greenmango12 Posted February 22, 2022 Posted February 22, 2022 (edited) SL Tag and Prostitution with 3P (add on for tag and dialog sex) View File SL Tag and prostitution with 3P ## A New Version Is Available SL Tag and Prostitution V2 is now available. Link ======================================= Current Version 1.8.5 To update 1.8.5 download recent Tag and Dialog sex (1.5.7) and up-date it first >> up date this add on please? you do not need to use clean save data to up-date. A add function to change Member display name as dialog. you may see new dialog only about your club member, then it offer UI text input menu. then change it as you need. it is useful when you add No unique name NPC. as Club member. (it is same as nick name of EFF or other NPC manager function) I keep to use yield to me, and have 8 or 10 bandit as Yield NPC(slave) and I add some of them as Club member. . then hope to set name, without use other mod.. then added it. Spoiler B fix some 2p Dialog sex use different slot animations.. which you set (or auto selected as random / loop option) it is caused when I add new List option for more than 125 animation ..>> then I re-use function in tag and sex MCM with customize for this mod . so actually I needed to edit tag and sex script functions... then to it work correctly, you must need to up-date Tag and Dialog Sex ? Spoiler 1.8.2 Finally I could fix why when use list select mode (choose one 3P animation then start sex) , sexlab auto exchange animation for 3P (without PC) only... The reason was, I set sslbaseanimation [] as property without clear reason only for 3P start without PC dialog script.., if I use those dialog, even though I select animation, and can confirm animation name, sexlab ignore it, and exchange new animation. , so I set sslbaseanimation [] as temp variable again,, and remove property from those 2 dialog script.. now it can show correct animation which I selected...? so I suppose I can move function again, but afraid if it return this problem, then keep them . anyway this version should solve "auto change animation issue" for 3p dialog with list menu... 1.8.1 Fix A I changed condition to show dialog for 2P sex with called member, for 1.8.0 but it conflict and cause un-expected dialog issue. so I now return condition.? Then 2P taste mode (Player VS NPC) need to set NPC as Prostitute Actor. The reason is it count player sex and show continue dialog for same Actor NPC (continue/ stop) so if I expand it for all called member,, condition break (or show un-expected dialog or hide necessary dialog) About 3P, you can start it with any Called member.. (not limit as Prostitute Actor).. so if Prostitute Actor is currently sex with Prostitute guest,, you can not start 2P sex with member (from this mod dialog) but can start 3P sex with this mod dialog. . so to start 2p with called member, please use tag and sex dialog. (to correct it, I need to add new DIalog for Called member with new MCM menu, and may need to check, which NPC you sex with >>then show dialog to continue/finish. for the Actor only. so at current I avoid it. I may up-load if I could confirm, it work without new save data. FIX B I just move one custom sex start function, and set correctly, but it seems still show issue when I select 3P animation with list. sexlab auto change animation. and I really see role change for female. (though I can not find script error, but actually confirm sexlab auto change animation ) I suppose this prolbem only happen when I use Non clean save data. (some property not up-date I suppose) . but I hope to use my saved data, then I return those script. It seems up-date issue of property.. it just add same Function for all 3P script. but so it work without clean save data... To stability, I may keep it . The demerit is , all 3P dialog script, describe same custom start sex function to select one animation,, but it not cause issue and stable with old save data. . so I prefer the old way. ? 1.8.0 Spoiler To update this version, you do not need clean save data. actually. but I recommend up-data tag and sex too. because this add on use same script functions to use saved slot and custom function to start sex. . then I up-date this mod function >> sometimes I change tag and sex script function too.. after up-load 1.8.0 I up-load tag and sex too as my current modify version. Though I believe, each version is OK (at least I described for each version) .. but to be frankly said, I do not remember, which version of tag and sex script I tweaked for each version up-date (and up-load) ^^; I just confirm "recent Tag and Sex" with "Recent this add on", work without problem for my pc, with show all functions which I added or modify as I intend. Then I do not hope to ask user reflection. but if you can take time, please report it worked or not in support page.. if no feed back but I only got one DM (which not worked!!) I may stop this mod up-load here ^^; (there is no meaning to up-load unstable or actually not working mod If I can not confirm it work for others) A Change conditions to PC start Sex with Called Member. before I forced to limit dialog only when there is No Prostitute customer. Though it work as intended, but when Customer start sex with Prostitute actor, PC or other called member can join, but could not start sex with other member by this mod. (though I had used dialog sex, but it not offer 3P) Now PC can start sex with Called Member or Prostitute Actor anytime you need, even though there is Prostitute Customer. (so Customer just see you playing ^^;) (Pair 3P scene example) By dialog <talk with prostitute customer)> then start "Pro customer VS Pro Actor VS called member" 3P. then you(PC) can start 3P/2P with currently called member .. (use Player taste dialog for 2P or 3P) B This mod use saved slot (in Tag and sex) for 2p . then you can set slot for dialog with mix use other option (use Set slot for dialog/ loop slot/ Swap slot/show animation list/page list ) actually it worked , but you may sometimes hope to confirm, which saved slot (you may set label I suppose) are actualy used, , untill start animation. (then may check list) Before I only show them in console log, but now I add inform to show current Slot name for Most of 2P option. if you choose "Select slot" option, there is no inform, because you decide which slot will be used. 1.7.8 A. Expand member club max 20 to 40 Spoiler when you load save data, first time, you may see confirm message once. (then expand and up-date current member list) I make it work without new save data to keep current member list.. then it auto up-date all related list. (called member ,etc), then your current club member (max 20) remain as same as before. but you may better once return all called member. from MCM menu, with 1.7.6 then up-date this version later.. I did not think I may set more than 20 NPC, but to set 3P actor, I now often set Male NPC too. so for me 20 was not enough..? B. Show Actor nick name for list when call/fly to/check member) Spoiler before member list show base name.. now I change list, when NPC have display name it use display name. (aka nick name or shot name, or your modified name by other mod) I only test EFF changed nick name NPC, but now it seems work. (I test with Yield to me slaves which change display name by EFF) without it, those NPC shown as "bandit" only... (you might see same issue for defeat captured list, or some mods which may show actor list) if NPC have no nick name, it use base name as same as before.. and it auto-up-date current members club list. ( at least I think I made so ^^;) 1.7.6 For interrupt 3P start (target any NPC vs NPC sexlab animation, and use dialog to stop current scene then start 3p with PC/called member ), before it have no option to swap actor for same gender , and option to list select animation. now this mode can use those option. as same as other 3P start dialog. Now all 3p play use same option. in MCM Spoiler 1 2 Spoiler And I had set flag for one dialog which can stop NPC vs NPC "Stop sex now!" before it worked with Tag and sex, show dalog option = ON (tag and dialog sex MCM menu), Then if you set it as OFF, but set Prostitute dialog on (this mod MCM menu) it never be shown.. Now correctly set flag (dialog condition), so you can see it, when Prostitute dialog on in this mod MCM. with off it disappear. And I clean up dialog attached script, (to devid function for sex start, in quest script),, I believe you need not use clean save data for this up-date , (I tried it work so) but if it still not work,, (eg,, when you try to start 3p with interrupt mode, or with dialog which start new 3P animation),, please try with clean save data. the problem was add new sexlab property in script, and set it with CK,, sometimes (or often), the property are not updated with save data. then sexlab function which use the property can not work correctly ^^; I follow this guide ,, so now it work without clean save data, (once property set correctly in game, then save data seems work without problem) But if you see issue,, you may need to use clean save data,, and try again please.. (and actually it is most stable way, to up-date mod which may add/change script property often..)? 1.7.5 Spoiler Add new option to show more than 125 animation as page list (which recently added for Tags and dialog sex ) so if you use 1.7.5 , should up-date tags and dialog sex (version 1.5.5) please.? when you activate this option in 1st page MCM menu,, now this add on Auto adjust other options (use tags and show list menu to select animation) so you can select from more than 125 animations, for each slot, about NPC vs NPC or PC vs NPC Spoiler you can still set saved Slot for each dialog (start/continue) , or loop/random or force to use temp slot (tag and sex main slot editor) with check all Page list of current slot Btw This option take more time than sexlab auto generate list (limit as 125), though I make it fast as I can, but if you can not wait 20 seconds to max 1minutes , you should not use this option. ? Then if you need to confirm script working , open console... you may see valid animations added . all detail about this option check tag and sex please. ========== If you use my tag and dialog sex (Required mod) to 1.5.0 you need to use 1.7.2 if you do not up-date tag and dialog sex (keep to use 1.4.0), you should not up-date. use 1.7.1 please? Tag and dialogue sex expand slot count to 16, so only some sex option (loop/ random slot) need to change count.. 1.7.1 Just Fix in MCM > player>continue sex> victim list show other list ? I notice it when I up-load 1.7.0 pics.. from 1.7.0 you need not clean save data,, but it had saved wrong value of the property,, so to correct it,, after up-date 1.7.1, load save data >>> select here (in pic) >> set value then save again.. Spoiler it had shown wrong list data but index is correctly used for Player SEX... I hope this version should be stable version. (so I remove beta ? ) if find new bug etc,, I may change again.. ====== 1.7.0 Add 2 new MCM 3P option opt A Show/Hide list menu when start 3P sex with dialog. ("sexlab auto select and start" OR "you select from animation list") opt B Show/Hide MessageBox when start 3P to swap Actor position for Same gender Role. it work well. ? Spoiler 1. Go to MCM menu >> player page >> 3P sex option. then activate (toggle on) 2. when start 3P with dialog, you will see new Message box, (swap actor for same gender NO/YES) if you select NO, it use default role which I set.. 3. if you select Yes , swap Role for Same gender. like this (I may recommend use show list menu, then select same animation to clear see actor swap!) 4 it work FFM too.. about this case, 2 Female swap role ^^b swap OFF swap ON Swap menu work for Pro(Act) VS Pro(Guest) VS Member too. (non PC join) Then to enjoy all MFF animation I strongly recommend, to use This json for Leito SLAL SE pack.. or how you set Actor you should see wrong animation I suppose. (Male always act as Female, and there is no way to correct it I suppose) And if you are SLAA user, and you like to use my add on offer Interrupt mode, (target 2P sex play actor, then select dialog an start new 3P) you should use my SLAA custom, and de-activate SLAA in MCM please.. or you can not see any other dialog (include other mod I suppose) if you do not use this mod interrupt 3P mode, you do not need it. Of course you can use SLAA and this add on without issue. (so only interrupt dialog need to un-activate SLAA, with my custom version) ========= 1.6.5 Added new dialogs to start 3P for Current Prostitute Actor / Customer and Member/PC it need not to start from 2p animation. but directly use dialog for each. There are some way to start 3P. to up-date this version ideally I hope you use clean save data. or at least once clean up all Pro actor/customer and called member from MCM menu.. then save >> try new version. (for me it worked... ) At first you need to set one Prostitute Actor = the prostitute Actor usually set as Passive role. (female F role) it is not matter, whether she is called from club member or just you set near NPC without use club member. then there will be 2 case Case1 without set Prostitute Guest = (same condition as Player taste mode PC VS Prostitue Actor ) you need to call al least one Club member , she will be 3rd actor. if you have called some members already, you can select which called member will join from list. The list will auto exclude current Pro Actor/ and actor who sex at current Then talk with Prostitute Actor and select 3P start dialog . " I need to train you for 3p option." after that you select One club member from list. then select animation from animation list. About this case, Actors should be (Prostitute Actor, Player, and Club member) animation will change with your select Club member gender So I make this mod for PC male, then Player set as Male role. Case2 with set Prostitute Guest (same condition as Prostitute Guest VS Prostiute Actor ) Female passive role = Prostitute Actor, Male role = Prostitute Guest when you talk with Prostitute Guest , You may have 2 dialog to start 3P. "Lets play 3p, I will join..." >> Player will join "Lets play 3p, I select member to join..." >> Club member will join Spoiler Though you do not remember all condition to start 3P for this mod..but anyway For 3P , you need to select 3 Actors (include PC or not), then you may easy understand, after start dialog with current your condition. To test easy,, I recommend anyway call 3 club member, then set one of your favor NPC, as Prostitute Actor . and talk with her... you can start 3P animation, include player. (I mostly use this..) after that, try to set Prostitute guest, (male role), then talk with him. you may see 2 option (PC join or member join) and I found Leito SLAL pack seems not correctly set JSON role then , eventhogh I change Actor pos for all case, Male always try to act as F, so I corrected and add it for SE topic. then you can see correct male role for leito FFM animation. you may download and test it if you find same problem ..? 1.6.2 add 3rd shout "WIF fly to" so you can fly to club member from list .. so simple. ? 1.6.1 small fix Spoiler when you choose member join to 3P. but if you do not have any member who called or can start sex, I made PC join and start 3P but 1.6.0 I miss set PC for the case only ^^; (if you choose PC to join , it worked.. so it only issue when you select member without valid member..) anyway I fix it in 1.6.1 And I should say thanks @Sailing Rebel ? Without his quick answer I could not set actors for 3P correctly I suppose.. even though it is basic for others, to understand each ssl props or functions are not easy for me? added 3P start dialogs when target SEX npc !! Spoiler update infomation ================== 1.5.0 update infomation ================== 1.4.0 update information ================== Hi I hope to introduce new small Prostitution add on for Tag and dialog SEX to test NPC VS NPC animations easy ^^b The purpose is to check SL tag and dialog sex slot animations, and tag setting for NPC VS NPC,, then you work as manager of Prostitution member who you employ. The animations which you use will be decided by Tag and dialog SEX MCM menu, saved slot data. from 1.3.0 now it come with Individual MCM menu, then you set saved slot animations/tag settings, for this mod dialogs. and some option menus added. eg PC VS NPC dialogs and Club functions (kind of member list function, to easy call your member) Of course, if you do not like to use dialog setting, you can directly choose Slot from Slot list menu. (it change by Tag and setting MCM setting) =========================== Require MOD SL Tags and dialog sex + all require mod for SL Tags and dialog sex For SL tags and dialog sex V 1.5.5 (slot 16 + page list) download V1.7.5 For SL tags and dialog sex V 1.5.0, (slot 16) download V 1.7.2 For SL tags and dialog sex V 1.4.0 (slot 10) download V1.7.1 How to use ? At first,, to use this add on, you must need to download SL tags and dialog sex sorry !! ? then I recommend with SL tags and dialog sex, save some slot first,, (and may test it offered dialogs please...to understand how slot work with dialogs) After that, you can set saved slot for Prostitution sex animations in this mod MCM menus. I may hope you imagine how it work with these images ? Spoiler Spoiler Spoiler After finish animaiton, you may choose "continue" / " stop and pay for you" by dialogs. . then you may get money. I tweak conditions, then those dialog only visible, when it need. you can serch another customer, or keep same customer, but only change member, etc,,, but if you stop today work, order your member, then she return to home. (if you forget to stop your customer, he keep to follow you ^^; , so please use dialog to finish time for your customer and your member. both set function, when you employ/invite.. then it removed, when you stop with dialog. . (of course she need money for her hard work.. you may notice when you leave her. confirm it by yourself please) At current it is basic dialog, and I do not add complex things, (though I hope to add many things), but for purpose to test NPC vs NPC animation with use my tag and slot saved data, it already work well... but so I am foolish man, then even though current status, I enjoy this ^^; And at current not count customer gold etc,, but I may planning,, (if others like more condtion, or specific dialog or more interesting faction rank etc) I may add... ============ Requirement So for this add on work, you need SL tag and dialog sex (+ require mods), because this is add on plug in for SL tag and dialog sex which use same slot datas. if you have not used SL dialog sex, this mod not for you...sorry,? , because it not work without Tag and Sex slot data. and settings. ============ How to install and start Unzip, then loate This mod plug in (ESL falg ESP) under WIFtagandsex.esp I locate like this, as you know, so WIFtagandsex.esp is master, so you locate add ono under the master. please. ====================== Caution!! So current stage is beta,, then you test it with clean save data which separated from your usuall game save data please. (though I do not see strange issue at current, but I can not confirm) I do not install AE runtime version, so if you use current SE version, (AE) esp, I can not confirm it work or not, if my SL tag and dialog sex work,, this mod should work without problem. anyway if you find error or bug or problem, teach me please.. I ll try to correct it, (or remove this soon ^^;) ===== future plan I may plan to use Member club NPC for other purpose,, if I can... like Capitve follower,,,, Not plan (sorry I can not do it) Creature VS animation. sorry... it need many up-date not only about this mod, but tag and sex slot menus... after I content with current NPC vs NPC and PC vs NPC, I may try to add. if I can.. (but I do not think creature sex animation need many tag setting variation...) as usual any report or request , I welcome.. but sorry I still learn every day, then can not make so difficult thing I suppose... hope someone enjoy this little tweak mod ^^ Submitter greenmango12 Submitted 02/22/22 Category Dialog Sex Requirements Regular Edition Compatible Not Applicable Install Instructions Edited March 11, 2022 by greenmango12 1
greenmango12 Posted February 24, 2022 Author Posted February 24, 2022 (edited) Here is only used when I up-date version and add info etc.. --future plan for 1.5.0 at current I do not have idea,, maybe add a few menu to clean up / or check list for member club.. etc --Update info--- 1.4.0 Add Members Club !!! to up-date this version, I strongly recommend to use clean save data... (though I up-date with use 1.3.0 data, and not see issue,, but hope you up-date with clean save data,, then try new shout /dialog/options for Club member... Spoiler To Activate members club, go to MCM menu >> Setting page, then activate (toggle) menu. . once you activate this option, it keep active.(not toggle) anymore. Spoiler Members club can store 20 NPC as your privatre Club member To add NPC as your Club member , activate NPC, then use Dialog. At current it keep to visible, even though you set Prosittute dialog as OFF in setting menu. to easy select this dialog.. "btw do not you join my club member? " Spoiler This club do not add new package or not change AI etc,, untill you call her.. so you easy use it as if you add her in your friend list. if you already have 20 member, then try to add new member with dialog , UI list menu will open, then you select NPC who you remove from Club , At same time, your current dialog new member join to your club. So list is important, then at current you can not flee remove member from menu etc,,, anytime you add new member (more than 20), you choose the member who you need not. Untill member count 20, new member should be added as next list index. Once you set one member, You can call member from new added Shout. = WIFCallMember it show all member who currently join in Club as list, then you select one of them. she will teleport near by PC Spoiler Called member will follow you, as same as Prostitution member and Customer. but it clear separated Current your prosittute Actor and customer Faction and package. That means, after you call club member >> you can use prostitute dialog, to set the Called member as your Current Prositute Actor/Customer by each dialogs as same as other NPC. as same as Current Prositute Actor/Customer, you can still use WIFComehere magic.. eg if you currently call 3 club Member, and Prostitue Actor/ Customer follow you,, but someone seems lost from your sight. then you shout WIFComeHere >> all NPC you called or set by this mod (currently follow you) will teleport near by you, (member who you have not called never teleport... of course,, but all NPC which now try to follow you, auto teleport ) As same as your current Prositute Actor/member, when you return your called member,, use new dialog. Spoiler "You may need to return soon ... " then the NPC removed from Called member, and remove Follow package , at same time, (So this is what I hope to added)? the NPC auto teleport to the place, where you called by Shouts. (so she teleport to her place ) Spoiler I do not like, my called member need to walk to return the place by her self... (though I do not know actually in game how she will return with her AI package..) As Club owner, I should return my calle memver safety ? btw,, so I do not expect this mod will be downloaded by many user, but hope to know it work or not.. (eg At current I hope to know with current AE, this mod still work or not... .... so If someone test this mod, with AE runtime, teach me pls.)? 1.3.0 Add clean up option in MCM menu (member and customer) Spoiler If you happend to lost your customer or member, after you employ or get then they follow you with package, they remain this mod added package (simply try to follow player..) and remain un-used fanction , then you can not choose new customer or new member. When package added, there seems some time lag , then it may change current package which the actor using. Though after all, they start to follow you, but if you lost your customer or member, use this option please. This option force to clean up their package and faction only about this mod added. >> I confirm they return as same as before. (so they stop to follow you, and return their place. the option is added in first page MCM menu . Spoiler Though most of case you need not use this option , but if you can not find dialog etc, try this. Add teleport shout for current member and customer Spoiler The purpose is, quickly call Member and Customer when their package not up-date soon.. So I tried to use most simple package, then sometimes, it take time to activate . so you may see as if member/customer not follow you soon. and try to do other thigns. (but it just take time to up-date package ) after you employ member or catch customer, confirm info message , then if they still not follow you, or you hope to change cell, and they not appear soon, use this shout. Current member /customer (both) should appear around you. The reason I set the magic effect as shout is,, so I have installed many mod, then I notice, for some magic not be shown in SKY UI for the category,, (max array limit over I suppose ? I believe (hope) you do not have 125 shout ,, so I add this teleport effect as shout. I tryied to make it auto add shout when you load save data, but I see sometimes it not work.. so if you do not get new magic, once save then load data again. (no need to quit game), you may see inforrm you get new shout. wif comehere Spoiler 1.2.0 Add new dialogs for PC self taste his member (PC VS NPC) Spoiler you may only see those dialog when you employ member but no customer who follow you. to select animation slot or setting, use player page in MCM menu please. 1.1.0 Add new MCM menu and options. Spoiler The part have 3 sections Spoiler 1. setting for all Show prostitution dialog (On Off) >>> show dialog when ON With Off,, most of dialog are hidden. but about some dialog which remove faction, and stop to follow player remain untill you use it, Use list to Select animations default off. if you hope to select one animation (in currently used slot), set it as ON. or sexlab auto select one animation from current slot. ================================= 2. setting for first sex first sex means, after one Customer follow you, then with dialog he start sex first time. Select slot for 1st sex dialog decide which slot = ( save them in Tag and Dialog sex mcm ) will be used for 1 st sex. Use slot list when start sex if On , it ignore your selected slot, but show UIlist menu to select slot, when you start 1st sex Set victim for 1st sex (*) set which NPC will be set as Victim.. or None Member (who prostitute and get money,, I call member) usually I use for female NPC Customer (he will pay for player and member) usually I use for male Swap Actor role (*) swap actor sex pos for starsex function arg. with default, Member set as Actor[0] Use temp slot for 1st sex dialog not use saved slot A to J but, but use " temp slot which you edit in tag and sex MCM menu 1st page tag setting editor." Use tag setting for 1st sex dialog when start sex,, serch animation by tag settings which saved for each slot again.the difference is,,, OFF (default) = (directly load saved slot animation list >>> select one animation) On (for safety) = (use tag setting of the slot, then serch animations and make animation list >> select one animation) most of case you can keep it as OFF. On may choose different animation list from your saved slot animations, only when count over 115 =================================== 3. setting for continue sex when customer choose continue sex,, the animation setting will be used. untill he pay money. loop slot when continue? it auto loop animation slot from your selected First sex slot.. if it was slotC 2nd sex use slotD third sexl use slotE>>>> loop untill customer pay. Random slot when continue? it random select slot (SlotA to Slot J) saved with Tag and dialog sex MCM menu. other menu is same as setting for 1st sex. ? Edited March 4, 2022 by greenmango12 1
greenmango12 Posted March 8, 2022 Author Posted March 8, 2022 (edited) 1.6.0 3P start dialog to join NPC vs NPC Spoiler add 3P functions ? I may enhance it gradually (but not plan to 4P , 5p at current , because I do not think we have plenty animation to see 4P 5P) Random selected Called Member or Player can join when PC start dialog for sexlab playing actors. (NPC vs NPC) If your installed mod which prevent other mod to start new dialog for PC and Current sexlab actors, you can not see other dialog = can not start 3p by this mod.. (but I think it should not basically. or those dialog mod should have option, not prevent other mod start dialog.. when we target sex player... ) Unfortunately SLAA seems prevent it. so If you use SLAA try my custom version. then de-activate SLAA in SLAA MCM menu please, or SLAA everytime start SLAA first dialog for sex actors, and not show other mod dialog I suppose. To start 3P animation, just use dialog after target one of Sex playing actor. this mod will show 2 option as first dialog. "stop sex now!" it anyway stop PC vs PC animation. use as you need. I often use it to stop NPC animation quickly. "Wait, I think you prefer to play 3P right? " topic option 1. PC join current actor, then start new 3p animation. topic option 2 One of Called member random selected, then will join. (if all member currently play sex, or there is no called member, after all you join. ^^; I really take care to select which animation will be shown. then sexlab will auto start FMM or FFM animation with current Actors and PC gender. To test it (I recommend to understand what this mod do) Activate Members club in MCM menu. , and add at least 4NPCin member club, with dialog go to place where you can call at least 4 member and start sex call 4 Members in the place by magic shout. (if they do not follow you soon, (usually it need time to overwrite package I suppose)) use Magic Come here set Prositute Actor (basically I suppose female though) with dialog set Customer (basically I suppose Male Acor) with dialog 6. start 2P sex 7. target one of them then select dialog to start 3P 8. choose join player/ auto select member by topic option you may free change Prostitute Actor/ Customer Actor/ Join member and see how it work. btw,, it work for any NPC vs NPC sexlab animation, so if you just hope to join PC and start 3P, you just need mod which start 2P animation for NPC vs NPC, like match maker, or other dialog sex mod, or sexlab tool etc. But I can not test all case,, eg some mod (like defeat bound sex) may show un-expected behavior after play 3P sex I suppose. Members club guide Spoiler 1.5.0 add new MCM menu to check current Prostitute Actor , Customer (guest), and Called member. And I add option to return called memvber , add confirm message boxs when call / return member. Though I expect it is not so complex, but describe some detail and difference Called member (members club) and "current Prostitute member, Customer. (aka prostiute actors) " Spoiler -- Members club-- is simple list and management function to store max 20 NPCs as Sex Actors.(though you can use it as you need,,) 1. activate option in MCM menu (1st page members club section, toggle it as ON) after activate it, it not turn as OFF. without you call memver, it simple actor array, and never be used. from other mod, etc,. 2. after activate members club, you may get WIFCallmember Shout.. and new dialog for most of NPC to add members club. target any NPC, then select , "[wif] btw do not you join my club memver?" then the NPC join your member, then the actor stored in members club 3. if you hope to check Members club NPC, use the WIFCallMember shout, then check list of Member, >> select any one >> next message box, select "Cancel" Spoiler 4. Add NPC in list do not change anything about NPC.. you just have actor list, but it not effect NPC package /AI they just in group as Member faction 5. To call Member, use WIFCallmember shout >> select one member from list >> next message box, select "YES" when you use the magic, the selected NPC set Memo as marker to memorize current location. the memo will be used when they return. if you hope to confirm, (and hope to see what will happen), you may use call member shout for near by NPC,, (of course add in member list first please!!) Memo will be appear around her. (but no one pick it I believe, and please not pick up it,, I do not think it work to change return location,,(though I may test more,, later) Those memo will be stored for each Called NPC as reference array, so each Called NPC have individual memo as marker for their return location. 6. When you call NPC, If your select member who currently follow you by this mod packages "Current prostitue actor(member)" or "Current Customer(guest)" you may see message box. so they not change Package as "Called Member" 7. The difference is, Called member do not have any specific dialogs but just add package to follow you.. so if you hope to employ them as follower you can do it. or you can use any mod, which may effect NPC.. if you do not use any mod, they just follow you. if you use mod, they will be managed by the mod function. but remain, this mod add Called member faction / package. (I test defeat sneak / or sexlab tool or match maker, ,etc,, or I use my Tag and Sex dialogs. for Called member, so it depend you, how start sex for called member. or I just enjoy their dance, by use Dace play mods) 8. At current This mod not set multiple Prostitute Actor / Customer Guest, so you can only set One Prostitute Actor, and One Prostitute Customer, that means, if There is no Current Pro Actor/Customer,, you can set your Called member as Current Actor/Customer with use dialogs. eg I may often change current prostitute or customer with dialog,, then after they leave, I set one of Called member as Current Prostitute Actor/Customer. of course, you can free set other NPC, as Current Actor/customer, (if they are near by you), as you like. 9. Though I do not plan you call many member (like 7 or 10) at same time,, but you may have some Called members and current prostitute pair actors, , and you may have followers etc, To confirm this mod change NPC, go to MCM menu, 1st page , 1.5.0 now you can check Them. Spoiler 11. if you hope to gather all NPC which this mod added package/factions, use shout, "WIFComeHere" , then they teleport near by you as one group. (about Club member, which you have not called not teleport) like this ? Spoiler 10 in MCM menu, there is option to clean up for each group, and actor, "Current prositute actor(member)" "Current Customer(guest)" and "Called Member" 11 about Current prostitute actor/customer, you may not need to worry, because, they simply remove the package, and faction, then usually stop to follow you. (if other mod working now, eg EFF or if they are called member,, they still follow you. because they remain Called member faction and package. or EFF now manage them. then they still follow you or remain as EFF follower 12. Clean up Called member, remove, "Called member" package, and faction. but not remove other package..(it should not) at same time, if you clean up , they auto return to their place, (stored memo location). it is default setting. if Called member currently set as Current prositute member/customer, you may get message box, about those Called member. you need to remove them from Current pro member/ customer first. Use dialog, or use MCM menu Clean up , then they can remove Called member package, and return to their place 13. As default, if you clean up called member in MCM menu, or if you use dialog to return called member, they auto teleport to each memo location. it work as I expect, but there may be some case, you not hope auto telleport.. but just remove package/fanction and stay by you. eg,, now you have EFF follower, then she follow you,, but you called them by this mod... (you forget it) if you use Clean up, they suddenly teleport to their place. and start to follow you from the place.. though maybe they will be loaded when you change cell ,, but you feel it is un-expected.. So I add option for MCM menu, and dialog 14. if you use clean up in MCM menu,,(which work for all NPC) you have option, default ON = called member auto teleport when left) OFF = called member not auto teleport, just remove memo , package, and faction so they will be stay here then start to return with walk. (though most of case I recommend keep it ON) Spoiler if you use dialog (which work for each NPC one by one) you may see new Confirm message. Cancel = cancel to remove called member NO = it not auto teleport, but remove faction Package, and memo. YES = she remove package/faction/memo and auto teleport to the memo location. Edited March 11, 2022 by greenmango12 1
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