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[mod] Sexbound Reborn


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Posted
5 hours ago, kurotsubasa said:

Hello I'm sorry to bother but i have been trying to figure out why my monsters go invisable when defeated and when i choose to have me char have sex with them they go invisable too and the usual sex wheel is missing.its been 3 days and im ready to ask for help please attached is my latest log file.


There's a lot going on here;
A lot of mods, a lot of things behaving oddly, but not completely broken.
Mods loading in whole new orders than i've ever seen in the Log, but ultimately not broken!

However, we begin with:

[10:24:57.173] [Error] Exception caught loading asset: /sxb_plugin.pregnant.config, 
(AssetException) Could not read JSON asset /sxb_plugin.pregnant.config

Your Pregnancy Config is broken, whether by a race mod or manual alteration.
Log points to:

Caused by: (JsonParsingException) Error parsing json: bad object, should be ':' at 27:13

Special character (Or missing thereof) at line 27, character 13.

This, of course, instantly breaks the plugin's scripts.

[10:24:57.178] [Error] [string "/scripts/sexbound/override/common/pregnant.lu..."]:39: 
(AssetException) Error loading asset /sxb_plugin.pregnant.config

 

Moan Plugin, immediatelly, also equally breaks.

[10:25:03.262] [Error] Exception caught loading asset: /sxb_plugin.moan.config, 
(AssetException) Could not read JSON asset /sxb_plugin.moan.config
Caused by: (JsonParsingException) Cannot parse json file: /sxb_plugin.moan.config
Caused by: (JsonParsingException) Error parsing json: bad string, should be '"' at 31:7

With two plugins down, a lot of mechanics are going to stop working, as expected. A car without wheels isn't going far.

Other than that i don't see anything else in the log.
Primarily, i hear the Elithian Race support mod was an issue? So worth taking a shot with that, otherwise, make sure your configs are able to be read properly by the game, usually a linter will take the whole text and say "does this bad?" So, copy the contents of your whole config, drop it there, press the button to check, and see what the website says. If they are fine, you jump to step 2, one of your mods might be doing bad patches!

That is all i can point to for now, good luck!

Posted
18 hours ago, toxiczodiac said:

is there a way for the orgasms to trigger automatically? 

Not for the player, no. For NPCs there is a toggle in the config iirc that allows them to auto-orgasm even when a player is present.

Posted

Hey, hi everyone, I have one particular question. I noticed in files of mod long ago a scripts for generic (from villagers or tenants) quests which leads to sex with friendly npcs. Do these quests work at all? Because through all my playthroughs with Sexbound I didn't see npcs gived this ones. Either their chance is too low or npcs must be horny and didn't have available furniture?

Posted
3 hours ago, Seberious said:

Hey, hi everyone, I have one particular question. I noticed in files of mod long ago a scripts for generic (from villagers or tenants) quests which leads to sex with friendly npcs. Do these quests work at all? Because through all my playthroughs with Sexbound I didn't see npcs gived this ones. Either their chance is too low or npcs must be horny and didn't have available furniture?

They were disabled back in OG SxB because they didn't quite work, and have never been reinstated.

Posted
27 minutes ago, Erina Sugino said:

They were disabled back in OG SxB because they didn't quite work, and have never been reinstated.

Oh, so it's not my mod list after all (I thought that this quests were screwed by other mods), thanks for answer!

  • 3 weeks later...
Posted

I got back into playing Starbound and all the 18+ mods that I had, like this one. I notice that, in most cases the Aphodite Bow doesn't seem to trigger sex on modded crew/characters even with all of their SxB patches. Ex: Avali race.

But the mechanics from Defeat + Terato Defeat seems to work on them just fine.

Yes, I did reeinstalled all of the mods manually to ensure that they were all updated.

Posted
4 hours ago, G-P-S said:

I got back into playing Starbound and all the 18+ mods that I had, like this one. I notice that, in most cases the Aphodite Bow doesn't seem to trigger sex on modded crew/characters even with all of their SxB patches. Ex: Avali race.

But the mechanics from Defeat + Terato Defeat seems to work on them just fine.

Yes, I did reeinstalled all of the mods manually to ensure that they were all updated.


Common issue with how NPCs are "Made", or you could blame Starbound itself, either-or works.

Basically, NPCs often inherit things from a Base. The base, you define something there, and it'll spread to all NPCs based on that one.
This however, does not apply if the NPC defines something that is different from the Base.
Most Modded Crew types seem to have their own little scripts instead of inheriting from the Base, which leads to them not inheriting the requisite Sexbound scripts.
As such, nothing to call upon when they should trigger most Sexbound effects.

They can still, however, go into beds and get Defeated, weirdly enough...

You can patch those NPC Types to work with SxB in that manner, but can get tiresome as you'll likely run into new crew types every other content mod.

Posted

Just recently got the mod and one thing I've noticed is that characters' faces seem to go invisible after climax. Is that normal?

I looked at the log and I found the problem at lines 1088 and 1089, something about missing frames, so it's defaulting to an invisible template from what I'm seeing.
 

starbound log.txt

Posted
4 hours ago, TeknoStyle555 said:

Just recently got the mod and one thing I've noticed is that characters' faces seem to go invisible after climax. Is that normal?

I looked at the log and I found the problem at lines 1088 and 1089, something about missing frames, so it's defaulting to an invisible template from what I'm seeing.


Had a message written then accidentally clicked on a link in the page and lost the text, so i'll make it short this time.

There is a file in CritterBang that overwrites the default Sexbound one, to make it bigger, but also overwrites it's frames. Just gotta edit the file in CritterBang to fix/add the missing frames and you'll no longer have this issue.

The file is at "artwork/defaults", the file is called "default_mask.frames".
From this:
 

Spoiler

image.png.854b0874782fef98498a41d99c0ddb1e.png


To this:

Spoiler

image.png.5207392639f022bc940ccac8e06ddaf4.png


That is all.

Posted
18 minutes ago, TeknoStyle555 said:

Could you give me instructions here please? The images help but I have no idea what to do.


Step 1: Is the mod "Packed"? A pak file is not a ZIP, and opening it to edit in notepad will damage the file, so to get started, you might have to unpack it.
The tools required to unpack the file are included in the game's folder, but can't be easily used without either a quick unpacker script (Unsafe BAT file so i can't send over) or using more UI friendly tools like [PakIt], after which point you'll get a Folder.

Step 2: You got a folder.
You can remove the PAK file from the mods folder, as a folder, if placed correctly, works the same as a mod. By "Placed correctly" i just mean "No sub-folders leading to the _metadata and other files".  Should look something like this:

Spoiler

image.png.08189c3c2950b5bbf7914477b4133e09.png

Once the mod is in this state, congratulations, you can see and mess with all files! Just don't do it without backups, or you may not know how to return it back to a working state.
From here, you can see the folder and find the file i've mentioned, at which point, just find the file, and make the changes i've listed above. That is all. Game should load this folder as a mod and work.

Posted (edited)

While having pregnacy duration set to in-game duration of 3-4 but goes to Reallife 3 days/2100 in-game days

edit: idk what is bugged but shows in game time minutes as real life days
making it look like 2100 days..

Edited by Akuseko
Posted
2 hours ago, Akuseko said:

While having pregnacy duration set to in-game duration of 3-4 but goes to Reallife 3 days/2100 in-game days


Abord the ship by chance?

 

Posted
On 6/4/2026 at 3:50 PM, red3dred said:


Abord the ship by chance?

 

also regarding possible suggestions to mod where can they send?

Posted

Ive got an issue with npcs bot engaging sexually, at all
Everything else works flawlessly: UI, graphics and quests, albeit first several times i get crashed upon Lustia ticket use
Are there any known incompats? Im blaming this or either my own stupidity, perhaps even reading comprehension (im aware they don't engage if not horny but they absolutely never do that, even once ordered through slut2go. I can only touch myself reliably, as ironic as it is)
The mod pack im playing is also quite heavy and is FU-focused and essentially im having SxB as a side-gig, played race - Neki, with all compatability patches installed

Posted
19 minutes ago, EjectorGaspistonsky said:

Ive got an issue with npcs bot engaging sexually, at all
Everything else works flawlessly: UI, graphics and quests, albeit first several times i get crashed upon Lustia ticket use
Are there any known incompats? Im blaming this or either my own stupidity, perhaps even reading comprehension (im aware they don't engage if not horny but they absolutely never do that, even once ordered through slut2go. I can only touch myself reliably, as ironic as it is)
The mod pack im playing is also quite heavy and is FU-focused and essentially im having SxB as a side-gig, played race - Neki, with all compatability patches installed

 

The Slut2Go phone does not influence NPC horniness. It just spawns an NPC for the sole purpose of having someone to fuck. To actively control NPCs you need a mod like Aphrodite's Bow or EB's Lovely Whips, or Lewdbound. I don't fully remember if I added a natively higher arousal gain to Slut2Go hookers or not.

 

Lustia crashing is an unfortunate issue that appears for some people and nobody knows why - so all we can do is blame Starbound for being an unstable piece of shit software. Sorry about that. Maybe using OpenStarbound could help with performance enough to not crash it.

Posted
On 6/5/2026 at 5:35 PM, Akuseko said:

also regarding possible suggestions to mod where can they send?


Anywhere any of us can see it, but preferably, either GitHub's page, Discord server or here;
 

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