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Elden ring nude


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Posted
12 minutes ago, HerrMagic said:

Hey can someone tell me why there are holes in the FLVER editor? I tried everything but i cant get it to work

Bild_2022-04-22_010930482.png

Not sure how you would correct this in the FLVER editor, but those holes are missing faces. In other words, the vertices between the holes don't have connections to each other. Maybe FLVER Editor has a "bridge vertices" option or something of the sort. I haven't tried messing with it, though. This is knowledge from using 3DS Max.

Posted
3 hours ago, HerrMagic said:

Hey can someone tell me why there are holes in the FLVER editor? I tried everything but i cant get it to work

Bild_2022-04-22_010930482.png

Triangulate your meshes.

Posted
On 4/21/2022 at 7:32 PM, Silvist said:

Okay, thanks to the amazing blender file with poses included I managed to line it up properly.  Also tried her alt hair, except it majorly clips through the back.  Until I can find a transparent setting, the eyelashes and eyes will be kinda screwed up.  I'm trying to make something that at will at least mirror how it looks lol.

 

 

 

 

Is this body mod available yet for download? This looks INCREDIBLE

Posted
On 4/20/2022 at 2:27 PM, ManOfTaste said:

New patch screwed everything up, can't even play online with mods anymore. though I can still play with mods offline I just exported the data from my previous edited Regulation.bin file and imported the data to the new one

 

if you ever figure out how to play online with mods again please let us know 

Posted

can SOMEBODY please link me a safe version of cheat engine??? Literally EVERY where I download it from gets removed from my computer by my virus protection

Posted
31 minutes ago, KunoGrunil said:

Anyone have any idea how I can get the mimic to wear modded armor? 

Each armor piece file has a file with almost the same name bith with a "_l", example:

 

bd_m_1241.partsbnd.dcx

bd_m_1241_l.partsbnd.dcx

 

the first one is used for the player and the second for NPCs, including your mimic, so make a copy of the modded armor file, add the "_l" to the name and overwrite the unmodded one

Posted
17 minutes ago, Ryuune said:

Each armor piece file has a file with almost the same name bith with a "_l", example:

 

bd_m_1241.partsbnd.dcx

bd_m_1241_l.partsbnd.dcx

 

the first one is used for the player and the second for NPCs, including your mimic, so make a copy of the modded armor file, add the "_l" to the name and overwrite the unmodded one

Thank you so much!

image.png.379ee6b5e135deabeb3e4312c1ef84c3.png

Posted (edited)

@201193

 

I created it myself.

The arms and legs can be found here: https://www.nexusmods.com/eldenring/mods/699

The horns can be found here: https://www.nexusmods.com/eldenring/mods/483

 

 

image.png.5498873523f77a3ea64db3e2dc4f7ae4.pngimage.png.0e56527eca202b63cb1c59d1e4858f11.png

 

Replaces Leather Armour. Black textures thanks to https://www.nexusmods.com/eldenring/mods/536?tab=files

You have to used yapped to do stuff. Too lazy to check which ones for now.

 

bd_f_1560.partsbnd.dcx

Edited by KunoGrunil
Posted (edited)

@Icemoore - @G-RED is still working on it lol.  I'm pretty sure he plans to put in up on the Nexus once he's done.  I believe atm he's just tweaking all of the custom options so people can have some choices. 

Just asked him and he said this:

 

Quote

G-REDToday at 2:23 PM

Lol yea. I'm very nearly done with color choices. Just need to test emissive colors in game. Then repack all of that into dcx. Then finally remodel my other mods for Tifa. I should be done with the color stuff today, might start remodeling tonight.

 

Edited by Silvist
Posted (edited)

Since i wanted to play online at the beginning i haven't really modded till now, but want to start now. Can someone give me a quick "status report" on the Modding?

 

How is the state of ModEngine 2 for Elden Ring at the moment? Is it usable? Or only for a specific type of mod or not at all?

 

The other version with unpacking everything, is everything in a single folder then? So that you can easily rename/remove that folder to go online quick (and for example do Varres quest) or is it a hassle to quickly revert for going online?

 

Thanks

 

 

Edited by sullivan
Posted

Does anyone have the list of codes for NPCs like for equipment?  I assume we'd use NpcParam in Yapped-Runebear to de-mask them? 


Also, what does Hyetta wear? It looks like Travelling Maiden Set, but the shawl is a different color and it doesn't change when I tried to test with BD_M_1420_l.partsbnd.dcx

 

1 hour ago, howlerleech said:

Can i ask someone to share me an og file? am_m_1380.partsbnd.dcx from parts. I actually like zamor gauntlets a lot, but deleted for another mod it by mistake.

 

Sure bud.

am_m_1380.partsbnd.dcx

Posted
On 2/25/2022 at 3:21 PM, gcleveland said:

So, the steam_appid only works on the cracked version then, correct?

 

edit- Found these directions for the normal steam release:

 

How to disable EAC in Elden Ring

We're using Steam for this guide:

  1. Go to the Steam library location where you installed Elden Ring.
  2. Go to steamapps > ELDEN RING > game.
  3. Rename start_protected_game.exe to something else. (I added "_original" to the end of the file name.)
  4. Make a copy of elden_ring.exe.
  5. Rename this newly made copy to start_protected_game.exe.
  6. Run the game through Steam as normal.

Elden Ring should display a notice that offline mode has been activated. You should now be able to enjoy the game (albeit a little more) without the anti-cheat software running, but you won't be able to participate in online play.

That didn't work for me all I get is an error

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