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Characters Stuck on T-Pose and RaceMenu body edit sliders not working.


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Posted

Hello! I'm trying to play with this load order:

 

JContainers

‌USLEEP

‌Modern Brawl Fix

‌HDT Physics Extensions

‌No Menu and Loading Screen Fog

‌SkyUI 

‌UI Extensions 

‌RaceMenu 

‌ShowRaceMenu Precache Killer 

‌No poison Dialogues 

‌Interior and Dungeon Fog Remover 

‌Optimized Vanilla Textures - SD

‌Optimized HearthFires Textures - SD 

‌Optimized Dragonborn Textures - SD 

‌Optimized Dawnguard Textures - SD 

‌Fuz Ro D-oh 

‌HDT HighHeels System 

‌Dead Body Collision Fix

‌Individualized Shout Cooldowns 

‌Ordinator 

‌Skyrim Sewers 

‌Bodyslide and Outfit Studio 

‌All-in-One UUNP HDT Animated Pussy 4.0

‌Hvergelmir's Aesthetics - Brows

‌KS Hairdos - HDT Physics 

‌KleinerEngels ALL UNP familia Presets for RaceMenu 

‌UNP Texture Replacer Package 

‌UNP Armor Replacer Package 

‌UNP Clothes Replacer Package 

‌Immersive Armors 

‌Immersive Armors UNP Refit

‌Immersive Weapons 

‌Warmonger Armory 

‌Warmonger Armory DLC 

‌Warmonger Armory Leveles List 

‌One Handed Crossbows 

‌Animated Clutter 

‌Sneak Tools 

‌Equipping Overhaul 

‌XP32 Maximum Skeleton Extended 

‌Pretty Combat Animations 

‌Pretty Female Idles

‌Sexlab Framework 

‌Sexlab Arouses X

‌Shlongs of Skyrim (full) 

‌Creature Framework 

‌More Nasty Critters 

‌Hentai Creatures 

‌Toys&Love Framework 

‌Sexlab Anim Loader 

‌ZaZ Anim Pack 

‌Sexlab Horrible Harassment 

‌SLAL anim packs (sailing rebel, Billy, Nibbles, Znaroks, K4)

‌Fnis Creatures

‌Fnis spells

‌Fnis Behaviors

‌Sexlab Gender Tag Fix 

‌Sexlab Spider Behavior Fix 

‌Sexlab Actor Alias Fix 

‌Sexlab Extra Voices Expanded 

‌Spurt - Cum sound Effects 

‌SlaveTats 

‌SlaveTats tattoo packs (Criminal, Property, Sub, Zoo, Public Whore pack) 

‌Simply Knock 

‌PapyrusUtil v3.3

‌Apropos2

‌Toys&Love UUNP

‌WildLife for Toys&Love 

‌Sexlab Hide Crosshair 

‌Cumshot 

‌Dripping When Aroused 

‌Sexlab Aroused Creatures 

‌Sexlab Defeat

‌Road Inspectors 

‌Sexlab Survival 

‌Spank That Ass 

‌Fertility Mode 

‌Whorecrux 

‌Animal Mansion Plus 

‌The Sisterhood of Dibella 

‌Simple Slavery Plus Plus 

‌Public Whore 

‌Family Ties 

‌Insignificant Object Remover 

‌Alternate Start 

‌Books of Dibella

 

(Idk how to write it into a spoiler, sorry)

 

but I'm facing like 3 issues: 

 

1) At character creation, I can see already that my character is in T-Pose. I run FNIS multiple times, but it still does that.

 

2) Still at character creations, when I change the sex of the character, It shows the right body (UNP HDT - Dreamgirl) with a vanilla preset face, which is alright to happen. Though, when I go to "Presets" on the top right corner, press F9 to load one and select any preset from KleinerEngels' presets collection, the body (except hands and feet) changes to the vanilla body.

 

3) Again at the RaceMenu character creator, The UNP Sliders tab doesn't show up. The same for weapons sliders and body sliders (the one where you can change almost everything, like head size, limbs lenght, height etc). 

 

I've been losing my mind over those three problems for the past 3 hours and I don't understand wth is wrong. On XPMSE page it says it has the sliders for RaceMenu too and to not make it be overwritten by anything. But MNC slal edition says to place it under XPMSE... Also, removing Beastess somehow made the RaceMenuMorphsUUNP.esp appear under the plugins tab, but it still doesn't show up in-game. 

 

Can any kind soul out there lend me an hand? 

Posted
3 hours ago, Grey Cloud said:

It might help if you told us which Skyrim you are playing.

 

You could also paste the text output from FNIS. That's the text that FNIS produces when you run it.

ah, my bad. I thought I didn't need to clarify since I wrote USLEEP in the load order, which is the mod for legendary edition. Anyway I'll post the text output as soon as I can

Posted (edited)

Badly done FNIS is always the cause of T pose. You don't seem to be actually loading it, and I'm not seeing any mod that could be the FNIS output. Which also needs to be loaded in the game.

 

Racemenu sliders not working - do you mean the sliders are there but don't work, or there's a tab but no sliders/tabs are labelled but greyed out? If the second, you are using the wrong version of racemenu for your game. It's a quick google to find the correct version.

Edited by threp
Posted
26 minutes ago, PTSD_Porridge said:

ah, my bad. I thought I didn't need to clarify since I wrote USLEEP in the load order,

I didn't bother reading your 'LO'. Learn how to get a proper LO from LOOT or your mod manager. Spoilers  - use the eye icon next to the emoji icon.

 

For LE
https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/

https://stepmodifications.org/wiki/SkyrimLE:3.0.0

 

23 minutes ago, threp said:

You don't seem to be actually loading it, and I'm not seeing any mod that could be the FNIS output.

Good call.

Posted
2 hours ago, PTSD_Porridge said:

ah, my bad. I thought I didn't need to clarify since I wrote USLEEP in the load order, which is the mod for legendary edition. Anyway I'll post the text output as soon as I can

 

The more information you provide, the easier it is to help you troubleshoot.

 

Things helpful to know:

 

what version of the game - LE/SE/AE?

how are you installing mods (manual vs. which mod manager are you using?)

do you have SKSE installed and what version?

your FNIS output

do you have a merged patch and bashed patch?

what have you already tried to do to fix things?

 

 

Posted
19 hours ago, Grey Cloud said:

You could also paste the text output from FNIS. That's the text that FNIS produces when you run it.

 

This is what I see when I run FNIS through MO2:

 

Generate FNIS Behavior files for Users V7.6 (Skyrim 32bit)

Call this tool:    (IMPORTANT, or else all charactes will FREEZE!!!)
- After installing FNIS, or any mod that uses FNIS
- After deinstallation of any mod that uses FNIS

NOTE: Skyrim will crash (CTD) whenever you add too many custom animations.
  FNIS will warn you when you have reached the critical animation limit.
  FNIS XXL will also calculate the contribution of each FNIS depending mod towards this limit.

NOTE2 (VERY important!!!):
You can increase your animation number DRASTICALLY with these tools:
  Animation Limit Crash Fix (Skyrim SE and LE), SSE Engine Fixes (Skyrim SE only)
  Since FNIS cannot know if such mod is installed, it will still warn you at the original limit.
  But when such tool is used, load calculation can be switched off (FNIS.ini: "LoadCTDCalculation=0")
  Current FNIS limit: 10000 animations (3rd person character only)

 

---------------------------------------------------------------------------------------------------------------

 

While this is what it says after updating behaviors:

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<
FNIS Behavior V7.6   18/09/2022 15:23:23
Skyrim 32bit: 1.9.32.0 - C:\Games\The Elder Scrolls V - Skyrim - Legendary Edition\

Skeleton(hkx) female: XPMS2HDT (126 bones)   male: XPMS2HDT (126 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  

Reading BaboHorribleHarassment V5 ... 
Reading Billyy_CreatureBeasts V1.0 ... 
Reading Billyy_CreatureConstructs V1.0 ... 
Reading Billyy_CreatureFurniture V1.0 ... 
Reading Billyy_CreatureHumanoids V1.0 ... 
Reading Billyy_CreatureInsects V1.0 ... 
Reading Billyy_CreatureMisc V1.0 ... 
Reading Billyy_Human V1.0 ... 
Reading Billyy_HumanDD V1.0 ... 
Reading Billyy_HumanFurniture V1.0 ... 
Reading Billyy_HumanFurnitureInvis V1.0 ... 
Reading Billyy_HumanLesbian V1.0 ... 
Reading Billyy_HumanOrgy V1.0 ... 
Reading Defeat V5 ... 
Reading FNISBase V7.6 ... 
Reading FNISCreatureVersion V7.6 ... 
Reading FNISSpells V5.0.1 ... 
Reading InteractiveGallow V?.? ... 
Reading K4Anims V1.0 ... 
Reading MoreNastyCritters V1.0 ... 
Reading NibblesAnims_Creature V1.0 ... 
Reading NibblesAnims_Creature_Object V1.0 ... 
Reading NibblesAnims_Human V1.0 ... 
Reading NibblesAnims_Object V1.0 ... 
Reading NibblesAnims_old V1.0 ... 
Reading SexLab V1.62 ... 
Reading SexLabAroused V?.? ... 
Reading SexLabCreature V1.61 ... 
Reading SL_Survival V4.0.0 ... 
Reading SpankThatAss V4.0.0 ... 
Reading SRBCreatures V1.0 ... 
Reading Toys V2.31 ... 
Reading WildLife V1.0 ... 
Reading XPMSE V7.2 ... 
Reading ZaZAnimationPack V8.00 ... 
Reading ZaZAnimationPack+ V8.00 ... 
Reading znarokspack V1.0 ... 

All Anim Lists scanned. Generating Behavior Files....
No GENDER directory male
 11 GENDER modifications for Animations\female
Alternate Animation mods: 2 sets: 30 total groups: 66 added file slots: 452 alternate files: 390

Create Creature Behaviors ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading NibblesAnims_Creature V1.0 ...
Reading SexLabCreature V1.62 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading K4Anims V?.? ...
Reading NibblesAnims_Creature_Object V1.0 ...
Reading WildLife V1.0 ...
Reading SRBCreatures V1.0 ...
Reading BaboHorribleHarassmentCreature V1.0 ...

 8740 animations for 37 mods successfully included (character).

 3729 animations for 14 mods and 45 creatures successfully included..
 1 Warning(s).

 

-------------------------------------------------------------------------------------------------------------------

 

Consitence check says this, instead:

 

Duplicate AnimEvent B_B_FMast1_A1_S1 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast1_A1_S2 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast1_A1_S3 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast1_A1_S4 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast1_A1_S5 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast2_A1_S1 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast2_A1_S2 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast2_A1_S3 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast2_A1_S4 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast2_A1_S5 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast3_A1_S1 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast3_A1_S2 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast3_A1_S3 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast3_A1_S4 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMast3_A1_S5 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMastStaff_A1_S1 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMastStaff_A1_S2 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMastStaff_A1_S3 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMastStaff_A1_S4 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMastStaff_A1_S5 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_FMastStaff_A1_S6 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MaleMMug_A1_S1 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MaleMMug_A1_S2 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MaleMMug_A1_S3 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MaleMMug_A1_S4 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MaleMMug_A1_S5 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MStandMast1_A1_S1 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MStandMast1_A1_S2 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MStandMast1_A1_S3 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MStandMast1_A1_S4 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_B_MStandMast1_A1_S5 for character, mods Billyy_Human and Toys
Duplicate AnimEvent B_Billyy_ChairDildo_A1_S1 for character, mods Billyy_HumanFurniture and Toys
Duplicate AnimEvent B_Billyy_ChairDildo_A1_S2 for character, mods Billyy_HumanFurniture and Toys
Duplicate AnimEvent B_Billyy_ChairDildo_A1_S3 for character, mods Billyy_HumanFurniture and Toys
Duplicate AnimEvent B_Billyy_ChairDildo_A1_S4 for character, mods Billyy_HumanFurniture and Toys
Duplicate AnimEvent B_Billyy_ChairDildo_A1_S5 for character, mods Billyy_HumanFurniture and Toys
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A1_S1 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A1_S2 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A1_S3 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A1_S4 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A1_S5 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A1_S1 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A1_S2 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A1_S3 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A1_S4 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A1_S5 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A1_S1 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A1_S2 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A1_S3 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A1_S4 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A1_S5 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A1_S1 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A1_S2 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A1_S3 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A1_S4 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A1_S5 for character, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent NibblesChairDildo_A1_S1 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesChairDildo_A1_S2 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesChairDildo_A1_S3 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesChairDildo_A1_S4 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesChairDildo_A1_S5 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesDrunkMasturbation_A1_S1 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesDrunkMasturbation_A1_S2 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesDrunkMasturbation_A1_S3 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesDrunkMasturbation_A1_S4 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesDrunkMasturbation_A1_S5 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesDrunkMasturbation_A1_S6 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesTentacleDoggy_A1_S1 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesTentacleDoggy_A1_S2 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesTentacleDoggy_A1_S3 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesTentacleDoggy_A1_S4 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent NibblesTentacleDoggy_A1_S5 for character, mods NibblesAnims_Object and Toys
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A2_S1 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A2_S2 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A2_S3 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A2_S4 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyFaceFuck_A2_S5 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A2_S1 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A2_S2 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A2_S3 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A2_S4 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_Rabbit_BillyyMissionary_A2_S5 for hare, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A2_S1 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A2_S2 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A2_S3 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A2_S4 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyDoggy_A2_S5 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A2_S1 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A2_S2 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A2_S3 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A2_S4 for slaughterfish, mods Billyy_CreatureMisc and WildLife
Duplicate AnimEvent B_SlaughterFish_BillyyMissionary_A2_S5 for slaughterfish, mods Billyy_CreatureMisc and WildLife
92 possible consistence issues

Posted (edited)
15 hours ago, Grey Cloud said:

I didn't bother reading your 'LO'. Learn how to get a proper LO from LOOT or your mod manager. Spoilers  - use the eye icon next to the emoji icon.

 

No one forces you to reply, so I can't see the point in being so bitter.

 

I'm not an expert in modding, that's why I asked for help from those who know more than me.

Edited by PTSD_Porridge
forgot a verb
Posted
15 hours ago, threp said:

Badly done FNIS is always the cause of T pose. You don't seem to be actually loading it, and I'm not seeing any mod that could be the FNIS output. Which also needs to be loaded in the game.

That's weird though. Before adding some armor mods (Immersive armors & Warmonger), Equipping Overhaul and a couple mods from this site (sexlab survival, beastess, defeat & whorecrux + dependacies) it was working fine, both for the animations and the recemenu morphs.

 

 

15 hours ago, threp said:

Racemenu sliders not working - do you mean the sliders are there but don't work, or there's a tab but no sliders/tabs are labelled but greyed out? If the second, you are using the wrong version of racemenu for your game. It's a quick google to find the correct version.

Like, before unistalling Beastess, on the right pane (plugins) of MO2, RaceMenuMorphsUUNP wasn't even showing. I'm not saying it's that mod's fault, cause I'm sure if it was, other people must have noticed before I did. Just saying, literalluy when I "unistalled" it, the MorphsUUNP.esp appeared out of nowhere. 

 

Still, when I run the game, at character creation, swtiching from male to female, the pc has the right body. Then, after loading a face preset, it gets the vanilla body, while the hands and feet remain smaller. Plus, the UNP morphs tab & weapons scaling tab don't appear, while the body scalings tab has like 1/10 of the sliders that it should have.

 

Before trying with this LO, I installed some combat mods, Maximum Carnage, Maximum Destruction + the skeleton to run it, but it kept saying skse couldn't load Spellperk Item Distributor, so I removed them and went back to a lewd modlist. After this, I reinstalled XPMSE and noticed those errrors with the slider, so I thought it could be that skeleton fault. I cleared the overwrite folder and reinstalled Fnis, the body mod (AiO animated pussy -> UNP hdt Dreamgirl body) & skeleton, but it didn't change anything.

 

Do I have unistall everything and install the game, mo2, fnis, loot, xedit etc from scratch?

Posted
14 hours ago, travelmedic said:

what version of the game - LE/SE/AE?

how are you installing mods (manual vs. which mod manager are you using?)

do you have SKSE installed and what version?

it's Legendary Edition and I'm installing mods through Mod Organizer 2.

Yep, using SKSE and it's the latest version I think (1.7.3) unless it has been updates in the last 4-5 days.

Posted
2 hours ago, PTSD_Porridge said:

it's Legendary Edition

Congratulations. You are one of that rare breed who post an LE problem in SE tech support.

 

3 hours ago, PTSD_Porridge said:

I'm not an expert in modding,

And that is why I provided two links to help you.

Posted
4 hours ago, PTSD_Porridge said:

 

This is what I see when I run FNIS through MO2:

 

---------------------------------------------------------------------------------------------------------------

 

While this is what it says after updating behaviors:

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<
FNIS Behavior V7.6   18/09/2022 15:23:23

 

Probably not the cause of all of your issues, but maybe contributing is this warning right here.  Fortunately easy to deal with.

 

Launch Skyrim one time through the Steam launcher, this allows the game to set up some sort of registries or ini files or something that it will look for later when launching through skse/mo2.  You don't need to play the game, just launch, click new game, then exit out.

Posted
3 hours ago, PTSD_Porridge said:

Do I have unistall everything and install the game, mo2, fnis, loot, xedit etc from scratch?

 

No.

 

Worst case scenario, you uncheck everything in the left pane, leaving you with just the base game and DLCs.  Then add just a few mods at a time, re-run FNIS, and test the game to see if it works.   But don't do this yet.

 

Any time you add or delete any animation files, you need to delete or de-activate your old FNIS output.  That could be causing your issues.  When using MO2 and you run FNIS, it will save all of your FNIS output in the Overwrite folder at the bottom of the left pane.  A good practice is to take that output and create a new mod for it - if the output is the only thing in your Overwrite folder, then right click the folder and you'll see what I mean.  If you just leave it in Overwrite it will still work as long as you don't change any animation mods after that.  Otherwise, if you delete some animation mods, then the output from the deleted stuff will still be in the Overwrite folder, and that could be causing your issues.

 

If I'm testing animation mods, I'll usually end up with several FNIS Output mods in my left pane - I will rename them by date and what I added or deleted.  You only want the most recent FNIS output "mod" to be activated.

 

So if you're getting T-posing, do that first.  Delete any old FNIS output in the Overwrite folder.  I can't remember exactly now, but it will be in a meshes folder, and I think it will be hkx files (?).  (If you're using Bodyslide, then clothing and armor nif files will also be in the meshes folder, so if you delete the whole thing you might need to redo that later as well).  Run FNIS again for the mods you're using (after starting Skyrim once through Steam).  Save the new FNIS output into a mod in the left pane and activate it.

 

Gopher and Gamer Poets have some videos on Youtube about how to do this if the links another poster already provided aren't clear for you.

 

I'm less help with Race Menu, but check those links.

Posted
On 9/18/2022 at 7:53 PM, travelmedic said:

 

No.

 

Worst case scenario, you uncheck everything in the left pane, leaving you with just the base game and DLCs.  Then add just a few mods at a time, re-run FNIS, and test the game to see if it works.   But don't do this yet.

 

Any time you add or delete any animation files, you need to delete or de-activate your old FNIS output.  That could be causing your issues.  When using MO2 and you run FNIS, it will save all of your FNIS output in the Overwrite folder at the bottom of the left pane.  A good practice is to take that output and create a new mod for it - if the output is the only thing in your Overwrite folder, then right click the folder and you'll see what I mean.  If you just leave it in Overwrite it will still work as long as you don't change any animation mods after that.  Otherwise, if you delete some animation mods, then the output from the deleted stuff will still be in the Overwrite folder, and that could be causing your issues.

 

If I'm testing animation mods, I'll usually end up with several FNIS Output mods in my left pane - I will rename them by date and what I added or deleted.  You only want the most recent FNIS output "mod" to be activated.

 

So if you're getting T-posing, do that first.  Delete any old FNIS output in the Overwrite folder.  I can't remember exactly now, but it will be in a meshes folder, and I think it will be hkx files (?).  (If you're using Bodyslide, then clothing and armor nif files will also be in the meshes folder, so if you delete the whole thing you might need to redo that later as well).  Run FNIS again for the mods you're using (after starting Skyrim once through Steam).  Save the new FNIS output into a mod in the left pane and activate it.

 

Gopher and Gamer Poets have some videos on Youtube about how to do this if the links another poster already provided aren't clear for you.

 

I'm less help with Race Menu, but check those links.

Hello. Sorry for replying late. 

Anyway, thanks for the help! I've menaged to fix the tpose issue this way, though for the body meshes and stuff I couldn't do anything... so I ended up cleaning the MO2 profile and the overwrite folder, then reinstalled every mod. 

 

I'll keep those tips in mind if I encounter any other similar issue! Thanks once again.

  • 8 months later...
Posted

I bought skyrim Ae 2 weeks ago already have 257 pkugins rn currently running(as o have lots of experience in modding oldrim

One of the main issue is if you INSTALLED AN ANIMATION THROUGH MOD ORGANIZER/VORTEX OR MANUALLY THAT ARE INCOMPATIBLE FOR YOUR SKYRIM VERSION AND WILL CAUSE TO T-POSE 10000000%. Sorry buddy I couldnt read your lorder since I'm in middle of work rn. Just uninstall the incompatible animations until you don't see any warnings little by little(OF COURSE YOU HAVE TO RUN FNIS TO SEE THE WARNINGS "expected path/fnis for users" warning just ignore it. 

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