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Just downloaded 6.1, and about to put it to the test.  Already seeing some amazing things when I pair this with; a. The Twisted Rings; b. Aroused Creatures; c. Defeat; d. SLEN; e. Scent of Sex; f. Demonic Creatures; and a host of other 'feeder' mods which have synergy affects with the HA surprise attacks.  Amazing stuff, actually.  It makes the expression "Shit happens!" come to life in Skyrim, which is a good thing.  We don't have to break immersion by fiddling with spells, or commands, or making fuck lists, because shit happens!

It works best with creatures, however, as Aroused Creatures is made to work with the vulnerabilities your mod creates.  Especially the way AC handles having suitors line up to use us, when the arousal conditions are met.  We may be getting hammered by 2 Draugr Giants and a Kraken (from Demonic Creatures), while also having a circle form around us of heavily breathing critters "who got next".  The way Sailing Rebel handles the staging aspects/options are the best I've seen.  Seamless, in fact, with no downside I've witnessed so far.  Shit happens to us, we get over it (or not), and continue as before.  Perfect.  Like this...

Example Compound Event 

Spoiler

 I was fighting 3 dragons this morning, high up on a mountain plateau, while wearing the animal ring.  Also run Talkative Dragons, so they were constantly talking to me while we fought.  Killed the first two successfully, but the 3rd did a quick swoop attack, which put my dovahkin on her knees.  He mounted her instantly, with the ring still pulsing wildly.  While he banged her into oblivion, 2 Draugr Giants and a Kraken smelled her sex, and came storming up the mountain, watching him finish all over my poor dovah's body.  Once he dismounted, the 3 demonic creatures spit roasted her twice, with the ring still pulsing wildly, before letting her fall into a heap on the ground.  Once she recovered, she readied her bow, and killed all 3 of them with lucky headshots in rapid succession (otherwise, the 60sec timer would fire, and down she goes again), while standing on the very edge of a precipitous fall.  As she bent over to loot the Kraken, the last dragon circled around and swoop attacked her, and did her again, before going airborne.  Talking at her the whole time.  If only they had Sexlab in their vocabulary; "Dov~a~hkin!  A hot little fuck you are!  Looking forward to tasting your muffin again.  SOON!"  

When she got up, she barely had time to ready a katana, wearing only a pair of heels, before the dragon landed almost right on top of her, knocking her momentarily to the ground.  But this time he didn't come to fuck, he came to fight her to the death.  And so the Dance of Death began, with my dovahkin wearing only heels, and still covered in cum.  A different kind of shit then happened; Mortal Combat! (using the Inpa Sekiro combat system + many support combat mods).  After a long harrowing fight, the dragon finally fell, and slid down the mountain side, with my naked dovahkin running along behind him.   After my she absorbed his soul, she went down on her knees in a prayer animation, paying proper respects to a worthy opponent.  She looted, got dressed, and went about her business.  Just another day in Skyrim...


That little sequence of random sex events got me thinking about a future coup de grace mod for Harvesting Adventures+The Twisted Rings.  For lack of a better word, let's call the envisioned mod; Nymphomania!  Every time, the rings pulse arousal into the world, it would add a small amount to our personal nympho index (based on our own desires/actions).  Likewise, every time we fell victim to a HA surprise attack, even if just the poison spit; this would also add to our nympho index (based on losing control of ourselves unwillingly).  Once our nymphomania got to an advanced degree, consequences would happen.

Stages of Nymphomania! 

Spoiler

Stage 1 (Dalliance, consensual): in taverns, inns, and military camps/forts, at random, the little slut in us would get totally naked, and yell out to the general public; "Wanna fuck?"  And somebody is always ready for that!  The dalliance would end after she was in X unique sex events.  Upon Dalliance completion, the count would be upped, and her nymphomania would advance to Stage 2 after Y Dalliance sequences.  The sex events could have from 1-Z participants at a time, settable via the MCM.

Stage 2 (Fuck Machine! consensual):  being a wanton little slut in villages, towns, and cities, she would randomly get naked, and yell out; "Whatever!  Who wants to fuck me?"  This is where a similar mechanic would be needed like the one used in Aroused Creatures, allowing X' participant groups to queue up to have a go with her.  Each sex act queued, could then have from 1- Z' actors pile driving her, at her request.  After Y' Fuck Machine encounters, her nymphomania would advance to Stage 3, The Big Casino.  She would also be subjected to more Stage 1 dalliances, but as individual events only, ones not counting toward Stage 2 progression.

Stage 3 (The Big Casino! non-consensual) ? now known worldwide as a wanton slut, she gets labeled as "fuck on sight" by humans, animals, or other.  If she tried to hire a wagon to Markarth, the driver would bang her immediately, and may, or may not, take her to Markarth.  Anybody she talks to, *bang!*  If they see her, she is going down!  She has only one choice; make her way to the Temple of Dibella in Markarth, and complete the cleansing ritual with Senna (SLEN event for getting a Sex Cure potion/cleansing).  Only after having ritual sex with Senna in the Temple, would her nympho index be cleared, and her stage reset to null.  Ah, so fresh and so clean again!)


If you build it, we will come!

~o~
Inspiration for Nymphomania!  Samantha from Sex in the City

 

   

Edited by HardRaine
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5 hours ago, sirgilly said:

papyrus log

fixed

was a debug check. Removed it now, no more needed.

Ty for reporting this.

There are 4 errors messages left now, but this is because the Werewolves do not exist on load.

If they are spawned the script will be attached.

Will test and upload fixed version.

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3 hours ago, Tlam99 said:

fixed

was a debug check. Removed it now, no more needed.

Ty for reporting this.

There are 4 errors messages left now, but this is because the Werewolves do not exist on load.

If they are spawned the script will be attached.

Will test and upload fixed version.

Brilliant, sorry i didn't see this before and was wiped out with covid otherwise I would have posted the log, I'm glad you found the issue, looking forward to using this mod when the updated version is outt.

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1 hour ago, sirgilly said:

updated version

OK, fixed ALL error messages.

TY again for pointing me to it.

Upload now V6.61

 

Just touch every setting in the MCM to update the ini (located overwrite/MCM)

There are your last settings saved.

 

Edited by Tlam99
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V6.8

Perk avoid dead 3 times a day added (on cost of stamina)

Knockout chance raised according to reduced stamina.

Test it with a Dibella Werewolf, read book and spawn a werewolf.

open console       player.placeatme FEXXXE6A 1

(Werewolf ID FEXXXE6A,   XXX your slot where Mod is loaded)

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Added a little tool to respawn plants, chests et. after 3 days.

This will ensure, that all properties of Harvesting adventures are applied after 3 days.

(default is 10 to 30 days)

Last in LO, one can remove it after 3 days without corrupting save.

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I like this Mod . The random events are very exciting .

 

Most event works well except one . Sometimes when I harvesting snowberry , there will pop a jar , then become something else  (a barrel or statue) , then the area is on fire furious. If my character stands in the area . There will be a message like “ your armor burn to ash “ . 
The problem is , if stay too close to the fire , the game will freeze ( not CTD ) there . Can it been replaced by a minor fire with lesser visual effect ?


 

*Event suggestion : some nasty creatures/ human pop out stealing PC’s cloth and run away . PC have to hunt them down to get equipments back , naked .

Edited by AzureFlare
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9 hours ago, AzureFlare said:

Sometimes when I harvesting snowberry

Fixed V6.83

For the cloth steeling....... But this also means, you will loose your armor, hmm. 

Not sure about this.

OK, made something.

Armor is tricky, as there is no function I know of to get equipped armor slots (naybe SKSE, but I want avoid this)

Have a test setup now, The fat rabbits steal your gold. So now you got something to hunt.

Need to test before upload.

Edited by Tlam99
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On 4/22/2022 at 9:19 AM, AzureFlare said:

some nasty creatures/ human pop out stealing PC’s cloth and run away

OK, integrated it with some, deer, elk, fox prey.

They rip off your clothing and run away. Ones needs to hunt them to get the clothings back.

 

BUT !

 

It needs SKSE now. I got 2020 installed, however, I assume it will work with earlier versions.

V7.0

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