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Anyone have some knowledge with creating animations in Blender 3.3?


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Posted

I'm trying to import my animated rig into sims4studio but for some reason it can't recognize my rig. 

 

SMS is updated to the latest version. The path is pointing to Blender 3.3. The rig has been correctly baked. So I am at a loss on what to do.

 

If anyone can help I would appreciate it ❤️

Posted
30 minutes ago, nooddood said:

I'm trying to import my animated rig into sims4studio but for some reason it can't recognize my rig. 

 

SMS is updated to the latest version. The path is pointing to Blender 3.3. The rig has been correctly baked. So I am at a loss on what to do.

 

If anyone can help I would appreciate it ❤️


I can check it for you if you send your blend through my dm. Hard to analyse things without the files. 

Posted (edited)

AIRC Sims 4 Studio only recognizes 2.70, 2.76 and 2.79 as valid versions for importing, otherwise it gives out an error. You need to append your animated rig onto a file created with one of these formats in order for Sims 4 Studio to recognize it.

However, an open beta is going underway in order to make the versions 3.3 and 3.3.1 recognize it. Here's Andrew's Thread on Sims 4 Studio about the compatible versions: Which versions of Blender can I use with Sims 4 Studio? | Sims 4 Studio

Edited by パンとバラ
Posted

Yep! All you'll need to do is append the file in either Blender 2.7, 2.76, or 2.79!

1.png.a00021250232a4dd96f6dc02e13cc7ef.png

 

This is an animation I made using Blender 2.83

 

2.png.f287adcdf8572843f67d7a543049d318.png

3.png.49c56df8f3df737f9474b228afcc89cb.png

4.png.fa96d27d25a74af045b6c85bc0698f3d.png

 

In 2.76 use the append feature, select your Blender file you made in Blender 3.3, click objects, and then select the rig. In this case, mine is the female rig.

 

5.png.c2462477368260cc6cb56de4efc2b10e.png

 

It'll look a bit interesting due to just being the rig, but once you save this new file, you should be able to upload it into S4Studio without a problem ? 

  • 1 month later...
Posted (edited)

Hello. Sorry for asking here but I also need help working with blender 3.3

 

I've done some test animations with the following rigs:

 

-YOURNAME_Animation_Name_male/female

-Dagger_ControlRig_Simite_male/female

 

I've baked them and then test them in game.

 

The animation done with the YOURNAME rig works while the animation done with the Dagger rig just T-pose. I did some animations with the Dagger rig before with blender 2.79 and it works in game.

 

For some reason, the Dagger rig's rig (not the control rig) is missing bones when opened in blender 3.3.

 

Here's the comparison for blender 2.7 and 3.3. the rig is hidden at the moment.

hide1.png.9cb8edd0a297ff6418773e50328916ff.pnghide2.png.db42139c3b37a982005d22ada0100710.png

Here's when the rig is unhidden

unhide1.png.d110cba76a056fea24bac9597c67379a.pngunhide2.png.e8548f59c0b3e9c0cf060c9e7418a751.png

The rig didn't show in 3.3 (also the rig is somehow part of the "scene collection" and is greyed out like the lamps)

 

Maybe that's the problem? Like I baked the animation but there's nothing there to bake it to? If so, how can I fix this? :(

 

 

Dagger_Test.blendYOURNAME_Test.blend

Edited by LoXLG
Posted
15 hours ago, LoXLG said:

The rig didn't show in 3.3 (also the rig is somehow part of the "scene collection" and is greyed out like the lamps)

You should learn Blender interface and basics before trying to do anything.
Rig female is currently disabled in viewports that's why it's greyed and inactive, you need to use an Outliner filter to enable it.

Spoiler

image.jpeg

 

Posted
6 hours ago, wild_guy said:

You should learn Blender interface and basics before trying to do anything.
Rig female is currently disabled in viewports that's why it's greyed and inactive, you need to use an Outliner filter to enable it.

  Hide contents

image.jpeg

 

Oh thank you so much wild_guy! You saved me from settling with the no IK rig. Yeah, I'm still new with blender and should have learned the basics first ? But awesome people like you really help noobs like me learn this stuff faster. Thanks again!

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