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Atelier Ryza 3: Alchemist of the End and the Secret Key Nude Mods


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9 hours ago, _QED said:

ご依頼を頂けるのは感謝しております。

ただ、私自身初心者でして、このクラウディアのMODが、MODを作り始めて2作目となります。

従いまして、1つ作るにに非常に時間を要しております。

ご依頼の件は、今製作中のものがありますので、その後に作成することになり、かなりの日数を、お待ちいただくことになるとおもいます。

従いまして、今製作中のものが完成してから検討させて頂きたいと思います。

何卒ご理解いただけますようお願い申し上げます。

やってくれたら本当に感謝する!ゆっくりで大丈夫。楽しみにしてる! ☺️
 

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15 hours ago, mercury15882 said:

It seems impossible to merge the body mesh that has been split into several parts, which causes extreme difficulty in mod making. It appears that in CS4, the body mesh includes all Vg_groups, which makes the mod creation process smoother without having to consider splitting issues.


I wrote a tool to help.

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On 3/27/2023 at 2:15 AM, amorrow28 said:

ryza3nude3.png.56918e244de53e664773cea05c4c63bd.png

 

To my fellow modders,

 

My g1m exporter 1.3.3 is out, now with 4D support for Ryza 3.

 

EDIT: Upload replaced with 1.3.3a.

 

g1m_exporter_v1.3.3a.zip 44.5 kB · 1,154 downloads

 

As before, 4D meshs cannot be modified.  Still, it is very useful to see them when modding in my opinion (and there is the option to convert them to 3D if you want to modify them).  Many thanks to Joschuka, since my work is as always based on his Project G1M.  Also a huge thank you to @VitaSmith for updating Gust Tools so quickly, my work would be useless otherwise!  The latest version of my tool can always be found at my Github.

 

How to use:
 

 

A more beginner-friendly tutorial on the basics of using modding tools is available here.

 

Enjoy!

初歩的な質問で大変申し訳ありません。

例えば"mesh_metadata.json"ファイルの""shaderParamIndex""の引数等パラメーターの意味を調べるには何処を参照したらよいのでしょうか?

参照先のリンクや検索するためのキーワードをご教示いただけますでしょうか。

ご対応頂けますと幸いです。

 

I am very sorry for the elementary question.

For example, where should I refer to find out the meaning of parameters such as the argument of "shaderParamIndex" in the "mesh_metadata.json" file?

Could you tell me the link to refer to or the keyword to search for?

I would be greatly obliged to you if you could handle this matter.

 

I would really appreciate it if you could respond to the question below.

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1 hour ago, _horse_girl said:

初歩的な質問で大変申し訳ありません。

例えば"mesh_metadata.json"ファイルの""shaderParamIndex""の引数等パラメーターの意味を調べるには何処を参照したらよいのでしょうか?

参照先のリンクや検索するためのキーワードをご教示いただけますでしょうか。

ご対応頂けますと幸いです。

 

I am very sorry for the elementary question.

For example, where should I refer to find out the meaning of parameters such as the argument of "shaderParamIndex" in the "mesh_metadata.json" file?

Could you tell me the link to refer to or the keyword to search for?

I would be greatly obliged to you if you could handle this matter.

 

I would really appreciate it if you could respond to the question below.


 

It is a pointer. The number points to the SHADER_PARAMS section of G1MG (often the 3rd section although it does not have to be the 3rd section). They are numbered in order starting from 0. So if shaderParamIndex is 3, the game engine will read the tunable parameters from the 4th "data" section in SHADER_PARAMS.

 

Keep in mind these are only the tunable parameters. In Ryza3, the actual shaders themselves seem to be assigned in the MESH_LOD section, called using a 32-bit (8 hex digit) hash.

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On 4/29/2023 at 1:28 PM, 1130155732 said:

could you please kindly upload this mod to here? i have no idea why my ip was banned form the site...

image.png.734990acdcef71423c81423c877969cf.png

You are using VPN. I think your are trying to bypass China Great Firewall.

 

Turn off it

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移植萊莎2,科洛蒂婭的泳裝"黑色連身比基尼"
模型部分會變形,依現在技術只能做到這
請多多包涵

 

Transplant ryza2, klaudia's swimsuit "Black Monokini"
The model part will be deformed, according to the current technology can only do this
Please bear with me.

 

Thank you for tutorials,amorrow28

 

Quote

20230504184049_1-1.jpg.86cc02c223b1c3d005a889f4ee19732f.jpg

Klaudia-Black Monokini.zip

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