JughandleJones Posted June 15, 2023 Posted June 15, 2023 4 hours ago, ChipyChops said: Does the Subway in Brindleton Bay require anything special, I keep getting a crash to world map, with a 'failed to load', when traveling there. I can go into build mode ok, just the travel. I have never had that lot work on any version of the save. I just replace it with a restaurant I have saved instead. You might as well replace the benches at the Red Lobster in that world with seats too because sims will be assigned a place at a table and not be able to get to it unless they are replaced with chairs or moved away from the wall to create a walking space.
ChipyChops Posted June 16, 2023 Posted June 16, 2023 11 hours ago, Jughandle said: I have never had that lot work on any version of the save. I just replace it with a restaurant I have saved instead. You might as well replace the benches at the Red Lobster in that world with seats too because sims will be assigned a place at a table and not be able to get to it unless they are replaced with chairs or moved away from the wall to create a walking space. Thanks for the info Jughandle, will tinker with the Red Lobster.
ChipyChops Posted June 16, 2023 Posted June 16, 2023 It seems like its those green tables that are the issue in the Subway, replaced those and I can travel their fine now, thanks again.
Rizzy_Retardo Posted June 17, 2023 Posted June 17, 2023 looking forward to using this new save! I'll have to make some final edits to my current sims to get them ready for the transplant into the new save. plenty of seeds so it's going quick. can't wait to explore and see what's changed.
SleepyJoesPizza Posted June 18, 2023 Posted June 18, 2023 @TriggerBlade First of all, Amazing Mod thank you!! Would temporarily moving a sim (listed as NPCs or the "Townie") into lot & evicting them, break their assigned functions? The reason is, that i want to change their appearance with the "Paste Tray Sim" function in MCCC.
TriggerBlade Posted June 18, 2023 Author Posted June 18, 2023 On 6/15/2023 at 11:12 AM, donjonlong8 said: I've ran into an issue, where mixologist NPC's are not visible/on lot, but the hire bartender button is greyed out. I've reinstalled all the mods and the save in the pack, but still no luck. Bouncer is on lot and also DJ, but at rattlesnake, the karaoke bar and club 503 no one is tending bar. Edit: Vanilla unicorn does however have a working bartender Weird. I haven't experienced this. I've assigned Bartenders to all of them. The Vanilla Unicorn is independent of that system as she is technically a stripper simply assigned to be the bartender. On 6/15/2023 at 2:43 PM, Jughandle said: I have never had that lot work on any version of the save. I just replace it with a restaurant I have saved instead. You might as well replace the benches at the Red Lobster in that world with seats too because sims will be assigned a place at a table and not be able to get to it unless they are replaced with chairs or moved away from the wall to create a walking space. On 6/16/2023 at 2:18 AM, ChipyChops said: Thanks for the info Jughandle, will tinker with the Red Lobster. On 6/16/2023 at 3:51 AM, ChipyChops said: It seems like its those green tables that are the issue in the Subway, replaced those and I can travel their fine now, thanks again. Okay this is really confusing. I'll take a look into it because I've never had this show up in my testing. 13 minutes ago, SleepyJoesPizza said: @TriggerBlade First of all, Amazing Mod thank you!! Would temporarily moving a sim (listed as NPCs or the "Townie") into lot & evicting them, break their assigned functions? The reason is, that i want to change their appearance with the "Paste Tray Sim" function in MCCC. The easier option is just to use MCCC to teleport them to you and then copy/paste after they're on your lot. You don't need to play them to do Paste Tray Sim.
ChipyChops Posted June 18, 2023 Posted June 18, 2023 3 hours ago, TriggerBlade said: Okay this is really confusing. I'll take a look into it because I've never had this show up in my testing. The little half-wall infront of the check in counter seems to stop sims ordering a table, maybe a half-wall out back to stop sims walking in through the kitchen, and thanks, its been a fun mod so far!
Wickedsimmer21 Posted June 19, 2023 Posted June 19, 2023 Would it be possible to upload a non-torrent version of the CC? I just want some of the CC from the pictures. Specifically some of the small bikinis and the top from the girl in black in the picture below Spoiler
JughandleJones Posted June 19, 2023 Posted June 19, 2023 22 minutes ago, Wickedsimmer21 said: Would it be possible to upload a non-torrent version of the CC? I just want some of the CC from the pictures. Specifically some of the small bikinis and the top from the girl in black in the picture below Reveal hidden contents Try the Landgraab Family file here.
TriggerBlade Posted June 19, 2023 Author Posted June 19, 2023 12 hours ago, Wickedsimmer21 said: Would it be possible to upload a non-torrent version of the CC There's far too much of it to the point where hosting sites have been asking us for money. Trust us, if we could host it all here, we would. 12 hours ago, Jughandle said: Try the Landgraab Family file here. Yeah the Landgrab family on mrrakkon's page is identical to the one in the save.
TriggerBlade Posted June 19, 2023 Author Posted June 19, 2023 On 6/16/2023 at 3:51 AM, ChipyChops said: It seems like its those green tables that are the issue in the Subway, replaced those and I can travel their fine now, thanks again. All of the green tables or just the long ones? Or the short ones?
Nishaven Posted June 20, 2023 Posted June 20, 2023 Are the mods listed in the first page(optional, suggested, fluff etc.) included in the torrent or do i have to download them seperately?
vinceguldo Posted June 20, 2023 Posted June 20, 2023 1 hour ago, Nishaven said: Are the mods listed in the first page(optional, suggested, fluff etc.) included in the torrent or do i have to download them seperately? Download them separately, the torrent contains only the cc, other mods are too prone to break after every game update or just generally updated to be included. 3
Nishaven Posted June 20, 2023 Posted June 20, 2023 Is it okay to move the households I don't plan to play from My Household to Other Households?
TriggerBlade Posted June 22, 2023 Author Posted June 22, 2023 On 6/20/2023 at 4:26 PM, Nishaven said: Is it okay to move the households I don't plan to play from My Household to Other Households? Yes but there's a higher risk of them being deleted if you have culling turned on. 7 hours ago, goebob said: i feel like im not building relationships If you mean in game, check out your mod list. Might be something messing with attractions. If you meant in real life... You can try finding people with similar hobbies?
Virtualonete Posted June 22, 2023 Posted June 22, 2023 @TriggerBlade A couple of questions. 1. can I replace the institute with another one? I'm doing too bad with the one you have in the world, but I don't know if it affects anything. 2. Do you know if any of the Mods in the description conflict with the "pregnancy", I have it disabled in WW and MCCC to the point that I even put the pause on it and it is only my decision if it can happen or not. Since I wander the world and see Sims with pregnancy when I have it totally off.
goebob Posted June 22, 2023 Posted June 22, 2023 16 hours ago, TriggerBlade said: If you meant in real life... You can try finding people with similar hobbies? no i didn't mean that, it just seems that one sim doesn't receive any relationship points
ChipyChops Posted June 23, 2023 Posted June 23, 2023 On 6/19/2023 at 8:32 PM, TriggerBlade said: All of the green tables or just the long ones? Or the short ones? Sorry, can't tell you if it was an individual table, I was just being systematic in my discovery, first deleted rooms to find the room, then the chairs, then the tables. Tried to order a table, but my sim stood there waving her hand in the air, so removed the little half-wall infront of the kiosk, now my sim can order a table. Noticed sims spawn at the back and come in through the kitchen to crowd it up, so blocked the back with a half-wall, now everyone comes in through the front, and it all works lovely.
TriggerBlade Posted June 23, 2023 Author Posted June 23, 2023 On 6/21/2023 at 9:45 PM, Virtualonete said: 1. can I replace the institute with another one? I'm doing too bad with the one you have in the world, but I don't know if it affects anything. Institute? What institute? On 6/21/2023 at 9:45 PM, Virtualonete said: 2. Do you know if any of the Mods in the description conflict with the "pregnancy", I have it disabled in WW and MCCC to the point that I even put the pause on it and it is only my decision if it can happen or not. You may have downloaded a fluff mod. They are untested and exist on reputation alone. I even put a disclaimer over one of the ones that do affect pregnancy. On 6/21/2023 at 9:45 PM, Virtualonete said: Since I wander the world and see Sims with pregnancy when I have it totally off. Check neighborhood stories and see if you have pregnancy turned on. It's independent of the wicked whims pregnancy and the base game's WooHoo option. 23 hours ago, goebob said: no i didn't mean that, it just seems that one sim doesn't receive any relationship points If you're using all of the mods I have listed, update them. If you're using a mod not on that list, then I can't help you. 12 hours ago, ChipyChops said: Sorry, can't tell you if it was an individual table, I was just being systematic in my discovery, first deleted rooms to find the room, then the chairs, then the tables. Tried to order a table, but my sim stood there waving her hand in the air, so removed the little half-wall infront of the kiosk, now my sim can order a table. Noticed sims spawn at the back and come in through the kitchen to crowd it up, so blocked the back with a half-wall, now everyone comes in through the front, and it all works lovely. I just replaced the furniture and deleted the half wall so the next update won't have the tables and you'll be able to order fine. I'll check and see with things involving the back door. I also know of the reports that the restaurants are getting sims hired that shouldn't be hired. Such as one of the easter egg sims. The next update will have all the businesses and restaurants owned and staffed by sims.
Virtualonete Posted June 24, 2023 Posted June 24, 2023 11 hours ago, TriggerBlade said: Institute? What institute? You may have downloaded a fluff mod. They are untested and exist on reputation alone. I even put a disclaimer over one of the ones that do affect pregnancy. Check neighborhood stories and see if you have pregnancy turned on. It's independent of the wicked whims pregnancy and the base game's WooHoo option. Sorry. 1. (Institute) copperdale High School - Mostly I have to wait at least 1 minute before I can take any action on it, What does it affect if I replace it? 2. I suppose you mean this one. "GTW Health Overhaul (Don't use the pregnancy add-on if you use the others on this list)" I don't use this mod. 3. even in the stories of the neighborhood the only active one is to get a job, the rest are deactivated.
TriggerBlade Posted June 24, 2023 Author Posted June 24, 2023 9 hours ago, Virtualonete said: 1. (Institute) copperdale High School - Mostly I have to wait at least 1 minute before I can take any action on it, What does it affect if I replace it? Are things frozen or is the loading time extreme? Either way replacing it shouldn't cause problems. All the school clubs are set to "any high school" so people should show up. 9 hours ago, Virtualonete said: 2. I suppose you mean this one. "GTW Health Overhaul (Don't use the pregnancy add-on if you use the others on this list)" I don't use this mod. 9 hours ago, Virtualonete said: 3. even in the stories of the neighborhood the only active one is to get a job, the rest are deactivated. Huh. Then I don't know what to tell you. It shouldn't be happening. If anyone else can replicate this issue, let me know.
ddfsdfs6543 Posted June 25, 2023 Posted June 25, 2023 For anyone having problems with the torrent file to get the cc here is how you do it. 1. Download utorrent or a torrent extracter (I personally reccomend utorrent) 2. Drag the mrrakons world redux into the torrent and it should start downloading It is about 20gb for the file so make sure you have enough room. 1
Swayzeexpress Posted June 26, 2023 Posted June 26, 2023 Anyone else having an issue with the cafeteria vendors? They seem to spawn in but aren't labeled as a vendor, so they just leave.
BillyPilgrim Posted June 26, 2023 Posted June 26, 2023 5 hours ago, Swayzeexpress said: Anyone else having an issue with the cafeteria vendors? They seem to spawn in but aren't labeled as a vendor, so they just leave. Yes, it's happened to me with various NPCs. In one case, I had every school NPC - the principal, cafeteria workers, janitors, and teachers - all have their job titles removed. The school day could not progress because there were no teachers to interact with - the game thought they were normal NPCs. It's also happened with baristas, bartenders, and others. There is also significant lag, especially on busy lots. If you're at home with the Sims, it's fine. But if you're at the school, a nightclub, etc., the lag risk increases. I think the save file is incredible. The detail is overwhelming. Everyone involved should be applauded, from @mrrakkonn and his original idea to the unimaginable hours from @TriggerBlade. But the save file feels very, very bloated, largely because of the number of sims and the amount of custom content. There are 400-500 sims in the save file, I think. If you don't want them eventually culled, you need to have them all favorited. The max of 200 sims is recommended simply because the Sims 4 struggles to handle all of that information, even on high end machines. There are also thousands of CC items the game has to load and manage. I deleted a few items, but there are still over 700 makeup items, 3,800 clothing items and accessories, and 600 shoes in my CC folder. Every single item is from the torrent file. Finally, there are a number of unfurnished residences, which forces Sims to move or become homeless. We're talking over 60 or 70 houses classified as invalid by McCommandCenter. I haven't checked every single one, so it might be a logging error where MCC thinks there are no beds in the residence but there are. But there are definitely some empty shells, especially in Oasis Springs. I don't mean to complain, because it really is an impressive save file and it's offered up for our enjoyment. But if I had to make a recommendation, perhaps the development or additions of new families/stories should be paused and instead a focus on optimization. What's the right number of sims? What CC is really needed? For example, does there need to be every variation of a bra or piercing? Or could we stick with one for a specific character/look and dump the rest? Just some constructive criticism (I hope that's how this comes across) on an incredibly ambitious project. 1
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