IcyStark Posted July 21, 2024 Posted July 21, 2024 Mod doesn't seem to recognize futa player character very well with OStim Standalone. In regular prostitution or Dibella scenes with males, futa PC is recognized as female. In group prostitution, Dibella, and all beggar offer scenes, futa PC somehow gets recognized as male, which is kinda hilarious where the male NPCs threatening to rape the PC got banged right after XD. TBH I never thought OStim did a very good job integrating futa functions. I can't even set it up so that the futa character always gets banged by guys and always bangs the girls. But at least in OStim Standalone you can configure it so that you get to choose gender roles before a scene. To me the role of futa characters is plainly simple: if male=1, female=0, futa should =0.5. Then the larger numbers always bang the smaller ones. Anyway I'm just nitpicking. Awesome work so far. It would be fantastic if in future updates the mod could correctly recognize futa characters or at least let players to manually choose roles before the scene. Cheers!
Cumpleanos Posted July 24, 2024 Posted July 24, 2024 Hey Great mod, working fine for me so far but I haven't tried the Dibellan side of it yet. Quick question: will it still work if I use mods that change things with the Heart of Dibella quest? Example: Heart of Dibella Quest Expansion or mods to age Fjolta up (I don't want a kid in the temple). Thanks in advance!
Ddowney14 Posted August 3, 2024 Posted August 3, 2024 Does this mod conflict with sisterhood of dibella?
Ratkama Posted August 3, 2024 Posted August 3, 2024 Great mod, thank you! Is it possible to not hide the dialogue choices behind the 'Excuse me...' text? It becomes tedious to click through the dialogue menus each time when trying to haggle multiple npcs.
mort65 Posted August 4, 2024 Author Posted August 4, 2024 (edited) 23 hours ago, Ddowney14 said: Does this mod conflict with sisterhood of dibella? No it doesn't. It only adds an NPC to the temple. Edited August 4, 2024 by mort65
mort65 Posted August 4, 2024 Author Posted August 4, 2024 22 hours ago, Ratkama said: Great mod, thank you! Is it possible to not hide the dialogue choices behind the 'Excuse me...' text? It becomes tedious to click through the dialogue menus each time when trying to haggle multiple npcs. In the new version, they appear both on top level and under excuse me.
Bahboo Foo Foo Posted August 15, 2024 Posted August 15, 2024 OPros doesn't work for 1170, and this is an amazing alternative. I liked the lantern game-play mechanic of Opros, but this mod is so much more in-depth in many ways which allows for fun role-playing. I did want to make sure I was running all the requirements as you designed them. I'm building my load out around your mod. What versions of Pyramid and Licenses are you using for the most recent update? I want to be sure that I'm running it as you intended, thanks for sharing this. Its really incredible.
mortarion89 Posted August 16, 2024 Posted August 16, 2024 hi, im having an issue where if i proposition someone outside the animations don't start, they'll just follow me. does anyone know how to fix this?
mort65 Posted August 17, 2024 Author Posted August 17, 2024 13 hours ago, mortarion89 said: hi, im having an issue where if i proposition someone outside the animations don't start, they'll just follow me. does anyone know how to fix this? Stop and start the mod from the MCM.
mort65 Posted August 17, 2024 Author Posted August 17, 2024 On 8/16/2024 at 1:42 AM, Bahboo Foo Foo said: OPros doesn't work for 1170, and this is an amazing alternative. I liked the lantern game-play mechanic of Opros, but this mod is so much more in-depth in many ways which allows for fun role-playing. I did want to make sure I was running all the requirements as you designed them. I'm building my load out around your mod. What versions of Pyramid and Licenses are you using for the most recent update? I want to be sure that I'm running it as you intended, thanks for sharing this. Its really incredible. Thanks for your comment. It currently doesn't use pyramid Util. The latest version of PO3 extender and other required mods should work.
LynErso666 Posted August 18, 2024 Posted August 18, 2024 16 hours ago, mort65 said: Stop and start the mod from the MCM. O sweet ima try that for my issue too then. I just tried to actually use this mod and it just black screens like Sexlab isn't installed. Never seen that before with any mod
mortarion89 Posted August 19, 2024 Posted August 19, 2024 On 8/17/2024 at 5:52 AM, mort65 said: Stop and start the mod from the MCM. unfortunately it didnt work
LynErso666 Posted August 20, 2024 Posted August 20, 2024 (edited) On 8/17/2024 at 5:56 AM, mort65 said: Thanks for your comment. It currently doesn't use pyramid Util. The latest version of PO3 extender and other required mods should work. Nope, I tried all sorts of menu options on over a doxen new games and absolutely nothing seems to make the black screens go away. Iz like it can't even work with Sexlab at all, but detects it in Integration. I even tried many methods of installing the mod before or after a new game and running Sexlabs install from its menu. But even if the black screen wasnt doing a thing, I did several sessions with clients in a tavern and made a bunch of money and even tho my settings are always set to medium or difficult for this mod, the innkeeper never wants anymore than 0 coins, so that's...well that's strange lol Yeah Idk whaz going on with this mod. Idk if one of its patched mods has been updated and thaz causing a problem, Idk what Sexlab version this is for, and u know it could be a domino affect of some small issue. Edited August 20, 2024 by LynErso666
klfsophie Posted August 23, 2024 Posted August 23, 2024 Hi! Great mod, but I have noticed an issue when I also have "Immersive Citizens - AI Overhaul SE" installed, which is that people in an inn won't follow me to somewhere more private. We can still do it right there in the middle of the inn with what I assume is an appreciative audience, but I can't get anyone to follow me to my room.
mort65 Posted August 24, 2024 Author Posted August 24, 2024 (edited) On 8/21/2024 at 1:58 AM, LynErso666 said: Nope, I tried all sorts of menu options on over a doxen new games and absolutely nothing seems to make the black screens go away. Iz like it can't even work with Sexlab at all, but detects it in Integration. I even tried many methods of installing the mod before or after a new game and running Sexlabs install from its menu. But even if the black screen wasnt doing a thing, I did several sessions with clients in a tavern and made a bunch of money and even tho my settings are always set to medium or difficult for this mod, the innkeeper never wants anymore than 0 coins, so that's...well that's strange lol Yeah Idk whaz going on with this mod. Idk if one of its patched mods has been updated and thaz causing a problem, Idk what Sexlab version this is for, and u know it could be a domino affect of some small issue. It only could happen if the Interface option in integration MCM page set to None or that the mod didn't detect Sexlab, Ostim or Fllowergirls installed. If it fails to detect them, there will be false written in font of their name in debug page. Edited August 24, 2024 by mort65
mort65 Posted August 24, 2024 Author Posted August 24, 2024 (edited) 14 hours ago, klfsophie said: Hi! Great mod, but I have noticed an issue when I also have "Immersive Citizens - AI Overhaul SE" installed, which is that people in an inn won't follow me to somewhere more private. We can still do it right there in the middle of the inn with what I assume is an appreciative audience, but I can't get anyone to follow me to my room. The same thing happens while bards singing. It may be because the NPCs package is altered by Immersive citizen after this mod changed their package through quest aliases. I use papyrus util in next version to set their package to follow package with high priority. Edited August 24, 2024 by mort65
mortarion89 Posted August 26, 2024 Posted August 26, 2024 I'm running into an issue with running this mod with ostim SA. If I proposition a client in an outdoor area they just start following me instead of starting the animations. It works when i used sexlab but I would prefer to use ostim. I've tried turning the mod off and on again in the debug settings of the mcm but nothing changed
mort65 Posted August 26, 2024 Author Posted August 26, 2024 (edited) 11 hours ago, mortarion89 said: I'm running into an issue with running this mod with ostim SA. If I proposition a client in an outdoor area they just start following me instead of starting the animations. It works when i used sexlab but I would prefer to use ostim. I've tried turning the mod off and on again in the debug settings of the mcm but nothing changed Did you set the interface in the integration page to Ostim SA. It uses the animation mod selected on the MCM. Also check the new version. It has a lot of changes, maybe they fixed the issue. Edited August 26, 2024 by mort65
mortarion89 Posted August 26, 2024 Posted August 26, 2024 10 hours ago, mort65 said: Did you set the interface in the integration page to Ostim SA. It uses the animation mod selected on the MCM. Also check the new version. It has a lot of changes, maybe they fixed the issue. I set the interface to ostim and updated to the new version and its still happening, It works in some buildings but not others, it works in inns and the temple of kynerath but not in shops or dragonsreach
mort65 Posted August 26, 2024 Author Posted August 26, 2024 1 hour ago, mortarion89 said: I set the interface to ostim and updated to the new version and its still happening, It works in some buildings but not others, it works in inns and the temple of kynerath but not in shops or dragonsreach I don't know, It works fine for me. Maybe you have a mod conflict or didn't install Ostim correctly. https://www.nexusmods.com/skyrimspecialedition/articles/5654
Guest Posted August 27, 2024 Posted August 27, 2024 I really love your latest additions. The fact that they can stop you, offer a "job" and that refusal can have consequences offers a more fun and risky aspect to the game. Thanks!
mort65 Posted August 27, 2024 Author Posted August 27, 2024 6 hours ago, turkeyNAC said: I really love your latest additions. The fact that they can stop you, offer a "job" and that refusal can have consequences offers a more fun and risky aspect to the game. Thanks! Thanks for the comment. Glad you liked the update.
mortarion89 Posted August 28, 2024 Posted August 28, 2024 On 8/26/2024 at 2:16 PM, mort65 said: I don't know, It works fine for me. Maybe you have a mod conflict or didn't install Ostim correctly. https://www.nexusmods.com/skyrimspecialedition/articles/5654 huh, I guess I just have to fiddle around with stuff, is there a way to reset the mcm? it seems to be the only mcm that saves its setting when I start a new character and I cant figure out how to reset it.
mort65 Posted August 28, 2024 Author Posted August 28, 2024 5 minutes ago, mortarion89 said: huh, I guess I just have to fiddle around with stuff, is there a way to reset the mcm? it seems to be the only mcm that saves its setting when I start a new character and I cant figure out how to reset it. Delete or rename this file. "Data\SKSE\Plugins\simple-prostitution\user-settings.json"
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