Electroraptor Posted February 21, 2022 Posted February 21, 2022 Whenever I decide to walk from Ivarstead to Helgen, companions always stops nearby that mountain pass edge and follow me no more. If I turn my way back to Ivarstead, they follow me again. No matter if it's vanilla, non - vanilla or beast follower. I noticed it before, but now it makes me enraged, because a "Lykaios reborn" mod settled there a camp with two handsome Lykaios followers, and I'm absolutely not able to get them over there. Any ideas what's happen there? Any help will be appreciated
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 Sounds like broken nav-mesh ? Do traveling NPC get stuck there too? 4 minutes ago, Electroraptor said: because a "Lykaios reborn" mod settled there a camp with two handsome Lykaios followers and this one is probably at fault, unless you have more mods installed that change something there. Or you merged mods that change the area and that broke the nav mesh. As far as I know the only way to repair that is via CK. If something like that happens to me and I have followers, I just teleport them to me after crossing the broken nav-mesh. Although the teleporting might work with console, I use mods like NFF and DEC for the teleport. Inte's SUM could do that too I think. A cell change should also teleport them to you if they are followers.
Electroraptor Posted February 21, 2022 Author Posted February 21, 2022 1 hour ago, donttouchmethere said: Sounds like broken nav-mesh ? Do traveling NPC get stuck there too? and this one is probably at fault, unless you have more mods installed that change something there. Or you merged mods that change the area and that broke the nav mesh. As far as I know the only way to repair that is via CK. If something like that happens to me and I have followers, I just teleport them to me after crossing the broken nav-mesh. Although the teleporting might work with console, I use mods like NFF and DEC for the teleport. Inte's SUM could do that too I think. A cell change should also teleport them to you if they are followers. Hard to say, I did see no one passing through yet. I'll check it. It happened before the LR has been downloaded. I assume those furries are innocent in that thing Don't know what is DFF, DEC or SUM, but it sounds good. It is capable to teleport a bigger group of followers together? I'm not sure if I want to teleport, say, ten followers one by one. Lovely icon, btw. Metalhead and Furry fan approves ?
Electroraptor Posted February 21, 2022 Author Posted February 21, 2022 9 minutes ago, Heroine HoneyCrotch said: I'm in work right now, I'll be able to check and post it sometimes later. But thanks!
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 1 minute ago, Electroraptor said: ten followers one by one. NFF (NetherFollowerFramework) can do the 10 (max, because you can only have 10) EFF (extensible follower framework) can do probably more. What follower system are you using? 3 minutes ago, Electroraptor said: Lovely icon, btw. Metalhead and Furry fan approves ? ? 3 minutes ago, Electroraptor said: It happened before the LR has been downloaded. I assume those furries are innocent in that thing Check Heroin Honeycatches post about how to check with Tes5edit what mod changed that area.
Electroraptor Posted February 21, 2022 Author Posted February 21, 2022 You mean THAT NFF? I used it for a while, but it seemed hard to manage for me, and quite buggy for the non vanilla followers. Maybe I'll give it a try again. I'm using UFO. I'm OK with that and it supports RDO and SL Dialogues. I have TES5Edit, but I'm still not sure what exactly that utility do. I letting it run when the game starts CDT, usually it helps, so I take care of it no more. I assume there is a plenty of studying material for me ?
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 31 minutes ago, Electroraptor said: and quite buggy 31 minutes ago, Electroraptor said: I'm using UFO 31 minutes ago, Electroraptor said: it supports RDO and SL Dialogues. lol, what mod doesn't, you pulling my leg right? You try and make me stumble over missing nav mesh ?
Heroine HoneyCrotch Posted February 21, 2022 Posted February 21, 2022 Just for fun I loaded Lykaios mod. That mod is definitely throwing nav mesh problems. It's real simply,. No mod no problem. Add mod nav meshes are off. The fucking wolf people attacked my follower too. When I started defending him the female Lykaios yelled at me "What you doing that for" My guess would be they have relationship set up with player so they are down with me but they are in wolf faction so my follower was like fuck them, they were probably just defending themselves I really liked the little set up the 2 wild Lykaios had, but nav mesh would have to be fixed. Maybe bring it up to Mod Author?
Electroraptor Posted February 21, 2022 Author Posted February 21, 2022 Oh, damit. You got me, guys. No Lykaios - no problem at all. It's a pity, but I think I can fuck it, I want to enjoy the game, not to solve any unnecessary problems. Thank you both
Grey Cloud Posted February 21, 2022 Posted February 21, 2022 7 hours ago, donttouchmethere said: EFF (extensible follower framework) can do probably more. 100 ? ?
donttouchmethere Posted February 21, 2022 Posted February 21, 2022 1 minute ago, Grey Cloud said: 100 ? ? Hey, I only said EFF once, how did that summon you already? ??
Electroraptor Posted February 22, 2022 Author Posted February 22, 2022 14 hours ago, donttouchmethere said: No Lykaio? ??? It seems so. They're cool, but no worthy for those problems. ?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.