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Persona 5 royal modding


jmedia7

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Posted
18 hours ago, p5rtakamaki2005 said:

I'm sorry if it isn't the best, this is the first NSFW mod I've made.

Anyways, here is my Lewd Mona Decals mod. (Tested on Nintendo Switch - Game Version 1.0.2 with Loose File Loading)

 

P5R Switch - Lewd Mona Decals.zip

I apologise in advance if the mod doesn't work on the PC Steam version, I can't test that version since I don't have it. But if anyone can report if it works, that would be nice to know. (Instructions are in the .zip file)

Includes three separate variants for:

 

1. Ann

2. Makoto

3. Futaba

4. Haru

5. Yoshizawa

 

The different variants change the text "Take Your Heart" with either "Take Your Dick" or "Take Your Cock".

 

Tried it out on PC. It's crunchy from compression, but it works just fine!

Posted
33 minutes ago, 孫悟空 said:

Can only one of the five people choose to install?

This could be a joke, but since you've said it twice now, I don't know if you're being serious or not. If you are, it's kind of mean.

Posted (edited)
36 minutes ago, p5rtakamaki2005 said:

This could be a joke, but since you've said it twice now, I don't know if you're being serious or not. If you are, it's kind of mean.

The file names are all the same. How can they all take effect? Or do we need to put the folders in as well

Edited by 孫悟空
Posted
5 hours ago, jaas said:

is there a pc or steam version of that mod

The PC version cannot be created.
This MOD was compiled from MODs published on this site.
It should become usable by combining multiple MODs.

Posted
8 hours ago, p5rtakamaki2005 said:

This could be a joke, but since you've said it twice now, I don't know if you're being serious or not. If you are, it's kind of mean.

 

I don't think they mean only five people downloaded and installed the mod. Given their username isn't in English I think they're just wording it poorly. I think they mean "Can you choose to only install one of the five listed characters?"

Posted
On 10/23/2025 at 3:57 PM, DIYGuy said:

 

I don't think they mean only five people downloaded and installed the mod. Given their username isn't in English I think they're just wording it poorly. I think they mean "Can you choose to only install one of the five listed characters?"

Oh, I see. Sorry for the initial thought then.

Posted
On 10/23/2025 at 7:36 AM, 孫悟空 said:

The file names are all the same. How can they all take effect? Or do we need to put the folders in as well

If you want multiple, change one of the decal names so that it corrosponds with a different base game decal. You can have three decals enabled at a time, so you may need to switch one out if you want to use a different one.

 

(The part you need to change is in the text file when you download it)

Posted

Has anyone tried to make their own custom animation before? I'm attempting to edit one on Blender but I am wondering if its as tedious as it seems.

I can't drag bones to pose them without the model stretching out and instead have to do a ton of precise rotations and I have to make sure to select all the appropriate bones every time or else the model becomes misshapen. The Arms and Thighs are like 3 bones each and its annoying to have to select them one at a time each time for each frame over and over. The face bones are even more tedious. Are there some tips or tricks anybody has or do I just suck it up and suffer for some custom dirty art?

Posted
12 hours ago, Bohandles said:

Has anyone tried to make their own custom animation before? I'm attempting to edit one on Blender but I am wondering if its as tedious as it seems.

I can't drag bones to pose them without the model stretching out and instead have to do a ton of precise rotations and I have to make sure to select all the appropriate bones every time or else the model becomes misshapen. The Arms and Thighs are like 3 bones each and its annoying to have to select them one at a time each time for each frame over and over. The face bones are even more tedious. Are there some tips or tricks anybody has or do I just suck it up and suffer for some custom dirty art?

 

The only other solution I can think of is potentially more tedious so I hesitate to suggest it, but I will. If there's a way to export custom skeletons you could try to recreate each animation from scratch on a better rig, but tweak the ones you want to change. It's probably more effort than its worth though.

Posted
3 hours ago, DIYGuy said:

 

The only other solution I can think of is potentially more tedious so I hesitate to suggest it, but I will. If there's a way to export custom skeletons you could try to recreate each animation from scratch on a better rig, but tweak the ones you want to change. It's probably more effort than its worth though.

 

Dang, might unfortunately be too tedious for a small side project then. 

Posted
On 10/20/2025 at 5:59 PM, p5rtakamaki2005 said:

I'm sorry if it isn't the best, this is the first NSFW mod I've made.

Anyways, here is my Lewd Mona Decals mod. (Tested on Nintendo Switch - Game Version 1.0.2 with Loose File Loading)

 

P5R Switch - Lewd Mona Decals.zip

I apologise in advance if the mod doesn't work on the PC Steam version, I can't test that version since I don't have it. But if anyone can report if it works, that would be nice to know. (Instructions are in the .zip file)

Includes three separate variants for:

 

1. Ann

2. Makoto

3. Futaba

4. Haru

5. Yoshizawa

 

The different variants change the text "Take Your Heart" with either "Take Your Dick" or "Take Your Cock".


It worked and it took my heart!! Thank you!! @p5rtakamaki2005

Persona_5_Royal_20251026_082607_00.jpg

Posted
On 10/25/2025 at 3:39 PM, Bohandles said:

 

Dang, might unfortunately be too tedious for a small side project then. 

 

sorry yea custom anims suck

 

if theres an anim close to what u want somewhere else u can retarget it tho? like import that anim n retarget to p5r model, adjust then export

 

you need hex editor to get anims back ingame. been awhile so mb the blender plugin fixed it? raw export was fucked ingame when i tried

Posted
1 hour ago, glassic_sapphic said:

 

sorry yea custom anims suck

 

if theres an anim close to what u want somewhere else u can retarget it tho? like import that anim n retarget to p5r model, adjust then export

 

you need hex editor to get anims back ingame. been awhile so mb the blender plugin fixed it? raw export was fucked ingame when i tried

 

Yeah, I was trying to spice up one of the Futaba finisher animations, all retargeted and ready to go, but its just so cumbersome when the model can only be moved with rotations and only after selecting all the bones that affect the one section. It's not impossible, its just so much extra busy work. 

 

I haven't even gotten to the export part, but I'd hope the plug-in would do what it was meant to do. 

Posted
5 hours ago, Bohandles said:

 

Yeah, I was trying to spice up one of the Futaba finisher animations, all retargeted and ready to go, but its just so cumbersome when the model can only be moved with rotations and only after selecting all the bones that affect the one section. It's not impossible, its just so much extra busy work. 

 

I haven't even gotten to the export part, but I'd hope the plug-in would do what it was meant to do. 

 

check by comparing export filesize to base anim. if its the same ur good. if its huge like 2x its fucked

 

selecting all bones to get to one? idr it being that annoying. could be wrong but. i think i could pick one n all down armature hierarchy followed

 

still tedious tho

Posted

No wonder no wonder the Beta FeMC Redux team left the female joker around the same height as the male one, probably easier on the modding front if the skeleton was the same

Posted
On 10/13/2024 at 10:07 AM, Bohandles said:

I also want to make a small, selfish request, because blender seems to mess up this model on my end and I can't work on it like I'd want to. If someone could replace the Sumire in this gmd with a nude one (Preferably both the ponytail and long hair version), I'd greatly appreciate it!

 

Request.jpg.a19d81c5d75002534986e85e9b689804.jpg

year late but this would be so incredible to see!!

Posted
On 10/28/2025 at 5:54 PM, glassic_sapphic said:

 

check by comparing export filesize to base anim. if its the same ur good. if its huge like 2x its fucked

 

selecting all bones to get to one? idr it being that annoying. could be wrong but. i think i could pick one n all down armature hierarchy followed

 

still tedious tho

 

It might be with the way the model is loaded or some setting I do or don't have on, but it seems like the bones aren't all one connected rig and are instead just floating bones that just happen to affect the model in the right way. I've noticed other rigged models get pulled along correctly when being posed, while these stretch the model when they get pulled. I'll probably come back to it when I have more patience for it, but for now its just frustrating.

 

3 hours ago, argilla_dds_fan said:

year late but this would be so incredible to see!!

 

So I was impatient and actually got it to replace the model, a lot simpler than I thought. You just put the model in a rest position, bring in your own model, rotate it and line it up, then parent it to the rig. 

 

However, it wasn't perfect. I think this model specifically introduces a couple of new bones that aren't weight painted in the original Sumi model and it stretched the elbows and a bit of the hair mesh down to the floor while leaving everything else in the right place. It might be fixable, but I won't know until I really start working at it later. 

 

I did manage to get it working perfectly on the model of Maruki holding Kasumi. Just had to rename every bone in my rig because of the way that model is rigged, lol

Posted (edited)

image.png.0854b74e120aa444344a6a321a7e66b8.png

 

Okay, big one, Busty Skimpy FEMC Replacement. I had a half version of this out a while back making use of the excellent assets created by the Beta FemC modding team, but have since tried to go back to drawing board and do a feminine and skimpy Ren Amamiya, Rather than their path of creating another character entirely. While I learned a lot from dissecting their mod, this one is all my own work. As such, it's likely got some jank, I know there's a fair bit of clipping (Editing animations would be a herculean task, and joker's animations weren't intended to have hefty curves or a skirt, so I've done my best, but there'll be some poking through). 

What's included
Busty Femme Joker model for all in game models, including summer and winter variants
A smattering of art assets for the menu and gui, mostly following the lead of those replaced by the Beta FemC team, though there are a few types of assets that I don't know how to edit, like EPL Files. If you use their mod and then this lower down in the load order, you should have a fairly cohesive experience, though you might suddenly have red hair and blue eyes when you hit a home run for example

What's not included
Midwinter Outfits - Haven't had time yet
DLC outfits - I never play with them, they're pretty low on my priority list

What will never be included
Text Edits - This is purely graphical, grab She/Her Joker on gamebanana and the Beta FemC Mod for audio and pronoun modifications
Story Edits - Again, purely graphical, this Amamiya is still only dating the ladies of the game, so is a proudly gay woman. Anyone feels like adding new romance paths etc... go nuts, but not something I've done here. 

That's about it, It's a huge one, so there's reasonable odds I've missed something, but hopefully you enjoy it.image.png.4d123a1601df351e3c23711e629fca03.png

Joker's_Wild1.0.0.7z

Edited by thepledge
Posted
54 minutes ago, zaiaku said:

Nice. So how goes it with the others?

Other confidants? I've got some done on almost all of them, just need to focus on one at a time and clean them up enough for release

 

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