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Muse Dash Nude Mod


Crombinator

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Posted
On 3/10/2024 at 2:22 PM, Baninite said:

I followed all the steps and now my game won't load. I have the output log set to true to troubleshoot but it's nothing like what's been posted in the forum.

Please clarify the following details and feel free to PM me:

 

The platform (I am only familiar with the Steam version of the game. I will not support pirated versions of the game.)

The version number

The Results of the following troubleshooting guide found here: https://www.loverslab.com/topic/198179-muse-dash-nude-mod/?do=findComment&comment=4135968

The precise problem you are having (ie. game crashes at launch; game launches, but textures won't load) I can't help with anything if I don't know the exact issue.

A screenshot of your folder structure (either in explorer, or cmd)

 

Please also explain, in detail, what happens when you attempt to launch the game. Does Steam hang on the "Stop" button and then switch back to play? Does the console every pop up?

Posted
On 2/27/2024 at 2:33 AM, GigaOtomia said:

I don't mean to rush anyone, but what was the verdict on whether Melonloader compatibility would be possible?

I'm not too familiar with Melonloader, but I have done some research and haven't found a universal way to load loose textures. Is there a reason you do not want to use BepInEx? If someone who is familiar with Melonloader knows how to load loose textures, please feel free to chime in and I will add the option in the installation guide.

Posted
On 10/7/2023 at 12:48 AM, The Butler said:

The reason of the white pixels/artifacts is due to unity Pre-multiply and mipmaping. 
When unity upscales or downscales the texture it multiply the semi-transparent pixels and causes it to glow in these cases.

Pre-multiply off
image.png.de9e3f7c6dd77a21c6bf673cd4a9d9bd.png
Pre-multiply On
image.png.0fdd9e8a096c954af8780e2183e17cec.png

It occurred to me that I never responding to this post. This was not intentional. I often find it again and go on long rabbit trails to try and find a solution to the premultiply alpha issue. Did you ever solve this problem? I've dug through assets to see if I can find anything in the scripts controlling premultiply alpha, but I can't using Asset Studio. I'm uncertain if I'm looking in the right place since I have little experience using Unity. I'm also uncertain if universally disabling it would cause problems elsewhere, but I've read quite a bit on the concept and it's rather confusing. Just rambling on my thoughts, but let me know what you think if you have the spare time! Thanks @The Butler!

Posted
On 4/20/2024 at 4:58 PM, Crombinator said:

I'm not too familiar with Melonloader, but I have done some research and haven't found a universal way to load loose textures. Is there a reason you do not want to use BepInEx? If someone who is familiar with Melonloader knows how to load loose textures, please feel free to chime in and I will add the option in the installation guide.

The reason is more that I can't use BepInEx and MelonLoader at the same time, not that I don't want to use BepInEx. I need MelonLoader in order to play the game with the Archipelago multiworld software. (archipelago.gg - with this, playing songs will also send items to the games of people you're playing with, and they can unlock songs for your game session by sending them to you.) However, I still want to replace the textures, and this is the only real solution I've found.

Posted (edited)
On 4/28/2024 at 9:52 AM, GigaOtomia said:

The reason is more that I can't use BepInEx and MelonLoader at the same time, not that I don't want to use BepInEx. I need MelonLoader in order to play the game with the Archipelago multiworld software. (archipelago.gg - with this, playing songs will also send items to the games of people you're playing with, and they can unlock songs for your game session by sending them to you.) However, I still want to replace the textures, and this is the only real solution I've found.

Why don't you contact to kumarin who made Texture Replacer?

The mod thread is on F95 as the link at the top of this thread.

 

There is a BepinEX plugin for MuseDash ModLoader, but it is not maintained since 2021.

https://github.com/BepInEx/BepInEx.MDML.Loader Oops, you are talking about different one.

Edited by ZeroCtrl
Posted
On 4/21/2024 at 2:39 AM, Crombinator said:

It occurred to me that I never responding to this post. This was not intentional. I often find it again and go on long rabbit trails to try and find a solution to the premultiply alpha issue. Did you ever solve this problem? I've dug through assets to see if I can find anything in the scripts controlling premultiply alpha, but I can't using Asset Studio. I'm uncertain if I'm looking in the right place since I have little experience using Unity. I'm also uncertain if universally disabling it would cause problems elsewhere, but I've read quite a bit on the concept and it's rather confusing. Just rambling on my thoughts, but let me know what you think if you have the spare time! Thanks @The Butler!

Issue 1
You can adjust pre-multiply by adjusting the meta file for that asset, but it's been a while since I did it so i don't remember.

Issue 2
Some important information is saved on the actual .png file. you can do a small and quick experiment by simply copying everything from a png file and pasting in a brand new png file. You will notice that texture will be fully broken, so my guess is that unity write important data in that png.

 

Workarounds:
1. Make thick black borders, however it will cause issues such as connection joints (where leg collect with main body) will have a visible seam.

2. When erasing use an aliased eraser, this way there will be no lefthover 1% opacity colors.

  • 1 month later...
Posted
11 hours ago, Crombinator said:

Hmmmm, I'm unable to view those images via the links you posted. I would right click them in the browser, save image as... and save it your computer somewhere. Then, LoversLab allows you to upload images directly to the comment. You can also PM me if you'd like. I'll be around throughout the day.

I can't PM you, since it says I can send 0 messages. What's your discord if you have one?

(also i only have insert image from URL, which doesn't work)

Posted (edited)
10 hours ago, kyamiweeb said:

I can't PM you, since it says I can send 0 messages. What's your discord if you have one?

(also i only have insert image from URL, which doesn't work)

 

That may be a "new account" restriction. I sent you a PM

Edited by Crombinator
  • 3 weeks later...
Posted (edited)

Stumbled upon this thread a few days ago, and decided to contribute even if it may just be a little.

 

Here's a quick topless mod I made for Marija (Maid) in-gameplay, it's pretty rudimentary but I'm glad I got to dust off my spritesheet editing skills at least.

 

 

image.png.95e918f1511c2b249bbbe25deaf5860f.pngimage.thumb.png.5188beb4e19044d8ddc94bcaa2f9b0e3.png

 

 

I'm surprised that there aren't more full nude mods yet, especially with in-gameplay mods. Just goes to show how niche this modding community is, I guess.

Edited by theo_Kratia
Posted
13 hours ago, theo_Kratia said:

Stumbled upon this thread a few days ago, and decided to contribute even if it may just be a little.

 

Here's a quick topless mod I made for Marija (Maid) in-gameplay, it's pretty rudimentary but I'm glad I got to dust off my spritesheet editing skills at least.

 

maid_nude.png?ex=6679ab5f&is=667859df&hm

char_3_maid_.png?ex=6679ab6d&is=667859ed

 

I'm surprised that there aren't more full nude mods yet, especially with in-gameplay mods. Just goes to show how niche this modding community is, I guess.

 

This is fantastic! I would love to implement this as soon as possible, as it is the first in-gameplay modded texture. However, I cannot download the png you attached at it's native resolution because it is a Discord link. Can you please upload the png directly using LoversLab? I start my work-week tomorrow and may not have time to update until Thursday or Friday, so please be patient after you attach the new image.

 

Thank you for your hard work!

Posted
39 minutes ago, Crombinator said:

 

This is fantastic! I would love to implement this as soon as possible, as it is the first in-gameplay modded texture. However, I cannot download the png you attached at it's native resolution because it is a Discord link. Can you please upload the png directly using LoversLab? I start my work-week tomorrow and may not have time to update until Thursday or Friday, so please be patient after you attach the new image.

 

Thank you for your hard work!

 

Ah, forgot Discord compresses images. Seems like the new account restriction like the guy before me doesn't allow me to attach files, take it from here instead:
https://drive.google.com/file/d/1MI5-ehsm563NHj-je9DonU73U9ijX6m5/view?usp=sharing

Posted (edited)
On 10/28/2022 at 4:35 PM, The Butler said:

Quick mod ie: using texture replacer...
image.png.16d68977fb49158bac6da9f793247d75.png

 

For some reason the guy didn't post their Marija (Little Devil) edit here, so I decided to make a version of my own myself!
I made an edit of every one of her appearances, including in-gameplay, character menu, victory, and fail screens! I'm not an artist, so hopefully any issues aren't too bad, but here they are!
 

Spoiler

evil_nude.png.c0beb508c9878c7f25186164dc4c6d7f.png

evil_nude_2.png.6c9c11a79c4b293d6fc46a2508d6c5cc.png

image.png.af837dca36b28243627bddc97b621464.png

evil_victory_nude.png.66a5166ee71355e6a25536061f886296.png

don't mind me flexing my xodus fc LOL

evil_fail_nude.png.ee5a100807d03fceaead41671a88b46f.png

 

Again, since my account is relatively new, here's another drive link:
EDIT: I can upload files to the forum now! I made some small adjustments from the previous version, so feel free to download the new ones here. There are still some white artifacts I need to figure out how to fix though, but that can come another time.

 

EDIT: Turns out, uploading image files to the forum is extremely inconvenient and unreliable, so it seems like I'll head back to Google Drive links for the time being.

Here's a link to the Google Drive download.

 

I'm thinking of making nude edits of the various enemies in the game next! Nobody's done those yet, so I might as well complete the full experience while I'm at it. I'll see what else I can do from there.

char_3_evil_fail_.png

char_3_evil_.png

3_evil_victory_.png

3_evil_main_show_.png

Edited by theo_Kratia
Posted
On 6/26/2024 at 11:27 AM, theo_Kratia said:

I'm thinking of making nude edits of the various enemies in the game next! Nobody's done those yet, so I might as well complete the full experience while I'm at it. I'll see what else I can do from there.

 

I made one of the devil boss for now. Here it is!

 

image.png.009d7fead6097a8e2244c275222786a8.pngimage.thumb.png.d6b554dfc166b61464b7b40dc97e9dea.png

 

I'll go make more of them when I find some more spare time I guess.


 

Posted

Hi, i'm new in modding, i've read every messages but i'm confused

 

Can somebody explain every steps quickly 😭 ❤️ ?

 

I'm using MelonLoader and i'd like to keep it if possible ? 😔

Posted
On 10/9/2023 at 3:17 AM, Crombinator said:

Here are the new textures. It's 1.01 GB because I left every texture in rather than trying to parse through and decide which ones are relevant. I will add this link to the main page.

 

https://www.mediafire.com/file/rjaevbwc2u2x44f/Muse_Dash_Textures_v3.9.0.zip

 

Do you mind if you could update the texture dump to the latest version of the game (v4.5.0)? There's a new Rin variant I'd like to try and edit.

Posted

Wow! There was so much to update, but that is a good problem to have!

 

@theo_Kratia: I have added all of your textures to the new mod. If you have the time, please confirm that the files load in-game correctly. I have not been able to confirm Little Devil victory, nor the Devil Boss textures. If there are any issues, please let me know.

 

@Bloupers: I have added a simple install procedure to the main/first post of this thread. Somehow, it slipped past me that I had not done this yet. As for MelonLoader, I have explored this option recently and have not found a method of using MelonLoader alongside this mod. This is the only possible solution I have found (loading MelonLoader plugins with BepInEx), but I have been unable to get it to hook to BepInEx. Which mod are you loading with MelonLoader, out of curiosity?

Posted
On 8/13/2023 at 6:12 PM, The Butler said:

Hmmm, Maybe I found the way.... still colors are a bit crappy.

  Hide contents

image.png.dae2612d81a0725549c3934ab839ab23.png

 

Sorry to bother you, @The Butler! I know you are typically very busy in these forums, but would you be willing to share the texture file for this? I would be happy to add this to the mod as either the primary or alternate Magic Girl texture. Thank you!

Posted (edited)

@Crombinator Hold on, there's a small mistake I made 😔

 

image.png.da24829555af22a5246fc2833f8d5614.png

 

Seems like I placed in the wrong version of the file that had a layer off by accident. I edited the original post, please take it from there.

 

7 hours ago, Crombinator said:

I have not been able to confirm Little Devil victory, nor the Devil Boss textures. If there are any issues, please let me know.

 

Funny that you mention that, because uhm...

image.png.542099e6519d7b94fa8e30e1cc26675d.png

 

...it's pretty broken. From the looks of things, something seems to have corrupted the image of my initial upload since my original file functions correctly. I reuploaded the file above and checked it myself, it should be good now.

 

EDIT: Found another corruption. Give me a bit, I'll fix it.

image.png.89550f62d0e9d196320dcbfec169d8a1.png

 

...on second thought, I can't be bothered. I set up a download link on the original post. Everything should be working as intended now (i hope).

 

The Devil Boss has no issues, at least.

 

While I'm here and you're updating the mod, I might as well add this in. Here's a nude mod for Sleepwalker Girl Rin's in-game sprite!

 

sleep_nude.png.8094611e546a2ab5e3d8862e3de848d1.png

sleep_nude_2.png.694875fd69ffdfa2feef3193cd044a1d.png

 

Here's a link to the Google Drive download.

 

Right now I'm trying to replicate @k6s's Sleepy Rin edit that they made 10 months ago of her victory screen, but I'm stuck on a rut on that part right now. I'll continue trying, but if it doesn't work out I'll go try something else.

 

 

Edited by theo_Kratia
Posted
On 6/28/2024 at 4:24 AM, theo_Kratia said:

@Crombinator Hold on, there's a small mistake I made 😔

 

image.png.da24829555af22a5246fc2833f8d5614.png

 

Seems like I placed in the wrong version of the file that had a layer off by accident. I edited the original post, please take it from there.

 

 

Funny that you mention that, because uhm...

image.png.542099e6519d7b94fa8e30e1cc26675d.png

 

...it's pretty broken. From the looks of things, something seems to have corrupted the image of my initial upload since my original file functions correctly. I reuploaded the file above and checked it myself, it should be good now.

 

EDIT: Found another corruption. Give me a bit, I'll fix it.

image.png.89550f62d0e9d196320dcbfec169d8a1.png

 

...on second thought, I can't be bothered. I set up a download link on the original post. Everything should be working as intended now (i hope).

 

The Devil Boss has no issues, at least.

 

While I'm here and you're updating the mod, I might as well add this in. Here's a nude mod for Sleepwalker Girl Rin's in-game sprite!

 

sleep_nude.png.8094611e546a2ab5e3d8862e3de848d1.png

sleep_nude_2.png.694875fd69ffdfa2feef3193cd044a1d.png

 

Here's a link to the Google Drive download.

 

Right now I'm trying to replicate @k6s's Sleepy Rin edit that they made 10 months ago of her victory screen, but I'm stuck on a rut on that part right now. I'll continue trying, but if it doesn't work out I'll go try something else.

 

 

 

Thank you for checking the textures for me! I have corrected the Devil textures and added the Sleepy girl textures. Mod has been updated to 4.5.0.02

  • 2 weeks later...
  • 4 weeks later...
Posted (edited)

Hi, i'm back, i finally got the game and these "mods" worked. Thank you for your guides. =D

About the textures that got (white)ed instead of being deleted when we try to erase them from the .png files, i know that we can just use "Pixlr X"(web) and erase those textures easily. Like this:
image.png.ae5683f15ccc0f5fd7235c013d5e16ea.png
I hope this's helpful. Thank you for reading.

EDIT: i know i'm stupid at shadowing, no need to tell, thank you.

Edited by ringuirb
  • 2 weeks later...
Posted

The sheets look similar to Darkest Dungeon character sheets. Modded .png in that game also have the white pixels caused by semitransparent pixels. The guide on steam for modding that game provides 2 tools to help solve this issue when saving .png with photoshop.

 

https://steamcommunity.com/sharedfiles/filedetails/?id=819597757

 

Trim Mask Program

Alpha Layer Remover

 

Testing it myself with rocker it has removed the white pixels. Other tip is to use the pencil brush for outlines to avoid semi transparent pixels.

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