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Posted (edited)

EDITED FEMALE ENEMIES AE/SE

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(files deleted on request)

 

 

All-in-one compilation of my female replacement files for enemies, the pack includes support for: Draugrs, Falmers, Hagraven, Giants, Dwemer Centurion and Frost atronach. I also add support for mods. (there seems to be some misunderstanding regarding these editions; these are just replacements for the mods shown, i am not adding MNC support)

 

(For no-SIC users):

I recently stopped using SIC due to problems with my load order so I went through my edits and made modular versions with each mod, as well as editing new mods...

 

Spriggans:

Natura - Spriggans at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (install the original mod and its requirements and overwrite with my edits) (make sure the plugin is at the bottom of your mods so changes don't get overwritten set in esp to replace all vanilla spriggans and dlc and added retextures for new variants being added for this mod, and lots of "extra variety" some images in spoiler)

 

Spoiler

20230614184326_1.jpg.4e79bd59c974fdf4c920f254e271e750.jpg20230614184359_1.jpg.000fe47ad18a55ff3db53239ad229d2b.jpg20230614184730_1.jpg.a54e6f1f4028bad575547cca9b1c974a.jpg

 

Natura - Spriggans (PsBoss) Edited by Dan.rar

 

Falmers:

Lore Friendly armored falmers at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (install the original mod and overwrite with my edits)

 

Spoiler

20230614195357_1.jpg.b7aa843293b29f9c27f873c5947ca0b9.jpg20230614195608_1.jpg.8b198b7c8317b6456d7241f45b3d5ba3.jpg20230614195708_1.jpg.dbdde60b8e76e405222c26ea3222a0b6.jpg

 

Lore Friendly armored falmers (PsBoss) Edited by Dan.rar

 

Draugrs: 

(I still recommend that you use both together to have all the variants you create for each, both mods are completely replaced with female variants except for the unique draugrs (olaf,...), skeletons and ethereal draugrs) (charge DUI above Dragon Cult)

The Dragon Cult - A Draugr Overhaul at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (1.3.5) (install the original mod and overwrite with my edits)

 

Dragon Cult Draugr (PsBoss) Edited by Dan.rar

 

Draugr Upgrades and Improvements (Draugr and Skeleton Overhaul) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (2.4.2)  (install the original mod and overwrite with my edits)

 

Draugr Upgrades and Improvements (PsBoss) Edited by Dan.rar

 

Hagraven:

Wormpie's Hagravens (SE) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)  (install the original mod and overwrite with my edits)

A wonderful new mod came out that adds a lot of variety to the hagraven, I edited each variant with the PsBoss version (+80 variants) in addition to fixed some CTDs

 

Spoiler

20230614195946_1.jpg.fbd5d7ca2bf0fc8c9b4d51c7c4c67071.jpg20230614200137_1.jpg.a377660f888c4ccf0687f31b0bafacb2.jpg20230614200500_1.jpg.3299a6420d5122bfb73cd109217e16e0.jpg

 

WormpleHagravens (PsBoss) Edited by Dan.rar

 

Giant:

More Giant Patrols outside Giant Camps at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (not required mod original, credits to the author)

 

Prium Patrol Giants (PsBoss) Edited by Dan.rar

 

Atronach Flame/Frost/Storm

More Atronachs across the world at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (not required mod original, credits to the author)

(+25 variants, edit each record manually, this was very tiring....)

 

Prium - More Atronachs (PsBoss - 4thUnknown) Edited by Dan.rar

 

 

Extra:

Dwarven Centurion Female - Golden Dwemer Pipeworks PATCH.rar   (I really like the Golden Dwemer Pipeworks series, so I added compatibility to the PsBoss version, at the moment there are no more variants because there are not many mods that add steam centurion to the game)

 

-The next update will be best meshes for draugrs

-Lately I'm using Monster Mod, and I'm replacing some creatures and optimizing with cathedral and bodyslide the assets of this mod, so I'll probably upload a edited version.....

-If you see any texture errors, download the original PsBoss mods, and remember to support his on patreon so that he continues to bring more incredible mods (PS Boss | creating 16+ Game Mods, 2D & 3D Art & Nude Pinups | Patreon)

 

 

(For main download and SIC users, this version is discontinued, the standalone versions have the latest changes I made)

Requirements

- Skyrim Immersive Creatures Special Edition (Skyrim Immersive Creatures Special Edition at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)) (full support)

- Draugr Upgrades and Improvements (Draugr Upgrades and Improvements (Draugr and Skeleton Overhaul) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)) (Partil support - better female replacements)

- The Dragon Cult (The Dragon Cult - A Draugr Overhaul at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)) (full support)

- More Giant Patrols (More Giant Patrols outside Giant Camps at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)) (full support)

- CBPC - Physics with Collisions for SSE and VR at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

New Dwarven Centurion Female at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Only textures)

New Shaman Falmer at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Only textures)

New Female Draugr at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Only textures)

New Female Giant Dressed at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Only textures)

New Hagraven and Glenmoril Witch at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Only textures)

New Storm Atronach Female at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Only textures)

-----------------------

- Hagraven Variance (Hagraven Variance at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)) (not required, but recommended for more variety)

More Atronachs across the world at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (Highly recommended, it does what it says in the title; maybe later add options to customize these new additions)

-

Installation

Install the requirements and let my edits overwrite the files.

Recommended order:
....
Prium_PatrolGiants.esp
Skyrim Immersive Creatures Special Edition.esp
DragonCultDraugr.esp
Draugr Upgrades and Improvements.esp

....
patches
....
AIO_Dan Editions.esp (ESP-FE)

 

Credits

- PsBoss (without this great creator these editions would not be possible, support him) https://www.patreon.com/psboss/posts

- MrImatoumi (thanks to this author for his bodyslide files which made creating my edits so much easier

 

 

Original post: 

 

Here you can find more information and other editions that are not included here, if you downloaded these editions, simply disable the .esp files; and that this AIO overwrites the rest, a new game is recommended... 

enter any dungeon and see the changes for yourself


  • Submitter
  • Submitted
    04/09/2023
  • Category
  • Requires
     
  • Regular Edition Compatible
    No

 

Edited by Dan _
Posted
8 hours ago, demicabestan said:

?Hello I am starting to test your work which interests me I had personally already modified my games to include in More Nasty Critter and ABC the female versions of Pboss.
worked with nifscope. And I also included the physical or flaccid  schlongs using the resources provided from the "Futa thread". especially by "Impish" but also other creators. a futa or even mixed version for diversity is this possible? Also my modified nifs in MoreNasty Critter and ABC are compatible with your work or not?

 

3995599 https://static.loverslab.com/uploads/monthly_2023_02/enb2023_2_8_14_26_04.png.ae182444249c29c13ea13c8821fe3677.png 2.89 MB · 0 downloads

 

an example but he made" all the creatures of Pboss "( in the middle of the page in the discussion he provides the nif for the schlongs but on other pages he gives them for the other mods of Pboss.

 

 

 

 

If it would be compatible, just replace the .nif, i also edited the SIC files so in theory you would have a combined version of both

or

you can edit my files and make a futa version; i will attach it to the downloads if you like

 

(I'm not a designer, these are bad editions, just something I did as for hobby and that I share, although they won't break anything in the game, I think they can be improved more, but my skills are not adequate)

Posted (edited)
13 hours ago, demicabestan said:

Yes, a novelty that would be interesting to include  Draugr Patrols and Cavalry- Mihail Monsters and Animals (SE-AE version) 2023

I could make a quick replacement, I'll upload it to my other page. Remember to go to the comments section, because that's where I upload the files; loverslab is not like before, now it requires a moderator to approve the post every time you update it, this can take a long time

 

Edit: Well, it seems that it will not be possible, mihail is a genius in skyrim. It seems I can't edit his files without a CTD occurring in the game; I already checked the esp and I have no idea why does not recognize my edits. It seems something to do with .lip files, which I have no knowledge of.

Edited by Dan _
Posted (edited)

I'm not a professional either, just a veteran who has mod Skyrim since its release it's been a very long time, I'm not very young anymore. I modified your esp on ss edit because there were error messages. I must have modified ABC too much because it no longer appears in games in the creature frameworks. I need to understand my error, so only More nasty is functional for me with my editions.

[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [FE 172] AIO_Dan_Editions.esp
[00:00] Prium_FriendlyGiant [NPC_:FE12BD66]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] EncGiantDUPLICATE005 [NPC_:FE172814]
[00:00]     NPC_ \ WNAM - Worn Armor -> Found a NULL reference, expected: ARMO
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] EncGiantDUPLICATE006 [NPC_:FE172815]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantb [NPC_:FE172816]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantc [NPC_:FE172817]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantd [NPC_:FE172818]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiante [NPC_:FE172819]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantf [NPC_:FE17281A]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] [ACHR:FE12B2D3] (places Prium_FriendlyGiant [NPC_:FE12BD66] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 0,0)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2D1] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2DA] (places Prium_FriendlyGiantb [NPC_:FE172816] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -10,-5)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2DD] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2E3] (places Prium_FriendlyGiantc [NPC_:FE172817] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -1,-7)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2E6] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2EE] (places Prium_FriendlyGiantd [NPC_:FE172818] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -18,5)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2EB] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2EF] (places Prium_FriendlyGiante [NPC_:FE172819] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -17,5)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2F0] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2FF] (places Prium_FriendlyGiantf [NPC_:FE17281A] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 4,10)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B300] < Error: Could not be resolved >
[00:00] [ACHR:FE12B30D] (places LvlGiantNoAggro [NPC_:0010157F] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 5,19)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B30C] < Error: Could not be resolved >
[00:00] [ACHR:FE12B31F] (places Prium_FriendlyGiantf [NPC_:FE17281A] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 16,7)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B31E] < Error: Could not be resolved >
[00:00] [ACHR:FE12B326] (places Prium_FriendlyGiante [NPC_:FE172819] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 17,-3)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B32A] < Error: Could not be resolved >
[00:00] [ACHR:FE12B329] (places Prium_FriendlyGiantd [NPC_:FE172818] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 17,-3)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B328] < Error: Could not be resolved >
[00:00] [ACHR:FE12B340] (places Prium_FriendlyGiant [NPC_:FE12BD66] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 22,-2)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B342] < Error: Could not be resolved >
[00:00] [ACHR:FE12B34C] (places Prium_FriendlyGiantb [NPC_:FE172816] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 34,-3)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B34F] < Error: Could not be resolved >
[00:00] [ACHR:FE12B316] (places Prium_FriendlyGiantc [NPC_:FE172817] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Bordeciel" [WRLD:0000003C] at 9,9))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B317] < Error: Could not be resolved >
[00:00] [ACHR:FE12B347] (places Prium_FriendlyGiantb [NPC_:FE172816] in GRUP Cell Temporary Children of BrokenLimbCamp [CELL:00009623] (in Tamriel "Bordeciel" [WRLD:0000003C] at 27,-4))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B346] < Error: Could not be resolved >
[00:00] [ACHR:FE12B34D] (places Prium_FriendlyGiantc [NPC_:FE172817] in GRUP Cell Temporary Children of [CELL:0000BA44] (in Tamriel "Bordeciel" [WRLD:0000003C] at 34,-4))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B350] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2D8] (places Prium_FriendlyGiantd [NPC_:FE172818] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Bordeciel" [WRLD:0000003C] at -10,-5))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2E0] < Error: Could not be resolved >
[00:00] Done: Checking for Errors, Processed Records: 452, Errors found: 24, Elapsed Time: 00:00

sorry i don't know how to make a spoiler here

Edited by demicabestan
Posted
3 hours ago, demicabestan said:

I'm not a professional either, just a veteran who has mod Skyrim since its release it's been a very long time, I'm not very young anymore. I modified your esp on ss edit because there were error messages. I must have modified ABC too much because it no longer appears in games in the creature frameworks. I need to understand my error, so only More nasty is functional for me with my editions.

[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [FE 172] AIO_Dan_Editions.esp
[00:00] Prium_FriendlyGiant [NPC_:FE12BD66]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] EncGiantDUPLICATE005 [NPC_:FE172814]
[00:00]     NPC_ \ WNAM - Worn Armor -> Found a NULL reference, expected: ARMO
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] EncGiantDUPLICATE006 [NPC_:FE172815]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantb [NPC_:FE172816]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantc [NPC_:FE172817]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantd [NPC_:FE172818]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiante [NPC_:FE172819]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] Prium_FriendlyGiantf [NPC_:FE17281A]
[00:00]     NPC_ \ GNAM - Gift Filter -> Found a LVLI reference, expected: FLST
[00:00] [ACHR:FE12B2D3] (places Prium_FriendlyGiant [NPC_:FE12BD66] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 0,0)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2D1] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2DA] (places Prium_FriendlyGiantb [NPC_:FE172816] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -10,-5)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2DD] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2E3] (places Prium_FriendlyGiantc [NPC_:FE172817] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -1,-7)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2E6] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2EE] (places Prium_FriendlyGiantd [NPC_:FE172818] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -18,5)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2EB] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2EF] (places Prium_FriendlyGiante [NPC_:FE172819] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at -17,5)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2F0] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2FF] (places Prium_FriendlyGiantf [NPC_:FE17281A] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 4,10)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B300] < Error: Could not be resolved >
[00:00] [ACHR:FE12B30D] (places LvlGiantNoAggro [NPC_:0010157F] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 5,19)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B30C] < Error: Could not be resolved >
[00:00] [ACHR:FE12B31F] (places Prium_FriendlyGiantf [NPC_:FE17281A] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 16,7)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B31E] < Error: Could not be resolved >
[00:00] [ACHR:FE12B326] (places Prium_FriendlyGiante [NPC_:FE172819] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 17,-3)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B32A] < Error: Could not be resolved >
[00:00] [ACHR:FE12B329] (places Prium_FriendlyGiantd [NPC_:FE172818] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 17,-3)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B328] < Error: Could not be resolved >
[00:00] [ACHR:FE12B340] (places Prium_FriendlyGiant [NPC_:FE12BD66] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 22,-2)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B342] < Error: Could not be resolved >
[00:00] [ACHR:FE12B34C] (places Prium_FriendlyGiantb [NPC_:FE172816] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Bordeciel" [WRLD:0000003C]) at 34,-3)
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B34F] < Error: Could not be resolved >
[00:00] [ACHR:FE12B316] (places Prium_FriendlyGiantc [NPC_:FE172817] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Bordeciel" [WRLD:0000003C] at 9,9))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B317] < Error: Could not be resolved >
[00:00] [ACHR:FE12B347] (places Prium_FriendlyGiantb [NPC_:FE172816] in GRUP Cell Temporary Children of BrokenLimbCamp [CELL:00009623] (in Tamriel "Bordeciel" [WRLD:0000003C] at 27,-4))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B346] < Error: Could not be resolved >
[00:00] [ACHR:FE12B34D] (places Prium_FriendlyGiantc [NPC_:FE172817] in GRUP Cell Temporary Children of [CELL:0000BA44] (in Tamriel "Bordeciel" [WRLD:0000003C] at 34,-4))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B350] < Error: Could not be resolved >
[00:00] [ACHR:FE12B2D8] (places Prium_FriendlyGiantd [NPC_:FE172818] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Bordeciel" [WRLD:0000003C] at -10,-5))
[00:00]     ACHR \ Linked References \ XLKR - Linked Reference \ Ref -> [FE12B2E0] < Error: Could not be resolved >
[00:00] Done: Checking for Errors, Processed Records: 452, Errors found: 24, Elapsed Time: 00:00

sorry i don't know how to make a spoiler here

hmmm, I don't know much about the reference, maybe it's the original mod (giants patrol) since I copied the references with xedit and only edited what I needed; In that case, I only modified the spawn of the giants so that they would show my new variants, although it could also be my mistake, but it does not affect my game at all

Posted
14 hours ago, maxaddams997 said:

i don't understand what your mod does exactly , what are the edits ? , what did you add ?.

 

just more variants on the female psboss enemies, gave the draugrs some armor and various body weights for others creatures; also more colors in the hair and eyes

 

install the requirements and enter any draugr/falmer/dwemer dungeon or giant's camp to see the changes

 

Posted
29 minutes ago, lordglarthir said:

Can you do a patch just for immersive creatures?

actually sic doesn't contain the psboss variants, i just add compatibility and feminine variants taken from Female Creatures Rework. DUI and Dragon Cult are the main mods edited add the rest of the variants; you can try to install all and replace but not activate my esp. You may have problems with the hair in draugrs but you will still have the female variants only in less quantity and variety

  • 2 weeks later...
  • 2 weeks later...
Posted
4 hours ago, ZephyrABJ said:

What does the "2075024838_UP2-FixDraugrsFalmers.rar" do?

It's a fix for some DUI draugr that was warping and improves the falmers a bit
soon the psboss update for Storm Atronach

 

 

....and when the update is uploaded the loverslab bot automatically renames it like this

Posted
On 4/13/2023 at 11:52 AM, Dan _ said:

I could make a quick replacement, I'll upload it to my other page. Remember to go to the comments section, because that's where I upload the files; loverslab is not like before, now it requires a moderator to approve the post every time you update it, this can take a long time

 

Edit: Well, it seems that it will not be possible, mihail is a genius in skyrim. It seems I can't edit his files without a CTD occurring in the game; I already checked the esp and I have no idea why does not recognize my edits. It seems something to do with .lip files, which I have no knowledge of.

Did you ever add the futa version anywhere?

Posted
9 hours ago, mygfishung said:

Did you ever add the futa version anywhere?

i not make futa versions

Posted

I am definitely misunderstanding something but how I've read this is that this is a complimation of stuff that also requires everything that is in the complimation.

 

Wouldnt that just destroy the point of it being a complemation?

 

From

A Confused foolish user

Posted
On 5/6/2023 at 3:55 PM, Hatoc123 said:

I am definitely misunderstanding something but how I've read this is that this is a complimation of stuff that also requires everything that is in the complimation.

 

Wouldnt that just destroy the point of it being a complemation?

 

From

A Confused foolish user

It can be considered as a compilation, and it is still a lot to be able to gather in a single publication; In addition, the assets are not mine, so I give direct links to the original authors.

Posted
On 5/9/2023 at 2:57 PM, demicabestan said:

in piece my error report on ssedit? I've downloaded several times and it's still the same?

ERROR3.txt 111.12 kB · 2 downloads

maybe some conflict with your mods, in my case in ssedit with all my mods activated it only gives me an error with giants that I don't know how to correct

read the description and install the mods are needed (DUI- DRAGON CULT - PRIUM GIANT AND SIC)

image.png.99f2e3247e5cb405bcacf9ec9a9cffbc.png

 

Spoiler

[00:00] EncDraugr02TemplateMagic "Draugr inquieto" [NPC_:00038A25]

NPC_ \ INAM - Death item -> [FE11A561] < Error: Could not be resolved >
[00:00]     NPC_ \ RNAM - Race -> [FE11AD72] < Error: Could not be resolved >
[00:00]     NPC_ \ ATKR - Attack Race -> [FE11AD72] < Error: Could not be resolved >

 

image.png.6514fc546d474ec82318e040a5466a0b.png

 

supposedly this npc should not have access to Death item/Race/Attack Race but in ssedit it seems that everything is fine

 

  • 3 weeks later...
Posted

I'm just curious but does this mod work with MNC still unsure, was looking for a way to change the models for the creatures. Especially loved the psboss changes but saw they were incompatible and I wanted to know if this fixed that problem (not really a problem but a conflict of interest). 

Posted
On 5/25/2023 at 7:34 PM, KnownByMaNa said:

I'm just curious but does this mod work with MNC still unsure, was looking for a way to change the models for the creatures. Especially loved the psboss changes but saw they were incompatible and I wanted to know if this fixed that problem (not really a problem but a conflict of interest). 

I don't use NMC so there is no compatibility

Posted
On 5/25/2023 at 8:34 PM, KnownByMaNa said:

I'm just curious but does this mod work with MNC still unsure, was looking for a way to change the models for the creatures. Especially loved the psboss changes but saw they were incompatible and I wanted to know if this fixed that problem (not really a problem but a conflict of interest). 

This addes more creatures into the game some using regular skyrim creature while other creatures are psboss

if you want dicks on female creatures you have to get them and replace mesh in MNC with the edited creature 

 to get the best of both worlds ?

Posted (edited)

What does SIC stand for

and the files that are on the main page. Do i need any of the requirements to get them to work. Some of them says I  don't need them.

The front page is super confusing. 

Edited by Dragneel013
Posted

I have installed all of the requirements, but my game crashes. The cause of this is because, this mod, draugr upgrades and dragon draugr cult is incompatiple. I confirmed this by deleting this mod and running skyrim, and everything ran as normal. Is there some kind of patch to fix this?

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