Viktor41 Posted October 17, 2015 Posted October 17, 2015 I really want to change color of Ali > to cherry red! can i do quickly in CK?
DeepBlueFrog Posted October 17, 2015 Author Posted October 17, 2015 I really want to change color of Ali > to cherry red! can i do quickly in CK? Yes.. select her in the editor, open the Character Gen parts tab, select the skin element on the left side of the panel and set the color on the right side. After pressing OK, you will also have to click on Ali in the list of actors and use CTRL+F4 to refresh her face tint file or she will have a grey face in your game. You will have to do this after each update of the mod.
Viktor41 Posted October 17, 2015 Posted October 17, 2015 I really want to change color of Ali > to cherry red! can i do quickly in CK? Yes.. select her in the editor, open the Character Gen parts tab, select the skin element on the left side of the panel and set the color on the right side. After pressing OK, you will also have to click on Ali in the list of actors and use CTRL+F4 to refresh her face tint file or she will have a grey face in your game. You will have to do this after each update of the mod. Okie, nice, thanks! I knew pretty much all that. One more question I can't find CTRL+F4 in shortcut menu, how you or any other people find out that? I learn that from yt video...
DeepBlueFrog Posted October 17, 2015 Author Posted October 17, 2015 Same here... I learned it from the YouTube video
Viktor41 Posted October 17, 2015 Posted October 17, 2015 I change her hair BTW where to find nameless woman? EDIT: Alicia Choker has no textures as well as male statue in abandoned prison (yes I have ZaZ texture pack- "ZazAnimationPack_Textures_v0605")
DeepBlueFrog Posted October 17, 2015 Author Posted October 17, 2015 I change her hair BTW where to find nameless woman? EDIT: Alicia Choker has no textures as well as male statue in abandoned prison (yes I have ZaZ texture pack- "ZazAnimationPack_Textures_v0605") Thanks Someone already reported the missing textures on the statue (fixed in my development version). I will take a look at what's going on with the collar. What do you mean by the nameless woman?
Viktor41 Posted October 17, 2015 Posted October 17, 2015 skyrimll, on 18 Oct 2015 - 12:12 AM, said:Viktor41, on 17 Oct 2015 - 11:51 PM, said:I change her hair BTW where to find nameless woman?EDIT: Alicia Choker has no textures as well as male statue in abandoned prison (yes I have ZaZ texture pack- "ZazAnimationPack_Textures_v0605")ThanksSomeone already reported the missing textures on the statue (fixed in my development version).I will take a look at what's going on with the collar.What do you mean by the nameless woman? Nameless woman in cage from your picture? And what's difference "AliciaPainslutSLoptional37" and "AliciaPainslutSLcore39" ? You did great Re-work on her! Great job
DeepBlueFrog Posted October 17, 2015 Author Posted October 17, 2015 skyrimll, on 18 Oct 2015 - 12:12 AM, said: Viktor41, on 17 Oct 2015 - 11:51 PM, said: I change her hair BTW where to find nameless woman? EDIT: Alicia Choker has no textures as well as male statue in abandoned prison (yes I have ZaZ texture pack- "ZazAnimationPack_Textures_v0605") Thanks Someone already reported the missing textures on the statue (fixed in my development version). I will take a look at what's going on with the collar. What do you mean by the nameless woman? Nameless woman in cage from your picture? And what's difference "AliciaPainslutSLoptional37" and "AliciaPainslutSLcore39" ? You did great Re-work on her! Great job That nameless woman If you sleep in Alicia's basement with Alicia around, there is a small chance she will capture a woman and bring her back as a new toy to play with. The woman will appear in the cage and Alicia will be in combat mode as long as the woman is caged. If you release her, she will try to escape and alert the guards. Alicia will try to catch her and play with her. The optional file contains the file structure from the BSA file if you want to customize Alicia's body type (including Ali and Alicia cured at the end).
Viktor41 Posted October 18, 2015 Posted October 18, 2015 Thanks for reply. I found out one more problem, door at breeze home from children (alchemy) room are without texture- it's really ugly. And when I loaded game "Ali" spawned near me at Whiterun near well (near market) and my all animation stopped working and i get CTD. Then when I got to Windhelm home real Alicia is there (not cured version) and quest started. I beat her so "Ali" spawned and that fix problem with animations and CTD (I think). I notice later in game (in basement) that when Ali turning into Alicia everything isgoodbut when Alicia turning into Ali animations stopped working for a few seconds then they continue... While I test mod I finished quest, but now when i want to continue playing this problems shows up...
DeepBlueFrog Posted October 18, 2015 Author Posted October 18, 2015 Thanks for reply. I found out one more problem, door at breeze home from children (alchemy) room are without texture- it's really ugly. And when I loaded game "Ali" spawned near me at Whiterun near well (near market) and my all animation stopped working and i get CTD. Then when I got to Windhelm home real Alicia is there (not cured version) and quest started. I beat her so "Ali" spawned and that fix problem with animations and CTD (I think). I notice later in game (in basement) that when Ali turning into Alicia everything isgoodbut when Alicia turning into Ali animations stopped working for a few seconds then they continue... While I test mod I finished quest, but now when i want to continue playing this problems shows up... That's odd... there isn't anything left in Breezehome from this mod. Are you sure the untextured door is from Alicia? Are you using a follower framework? I am aware of spawning issues. I will have to rewrite the way the followers are handled to fix that.
Viktor41 Posted October 18, 2015 Posted October 18, 2015 yea i'm sure that texture glitch is from this mod
DeepBlueFrog Posted October 18, 2015 Author Posted October 18, 2015 yea i'm sure that texture glitch is from this mod Screenshot please? Between that and the missing texture on the collar, I am wondering if you are not having another issue. So far, nobody else has reported either issues with Alicia.
Viktor41 Posted October 19, 2015 Posted October 19, 2015 yea i'm sure that texture glitch is from this mod Screenshot please? Between that and the missing texture on the collar, I am wondering if you are not having another issue. So far, nobody else has reported either issues with Alicia. Hi, Missing texture on door I fixed with simple reinstalling mod (this mod). (And yea that was from Alicia not from other mod), But now its fixed so who care . Later in day I reinstalled and/or updated to latest version every mod that I use (135 so far)... That bring good things, when Ali spawn near me (in Whiterun, near well) no more bugged (stopped) animation nor CTD or freezing. I think that all work fine, but I played only 20 minutes top, so I don't know are everything is okay. One thing is still without texture; collar I think that is all latest news I have Greetings and thanks for sharing mod Until next time
Unknown_User Posted November 1, 2015 Posted November 1, 2015 1. This mod has many dirty edits and unnecessary changes(*). 2. You shouldn't edit DialogueFollower. Add "Alicia_FollowerQuest" (or something like that) for follower system. 3. Too many NavMesh edits and deleted meshs. Why? *... records which tool won't remove them automatically. As a modder, I always check each record and make sure these changes are *really* necessary. -- automatic removal -- [Filtering done] Processed Records: 892424 Elapsed Time: 00:06 Removing: [NAVM:0002E50D] (in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9)) Removing: [NAVM:0010E396] (in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9)) Removing: [NAVM:000F7797] (in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,8)) Removing: GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,8) Removing: WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,8) Removing: [NAVM:0002E50F] (in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,9)) Removing: [REFR:0001695B] (places WHDoor01 "Door" [DOOR:00037E41] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Windhelm" [WRLD:0001691D]) at 31,9) Removing: dunSaarthalStaffJyrikStaff "Staff of Jyrik Gauldurson" [WEAP:000E5F43] Removing: zbfWeaponCrop "zbf Punishment Crop" [WEAP:03006001] Removing: zbfWeaponCane "zbf Punishment Cane" [WEAP:03006004] Removing: zbfWeaponPaddle "zbf Punishment Paddle" [WEAP:03006002] Removing: [REFR:000E93FA] (places ImpTowerOutStairs01 [sTAT:0002AC99] in GRUP Cell Temporary Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594]) Removing: [REFR:000E949A] (places ImpDoorSingleLoad01 "Wooden Door" [DOOR:0004203A] in GRUP Cell Persistent Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594]) Removing: [REFR:00058123] (places RiftenRWHallLadderDoor01 "Ladder" [DOOR:00048B39] in GRUP Cell Persistent Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594]) Removing: SanguinesRealmDoorRef [REFR:0003DC45] (places AutoLoadDoor01 "Passage" [DOOR:00031897] in GRUP Cell Persistent Children of Morvunskar01 "Morvunskar" [CELL:00015239]) Removing: PotemasCatacombs03 "Potema's Sanctum" [CELL:000263EF] Removing: GRUP Interior Cell Sub-Block 5 Removing: [REFR:000168DC] (places WHDoor01 "Door" [DOOR:00037E41] in GRUP Cell Persistent Children of WindhelmHjerim "Hjerim" [CELL:00016778]) [Removing "Identical to Master" records done] Processed Records: 877, Removed Records: 18, Elapsed Time: 00:00 Skipping: [NAVM:000ED00F] (in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,10)) Skipping: [NAVM:000FBFC7] (in GRUP Cell Temporary Children of POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)) Skipping: [NAVM:000FBFC8] (in GRUP Cell Temporary Children of POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)) Skipping: [NAVM:000FBFCB] (in GRUP Cell Temporary Children of POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)) [undeleting and Disabling References done] Processed Records: 859, Undeleted Records: 0, Elapsed Time: 00:00
DeepBlueFrog Posted November 1, 2015 Author Posted November 1, 2015 Thanks for the reminder. Many of these issues came from Alicia being my first attempt at modding. I added a reminder to my to do list to clean up these edits next time I work on it.
RebelInfernal Posted November 1, 2015 Posted November 1, 2015 1. This mod has many dirty edits and unnecessary changes(*). 2. You shouldn't edit DialogueFollower. Add "Alicia_FollowerQuest" (or something like that) for follower system. 3. Too many NavMesh edits and deleted meshs. Why? *... records which tool won't remove them automatically. As a modder, I always check each record and make sure these changes are *really* necessary. -- automatic removal -- [Filtering done] Processed Records: 892424 Elapsed Time: 00:06 Removing: [NAVM:0002E50D] (in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9)) Removing: [NAVM:0010E396] (in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9)) Removing: [NAVM:000F7797] (in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,8)) Removing: GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,8) Removing: WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,8) Removing: [NAVM:0002E50F] (in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,9)) Removing: [REFR:0001695B] (places WHDoor01 "Door" [DOOR:00037E41] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Windhelm" [WRLD:0001691D]) at 31,9) Removing: dunSaarthalStaffJyrikStaff "Staff of Jyrik Gauldurson" [WEAP:000E5F43] Removing: zbfWeaponCrop "zbf Punishment Crop" [WEAP:03006001] Removing: zbfWeaponCane "zbf Punishment Cane" [WEAP:03006004] Removing: zbfWeaponPaddle "zbf Punishment Paddle" [WEAP:03006002] Removing: [REFR:000E93FA] (places ImpTowerOutStairs01 [sTAT:0002AC99] in GRUP Cell Temporary Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594]) Removing: [REFR:000E949A] (places ImpDoorSingleLoad01 "Wooden Door" [DOOR:0004203A] in GRUP Cell Persistent Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594]) Removing: [REFR:00058123] (places RiftenRWHallLadderDoor01 "Ladder" [DOOR:00048B39] in GRUP Cell Persistent Children of AbandonedPrison01 "Abandoned Prison" [CELL:00021594]) Removing: SanguinesRealmDoorRef [REFR:0003DC45] (places AutoLoadDoor01 "Passage" [DOOR:00031897] in GRUP Cell Persistent Children of Morvunskar01 "Morvunskar" [CELL:00015239]) Removing: PotemasCatacombs03 "Potema's Sanctum" [CELL:000263EF] Removing: GRUP Interior Cell Sub-Block 5 Removing: [REFR:000168DC] (places WHDoor01 "Door" [DOOR:00037E41] in GRUP Cell Persistent Children of WindhelmHjerim "Hjerim" [CELL:00016778]) [Removing "Identical to Master" records done] Processed Records: 877, Removed Records: 18, Elapsed Time: 00:00 Skipping: [NAVM:000ED00F] (in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,10)) Skipping: [NAVM:000FBFC7] (in GRUP Cell Temporary Children of POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)) Skipping: [NAVM:000FBFC8] (in GRUP Cell Temporary Children of POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)) Skipping: [NAVM:000FBFCB] (in GRUP Cell Temporary Children of POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)) [undeleting and Disabling References done] Processed Records: 859, Undeleted Records: 0, Elapsed Time: 00:00 Those don't look good... Is my game going to break soon?
Unknown_User Posted November 1, 2015 Posted November 1, 2015 > Those don't look good... Is my game going to break soon? Deleted NavMesh can cause CTDs, so I don't install this mod. > Many of these issues came from Alicia being my first attempt at modding. I see. If you want me to try cleanup/cut-those-bugs, let me know. Some docs you might find useful: http://afkmods.iguanadons.net/index.php?/topic/3337-skyrim-fixing-navmesh-deletion-using-tes5edit/ http://forums.nexusmods.com/index.php?/topic/1204263-tes5edit-help-cleaning-deleted-navmesh-record/
spike4379 Posted November 2, 2015 Posted November 2, 2015 is this still voiced by a dude? that really turned me off, i thought she didnt look too bad but when i heard the guy doing her voice? boner kill
DeepBlueFrog Posted November 2, 2015 Author Posted November 2, 2015 is this still voiced by a dude? that really turned me off, i thought she didnt look too bad but when i heard the guy doing her voice? boner kill Uh? Alicia was definitely not voiced by a guy. Edit: Here is a video of the original Alicia this mod is based on and you can see, even back then, she was definitely voiced by a female.
spike4379 Posted November 3, 2015 Posted November 3, 2015 well what the fuck mod did i have. i am most disturbed right now
donmatojo Posted December 8, 2015 Posted December 8, 2015 hi! i have a problem. the first quest "alicia's history" dont work. i tested commands, for example "player.setstage" but not work.. any help? i tested in two versions, the original and the translated into spanish by me.. i have last versions of skse, zaz, sexlab..Everything works fine.. except the quest.. help please!EDIT: if you want I can spend you the traduction!
DeepBlueFrog Posted December 8, 2015 Author Posted December 8, 2015 hi! i have a problem. the first quest "alicia's history" dont work. i tested commands, for example "player.setstage" but not work.. any help? i tested in two versions, the original and the translated into spanish by me.. i have last versions of skse, zaz, sexlab.. Everything works fine.. except the quest.. help please! EDIT: if you want I can spend you the traduction! What do you mean by 'the quest doesn't work' ?
donmatojo Posted December 8, 2015 Posted December 8, 2015 the mission, start but there is nothing to do. say "alicia's history" a gift of sangine etc.. but not any more.. don't have mark, don't have destination, nothing to do. she follows me, talk me, normally options but nothing related to the mission I go to the basement and there the mission begins , she say me a little speech and from there anything more .
donmatojo Posted December 9, 2015 Posted December 9, 2015 the video of the problem: http://www.dailymotion.com/video/x3hgu91
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