docsteel Posted April 24, 2022 Posted April 24, 2022 (edited) Hello all! For the life of me I can't seem to get this to work. I follows the instructions as written here and on the Nexus forums for setting up HDT-SMP (which just seems to be "load it into MO2 and install it and voila!" but nothing is changed in game. I also have the XPMSSE skeleton installed as well as several animations that should be making use of it, but it's just not clicking. I suspect it has something to do with CBBE and Bodyslide which I've never fully gotten a grasp on...is it to do with Building a specific preset? I'm pretty lost since I've been out of the modding game since before SE. Any help would be appreciated. Thank you! EDIT: I should also add that I noticed the HDT mod listed in the link above is outdated and that I am using Faster HDT for Skyrim AE. I also used Bodyslide to Build a "CBBE Body Physics" body. The dimensions are in the game, but the physics are not. Also not for the hair or clothes. Edited April 24, 2022 by docsteel
Dorabella Posted April 24, 2022 Posted April 24, 2022 I use this method How to insert HDT-SMP (SkinnedMeshesPhysics) Even if it's for LE and BHUNP, you can still use it for verifications . You probably need to mount it in OS, or, just attach the strings in Nifskope In OS : File\import\search body collision_1 nif , import femalebody_1 nif, export nif and overwrite femalebody
docsteel Posted April 24, 2022 Author Posted April 24, 2022 7 hours ago, ?????? 1627 said: I use this method How to insert HDT-SMP (SkinnedMeshesPhysics) Even if it's for LE and BHUNP, you can still use it for verifications . You probably need to mount it in OS, or, just attach the strings in Nifskope In OS : File\import\search body collision_1 nif , import femalebody_1 nif, export nif and overwrite femalebody That seems exceedingly complicated for what is supposedly just an "install and go" mod and I haven't seen anyone else having to jump through those hoops to get it going. I'll save it as a last resort given my lack of knowledge around Nifskope. I've bookmarked your link and I appreciate the assistance.
bnub345 Posted April 24, 2022 Posted April 24, 2022 You seem to be confused on what HDT physics actually does. HDT-SMP is like a framework that adds extra physics options into the game engine, but it doesn't magically transform the existing things in the game to use those physics. If you want physics on hair, you need to download a SMP hair mod. If you want physics on bodies, you need to download a SMP body and build it in bodyslide. There are a lot of different choices for bodies, but BHUNP and CBBE 3BA are two of the big ones. Same goes for the clothes, find a mod that converts the clothing to fit a physics body and build all of them in bodyslide. As you are on AE, make sure that everything is compatible with AE and you are not using a SE only mod. You shouldn't need to manually attach any xml strings in nifskope or anything like that, all of the modern physics mods should already have that.
docsteel Posted April 24, 2022 Author Posted April 24, 2022 4 hours ago, bnub345 said: You seem to be confused on what HDT physics actually does. HDT-SMP is like a framework that adds extra physics options into the game engine, but it doesn't magically transform the existing things in the game to use those physics. If you want physics on hair, you need to download a SMP hair mod. If you want physics on bodies, you need to download a SMP body and build it in bodyslide. There are a lot of different choices for bodies, but BHUNP and CBBE 3BA are two of the big ones. Same goes for the clothes, find a mod that converts the clothing to fit a physics body and build all of them in bodyslide. As you are on AE, make sure that everything is compatible with AE and you are not using a SE only mod. You shouldn't need to manually attach any xml strings in nifskope or anything like that, all of the modern physics mods should already have that. No, I know that the HDT-SMP mod does not change anything in-game on its own and that you need mods to take advantage of those physics. That's probably the only knowledge I've carried over from my days back in LE. haha I used Bodyslide to create an SMP-capable body and have a hair mod that is also HDT-SMP compatible (KS Hairdos with HDT-SMP physics) and neither seem to have had an effect in-game. The Bodyslide body has the dimensions I created (though admittedly I'm bad at that too--I need to figure out how to install a preset...one step at a time) but has no movement and the KS Physics Hair I picked does not move either. I also did make sure all mods were for AE (or were confirmed to still work with AE even if they were technically for SE). My problem might just boil down to me not using Bodyslide correctly. I never was able to get the hang of it and my aging brain isn't doing me any favors. I'll take another look at that tonight and see if I can muddle my way through. Thanks for the input!
Just Don't Posted April 24, 2022 Posted April 24, 2022 13 minutes ago, docsteel said: My problem might just boil down to me not using Bodyslide correctly. I never was able to get the hang of it and my aging brain isn't doing me any favors. I'll take another look at that tonight and see if I can muddle my way through. BS usage should be quite simple, but there are a few caveats you need to know for a smooth result. Install and open BS as per your mod manager instructions (for MO2 in particular you need to install it and launch its executable through MO for it to properly work). Select the preset you want to use in the "Preset" field. Enable "Build Morphs" near the "Batch Build" button. Verify there are no active filters ("Group filter" and "Outfit filter" fields should be empty) Press "Batch Build" First "Batch Build" list should have everything selected (right click>Select All for safe measure). Second "Choose output set" list may appear. These are repeated sets for the same in game item (for example different versions of the naked female model, or variations of the same outfit). You need to check the list and select the sets you want (trial and error or reading the description of the mod adding these sets can give you a hint of what you should be building, as you've mentioned the body set to pick here for you should be CBBE Body Physics, or CBBE Body Special). Press confirm/ok and wait for the program to finish. If all the mods you're using are properly made for SE it should end with no errors. That's my recommended way to do it, at least for the first time. After that BS will remember your selections and you can always individually build things instead of doing batch builds. If you're doing an individual build of the body set make sure the file path near the bottom of the BS is enabled and not like this: . This is the equivalent of the "choose output set" list, sets in red won't be built by BS unless you pick them in that batch build list, or manually enable it in the main BS window before a regular build. Also verify the options you choose for Faster HDT are compatible with your CPU, there are a few variations and if you pick the wrong options it likely won't work (most common case is people installing AVX when their cpus don't support it, but Faster HDT has a few more settings). To check if your CPU supports these options you can use CPU-Z or similar free software.
docsteel Posted April 24, 2022 Author Posted April 24, 2022 23 minutes ago, Just Don't said: BS usage should be quite simple, but there are a few caveats you need to know for a smooth result. Install and open BS as per your mod manager instructions (for MO2 in particular you need to install it and launch its executable through MO for it to properly work). Select the preset you want to use in the "Preset" field. Enable "Build Morphs" near the "Batch Build" button. Verify there are no active filters ("Group filter" and "Outfit filter" fields should be empty) Press "Batch Build" First "Batch Build" list should have everything selected (right click>Select All for safe measure). Second "Choose output set" list may appear. These are repeated sets for the same in game item (for example different versions of the naked female model, or variations of the same outfit). You need to check the list and select the sets you want (trial and error or reading the description of the mod adding these sets can give you a hint of what you should be building, as you've mentioned the body set to pick here for you should be CBBE Body Physics, or CBBE Body Special). Press confirm/ok and wait for the program to finish. If all the mods you're using are properly made for SE it should end with no errors. That's my recommended way to do it, at least for the first time. After that BS will remember your selections and you can always individually build things instead of doing batch builds. If you're doing an individual build of the body set make sure the file path near the bottom of the BS is enabled and not like this: . This is the equivalent of the "choose output set" list, sets in red won't be built by BS unless you pick them in that batch build list, or manually enable it in the main BS window before a regular build. Also verify the options you choose for Faster HDT are compatible with your CPU, there are a few variations and if you pick the wrong options it likely won't work (most common case is people installing AVX when their cpus don't support it, but Faster HDT has a few more settings). To check if your CPU supports these options you can use CPU-Z or similar free software. I'm fairly certain I did all of those steps exactly as you described (probably because I read them in a list of instructions elsewhere--I doubt I would have figured it out on my own) but I will go through them once again when I have more time later this evening. The list of CBBE presets never matches what I've downloaded and installed via MO2 so it's entirely possible I'm choosing the wrong one. Or I'm not installing presets correctly. As for the Faster HDT options, I knew for sure that my card supported AVX so I chose that and said no to the rest. If my CPU supports AVX2 should I be choosing that instead or would that not have mattered in terms of getting it working (obviously there would likely be a difference in system performance)? I also said no to CUDA though I'm pretty sure my GeForce card does support that as well figuring erring on the side of caution wouldn't result in issues. Thanks again for your time!
Just Don't Posted April 25, 2022 Posted April 25, 2022 (edited) 46 minutes ago, docsteel said: The list of CBBE presets never matches what I've downloaded and installed via MO2 so it's entirely possible I'm choosing the wrong one. Or I'm not installing presets correctly. When you install BS presets you need to verify the file you download has the proper folder structure. If you double click in the preset mod (left side of MO) the expanded filetree should look like this 46 minutes ago, docsteel said: If my CPU supports AVX2 should I be choosing that instead or would that not have mattered in terms of getting it working (obviously there would likely be a difference in system performance)? Not sure TBH, I think it's written somewhere in the installer that AVX is the most tested/stable one? That's the only one I've used. Now that I look at the FSMP page I see some reports and comments saying version 1.38 doesn't work. You could try 1.36 (read in one report that's a version working, also can personally confirm that version does work in game since that's the one I'm currently using, although I'm on 1.5.97 still, but might be worth a try). If all of that fails you can always give CBPC a try. It works for 1.5.97 and 1.6+ game versions and should be automatically applied to any physic enabled bodies and outfits. Edited April 25, 2022 by Just Don't
psydeffexx Posted December 21, 2023 Posted December 21, 2023 (edited) been having some issues with faster hdt-smp mod, for a month now since the damn thing keeps crashing whenever i try to equip cloaks/capes that, that has physics but always ends up to instantly CTD whenever i close the inventory. i am posting this in case someone can help me with this since the mod author had blocked all methods of communicating with them. and like always the majority of nexusmods members who can help are a complete @$$ hole and wouldn't help anyone. crash-2023-12-21-05-31-00.log edit: i am using vortex to install my mods since MO2 wont run on my pc for some reasons. i also have the requirements for the mod. Edited December 21, 2023 by psydeffexx
traison Posted December 21, 2023 Posted December 21, 2023 (edited) 25 minutes ago, psydeffexx said: been having some issues with faster hdt-smp mod, for a month now since the damn thing keeps crashing whenever i try to equip cloaks/capes that, that has physics but always ends up to instantly CTD whenever i close the inventory. i am posting this in case someone can help me with this since the mod author had blocked all methods of communicating with them. and like always the majority of nexusmods members who can help are a complete @$$ hole and wouldn't help anyone. crash-2023-12-21-05-31-00.log 42.92 kB · 1 download edit: i am using vortex to install my mods since MO2 wont run on my pc for some reasons. i also have the requirements for the mod. The blendps instruction is part of the SSE4.1 instruction set. Your CPU doesn't support that. blendps E5700 Edited December 21, 2023 by traison
psydeffexx Posted December 21, 2023 Posted December 21, 2023 so is there any other way to make it work or do i have to download an older version of the mod? also thanks for helping with this problem since no one on nexus seem's to care at all.
traison Posted December 21, 2023 Posted December 21, 2023 21 minutes ago, psydeffexx said: so is there any other way to make it work or do i have to download an older version of the mod? also thanks for helping with this problem since no one on nexus seem's to care at all. Since the source is available, you could compile it and tell the compiler to not use instruction sets you're missing. Performance would suffer, no doubt, but it should be possible as long as they didn't use inline-asm. If compiling is not your thing then yes, an older verison might potentially work as long as there is one that supports your current game and SKSE version.
psydeffexx Posted December 21, 2023 Posted December 21, 2023 i see so i need to contact the mod author? that's gonna be a problem. i'll see and might try one of the older versions hopefully they work. and thank's again for the help.
anjenthedog Posted December 21, 2023 Posted December 21, 2023 Have you considered abandoning HDT-SMP in favor of its successor FSMP?
traison Posted December 21, 2023 Posted December 21, 2023 15 minutes ago, anjenthedog said: Have you considered abandoning HDT-SMP in favor of its successor FSMP? Already using FSMP: 9 hours ago, psydeffexx said: having some issues with faster hdt-smp
anjenthedog Posted December 21, 2023 Posted December 21, 2023 On 4/24/2022 at 12:46 AM, docsteel said: EDIT: I should also add that I noticed the HDT mod listed in the link above is outdated and that I am using Faster HDT for Skyrim AE. I also used Bodyslide to Build a "CBBE Body Physics" body. The dimensions are in the game, but the physics are not. Also not for the hair or clothes. I missed that. Kept seeing references to "HDT-SMP", so I guess OP might also be using FSMP and HDT-SMP, like the way I used to run. If it happens to be the case, I'd recommend removing HDT-SMP, or at least disabling it if you fear that "midgame uninstallation" will break your game, (that's how mine is currently, disabled)
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