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[KMI] Khlas Males Interactions


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Posted (edited)
12 hours ago, HansFlammenwerfer said:

I used BDP while playing a female. Since this mod is broken, is it possible to maintain those features using KMI?


Yeah, I don't like this workaround to make my female as a futa or something. 

all the bdp stuff that are in kmi works for females sims. others features such as top/bottom/vers, virile etc was never in the bdp mod. you dont need to make female sims into a "futa".

There's a picture with my sim fucking a female on the post screenshots, where she get sore buffs, and she isn't a "futa".

 

 

15 hours ago, ioawdfv said:

I just downloaded newest KMI and installed.

I have latest game patch and latest wickedwhims' patch.

I did everything that are in the instruction of newest KMI but the "Virile" trait not showing up in CAS.

I know I installed it properly.

This is where I installed: C:\Users\User Name\Documents\Electronic Arts\The Sims 4\Mods\[KMI] Khlas Males Interactions (WCC).

Also, this is the screenshot of installed mod.

image.png.2917a2cedea1d4537af2ccfc9babf713.png

 

Edit: I just noticed that the "Virile" trait still shows up in the wicked attributes, not sure why.

 

Edit 2: Just in case, I tested with only wickedwhims and "Khlas_Males_Interactions_1.7_WCC" and it still not shows up in CAS but still shows up in the wickedwhims' attributes section.

image.png.88465885d384404bcc900c8e960c4503.png

 


The virile trait is not supposed to be pickable through CAS.

If you are using the !Virile_thumbnail_optional file and have "issue" with equipping the trait :

You need to make room for the trait to appear properly because it's a game limitation with how the optional file is working. the game does not allow more than 6 cas traits (2 for teens sims), so if you dont have room, either you remove the optional file so the virile trait works like any others wicked attributes, or you remove one cas trait and then try to apply the virile trait to your sims.

With the optional file, the virile wicked attributes is considered as a cas trait by the game which has those limitations applied to it. Without the optional file, the virile wicked attribute will work like any others without limitations but you will lose the custom thumbnails.

I will edit my post because it may be confusing though.
 

Edited by Khlas
Posted (edited)
9 hours ago, Khlas said:

The virile trait is not supposed to be pickable through CAS.

If you are using the !Virile_thumbnail_optional file and have "issue" with equipping the trait :

You need to make room for the trait to appear properly because it's a game limitation with how the optional file is working. the game does not allow more than 6 cas traits (2 for teens sims), so if you dont have room, either you remove the optional file so the virile trait works like any others wicked attributes, or you remove one cas trait and then try to apply the virile trait to your sims.

With the optional file, the virile wicked attributes is considered as a cas trait by the game which has those limitations applied to it. Without the optional file, the virile wicked attribute will work like any others without limitations but you will lose the custom thumbnails.

I will edit my post because it may be confusing though.
 

 

My problem is nothing to do with how many traits I have for the testing sim, it was the "!Virile_thumbnail_optional file" not even showing up in the CAS.

 

So,  I don't have issue with equipping the "!Virile_thumbnail_optional file".

 

And I understood your original description of the "!Virile_thumbnail_optional file", says like I have to equip from the CAS.

 

So, do you mean that the "!Virile_thumbnail_optional file" is supposed to show up in the wicked attribute section?

 

That is the part that I got confused.

 

 

 

Edited by ioawdfv
Posted

Better exceptions reporting problems with the mod.

Reason: The listed script mod failed to load and should be removed or updated. Failure: 'khlas_bdp_core/xml_injections/basic_extras' (khlas_bdp_core.xml_injections.basic_extras) cannot import name 'HasTunableReference' from 'sims4.tuning.tunable' (D:\Steam install\steamapps\common\Sims4\The Sims 4\Data\Simulation\Gameplay\core.zip\sims4\tuning\tunable.pyc) (ImportError: cannot import name 'HasTunableReference' from 'sims4.tuning.tunable' (D:\Steam install\steamapps\common\Sims4\The Sims 4\Data\Simulation\Gameplay\core.zip\sims4\tuning\tunable.pyc))

And no its not a game through steam I just placed in that place to have all games same place.

 

Posted
On 8/13/2025 at 12:28 PM, Khlas said:

all the bdp stuff that are in kmi works for females sims. others features such as top/bottom/vers, virile etc was never in the bdp mod. you dont need to make female sims into a "futa".

There's a picture with my sim fucking a female on the post screenshots, where she get sore buffs, and she isn't a "futa".

 

Okay, thanks. My problem was the opposite actually. My sim slept with a dude with a small tool, and she didn't receive any buff/debuff. In BDF we could choose big/small preference. 
How to do this in KMI?

Posted (edited)
1 hour ago, HansFlammenwerfer said:

 

Okay, thanks. My problem was the opposite actually. My sim slept with a dude with a small tool, and she didn't receive any buff/debuff. In BDF we could choose big/small preference. 
How to do this in KMI?


she needs to have size queen trait to get debuffs from having sex with small cock. bdp worked like this aswell, size queen was required

you can chose "well endowed" preference with the lovestruck dlc, under attraction turn on/turn off from CAS. size queen add it as a turn-on automatically if you have the dlc and equip the trait with the dlc installed

 

Edited by Khlas
Posted

Hello Khlas!

Thank you too for your work and time. :) 

 

Unfortunately, many mod creators are increasingly withdrawing from here and staying on Patreon...

I understand, but for some people who simply can't pay, it's a great injustice. But I don't want to dwell on this issue here...

 

My reason for commenting here, aside from finally being able to thank you,

is that I'm getting an error message from MCCC regarding BDP, as some comments have already mentioned...

Will you be updating BDP or will you discontinue this mod in the long term and focus on KMI, which will then replace BDP? (So that other users are also aware.)

Thank you again for your time. :) 

Best,

Nightthing

Posted (edited)
3 hours ago, Nightthing said:

Hello Khlas!

Thank you too for your work and time. :) 

 

Unfortunately, many mod creators are increasingly withdrawing from here and staying on Patreon...

I understand, but for some people who simply can't pay, it's a great injustice. But I don't want to dwell on this issue here...

 

My reason for commenting here, aside from finally being able to thank you,

is that I'm getting an error message from MCCC regarding BDP, as some comments have already mentioned...

Will you be updating BDP or will you discontinue this mod in the long term and focus on KMI, which will then replace BDP? (So that other users are also aware.)

Thank you again for your time. :) 

Best,

Nightthing

there is no reasons to update bdp when kmi does the same thing and more with more content. it's already replacing it 

my stuff has free versions and new features still in development will eventually be free aswell once they are finished and ready. also without support on patreon I will certainly not have the time to do all this stuff regularly. I am still passionate with what I am doing but irl reality makes it more difficult to work on something regularly without some sort of support. as long as the mods are available free somewhere I don't think this is an issue and shouldn't be worrying. You can decide to wait or just support creators. 

There is also others way to support creators outside of giving money through donation, by just talking about it and praise the mods you enjoy using and the creators making them

here is the public version of KMI : 

https://wicked.cc/mods/khlas/kmi-khlas-males-interactions-wcc/

here are the free versions of my ww animations, which includes CCs such as cock meshes, sextoys, tops, bottoms with functional pec and anus, frames, custom porn videos, custom loading screens, etc
https://www.loverslab.com/files/file/17249-khlas-sex-animations-and-custom-contents-for-the-sims-4/

https://wicked.cc/animations/khlas/khlas-sex-animations/

here are some of my free stuff on patreon aswell :

https://www.patreon.com/posts/cuddle-and-bath-98234300?l=fr

https://www.patreon.com/posts/carry-and-kiss-66864823?l=fr

patreon does not  allow nsfw stuff to be set as free post btw so the free versions are always shared elsewhere.

 

Edited by Khlas
  • Khlas changed the title to [KMI] Khlas Males Interactions
Posted (edited)

[BDP] Big Dick Problems is now [KMI] Khlas Males Interactions.

If you need help with bdp features, you will now have to reference it as kmi. All the big dick problems stuff are included in KMI with more features.

KMI isn't just about males sims, it's also about everything else that can interact directly or indirectly with them, which can be objects (tape measurer, lubricant, condoms, workout machines, etc), muscles, cocks and butts, with any sims from any gender.

Put the new wicked attributes to your sims and enjoy new ways to interact and do horny stuff.

The reason behind this mod is mostly due to males characters in most games always having less content than females characters. This mod is there to counterbalance it by giving more interactions to males but also more ways for any characters to interact with them.

Edited by Khlas
Posted

Hello Khlas!

Yes, absolutely. Of course, work should be well paid, no question.

I was just suggesting that mod/animation creators often don't adhere to this.

There are creators who last released a free version two or three years ago and are still very active in publishing new animations on their Patreon page every month.

 

I would also wait a year for animations, if it was then absolutely certain that past animations would be released in a pack.

But when creators hide themselves and their content behind a payment wall forever, I find that very worrying and inhumane.

But I wasn't referring to you, which is why I thanked you for your time and work in my first comment. :) 

 

Just for comparison, some animation creators earn almost as much, and WhickedWhims (WW -example only) on Patreon earns three to four times as much as the German Chancellor...

that's an unimaginable amount of money. Why do you need that much money for yourself? 

You definitely don't need that; it's just rotting in your bank account while billions of people starve. I've been living on €900 a month for 10 years.

Of course, I would at least like to be able to have a car permanently, but that's not possible with so little money, but you don't need €4,500+ every month for that either.

 

I find it really sad when animation creators (or other mod creators) still hide behind their paywall and thus exclude billions of people with low incomes and treat them like dirt,

no matter what field they're in. Look at us, we're worth just as much.

Money never determines a person's worth, it's just imagination. Money destroys character and transforms people into something else...

 

But I didn't want to hijack the topic for that reason. Sorry for the off-topic, it wasn't against you either, Khlas! :) 

Anyway, thanks for explaining to the other people that BDP is being replaced and for changing the page.

That way, you avoid a lot of questions... "Where is BDP?" and so on.

Stay healthy and thanks again for your time and work.

Regards,

Nightthing.

 

(As always, written with Google Translate. I can't verify any strange phrasing, sorry.)

 

Posted
On 8/19/2025 at 6:42 PM, Khlas said:

without support on patreon I will certainly not have the time to do all this stuff regularly. I am still passionate with what I am doing but irl reality makes it more difficult to work on something regularly without some sort of support.

I'm interested. Do you mean that you are doing mods as a full time employee? You do have a ordinary day job too?

Posted

First of all I'm huge fan of this mod and I really appreciate the hard work that was and is being put into it.

For everyone who are still confused - Khalas Interactions is currently updated and working. You have to remove anything that is related to BDP including "khlas_Big_Dick_Problems.config", "Khlas_BDP_Scripts.ts4script" and whatever version of this file: "khlas_Big_Dick_Problems_Alpha1.7_5.0" you have from your game for it to work. Before the infamous "mod crushing update" this week I was keeping both BDP and Khlas Interactions in my game and it was working fine but that is no longer possible.

 

And also I have a question. Is it possible that some BDP animations like "swing the tail", "sit with manliness" or "take a manly break" will be included in Khlas Interactions in the future? Those were very cool and I miss them already.

Posted (edited)
6 hours ago, Brainy6 said:

First of all I'm huge fan of this mod and I really appreciate the hard work that was and is being put into it.

For everyone who are still confused - Khalas Interactions is currently updated and working. You have to remove anything that is related to BDP including "khlas_Big_Dick_Problems.config", "Khlas_BDP_Scripts.ts4script" and whatever version of this file: "khlas_Big_Dick_Problems_Alpha1.7_5.0" you have from your game for it to work. Before the infamous "mod crushing update" this week I was keeping both BDP and Khlas Interactions in my game and it was working fine but that is no longer possible.

 

And also I have a question. Is it possible that some BDP animations like "swing the tail", "sit with manliness" or "take a manly break" will be included in Khlas Interactions in the future? Those were very cool and I miss them already.


You need to set big cock wicked attribute in your sims for some of these interactions to show up, and the virile wicked attribute for some others interactions to show up with KMI 

Edited by Khlas
Posted

Just removed BDP and installed KMI and most features seem to be working, but whenever I try to open the "Manage buffs..." menu, MCCC throws an error. 

 

Module                          Function                       Line     Error Class
interaction_picker.py     _run_interaction_gen     419     running Khlas:Settings_MasterPickerSI_Core:78731 on (guaranteed)
picker_interaction.py     _show_picker_dialog     248     running Khlas:Settings_MasterPickerSI_Core:78731 on (guaranteed)
picker_interaction.py     _create_dialog               261     running Khlas:Settings_MasterPickerSI_Core:78731 on (guaranteed)
picker_interaction.py     _setup_dialog                301     running Khlas:Settings_MasterPickerSI_Core:78731 on (guaranteed)
interaction_picker.py     picker_rows_gen            432     <class 'sims4.tuning.instances.Khlas:Settings_MasterPickerSI_Core'>

 

Also, just some feedback, but having a single menu option for both enable and disable sore buffs with no way to tell which state it's currently in is not very user friendly.

Posted
2 hours ago, darks909 said:

 

 

Also, just some feedback, but having a single menu option for both enable and disable sore buffs with no way to tell which state it's currently in is not very user friendly.


This isn't true, it shows things disabled under the sim info panel where all the traits are.

Posted
2 hours ago, Khlas said:


This isn't true, it shows things disabled under the sim info panel where all the traits are.

And for non-active Sims?

Posted
1 hour ago, darks909 said:

And for non-active Sims?

It shows a notification like anything else. 

Posted
8 hours ago, Khlas said:

It shows a notification like anything else. 

I'm not talking about the active household.

And why is having to click on the option to toggle it back and forth just to see which option is active a better solution than just showing it in the menu?

Posted
8 minutes ago, darks909 said:

I'm not talking about the active household.

 


I don’t either 

 

9 minutes ago, darks909 said:

And why is having to click on the option to toggle it back and forth just to see which option is active a better solution than just showing it in the menu?

 

What I can add is a way to filter out sims that are already disabled depending of the option you are choosing if they have already the option being picked up. 

 

that way when you chose « enable sore buffs from selected sims » only the sims that have it disabled will show up. And if you chose « disable sore buffs for selected sims » it will show only sims with it enabled. 
 

 

 

 

Posted

I only get a notification on active household sims.  There is no notification on sims outside the household. Am I supposed to get a popup?  Maybe related to the MCCC error I'm getting causing the Manage buffs menu window to not appear?

 

What you are suggesting sounds like it would make it easier to manage and also let you manage across the entire world instead of individually. I think it's a good direction.

Posted (edited)
1 hour ago, darks909 said:

I only get a notification on active household sims.  There is no notification on sims outside the household. Am I supposed to get a popup?  Maybe related to the MCCC error I'm getting causing the Manage buffs menu window to not appear?

 

What you are suggesting sounds like it would make it easier to manage and also let you manage across the entire world instead of individually. I think it's a good direction.

you can already manage through the entire world currently, using manage buffs interaction from kmi pie menu -> settings. 

looks like you need to fix your issue because it's preventing you to use the manage buffs interaction which pretty much does what you want already, but it could also be an issue with the public version of kmi that I completely missed 

Edit Anyway I just checked the manage buffs and it seems to have a bug currently where it's not working for sims that aren't currently on the household, I have a fix for it tho, it will work for the next update

Edited by Khlas
Posted

Hello! I need help, i'm trying to configue my buff settings but not happens.. and some interactions i cant see (dick riding for example or take a photo with other sim with the dick) i need to configure more atributes in wicked whims?

Posted

Hi, I have a problem with this mod that causes a BE Exception in Khlas_Males_Interactions_1.7.9.package that says [BE Interceptor] BE intercepted this error from a separate mod log so that it can scan for the issue. (TypeError: inject_interactions() takes 2 positional arguments but 3 were given).

And says that has invalid tunings:

Invalid Tuning
Khlas:Clean_cum_swim
Khlas:Clean_cum_shower
Khlas:Clean_cum_bath
Khlas:Clean_cum_wipette
Khlas:Clean_cum_CampingBathroomMale
Khlas:Clean_cum_CampingBathroomFemale

I have the latest version of the mod and I don't know how to fix this. Please help.

 

lastException.txt

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