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Swee3 Animations for WickedWhims and Female Clothes w/Butt Bones


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Posted (edited)
35 minutes ago, shrike60 said:

So sorry for bothering you with this.  I'm bugging you because you have done the thing I'm trying to do.  I've been able to figure out all my other setbacks, but this one, I just don't know what to do next.  It's just too niche.  I can't find the answers without asking.

 

Basically, I can't get the vibe to work.  I would share the .blend file for you to see, but it's not a share-able file extension anymore.  There just is no bone to move the head.  There is the transform bone that will move the entire thing.  And then there is the FX bone that will just move around, and not move anything.  I thought I was appending it wrong, but it is the same when I only open the vibe.

 

I figured screw it, I'll just use the curved one from Kritical's Overlord.  Well, I don't know how to separate that from the rest of the piece.  I saw you used it with Kritical's Mental Prison.  How did you do that?  I cannot make just the device disappear while leaving the vibrator visible.  They appear to be the same mesh.

 

I really appreciate any light you can shed on this for me.  Vibe-ing female sims is central to my animating aspirations.  There are many female sims eagerly awaiting climax.  Please help!

 

image.thumb.jpeg.288cf4d0fb98fb6c411221d1ff5f0375.jpeg

image.thumb.jpeg.5ccb3884bba47ba8d92cf821426de41b.jpegimage.thumb.jpeg.1d28e88681e5832fc9af6c6ad5b23de4.jpegimage.thumb.jpeg.95244027f2b4892913c56573ca7133c1.jpeg

Download [Kritical]AnimationSet1.package (it might be called something else, I haven't checked what version it's currently on but it might end up in 1a.package or 1b.package depending on how much Kritical has updated), then unmerge with s4s and there will be a package called vibeWandProp.package that's the rigged vibrator you're looking for.

 

As for the other prop it's a mod I had to do myself, and I hid it so it wouldn't get in the way of the rest of Kritical's CC

Edited by Swee3
Posted
13 hours ago, Swee3 said:

Download [Kritical]AnimationSet1.package (it might be called something else, I haven't checked what version it's currently on but it might end up in 1a.package or 1b.package depending on how much Kritical has updated), then unmerge with s4s and there will be a package called vibeWandProp.package that's the rigged vibrator you're looking for.

 

As for the other prop it's a mod I had to do myself, and I hid it so it wouldn't get in the way of the rest of Kritical's CC

Edited 13 hours ago by Swee3

Thank you.  Thank you.  THANK YOU!!!! OMG I don't think I would have ever found it on my own.  First, I didn't even know about 'unmerging'.  Can't believe I've gotten this far without knowing that.  Second, you told me where it was, and I still couldn't find it at first, had to sleep on it  (its under debug in s4s for those following along).  I also found the smaller round fucking machine in the Y-Post.   Yes Yes YES!  Thank you.

 

I'm going to be greedy here and go back to the well.  I've read 30 pages of the WIP thread and nothing on this so far.  I've watched many videos and spent the last three days working on this...  Parenting.  So far the only successful way I've found of parenting is to start in object mode with the item (whip, vibe) selected.  Shift select the other armature, select the bone you want to connect to, hit Control P, choose bone.  Viola.  This works great for whips and vibes and whatnot.  But if I do this with the Overlord vibe, it will move the entire device around, instead of just the vibe.  So I tried to parent bone to bone and I just can't get it to work (I am still on blender 2.79, I will make the switch eventually, one frustrating thing at a time please).  On your Overlord project, were you able to parent bone to bone for the curved vibrator, or did you have to work your magic and make some mod?  Do you know if this is a limitation of 2.79?

 

I am in awe of how much you've done behind the scenes, figuring this stuff out.  Really appreciate you taking the time to help me.  With my vibe finally in hand, even if I can't parent bone to bone, I can finally get to work.  A sincere Thank You!

Posted
31 minutes ago, shrike60 said:

Thank you.  Thank you.  THANK YOU!!!! OMG I don't think I would have ever found it on my own.  First, I didn't even know about 'unmerging'.  Can't believe I've gotten this far without knowing that.  Second, you told me where it was, and I still couldn't find it at first, had to sleep on it  (its under debug in s4s for those following along).  I also found the smaller round fucking machine in the Y-Post.   Yes Yes YES!  Thank you.

 

I'm going to be greedy here and go back to the well.  I've read 30 pages of the WIP thread and nothing on this so far.  I've watched many videos and spent the last three days working on this...  Parenting.  So far the only successful way I've found of parenting is to start in object mode with the item (whip, vibe) selected.  Shift select the other armature, select the bone you want to connect to, hit Control P, choose bone.  Viola.  This works great for whips and vibes and whatnot.  But if I do this with the Overlord vibe, it will move the entire device around, instead of just the vibe.  So I tried to parent bone to bone and I just can't get it to work (I am still on blender 2.79, I will make the switch eventually, one frustrating thing at a time please).  On your Overlord project, were you able to parent bone to bone for the curved vibrator, or did you have to work your magic and make some mod?  Do you know if this is a limitation of 2.79?

 

I am in awe of how much you've done behind the scenes, figuring this stuff out.  Really appreciate you taking the time to help me.  With my vibe finally in hand, even if I can't parent bone to bone, I can finally get to work.  A sincere Thank You!

Haha, I haven't done everything myself, I think this is cyclical. I had the same question you're asking me a few years ago and by chance I found it here in an answer from Nevely. By the way, thanks Nevely. 

Although if you really want to make animations with animated objects you still have a long way to go, it is something that is rarely done because it requires some work, it is something that even I sometimes feel is a bit tedious, but the results end up being quite satisfactory. Fortunately lately there are quite talented creators adding new rigged objects which is always good

Posted

Goodness gracious.  ROFL  A day and a half's worth of work (done poorly I might add) outdone in about 4 clicks (I was missing the select inverse).  I spent so many hours trying by hand to sync that vibe to a struggling butt hole.  SMH

 

Thank you again.  You are a life saver.  I went to bed last night so frustrated.  And now I have everything I need.  Except now I have to go RL work.

Posted
18 hours ago, shrike60 said:

Goodness gracious.  ROFL  A day and a half's worth of work (done poorly I might add) outdone in about 4 clicks (I was missing the select inverse).  I spent so many hours trying by hand to sync that vibe to a struggling butt hole.  SMH

 

Thank you again.  You are a life saver.  I went to bed last night so frustrated.  And now I have everything I need.  Except now I have to go RL work.

I'm glad I could help, good luck with your animations, if you ever finish them don't hesitate to let me know, I'll be happy to take a look at them 😉

Posted (edited)
On 12/1/2024 at 8:54 AM, Bigno1 said:

What CC does the "Wall" animations require, I assume kritical but i cant seem to find it.

well, look for the wall in build mode 

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Edited by Swee3
  • 4 weeks later...
Posted
19 hours ago, anoniem101 said:

How do I get the climax animation of "discipline" to show up? I only seem to be able to select stage 1 and 2. 

Being a CLIMAX animation your sims must first have sex for a while, plus you have to have Cum Mesh installed in your mods folder. 

If you have everything set up correctly my recommendation is to start with the teasing animation and then let the stages play normally in their proper time.

  • 2 weeks later...
Posted

Congrats on your 2 year!  It's amazing what you've accomplished.

 

It's official.  I'm now two years behind you.  I still have some homework to do to get that custom vibe sound like you did.

 

Posted
On 1/14/2025 at 6:06 PM, shrike60 said:

Congrats on your 2 year!  It's amazing what you've accomplished.

 

It's official.  I'm now two years behind you.  I still have some homework to do to get that custom vibe sound like you did.

 

Thank you!!! I'm glad you finally managed to finish your animation!! I'll definitely check it out 😉

Posted
On 1/2/2025 at 5:51 PM, Swee3 said:

Being a CLIMAX animation your sims must first have sex for a while, plus you have to have Cum Mesh installed in your mods folder. 

If you have everything set up correctly my recommendation is to start with the teasing animation and then let the stages play normally in their proper time.

 

Thank you for the quick response! 

 

Unfortunately I'm still unable to find this animation in game. Not just when sims are having sex but also when making playlists. I have reinstalled your animation multiple times but still run into the issue. I have tried deleting any other animation, using different versions of the Cum Mesh, resetting my wicked settings. 

 

With having your four files and WW downloaded I only have access to the following animations: (see green lines in PDF)

 

I'm not sure what else I could do... I really like your animations and I hope you might know of a solution.

 

animations working.pdf

Posted
On 1/20/2025 at 11:24 PM, anoniem101 said:

 

Thank you for the quick response! 

 

Unfortunately I'm still unable to find this animation in game. Not just when sims are having sex but also when making playlists. I have reinstalled your animation multiple times but still run into the issue. I have tried deleting any other animation, using different versions of the Cum Mesh, resetting my wicked settings. 

 

With having your four files and WW downloaded I only have access to the following animations: (see green lines in PDF)

 

I'm not sure what else I could do... I really like your animations and I hope you might know of a solution.

 

animations working.pdf 45.68 kB · 1 download

mmmmh that's strange, I really don't know what the reason is because for me everything works fine, the only thing I could suggest is to delete any other mods of mine and reinstall everything, make sure to unzip the folder that contains the necessary mods.

 

If this doesn't work try testing with only WW and my installed files (and the necessary ones from Kritical) and let me know how it goes.

Posted
15 hours ago, Swee3 said:

mmmmh that's strange, I really don't know what the reason is because for me everything works fine, the only thing I could suggest is to delete any other mods of mine and reinstall everything, make sure to unzip the folder that contains the necessary mods.

 

If this doesn't work try testing with only WW and my installed files (and the necessary ones from Kritical) and let me know how it goes.

 

It's still an issue, I have also tried repairing my game but even with all mentioned Kritical's objects I'm only able to load 63 animations.

 

Maybe it's a problem on my side, I have attached my way of installing WW and your animations (and the necessary objects), along with an updated list of animations that show up in my game (green ones were loaded before, purple now with Kritical's objects), as well as an overview of the WW menu showing me the categories.

 

If there is anything else you might know to give a shot, I'd love to hear it. Thanks again for your assistance ❤️

Animation count to context.png

Installed animations.png

Installed WW.png

Overview Mods folder.png

Animations working.pdf

Posted (edited)

Out of curiosity, are you using the Kritical DoS items? (i.e. the updated ones from WickedCC or their patreon page) if so try the LL ones, if that's the problem I might have to fix something myself, if not that I can't think of anything else.

 

Also, do you have the Cats and Dogs EP? I use some effects from that EP in my animations, that might be a problem too.

Edited by Swee3
Posted (edited)
20 hours ago, Swee3 said:

Out of curiosity, are you using the Kritical DoS items? (i.e. the updated ones from WickedCC or their patreon page) if so try the LL ones, if that's the problem I might have to fix something myself, if not that I can't think of anything else.

 

Also, do you have the Cats and Dogs EP? I use some effects from that EP in my animations, that might be a problem too.

 

Yes! I think it might have had something to do with Cats and Dogs being not installed correctly (as I use cracked dlc's), I just reinstalled the entire game and now I get all your animations in game! Thank you so much for all the help❤️❤️ 

 

Update: So it probably wasn't even the installation of Cats and Dogs but WW itself. Because reinstalling the game, it deleted the WW settings and logs and what not and that was actually how it got fixed. After reinstalling, I finally got to try some of your full animations, but then at some point I was back at the only 66 loaded. This probably happened when going into WW settings during sex animations being performed, the only thing I find odd is these animations will stay off even when I would restart the game... But at least the cause was found, and I know what to do when it happens again :) 

Edited by anoniem101
  • 1 month later...
Posted
On 2/26/2025 at 2:29 PM, jiyiji1817 said:

Hi! could you possibly share the sims u used in ur GIFS? 🙏🙏

Hiii👋 I'm glad you like my sims!! Unfortunately I don't share them because it's a job that I'm too lazy to do and they have a lot of CC from other authors that I've modified myself x.x I'm really sorry 😣

Posted

Hi the newest animations for Kritical's Display Case aren't showing for me (on the item) - I downloaded from the Kiritical post here on LL.

 

Anyone else have this problem, or am I missing something obvious?

 

Posted (edited)
1 hour ago, SexyCalvin said:

Hi the newest animations for Kritical's Display Case aren't showing for me (on the item) - I downloaded from the Kiritical post here on LL.

 

Anyone else have this problem, or am I missing something obvious?

 

Currently, there are two versions of Kritical mods.

One that is on here from Kritical's thread.

Another is one on the other site for Kritical's "Dream of Surrender" mod.

The some of mods/cc/downloads/objects/clothes/etc are being updated to require the "Dream of Surrender" mod.

If the Swee3 is using updated version of stuffs from "Dream of Surrender" mod, and if you use older version that are only in Lover's Lab (LL) (this site), might not work?

Of course I'm not sure if the Swee3 is using updated version of items for "Dream of Surrender" mod or not.

You might have to ask Swee3 about it.

Just in case, here is the link for the updated versions of mods/cc/items/etc that are been updated for "Dream of Surrender" mod.

https://wicked.cc/author/kritical/

Edited by ioawdfv
Posted (edited)
On 3/7/2025 at 7:39 PM, SexyCalvin said:

Hi the newest animations for Kritical's Display Case aren't showing for me (on the item) - I downloaded from the Kiritical post here on LL.

 

Anyone else have this problem, or am I missing something obvious?

 

Did you make sure to also update the CC folder? It is necessary for animation

 

On 3/7/2025 at 9:35 PM, ioawdfv said:

Currently, there are two versions of Kritical mods.

One that is on here from Kritical's thread.

Another is one on the other site for Kritical's "Dream of Surrender" mod.

The some of mods/cc/downloads/objects/clothes/etc are being updated to require the "Dream of Surrender" mod.

If the Swee3 is using updated version of stuffs from "Dream of Surrender" mod, and if you use older version that are only in Lover's Lab (LL) (this site), might not work?

Of course I'm not sure if the Swee3 is using updated version of items for "Dream of Surrender" mod or not.

You might have to ask Swee3 about it.

Just in case, here is the link for the updated versions of mods/cc/items/etc that are been updated for "Dream of Surrender" mod.

https://wicked.cc/author/kritical/

Hey, that's true! However, I think most of my animations work with DoS and LL objects, however, I'm just one human and I can make some mistakes haha, I try to make the animations as compatible as possible, so if there is one that is not compatible with something I always appreciate it if you let me know 😉

Edited by Swee3
Posted
4 hours ago, Swee3 said:

Hey, that's true! However, I think most of my animations work with DoS and LL objects, however, I'm just one human and I can make some mistakes haha, I try to make the animations as compatible as possible, so if there is one that is not compatible with something I always appreciate it if you let me know 😉

Sure, I will.

Posted
4 hours ago, Swee3 said:

Did you make sure to also update the CC folder? It is necessary for animation

 

Hey, that's true! However, I think most of my animations work with DoS and LL objects, however, I'm just one human and I can make some mistakes haha, I try to make the animations as compatible as possible, so if there is one that is not compatible with something I always appreciate it if you let me know 😉

That worked! Thanks for your help

 

  • 2 weeks later...
Posted
On 3/3/2025 at 11:16 PM, Swee3 said:

Hiii👋 I'm glad you like my sims!! Unfortunately I don't share them because it's a job that I'm too lazy to do and they have a lot of CC from other authors that I've modified myself x.x I'm really sorry 😣

Would you be willing to upload them on your Patreon? I would rly rly love to use the sims in your showcase!! 

  • 4 weeks later...

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