Whizkid Posted November 28, 2023 Posted November 28, 2023 2 hours ago, Zan1001 said: Thanks! Just to be clear, it doesn't only happens with that one, there are several others. For example that event that triggers the slave hunt in the world map starts with "TEST This space is left blank" (or something like that) and the second option is "blank". Just to test, I removed all the .xml from BCCaptor that said "Override" in their name and now it kinda works (2400 events instead of 2900), but I was just wondering if it had anything to do with the load order or something like that because I didn't edit any of the XML files, they're being used as is This is my load list if it matters: Reveal hidden contents Bannerlord.Harmony: v2.3.0.174 BetterExceptionWindow: v6.5.0.0 Bannerlord.ButterLib: v2.8.15.0 Bannerlord.UIExtenderEx: v2.8.0.0 Bannerlord.MBOptionScreen: v5.9.1.0 Native: v1.1.6.0 SandBoxCore: v1.1.6.0 BirthAndDeath: v1.1.6.0 CustomBattle: v1.1.6.0 Sandbox: v1.1.6.0 StoryMode: v1.1.6.0 AttributePerLevel: v1.0.6.0 zCaptivityEvents: v1.1.6.1100 KLBShackles: e1.5.6.0 BCCaptorGear: v1.0.0.0 BannerKings: v1.2.7.6 Bannerlord.Diplomacy: v1.2.8.0 BetterTime: v1.3.2.0 DistinguishedService: v5.2.0.0 EquipBestItem: v1.10.0.0 Female_Troops_Reborn: v1.0.1.0 ImprovedGarrisons: v4.1.2.11 KillBanditsRaiseRelations: v2.1.3.0 OpenSourceArmory: v1.17.0.0 RBM: v3.6.1.0 OpenSourceArmoryRBM: v1.17.0.0 OpenSourceSaddlery: v1.6.0.0 OpenSourceSaddleryRBM: v1.6.0.0 OpenSourceWeaponry: v1.7.0.0 OpenSourceWeaponryRBM: v1.7.0.0 PartyScreenEnhancements: v1.6.11.0 TournamentsXPanded: v4.1.13.0 XorberaxLegacy: v1.0.5.7 hotbutter: v2.0.4.0 hotbutterscenes: e1.8.0.0 zBoukenshasBinder: v1.1.5.1100 zCEBandit: v1.1.5.1100 zCEDefaults: v1.1.5.1100 zzCharacterCreation: v1.5.5.151 idk but usually this mod should be last in load order for it to trigger, the defaults ones are always at the top, since these are only text files etc..
Zan1001 Posted November 28, 2023 Posted November 28, 2023 Humm... I just used BLSE proposed mod order. Gonna manually drop BCcaptor below ZCEDefaults and see if that changes anything. Thanks!
Zan1001 Posted November 28, 2023 Posted November 28, 2023 Ok so far so good. Left the default events on top, moved bokuensha and BcCaptor to the bottom and seems to be working allright. Thanks!
DC9 Posted November 30, 2023 Posted November 30, 2023 ive been getting this everytime i try to impregnate captives
GamerzZ Posted December 14, 2023 Posted December 14, 2023 @SkipWestcott Have you used "Abort" in your events? Does this value cause an abortion, if so how did you use it? If you have not used it, do you have an idea how to use it? I would like to cause abortions in Captives (or Companions) that got pregnant. Thank you.
Guest Posted December 20, 2023 Posted December 20, 2023 What is this KLBShackles mod which is a requirement? I can't find it anywhere
jgvtmcxihxvtghzpzz Posted December 24, 2023 Posted December 24, 2023 On 12/21/2023 at 9:36 AM, NewBones said: What is this KLBShackles mod which is a requirement? I can't find it anywhere 1
Guest Posted December 24, 2023 Posted December 24, 2023 10 hours ago, jgvtmcxihxvtghzpzz said: Thanks, had to stop using this though as I started getting a hard ctd
Briansin Posted December 26, 2023 Posted December 26, 2023 having a problem in blse load the bc captor gear and girls mod is saying im 'missing zCaptivityEvents a0.0.0.0 - a0.0.0.0" not sure whats wrong since i downloaded all it needed
jgvtmcxihxvtghzpzz Posted December 26, 2023 Posted December 26, 2023 57 minutes ago, Briansin said: having a problem in blse load the bc captor gear and girls mod is saying im 'missing zCaptivityEvents a0.0.0.0 - a0.0.0.0" not sure whats wrong since i downloaded all it needed Did you install this?
Briansin Posted December 26, 2023 Posted December 26, 2023 10 minutes ago, jgvtmcxihxvtghzpzz said: Did you install this? yes i did i tried both from here on loverslab n on nexus both the latest versions
LL_PW Posted December 26, 2023 Posted December 26, 2023 (edited) Prostitution isn't working correctly. The 800 gold contract payout does not actually subtract the gold. Also, prostitution experience level resets every time you leave the brothel. Edited December 26, 2023 by LL_PW
iam337 Posted December 27, 2023 Posted December 27, 2023 Is there a planned update to keep up with the Captivity events mod?
bicobus Posted December 27, 2023 Posted December 27, 2023 17 hours ago, iam337 said: Is there a planned update to keep up with the Captivity events mod? Should be compatible as is. Events from CE didn't significantly change enough to warrant an update.
Briansin Posted December 29, 2023 Posted December 29, 2023 How do you keep the children born from captives from going to the faction they are from? Like most have gone to the faction their mother is from. How do i keep them in my clan and faction?
jgvtmcxihxvtghzpzz Posted December 29, 2023 Posted December 29, 2023 Fixed the XMLs causing some events to not load in 1110. You'll need to use both new BC Captor and CE I attached. `zCaptivityEvents_Fixed_V1.2.8_1110` only has one change in `zCaptivityEvents\ModuleLoader\CaptivityRequired\Events\CEEventsModal.xsd`, line 32 `<xs:element ref="ReqCustomCode" minOccurs="0" />` since I got lazy, comment above that line says it's not used. zCEzBCCaptorGear_Fixed_v1.2.8_1110.zip zCaptivityEvents_Fixed_V1.2.8_1110.rar
bvvds Posted December 29, 2023 Posted December 29, 2023 I can't buy girls in my harem, every time I click on that option no other options appear.
Revita992 Posted January 1, 2024 Posted January 1, 2024 Does anyone knows how to fix blue background pictures? I check it. It blue in day and nitght time same. Please help me!
Wanelmask Posted January 2, 2024 Posted January 2, 2024 On 12/29/2023 at 8:06 AM, jgvtmcxihxvtghzpzz said: Fixed the XMLs causing some events to not load in 1110. You'll need to use both new BC Captor and CE I attached. `zCaptivityEvents_Fixed_V1.2.8_1110` only has one change in `zCaptivityEvents\ModuleLoader\CaptivityRequired\Events\CEEventsModal.xsd`, line 32 `<xs:element ref="ReqCustomCode" minOccurs="0" />` since I got lazy, comment above that line says it's not used. zCEzBCCaptorGear_Fixed_v1.2.8_1110.zip 1.26 MB · 41 downloads zCaptivityEvents_Fixed_V1.2.8_1110.rar 10.24 MB · 47 downloads I don't get which mods need to be remplaced by yours. Or could you explain in details what you modified in each XML so that I could do it manually myself ? Many thanks
bicobus Posted January 2, 2024 Posted January 2, 2024 On 12/29/2023 at 8:06 AM, jgvtmcxihxvtghzpzz said: Fixed the XMLs causing some events to not load in 1110. You'll need to use both new BC Captor and CE I attached. `zCaptivityEvents_Fixed_V1.2.8_1110` only has one change in `zCaptivityEvents\ModuleLoader\CaptivityRequired\Events\CEEventsModal.xsd`, line 32 `<xs:element ref="ReqCustomCode" minOccurs="0" />` since I got lazy, comment above that line says it's not used. zCEzBCCaptorGear_Fixed_v1.2.8_1110.zip 1.26 MB · 44 downloads zCaptivityEvents_Fixed_V1.2.8_1110.rar 10.24 MB · 49 downloads Please don't redistribute wholes mods, that's both not very friendly to the mod authors and undermine their ability to track and resolve issues. Both mods are opensource, you can provide a patch upstream and you'll be welcomed for that. To the other members of the forum: don't just download whatever file you find on this forum unless you trust the source.
bobobooob Posted January 6, 2024 Posted January 6, 2024 how do i install this mod properly? I want to make sure everything works
bobobooob Posted January 6, 2024 Posted January 6, 2024 6 minutes ago, bobobooob said: how do i install this mod properly? I want to make sure everything works I use vortex as my mod manager
bicobus Posted January 7, 2024 Posted January 7, 2024 On 1/6/2024 at 9:21 PM, bobobooob said: how do i install this mod properly? I want to make sure everything works There's a Modules folder. It's used by the base game for its own content, but you can add more modules yourself. A module is comprised of a folder into with a SubModule.xml file exists. The rest, you can deduce.
Marcolino 748 Posted January 8, 2024 Posted January 8, 2024 I had an error that corrupted my save files with this mod: "Invalid CharacterObject UpgradeTargets Detected of 1073743541" (two more times with the number increasing by one each time). Not an immediate crash but then, as soon as my character's troop moved on the map, the game crashed
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now