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Notice Me Senpai - A Notice Board Addon


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Posted (edited)

Hypnotic Gaze demo. My apologies to Brendon Small and Vash the Stampede:

 

https://motherless.com/87852A5

 

BTW you can only do NMS stuff with Karita and other bards if you have a mod like Relaxed bards installed, that lets you tell them to stop playing. I tried every goddamn thing I could think of but those bard and audience packages override everything. I "think" Radiant prostitution also adds this ability, though it's been a while since I ran it.

Edited by Tentacus
Posted

I added dialogue that lets you explain why you might have a bound person with you... in case that ever comes up. It won't say (LIE) if they actually were a bandit originally, and the response is slightly different.

 

20230208152545_1.jpg.6e1578cf10b0c71c7eb2e7287f509895.jpg   1772431339_20230208152445_1copy.jpg.67198a0ee5dbebab08869e729aea4f5c.jpg

 

20230208152924.jpg.618d740f6eeb14951651496bda788a36.jpg

Posted (edited)
11 hours ago, Tentacus said:

 

No. It's a ring because it turns on and off blocking dialogue. It's the best I can do without adding an MCM, and I find the Skyrim version of MCM a bit arcane to learn plus it adds another requirement and script, which I don't want to do.

 

If the problem is the ring slot it's quite easy to change the item to an amulet in SSEEdit.

Ah, the gear slot isn't an issue, was just hoping to incorporate the mod in a way that felt more natural/iMmErSivE - equipping a ring for the interactions from this mod to be able to occur feels a bit gamey but I understand not wanting to clutter the dialogue menu. Still a great mod nonetheless.

Edited by LewdZenn
Posted (edited)

I just had a nice RP experience on my wizard character. While walking around Solitude the less bitchy of the two Radient Raiment elves walked by and insulted my character's clothes. After asking her what her damage was he mesmerized her with Hypnotic gaze and took her back to the shop where he proceeded to fuck her in her own bed. The thing that elevated this was how her astonished sister suspiciously followed and watched from the doorway. She was worried... her sister was acting very out of character, but a few moments later she no longer cared as he was ploughing her in the same bed her sister had just been in. 

 

Varl was a wonderful man... The elf sisters could no longer remember why they had thought of him as repugnant before.

 

Things have been much more pleasant around the shop since. 

Edited by Tentacus
Posted
2 hours ago, shanktorias5 said:

So uh i hate to be that guy but when do you think youll be able to release the new version ?

 

Because so many new features were added. It will be a couple more weeks. It needs a heavy testing pass with multiple characters. That said I might put up the beta if this current test character goes alright.

 

Posted

Finally fixed the bug of slave dialogue showing up on non slaves in the "Who does your body belong to?" topic. In fact ALL of it was set to show up only as NOT slave... *sigh*

Posted

The most amusing bug I've found so far is that you can capture the Dawnstar sanctuary door with the ring of subjugation. This is because that blocking dialogue is set to max  priority so it will work on the bandits, and I only check against children and animals so any object with dialogue is considered an "actor" by the system. (Kinda like how the train in Fallout 3 is just a guy running). I won't be fixing this since to do so is more trouble than it's worth as it's easily avoided, by simply not being a dipshit.

Posted (edited)

Assuming that everything I made today works when I test it tomorrow, I've added the ability to put 4 friend/lover NMS followers, or 4 broken (but not fully enslaved) victims or any combination of these into a sandboxing reserve alias similar to the house slaves. These aliases will only have dialogue to rehire them or put them in compatibility mode (For dancing and bondage and such using other mods) This should make things much more convenient for things like hiring the full service hookers Birna and Ysolda or doing any of the full featured ratcatcher topics while travelling with an existing Follower as all of them don't show up when you have a main follower or CF.

 

Also something I added weeks ago that I didn't mention is there is now the ability to use the debug menu to teleport various NMS followers as well as other aliases like Johns and cucks. That's been coming in awfully handy while traversing mountains.

Edited by Tentacus
Posted

I have to say the new dialogue explaining why you have a bound person with you adds a ton of immersion to things like getting a carriage ride.

Posted (edited)

UPDATE:

 

Okay guys. I've started compiling info from posts from the last month to do a beta release. It will be in a couple of days, if testing goes alright. I need to test on a good character, and a charismatic non magical character. 

 

There are still a couple of major features I want to add before finishing this mod, but there are just too many QOL and bugfixes in the current version not to make it available as a beta. and this update has already taken more than a month.

Edited by Tentacus
Posted (edited)

Here is a demo of the Giant offering gameplay. This honestly came out hilarious due to the music I chose and the fact that the early shots look like "The office" or some shit. https://motherless.com/D3DCF88

 

That pussy so good the giant was holding an imaginary club and didn't know it.

 

Bonus points to anybody who knows what 2000s anime the song came from.

 

 

Edited by Tentacus
Posted (edited)
9 hours ago, MortiferusX said:

Hello, one of my housslaves disapeared. how can i get her back?

 

If it was a templated NPC like a bandit or one tied to a quest who is meant to die or be travelled somewhere else they may be gone for good.  If it was a named NPC who isn't in a quest then I have no idea why it happened Maybe check their normal package locations. Their home, Work, Inn, etc...

 

The beta I will release in a couple of days will have an option to clear all the aliases.

Edited by Tentacus
Posted
1 hour ago, Tentacus said:

 

If it was a templated NPC like a bandit or one tied to a quest who is meant to die or be travelled somewhere else they may be gone for good.  If it was a named NPC who isn't in a quest then I have no idea why it happened Maybe check their normal package locations. Their home, Work, Inn, etc...

 

The beta I will release in a couple of days will have an option to clear all the aliases.

 

It is a named NPC from basegame and I placed her in one of my houses as house slave. Now she is not in the house. 

Posted
1 hour ago, MortiferusX said:

Found a Solution for my Problem. 

 

2 Console Commands:

 

Prid "Ref ID"

moveto player

 

 

Well, yeah, since you knew the name you could look it up. That's good that they weren't despawned, but I really wonder what made them go away. Vanilla packages can be tenacious. Let me know if they disappear again and then we can look into what's specific about that NPC.

Posted (edited)

Playing a male Redguard pimp, now when some Nord asks for a threeway it hits diifferent, feels exploitative... Fortunately Bowie El DeBard, is a pragmatic dude.

Edited by Tentacus
Posted (edited)

Update 1.5.8 is up!

 

I just decided to go ahead and do a full release. I think I've done enough testing for that. With any luck the next version after this will be the last.

 

A note to those not starting a new save: While there is no problem using an existing save (After 1.5.0) I did add some new "say once" after sex topics for the Silverblood inn dates, so if you already fucked Hroki etc... the topic will show up after the next time you do it and may be a little "unimmersive".

 

 

 

 As of version 1.5.8 it contains: Over 8300 lines of silent voiced dialogue. ??

Added in version 1.5.8 Existing saves should be fine when updating from 1.5.0 and up... for anything older:  CLEAN SAVE REQUIRED!

Bug Fixes:

-Prevent pimping to animals 
-No guard dialogue fix
-Fixed selling 2 captives
-Fixed Silverblood inn siblings... again. (for the last time I hope)
-Fixed improper dialogue conditions
-Existing Hypnotic Gaze uses updated to match new systems.

 

Ring of debuggery improvements:  
-teleport verious NMS followers to you. 
-clear verious aliases
-Clear NMS factions and tokens from an NPC. 

 

Captives improvements:
-Rape captives without putting them into the main alias.
-Execute captives without having to train them first.

 

Bound captive/victim topic:
Dialogue that lets you explain why you might have a bound person with you... in case that ever comes up. It won't say (LIE) if they actually were a bandit originally, and the response is slightly different.

 

Sandboxing dismiss:
I've added the ability to put 4 friend/lover NMS followers, or 4 broken (but not fully enslaved) victims or any combination of these into a sandboxing reserve alias similar to the house slaves. These aliases only have dialogue to rehire them or put them in compatibility mode (For dancing and bondage and such using other mods) This makes things much more convenient for things like hiring the full service hookers Birna and Ysolda or doing any of the full featured ratcatcher topics while travelling with an existing Follower as all of them don't show up when you have a main follower or CF.

 

New Ratcatcher topics:
-Date Gisli
-Broaden Ysolda's financial horizons

 

Cannibalism stuff:
Got a lot of raw human flesh and hearts laying around? Go ahead and feed it to your victims! (Or don't... you probably shouldn't)

 

Giant Offering: 
If you take your main NMS victim to a Giant camp and have them kneel nude, it will be seen as an offering to the giants. One will walk over to you and not aggro, and give you several mammoth related items in trade before fucking them. This is very traumatic and istantly breaks unbroken victims, just like incest. There is a 1 in 6 chance that they will drop dead immediately after each time, due to the stress on their bodies (If they aren't essential)... So you'll have to decide if it's worth the risk for those lucrative tusks, and some tasty cheese. After he's done he'll stay unaggressive until you get her back up, so make sure he wanders far enough away first.

 

General ratcatcher topic: 
(Only appears when wearing the ring of subjugation, with weapon sheathed) This is used to lure people away so you can draw your weapon and capture them.

 

Civilians:
Topic:  -Excuse me... I need your help. (LIE)
leads to:
-My new dog's wandered off. He's just a pup... Might you help me search?
-Please... My child has wandered off. Can you help me look for them?
-Come quickly... someone's injured!
-Come walk with me. I have something to show you. (HYPNOTIC GAZE) (This option appears if you have the illusion perk. It's 100% effective.)

 

How people react and if they follow you depends on a combination of things including, speechcraft, how you are dressed, if they are dressed like a rich person, and gender. For instance Nazeem isn't gonna give a single fuck about your lost puppy... OR child (Unless you are dressed rich and then only maybe), but his wife most likely will.

 

Priests/priestesses: 
Clergy have a topic such as: -Priestess... Would you walk with me? I have questions about Kynareth. (LIE) for whatever their devotion is. This is also 100% effective.

 

Guards:
Topic: Guard... I need your help! (LIE) 
Leads to:
-I spotted someone suspicious... I fear they may be up to no good.
-I've been robbed! I saw where they ran off to... I can show you!

 

Caveats:
All of these are gonna allow you to cheat and break the game in new and exciting ways and should never be used on a save you are too precious about. 
Most priests are essential until their lame-ass quests are done. 

-----------------------------

 

Casual sex topic:
Appears on most adult NPCs without a full ratcatcher topic.  

-Just for fun or as a way to lure people away for evil (or tactical) intent. Improves disposition.
-Seduction is based on speech level which varies between NPCs Some reqrire 0 Some require 90 Most are in the 25-40 range.
-Men are easier to seduce.
-Marital status matters (sometimes)
-There is also an RNG element unless your speech is VERY high.
-Vanilla Hypnotic Gaze perk (Illusion) will allow you to sleep with nearly anyone by mesmerizing them. for certain mentally disciplined NPCs you may also have to reach 
a speech threshold. The option will only appear if it will work
-In addition to very high speech or high speech + Hypnotic Gaze you can sleep with Elisif if you are Thane of Solitude. 
-This doesn't remove them from the Notice board so if they are kidnapped after you've had sex they will recognize you and you'll automatically interact as lovers. I think this can add a nice touch to good playthroughs where you feel a personal engagement with the rescue system.
-Some NPCs get a little extra content that falls short of a full on ratcatcher topic.

 

Caveats:

1: Having Hypnotic Gaze will probably make the mod less fun. It's in there for a very particular kind of playthrough where you are a powerful aloof asshole sorceror (Hi it's me the Purple man) You will almost certainly not want to run it in most games. Save it for a special playthrough. this is another good reason why people running perk mods that remove Hypnotic Gaze like ordinator shouldn't feel left out.

 

2: Sex resulting from Hypnotic gaze is not counted as rape by the mod's internal systems even though it absolutely totally is. This is regrettable but it comes down to practicalities and unnecessary script overhead. RP responsibly.

 

Sex Workers:
--Full service with more fleshed out Ratcatcher dialogue, typical sex acts available to main follower.
Birna - 25 gold
Edda - 10 gold
Silda -10 gold
Ysolda - 70 gold
--Run of the Mill Inn whores with fewer frills. You don't select sex type but do select top or bottom (same with casual sex)
-Innkeeper madame whores (can't be recruited)
Eydis -30 gold
Faida -40 gold
Jonna -30 gold
Valga -40 gold
-Inn working girls (Can be recruited to work for player)
Abelone -30 gold
Narri -40 gold
Julienne -40 gold
Saadia -40 gold

In addition there are 3 secret female NPCs that can be convinced to become your whore after varying amounts of casual sex. 

Edited by Tentacus
Posted (edited)

Once you feel NMS is in a good spot could you consider adding some kind of integration with Diary of Mine? Notice Me Senpai and Diary of Mine are both great player slaver mods and would be amazing for immersion if these two meshed with each other

Edited by LewdZenn
Posted
3 hours ago, The new guy1 said:

Your mod looks great. 

I convert the plugin with the creation kit to Le and seems like working, i upload if someone wanna use it too and test

NoticeMeSenpaiLE.zip 588.01 kB · 1 download

 

What exactly did you convert? As far as I know Oldrim can run Form 44 mods. I was under the impression that the main reason there were issues was some compatibility issue with The Notice board's LE version. 

 

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