

 

You mean that your character's butt defaults to regular CBBE 3BA when you wear a top?

 

That's how Skyrim works, I'm afraid. Armour and clothing torso pieces come with their own nude body mesh. You would need to edit the clothing in Outfit Studio to swap out the underlying body mesh for the clothing you wish to use.

So I'm doing this for lewd outfits, and while I've gotten it to work, there's some slight issues. In bodyslide, certain sliders like the CBPC slider make vagina and anus textures jagged/stretched. Also in game, during sex scenes the vagina doesn't seem to open all the way, and stretches instead. Do you have any insight?

Posted
On 12/23/2024 at 7:56 PM, Cannaisseur said:

So I'm doing this for lewd outfits, and while I've gotten it to work, there's some slight issues. In bodyslide, certain sliders like the CBPC slider make vagina and anus textures jagged/stretched. Also in game, during sex scenes the vagina doesn't seem to open all the way, and stretches instead. Do you have any insight?

 

Can I see some screenshots of the issues you're describing?

Posted
3 hours ago, donnerwetter said:

 

Can I see some screenshots of the issues you're describing?

I found out it was somehow CBPC which shouldnt have been active in my LO, or at least shouldve been completely overwritten by SMP. I just have to turn it on for each NPC.

  • 3 weeks later...
  • 2 weeks later...
  • 3 weeks later...
Posted

When it comes to converting armors to this body where do I import 3BA w UBE Anus? do I import from NIF from the ShapeData folder or load the .osp file as reference?

Posted

Is there a Leyenda patch available somewhere? I did a search query on this thread and it only came up with 3 posts that mentioned it, but nothing concrete.

  • 3 weeks later...
Posted (edited)

Hi. Why i cant adjust anus texture? It goes different way. Using negative values look wrong. "Anal Texture re" is weird too. Why sliders isn't the same as in Vaginaless mod?

Edited by ClaymoreZ
  • 3 weeks later...
Posted

Hello everyone,

I am going to share an easy way to convert 3ba outfits to this mod which doesn't involve any reweighting or serious hassle.

1. Open outfit piece containing existing 3ba body in Outfit Studio
2. Go to File and open the Save Project As window. Then use the snipping tool to copy settings or copy them over to a text file for later use (probably best to do this way) - don't actually save.
3. Unload the current outfit
4. Load UBE Anus body of choice (150% vs regular for instance)
5. Use Add Project command to load original outfit on top of UBE Anus body
6. Delete old reference body, anus, vagina... they should automatically be renamed to something like 3ba_outfit, vagina2, anus2... those are the files to delete, don't delete the green 3ba, or regular vagina and anus files.
7. Check to make sure it is working by playing with the sliders or loading your favorite slider preset (the outfit should just move with the body)
8. Use the copied settings to save new project over the original 3ba outfit (make sure to not accidently save over the actual UBE anus body)… and done!

  • 2 weeks later...
Posted
On 4/23/2025 at 3:18 PM, ActualDonglord said:

Slightly weird bodyslide issue, I've noticed that however the body is built for UBE Anus doesn't seem to affect Argonian or Khajiit bodies.

If I'm remembering correctly, both this and regular 3BA don't affect arg or kaj bodies. They'll have the shape, but weird texture issues. If you're using a custom arg or kaj body mod, like Better Khajiit or Flawn's Argonians, then you'll have to apply the overlays yourself. 

Posted
11 hours ago, Jyratx said:

If I'm remembering correctly, both this and regular 3BA don't affect arg or kaj bodies. They'll have the shape, but weird texture issues. If you're using a custom arg or kaj body mod, like Better Khajiit or Flawn's Argonians, then you'll have to apply the overlays yourself. 

That's the weird thing, I've gone in and made the changes to the diffuse, specular and normal maps, but if I go into bodyslide and adjust the sliders before building, the changes aren't reflected in game on beast races, but work for the others.

It's almost like it's just defaulting to what the zero'd sliders are for it, no matter how I build it.

Posted
51 minutes ago, ActualDonglord said:

That's the weird thing, I've gone in and made the changes to the diffuse, specular and normal maps, but if I go into bodyslide and adjust the sliders before building, the changes aren't reflected in game on beast races, but work for the others.

It's almost like it's just defaulting to what the zero'd sliders are for it, no matter how I build it.

Are you using a mod manager at all? I can't really help you if you're using MO, but with Vortex, you have to overwrite where the files are actually deployed, NOT in the root directory. In Windows, that would be C:\Users\Username\AppData\Roaming\Vortex\skyrimse. It took me a minute to figure that one out.

Posted
2 hours ago, Jyratx said:

Are you using a mod manager at all? I can't really help you if you're using MO, but with Vortex, you have to overwrite where the files are actually deployed, NOT in the root directory. In Windows, that would be C:\Users\Username\AppData\Roaming\Vortex\skyrimse. It took me a minute to figure that one out.

Yeah it's with MO2, specifically the Nefaram modlist.

  • 5 months later...
Posted
On 4/19/2023 at 6:33 AM, donnerwetter said:

The BnP authors already said they will include official support in the next version of BnP which is nice.

 

When I install the FOMOD there's no choice to choose BnP as the destination for the normal map files.  Does this mean that I just use None and BnP will work out of the box?

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