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Commonwealth Slavers


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Posted (edited)
35 minutes ago, MegaRayRat said:

In Quest: Pest Control. I noticed an animation for this pool table. But nothing happen about the pool table during tasks.
 

Fallout4 2026_9_10 15_43_11.jpg

There's animations associated with the furniture but there's no scenes with that pool table used in the story. I'm actually curious now because I never played a scene before using the pool table lol. 

Edited by 4nln415
Posted (edited)
1 hour ago, deff. said:

 

Sorry, it's not  funny, but...🤣🤣🤣 Ahhh, this is most funniest "error" I have seen!

You can save the load order, uncheck everything not necessary yet (weapons, quests), and then add them back when you can. 

You probably don't wan captive activated yet because it fills in the Xcrosses for some scenes. 

Diamond City expansion should load behind Slaver I think 

I do think you should re-sort your load order. Low priority stuff go the front. 

Edited by 4nln415
Posted
19 minutes ago, 4nln415 said:

You can save the load order, uncheck everything not necessary yet (weapons, quests), and then add them back when you can. 

You probably don't wan captive activated yet because it fills in the Xcrosses for some scenes. 

Diamond City expansion should load behind Slaver I think 

I do think you should re-sort your load order. Low priority stuff go the front. 

 

I'm not runnin' CS, I just reacted to @Apoclost159 CS error :D 

Posted
1 hour ago, deff. said:

 

I'm not runnin' CS, I just reacted to @Apoclost159 CS error :D 

Now I'm curious.

Did @JB. go to the extent of creating a voice file for it?

 

I'm going to laugh every-time someone reports the error . . .

Posted
5 hours ago, deff. said:

 

Sorry, it's not  funny, but...🤣🤣🤣 Ahhh, this is most funniest "error" I have seen!

Lol this is next level immersive gaming. S-tier modding 🤣

Im going to mess my load order just to see this next time i start new game.

Posted
1 hour ago, judge007 said:

Now I'm curious.

Did @JB. go to the extent of creating a voice file for it?

 

I'm going to laugh every-time someone reports the error . . .

Lol, I don't think I gave that line a voice. I couldn't be bothered to train a voice and go through the whole process just for one line. Besides, I probably uploaded it over a year ago; I didn't think anyone would see it anymore. 😭😂

Posted (edited)

 

10 hours ago, Apoclost159 said:

Hi I need help having issues starting the mod. I look through and I don't think I have incompatibilities.  I keep getting this dialogue when I try to talk to Murphy outside of Vault 111. (check attached photo) (also attached txt file of load order) 

20260909220940_1.jpg

Load Order Txt.txt 15.16 kB · 1 download

I think everything is fine regarding the load order, but I don't see that you have Sex Attributes installed.

 

I'm 95% sure you'll have to start over once you install it. Use a mod like SKK Fast Start to quickly begin a new game.

Edited by JB.
Posted
52 minutes ago, JB. said:

Lol, I don't think I gave that line a voice. I couldn't be bothered to train a voice and go through the whole process just for one line. Besides, I probably uploaded it over a year ago; I didn't think anyone would see it anymore. 😭😂

 

Leave it, please, if it's possible. It's real funny and more, let's say, immersive, than ".dll plugin could not be loaded..."  Need to suggest for other moders something like that as well. It will be more interesting, for example, if penis is flaccid in animations, partner should tell "Hey, looks like that you need Viagra for your buddy..." or "Cmon, I know, you can better!" 😅

Posted (edited)

Hello, @JB., I found that your mod is incompatible with this mod "Previsibines Repair Pack" (https://www.nexusmods.com/fallout4/mods/46403). Unfortunately, I will have to disable it, because it's impossible to play together with your mod. And this mod helps me a lot, since it greatly improves my FPS and stuttering. I don't have a very good computer, so I end up having to resort to mods that improve FPS. Here are some images attached.

20260910101112_1.jpg

20260910101622_1.jpg

20260910101912_1.jpg

Edited by _Helen_
Posted (edited)

@_Helen_ Check my Optionals folder in MEGA. I have a patch for PRP. 👍

 

By the way, I don't know if you read this a few days ago, but if you want to send me your Nuka Ride save file, I'd like to check out what's going on with Cassius's arrival.

Edited by JB.
Posted
13 minutes ago, JB. said:

@_Helen_ Check my Optionals folder in MEGA. I have a patch for PRP. 👍

 

By the way, I don't know if you read this a few days ago, but if you want to send me your Nuka Ride save file, I'd like to check out what's going on with Cassius's arrival.

Thank you, I didn't know about that patch, I'm going to install it now. And yes, I had already seen your message; it's just that I had gotten a bit discouraged because of the bug that was happening to me in Nuka Ride, and so I came to play this other mod of yours. But this weekend I'm going to do what you asked and we'll try to solve this problem; but even so, thank you very much.

Posted
18 hours ago, judge007 said:

in "The Fucking Manual" it clearly states that Knock Framework is a no-go.

Maybe you should post your Loadorder and Plugins files so we can see what your actual problem is.


That's just HR's message that KnockoutFramework is not installed.

But, if you want to take a look: here you go. (ofc there's also F4SE plugins etc)
the 'zzz' stuff at the end is personal items, item sorter/renames, compatibility patches, and a few simple mod-mergers. strictly FO4edits, no additional scripts, and I check those for every new setup/profile

PS: any hints/recommendations outside of CS - best per DM. I don't want to go too far off-topic here.
I'm aware of minor incompatibilities like Autonomy, Captives/Incap, Harassment etc.  I manage those via settings, mostly (activate during freeroam, deactivate after, and the like)

loadorder.txt

plugins.txt

Posted
1 hour ago, egonm68 said:


That's just HR's message that KnockoutFramework is not installed.

But, if you want to take a look: here you go. (ofc there's also F4SE plugins etc)
the 'zzz' stuff at the end is personal items, item sorter/renames, compatibility patches, and a few simple mod-mergers. strictly FO4edits, no additional scripts, and I check those for every new setup/profile

PS: any hints/recommendations outside of CS - best per DM. I don't want to go too far off-topic here.
I'm aware of minor incompatibilities like Autonomy, Captives/Incap, Harassment etc.  I manage those via settings, mostly (activate during freeroam, deactivate after, and the like)

loadorder.txt

plugins.txt 10.47 kB · 1 download

While you don't have Knockout Framework itself installed, scripts from it are either called or included in the Human Resources FOMOD and/or the plugin itself.

From a philosophical stand-point, Human Resources and CS are at loggerheads. One makes you a slave and one makes you a slaver.

My recommendations?

Try without HR in your game and, no offense intended, without your self made compatibility patches.

 

For load order, CS followed by CS PRP patches, any mods that change Diamond City, your Skeleton, Body and Physics mods.

In that order, priority-wise and load-order wise.

 

 

Posted
7 hours ago, JB. said:

Lol, I don't think I gave that line a voice. I couldn't be bothered to train a voice and go through the whole process just for one line. Besides, I probably uploaded it over a year ago; I didn't think anyone would see it anymore. 😭😂

 

I wonder . . .



Is there a hidden gem in Nuka-Ride as well?

Posted
46 minutes ago, judge007 said:

 

I wonder . . .

 

  Reveal hidden contents

 

No, but I'll tell you a secret. From NR1 to NR5, if you played as a child, the Protectron Charon took you to Diamond City prison, not Nuka World. The script was there, but as far as I know, nobody fell for it.

 

I ended up removing it because I included a second route and didn't want to overcomplicate my scripts.

Posted
On 9/9/2026 at 12:54 AM, JB. said:

Update your AAF and let me know how it goes. I haven't heard of any problems like that.

Finally found something !
I think there are a typo, what do you think ?
I changed this and now it work ! I'm always in 171.0b, with 174.1 i have problems.


image.png.25de5ce7ca4ef19bce71690bb422261a.png

Posted
1 hour ago, judge007 said:

While you don't have Knockout Framework itself installed, scripts from it are either called or included in the Human Resources FOMOD and/or the plugin itself.

From a philosophical stand-point, Human Resources and CS are at loggerheads. One makes you a slave and one makes you a slaver.

My recommendations?

Try without HR in your game and, no offense intended, without your self made compatibility patches.

 

For load order, CS followed by CS PRP patches, any mods that change Diamond City, your Skeleton, Body and Physics mods.

In that order, priority-wise and load-order wise.

 

 


Far as I can tell, it's an either/or dependency, trying to call a KO function as a check to see what's installed (KO or Violate), and throwing a notification. But, I don't think that's to blame. Plus, I also had it running on a previous CS playthrough as well (incl. my patches).
I gave it a go anyway - same result, no events.  (well, I was getting shocked now because the collar did not like me wearing LE-piercings... different story, one of the things in my patches)

I also just ran a quick-n-dirty test - downgraded CS to 2.6.8b (which I still had lying around - just downgraded the main),
When I loaded the current save - I got the (old) orgasm event on the first interaction. 



Of course that does not rule out whether any of the other mods interfere / cause problems with the current version. And something probably is.

But I wonder which conditions / checks have changed that I don't get the events with CS 2.9.2, when other events work fine.

 

yeah, it's probably is the dumbest thing interfering.... but those are often the hardest to pinpoint via blackboxing in a complex setup.
 

Posted
15 minutes ago, tidoups said:

Finally found something !
I think there are a typo, what do you think ?
I changed this and now it work ! I'm always in 171.0b, with 174.1 i have problems.


image.png.25de5ce7ca4ef19bce71690bb422261a.png

I saw it in the EAP thread and managed to fix it for this next update. But that's not what causes a load problem. Otherwise, everyone, including me, would have AAF not working. 

Posted (edited)
19 minutes ago, egonm68 said:

When I loaded the current save - I got the (old) orgasm event on the first interaction.

I can't confirm if the current version has a bug with the orgasm event (it's likely). Yesterday afternoon I was making tweaks after reading your post, reorganizing scripts, I even set up debug traces so I could test it at night. Maybe I fixed it while I was doing that? Anyway, it's working now, I'll have it ready for the next update.

 

Spoiler

Fallout4 9_9_2026 22_23_17.png

 

 

I just need some time because I want to add lipsticks and integrate them into the prostitution system. And include them in AAF too, so that lipsticks are smudged after oral sex, for example.

Edited by JB.
Posted (edited)

alright. take your time.

I was fiddling around a bit more (trying out older AAF 171b, or without EAP), all no success.
Might do some more snooping around in the mean time.

fyi, I did notice that AAF171b always failed to initialize with the current CS in my setup. (the usual stuck-at-xx-percent - XML inconsistency like the one mentioned above, most likely)
174 + 1741 worked ok.

Edited by egonm68
Posted
2 hours ago, JB. said:

I can't confirm if the current version has a bug with the orgasm event (it's likely). Yesterday afternoon I was making tweaks after reading your post, reorganizing scripts, I even set up debug traces so I could test it at night. Maybe I fixed it while I was doing that? Anyway, it's working now, I'll have it ready for the next update.

 

  Reveal hidden contents

Fallout4 9_9_2026 22_23_17.png

 

 

I just need some time because I want to add lipsticks and integrate them into the prostitution system. And include them in AAF too, so that lipsticks are smudged after oral sex, for example.

Prostitution system? Am I out of the loop or something? I don't remember this system being talked about unless it was for Nuka-World. Please give me a briefing. 

Posted
30 minutes ago, 416.cja said:

Prostitution system? Am I out of the loop or something? I don't remember this system being talked about unless it was for Nuka-World. Please give me a briefing. 

Nora prostitutes herself to raiders, farmers, truckers, mutants, gunners, and officers of Diamond City during "Pet Walk."

Posted (edited)
3 hours ago, JB. said:

I saw it in the EAP thread and managed to fix it for this next update. But that's not what causes a load problem. Otherwise, everyone, including me, would have AAF not working. 

OK, I see. This bug does cause older versions of AAF to fail, but newer ones skip this error. OK, I've fixed all the errors in the admin panel as well. I'll include it in the next update. 👍

 

@tidoups

Edited by JB.
Posted

I am trying to run Commonwealth Slavers on 1.10.163. I have the f4SE and Address Library for that version of the game installed. I was able to use it on other mods I have installed in another profile on MO2, but when I try to use it with it, I get an error message saying it can't locate the offset for the address library, and the game crashes. I am pretty sure most of the mods it requires are for OG. Would you happen to know what the cause or issue might be and how I can fix it?

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