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Pokemon Legends: Arceus


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Posted
20 hours ago, Catnatic said:

Stay Soaked Mod

WetAkari1WetAkari2WetAkari3WetAkari4WetAkari5WetAkari6

Do you ever wish you could just stay wet after bathing yourself in a pond but Hisui's climate somehow keeps drying you up so quickly?

Do you ever wish that the dirty mud on your legs doesn't get cleaned off so easily as well?

This mod aims to solve this by using longer timescales for the drying effect so the amount of time it takes to get dry should be realistically long.

 

 

The base game takes about 20 seconds to get fully dry. I extended this value to about 120, 300, 600, or even 1200 seconds so basically, you have a choice of 2, 5, 10 or 20 minutes to get dry in the day. During the night, I increased this value by 50% since there's no warmth from the sun that would help dry up your skin (and pieces of clothing). Everyone's wetness including human NPCs and Pokémon will be affected by this change.

 

The way of how the wet mechanic works is that the moment you stop submerging yourself in water, the game immediately decreases the opacity of your character's wet texture. If I make the game take 60 seconds to get dry, the wet texture appears half transparent in 30 seconds. There's no threshold in staying wet for a period of time before drying unless you're already submerged or drenched by the rain in which case the game maximises and maintains the opacity of the wet texture.

 

Downloads:

Stay Soaked [2 Mins].zip 2.3 kB · 13 downloads Stay Soaked [5 Mins].zip 2.32 kB · 12 downloads Stay Soaked [10 Mins].zip 2.42 kB · 11 downloads Stay Soaked [20 Mins].zip 2.28 kB · 11 downloads

Extract and place one of these mods in the same folder as the other mods like the nude mod itself or my nudity reactions mod to install them.

 

If you want to manually customise the value yourself, you need to use pkNX and have it recognise the game's extracted assets (RomFS).

Once pkNX is set up and ready to modify Legends: Arceus, view this spoiler for information on changing the duration of being wet and dirty:

  Reveal hidden contents

With pkNX opened, go to:

"Graphics > Weathering Config"

This brings up a "Field Weathering Config" window where you can change the duration of the wet texture (as well as changing the opacity of colours and roughness).

 

WetSpeed / DirtSpeed / SnowSpeed determines the rate of your character getting soaked. Default value is 0.1

DayWetToDry determines the rate of your character getting dry during the day.

NightWetToDry determines the rate of your character getting dry during the night.

There's a setting of WetToDry for each weather so you could have your character dry faster in sunny weather than if it's cloudy.

However, all of the default values for every WetToDry setting are set to 0.05 so the difference of weather has no effect on drying up your character in the vanilla game.

 

If you want to use a certain number of minutes to determine the rate of getting dry or wet, you need to figure out a mathematical formula for the value that corresponds to the number of seconds you want to use. To save you the effort of setting up the rate of getting dry, I've put down a list of values you'll need that matches the amount of time you want:

 

0.05                                = 20   seconds
0.0166666666666667    = 60   seconds / 1     minute
0.0083333333333333    = 120  seconds / 2    minutes
0.0066666666666667    = 150  seconds / 2.5 minutes
0.0033333333333333    = 300  seconds / 5    minutes
0.0023809523809524    = 420  seconds / 7.5 minutes
0.0016666666666667    = 600  seconds / 10  minutes
0.0011111111111111    = 900  seconds / 15  minutes
0.0008333333333333    = 1200 seconds / 20  minutes

 

The way of how a character's wetness seems to work is based on a programming variable that ranges from 0 to 1, float type.

If the character's wetness is 1, the wet texture would be fully visible and thus the character looks soaked.

If the character's wetness is 0, the wet texture is invisible so the character appears dry.

 

If a character gets submerged in water or drenched by the rain, the character's wetness increases based on the rate of WetSpeed with every second.

So because WetSpeed is set to 0.1 and the character's wetness variable starts at 0, it would take 10 seconds to increase the wetness variable from 0 to 1.

( 1 / 10 = 0.1 )

 

Similarly, if a wet character gets out of the water or rain, its wetness decreases based on the rate of WetToDry with every second depending on time of day (and weather).

Because WetToDry is set to 0.05, it would take 20 seconds to decrease the character's wetness from 1 to 0 as the variable reduces by 0.05 for each second.

( 1 / 20 = 0.05 )

 

With our formula, the first number represents the wetness/dryness variable which will be 1 in our case.

The second number represents seconds. You can change this number to a higher number of seconds.

The third/resulting number represents the value that you need to use for WetToDry's ConfiguredValue.

 

With your calculator, you divide 1 with the number of seconds you want which will produce the value you'll need.

For example, if you want to spend 120 seconds to get dry, you put down "1 / 120" and the result should be 0.0083333.

If you want 5 minutes, you put down "1 / 300 (seconds)" to get your result which should be 0.0033333. And so on.

 

This has gotta be one of the silliest concepts for a mod on here. I love it.

Why not stay wet and muddy for the whole game?

Posted (edited)
5 hours ago, Viewier said:

This has gotta be one of the silliest concepts for a mod on here. I love it.

Why not stay wet and muddy for the whole game?

It's such a small thing but because the game has your character dry so fast, I thought it makes more sense if Akari (or Rei) stays wet and dirty for longer than 20 seconds.

If you're using the longer versions of my mod, now you really have to be careful not to stumble yourself into a pond or a muddy pool if your character doesn't want to get drenched or muddied. Otherwise, they'll have to stay like that for a long time as there's no towels to wipe or dry with. It's a fun thought that adds a bit of immersion for me.

 

I don't really have a way that makes your character permanently wet and muddy for the whole game. If you load another location, your character will be freshly cleaned again. The least you could do is either use the 20-minute version of the mod (which lasts nearly an entire in-game day) or use pkNX yourself and just set the "WetToDry" settings to 0.

 

 

Anyway, I should point out to everyone that if you have "Barefoot" equipped as your footwear, it's not able to get muddied.

However, if you use the cheat code (comes with the nude mod) that makes your character's footwear set to none, your bare feet can be muddied up.

Press Plus+B together then have the game load a transition (like entering buildings or changing clothes) to apply the change.

BarefootSelectedBarefootUnselected

AkariCleanFeetAkariMuddyFeet

 

Quick Update on the Nudity Reactions mod:

Story script is finished including Arezu's Predicament, A New Mission, and the beginning of The Lordless Island.

NPCs at Diamond Settlement have yet to be edited along with new Requests so that's what I'll be working on before I finally release an update for the mod.

Edited by Catnatic
Posted

Does anyone else have a crap computer? This nude mod has made me finally want to try Switch Pokemon out, but I'm stuck on a Lenovo IdeaPad 3, so not having much success. I've tried Yuzu, Citron, Sudachi, and RyujinX, and with the exception of the last one, I've gotten all 3 to start the game, but the screen always freezes at the latest partway through Laventon's introduction (though the game still continues, I just can't see shit.)

After a few hours of watching Akari get teleported nude, I got sick of trying. I tried changing all of the settings to make it as easy of an emulation process as possible, but I'm a bit technically illiterate, so idk if I was making things worse in some places.

I set the API to OpenGL (since Vulkan would not open the game), turned off the pipeline cache, set ATSC decoding to CPU Asynchronous, turned off VSync and NVDEC emulation, changed the filter to Nearest Neighbor, turned FSR Sharpness to 0, turned Accuracy Level to Normal, changed ATSC Recompression to BC1, swapped VRAM usage to Aggressive, turned on asynchronous shader building, and turned off the Vulkan pipeline cache.

I also set the core to use 8GB DRAM instead of 4 since my computer has 8GB of RAM (or claims to anyway) and tried setting the CPU to Paranoid since I think the lower settings were trying to limit my computer from trying too hard?

 

If anyone knows if any of that was really wrong and there'd be a better way to get my laptop to show me naked Akari that'd be really helpful 🙏🙏🙏

Posted

I mean, I have an older tower. Phenom CPU and a GTX 1050TI, 12GB of ram. Running the game with Ryujinx. I get 15 fps if I am lucky and most times I am. However tall grass fails to load for me. Possibly due to the age of my hardware. Like myself could an upgrade be in your future if you have the funds in time?

Posted (edited)
23 hours ago, JosephNantz said:

Does anyone else have a crap computer? This nude mod has made me finally want to try Switch Pokemon out, but I'm stuck on a Lenovo IdeaPad 3, so not having much success. I've tried Yuzu, Citron, Sudachi, and RyujinX, and with the exception of the last one, I've gotten all 3 to start the game, but the screen always freezes at the latest partway through Laventon's introduction (though the game still continues, I just can't see shit.)

After a few hours of watching Akari get teleported nude, I got sick of trying. I tried changing all of the settings to make it as easy of an emulation process as possible, but I'm a bit technically illiterate, so idk if I was making things worse in some places.

I set the API to OpenGL (since Vulkan would not open the game), turned off the pipeline cache, set ATSC decoding to CPU Asynchronous, turned off VSync and NVDEC emulation, changed the filter to Nearest Neighbor, turned FSR Sharpness to 0, turned Accuracy Level to Normal, changed ATSC Recompression to BC1, swapped VRAM usage to Aggressive, turned on asynchronous shader building, and turned off the Vulkan pipeline cache.

I also set the core to use 8GB DRAM instead of 4 since my computer has 8GB of RAM (or claims to anyway) and tried setting the CPU to Paranoid since I think the lower settings were trying to limit my computer from trying too hard?

 

If anyone knows if any of that was really wrong and there'd be a better way to get my laptop to show me naked Akari that'd be really helpful 🙏🙏🙏

I'm afraid that the most viable solution is to upgrade your laptop or get at least a mid-range gaming PC that could run modern games. 

Otherwise, it'll struggle to emulate if your computer's specs (CPU, GPU and RAM) aren't at least twice as good as the Switch's hardware.

 

59 minutes ago, LennStudios said:

And I have no idea if the cheat is even working on my end, it seems to be enabled but... not any thoughts?

 

image.png.0ee36a2b425944b7dfa0531affb3ad34.png

Have you pressed Plus+B before you checked your wardrobe?

 

Despite what the code says, you don't actually need to change clothes to apply the changes because the code is already effective once you've pressed those buttons.

It won't show the changes immediately but if you 'refresh' your game by loading to another area or at least get a fade-to-black transition, your character will appear barefoot. The code that makes the bag/satchel disappear or reappear does the same thing.

Edited by Catnatic
Posted
1 hour ago, LennStudios said:

image.png.0ee36a2b425944b7dfa0531affb3ad34.png

I never noticed how nice the model looked before this point. This looks absolutely brilliant. I love how the nipples look.

The crotch also looks very detailed. And even the feet are good. I'm honestly impressed.

Posted
24 minutes ago, Viewier said:

I never noticed how nice the model looked before this point. This looks absolutely brilliant. I love how the nipples look.

The crotch also looks very detailed. And even the feet are good. I'm honestly impressed.

yeah this mod is peak and i desperately wish we had these bodies available in sw/sh. cannot wait for legends Z so I can play more with this skin

Posted (edited)
1 hour ago, Viewier said:

I never noticed how nice the model looked before this point. This looks absolutely brilliant. I love how the nipples look.

The crotch also looks very detailed. And even the feet are good. I'm honestly impressed.

It truly is amazing. The breasts, vulva, and butt are shaped beautifully. It makes me wonder why Saltlapse isn't satisfied with it.

I mean I've gotten word from another person that Saltlapse has been working on a nude model for Scarlet/Violet but wouldn't release them and lost motivation because they think it isn't quite good enough and also said they're not satisfied with the released nude mod for Legends: Arceus as well.

 

I understand if Akari's nude model still has a few quirks like normals, weight painting and/or seams, but they're hardly noticeable and the topology looks great. I get if they're a perfectionist but I think they're being too hard on themself because the nude mod for L:A looks absolutely gorgeous and I'm sure most people here would agree.

It's certainly better than what I could ever put out with my current skills in 3D modelling.

 

1 hour ago, gm_zoul said:

yeah this mod is peak and i desperately wish we had these bodies available in sw/sh. cannot wait for legends Z so I can play more with this skin

I always thought that the "naked-girl" and "NSFWTrainer" models for Sword/Shield are already good, although the former's boobs could've been shaped better.

It's just that L:A has an overall higher poly count for character models that allows Akari's nude body to be so smooth.

Same goes for Scarlet/Violet which is why I prefer to wait for someone else to make nude models for that game, because I'm only really decent with low-mid poly models.

Edited by Catnatic
Posted
43 minutes ago, Catnatic said:

It truly is amazing. The breasts, vulva, and butt are shaped beautifully. It makes me wonder why Saltlapse isn't satisfied with it.

I mean I've gotten word from another person that Saltlapse has been working on a nude model for Scarlet/Violet but wouldn't release them and lost motivation because they think it isn't quite good enough and also said they're not satisfied with the released nude mod for Legends: Arceus as well.

I mean, the only issue I can see is that the arms are a little too thin for my liking.

I really hope Saltlapse gets motivation again. Their models are top-notch and I would hate for them to lose interest in modding. (If you're reading this, @Saltlapse, please don't give up on modding. I love your work and would greatly enjoy seeing you make more.)

I hope someone someday (hopefully Saltlapse) makes a nude male model for PLA that's this high-quality too. That would be so cool.

Posted
6 hours ago, LennStudios said:

I mean, I have an older tower. Phenom CPU and a GTX 1050TI, 12GB of ram. Running the game with Ryujinx. I get 15 fps if I am lucky and most times I am. However tall grass fails to load for me. Possibly due to the age of my hardware. Like myself could an upgrade be in your future if you have the funds in time?

 

4 hours ago, Catnatic said:

I'm afraid that the most viable solution is to upgrade your laptop or get at least a mid-range gaming PC that could run modern games. 

Otherwise, it'll struggle to emulate if your computer's specs (CPU, GPU and RAM) aren't at least twice as good as the Switch's hardware.

 

That's what I was afraid of hearing. An upgrade could be in my future, I do have the funds for it, but I'm about to buy an XSX for Monster Hunter and I don't really play any games at all on my computer besides mostly RPGMaker stuff, which a Chromebook could probably run, so I don't really want to dump much money in a laptop that works for everything else I use it for and just makes it so I can't play a Pokemon game as a naked girl. Plus, I don't really have a good place to put a gaming PC.

I may try a few more times, it's really just the loading that makes it freeze visually, it WAS technically actually running through Laventon's speech... is there any way to force it to refresh the view? I know that's not something the Switch does.

 

Needing an emulator to be WAY stronger than the Switch is really disappointing, but I guess it's understandable if you're using a device not specifically built for running Switch games... Maybe I could figure out how to mod my Switch itself after Switch 2 comes out and I don't need to use my Switch for online ever again...

 

4 hours ago, Viewier said:

I never noticed how nice the model looked before this point. This looks absolutely brilliant. I love how the nipples look.

The crotch also looks very detailed. And even the feet are good. I'm honestly impressed.

 

3 hours ago, gm_zoul said:

yeah this mod is peak and i desperately wish we had these bodies available in sw/sh. cannot wait for legends Z so I can play more with this skin

 

3 hours ago, Catnatic said:

It truly is amazing. The breasts, vulva, and butt are shaped beautifully. It makes me wonder why Saltlapse isn't satisfied with it.

I mean I've gotten word from another person that Saltlapse has been working on a nude model for Scarlet/Violet but wouldn't release them and lost motivation because they think it isn't quite good enough and also said they're not satisfied with the released nude mod for Legends: Arceus as well.

 

I understand if Akari's nude model still has a few quirks like normals, weight painting and/or seams, but they're hardly noticeable and the topology looks great. I get if they're a perfectionist but I think they're being too hard on themself because the nude mod for L:A looks absolutely gorgeous and I'm sure most people here would agree.

It's certainly better than what I could ever put out with my current skills in 3D modelling.

 

I always thought that the "naked-girl" and "NSFWTrainer" models for Sword/Shield are already good, although the former's boobs could've been shaped better.

It's just that L:A has an overall higher poly count for character models that allows Akari's nude body to be so smooth.

Same goes for Scarlet/Violet which is why I prefer to wait for someone else to make nude models for that game, because I'm only really decent with low-mid poly models.

 

2 hours ago, Viewier said:

I mean, the only issue I can see is that the arms are a little too thin for my liking.

I really hope Saltlapse gets motivation again. Their models are top-notch and I would hate for them to lose interest in modding. (If you're reading this, @Saltlapse, please don't give up on modding. I love your work and would greatly enjoy seeing you make more.)

I hope someone someday (hopefully Saltlapse) makes a nude male model for PLA that's this high-quality too. That would be so cool.

 

59 minutes ago, moreraisedcortisol said:

Yes, Saltlapse: Don't give up! The world needs a Scarlet/Violet nude mod. You are our last hope, since nobody else seems to be able to do it. 

Oh, yeah, this is one of the best nude mods I've ever seen for something, she looks fantastic and she perfectly blends into the artstyle. Especially since he had to design the shape of her body pretty much by himself since most of the clothing options are decently bulky. And the array of customization with this mod makes it even more incredible; customization is very important to me. Saltlapse absolutely blessed us with this and I'd be happy to see anything he does next. Especially if we get a Z-A mod on this level. I love Juliana, but if Z-A is gonna have a girl looking like Serena but older, like Akari is an older Dawn, then... yum.

Posted
11 hours ago, Catnatic said:

It truly is amazing. The breasts, vulva, and butt are shaped beautifully. It makes me wonder why Saltlapse isn't satisfied with it.

I mean I've gotten word from another person that Saltlapse has been working on a nude model for Scarlet/Violet but wouldn't release them and lost motivation because they think it isn't quite good enough and also said they're not satisfied with the released nude mod for Legends: Arceus as well.

 

NONSENSE??? what?!?!?!? this is literally the best nude mod I've ever used and I use nude mods in every game that has them.

Posted (edited)
9 hours ago, JosephNantz said:

 

That's what I was afraid of hearing. An upgrade could be in my future, I do have the funds for it, but I'm about to buy an XSX for Monster Hunter and I don't really play any games at all on my computer besides mostly RPGMaker stuff, which a Chromebook could probably run, so I don't really want to dump much money in a laptop that works for everything else I use it for and just makes it so I can't play a Pokemon game as a naked girl. Plus, I don't really have a good place to put a gaming PC.

I may try a few more times, it's really just the loading that makes it freeze visually, it WAS technically actually running through Laventon's speech... is there any way to force it to refresh the view? I know that's not something the Switch does.

 

Needing an emulator to be WAY stronger than the Switch is really disappointing, but I guess it's understandable if you're using a device not specifically built for running Switch games... Maybe I could figure out how to mod my Switch itself after Switch 2 comes out and I don't need to use my Switch for online ever again...

 

 Have you considered a SteamDeck? I haven't tried running the Switch Emulators specifically, but EmuDeck in general runs quite well, in my opinion, and it would be less cost intensive than an entire new gaming pc.

Edited by Ryhonn
Posted
5 hours ago, Ryhonn said:

 Have you considered a SteamDeck? I haven't tried running the Switch Emulators specifically, but EmuDeck in general runs quite well, in my opinion, and it would be less cost intensive than an entire new gaming pc.

It would avoid the space issue, but I still don't really want to drop hundreds of dollars for just a few nude mods. As high-quality as this is, there's lots of other avenues for porn, so if I can't get this working I can go visit them.

Posted
On 2/14/2025 at 6:50 PM, JosephNantz said:

 

That's what I was afraid of hearing. An upgrade could be in my future, I do have the funds for it, but I'm about to buy an XSX for Monster Hunter and I don't really play any games at all on my computer besides mostly RPGMaker stuff, which a Chromebook could probably run, so I don't really want to dump much money in a laptop that works for everything else I use it for and just makes it so I can't play a Pokemon game as a naked girl. Plus, I don't really have a good place to put a gaming PC.

 

 

Honestly, a Steam Deck is way better than whatever you may have as a PC and is portable. Sure, it sucks to drop hundreds if not thousands depending on where you are. But think of it as investing in the future. If you have the hardware that is older than 2015, it is like night and day difference and it will remain viable for years to come.

 

On 2/14/2025 at 6:50 PM, JosephNantz said:

Needing an emulator to be WAY stronger than the Switch is really disappointing, but I guess it's understandable if you're using a device not specifically built for running Switch games... Maybe I could figure out how to mod my Switch itself after Switch 2 comes out and I don't need to use my Switch for online ever again...

 

 

Well, that's the thing for emulators in general. Unless you have the exact hardware, you really need brute force to do the exact thing. And mind you, ARM is designed for efficiency whilst x86 is designed for pure speed with little thought to efficiency. Plus the graphics on the Switch are pretty terrible with the added fact of only 4GB TOTAL memory which means you have to cut corners on things you might need such as graphics and AI. Note that all the Switch games, their AI is...well, terrible.

Posted
6 hours ago, sora3 said:

 

Honestly, a Steam Deck is way better than whatever you may have as a PC and is portable. Sure, it sucks to drop hundreds if not thousands depending on where you are. But think of it as investing in the future. If you have the hardware that is older than 2015, it is like night and day difference and it will remain viable for years to come.

 

 

Well, that's the thing for emulators in general. Unless you have the exact hardware, you really need brute force to do the exact thing. And mind you, ARM is designed for efficiency whilst x86 is designed for pure speed with little thought to efficiency. Plus the graphics on the Switch are pretty terrible with the added fact of only 4GB TOTAL memory which means you have to cut corners on things you might need such as graphics and AI. Note that all the Switch games, their AI is...well, terrible.

 

+1 to the Steamdeck. I have a Steamdeck OLED and it's the best purchase I ever made. My PS5 sits there in the corner gathering dust since I got it. No other console can really compete. Not to mention you'll save a bunch of money from getting all your games for free once you learn how to pirate games. 

 

Then there's the emulation... It's amazing to have a console that can play Gameboy all the way up to Xbox 360 games with ease. Despite what people claim as well, it also runs most triple A modern games amazingly well.

 

It's amazing and I can't recommend it highly enough. In 2 or 3 years when they release a Steamdeck 2 I'll buy it in a heartbeat as they have earned a lot of good faith from me. 

 

The only slight downside (if there is such a thing) is that it can be a bit of a learning curve to get the best out of it. I knew nothing about modding, emulation or piracy before I bought it and there was a LOT of trial and error. In also runs on Linux so that may take a slight adaptation (but if even a newb like me can do it anyone can) but that's a very small "issue."

 

Portable gaming is the future and Steamdeck OLED is as good as it comes, in my opinion. Highly recommend it. 

Posted
On 2/15/2025 at 12:21 AM, gm_zoul said:

NONSENSE??? what?!?!?!? this is literally the best nude mod I've ever used and I use nude mods in every game that has them.

 

Artists are always their own worst critic. I'm not a modder but I work in a creative field also and it doesn't matter how many people tell me my work is great; if I'm not happy with it then it's not good enough. Perfectionists like this may be difficult to work with but it enables them to create content that's of a really high standard. I'm sure his Scarlet/Violet work is more than good enough for us depraved individuals but if we have to wait until it's perfect so be it. Tons of other games to play in the meantime. 

Posted
8 hours ago, moreraisedcortisol said:

 

Artists are always their own worst critic. I'm not a modder but I work in a creative field also and it doesn't matter how many people tell me my work is great; if I'm not happy with it then it's not good enough. Perfectionists like this may be difficult to work with but it enables them to create content that's of a really high standard. I'm sure his Scarlet/Violet work is more than good enough for us depraved individuals but if we have to wait until it's perfect so be it. Tons of other games to play in the meantime. 

now hold on I'm far from depraved 😭

Posted
8 minutes ago, gm_zoul said:

now hold on I'm far from depraved 😭

Same here. I just like making characters nude because it checks off a box for me.

Lot of games have nude mods, and there are so many good-looking Pokemon characters, so why shouldn't the games get nude mods?

I also like seeing the brilliant modeling work and the dialogue changes.

It feels like experiencing the games in an all new way.

Posted
On 2/13/2025 at 11:04 PM, LennStudios said:

Ah thank you, that helped. Also rather honored you replied XD

did you get it working cous it doesnt work for me in an y of the emulators

 

  • 2 weeks later...
Posted
On 2/18/2025 at 7:12 PM, akyras said:

did you get it working cous it doesnt work for me in an y of the emulators

 

I've had trouble with it, too. On Steam Deck. No luck whatsoever on Yuzu.

 

On Ryujinx my shoes were only taken off after I went to the mirror to change clothes. Map transitions (black & backdrop loading screens) didn't apply any changes to my character.

 

When the cheat successfully took my shoes off, I just moved my save file from Ryu over to Yuzu and called it a day.

 

 

 

On 2/11/2025 at 7:55 AM, Catnatic said:

Stay Soaked Mod

WetAkari1WetAkari2WetAkari3WetAkari4WetAkari5WetAkari6

Do you ever wish you could just stay wet after bathing yourself in a pond but Hisui's climate somehow keeps drying you up so quickly?

Do you ever wish that the dirty mud on your legs doesn't get cleaned off so easily as well?

This mod aims to solve this by using longer timescales for the drying effect so the amount of time it takes to get dry should be realistically long.

 

 

The base game takes about 20 seconds to get fully dry. I extended this value to about 120, 300, 600, or even 1200 seconds so basically, you have a choice of 2, 5, 10 or 20 minutes to get dry in the day. During the night, I increased this value by 50% since there's no warmth from the sun that would help dry up your skin (and pieces of clothing). Everyone's wetness including human NPCs and Pokémon will be affected by this change.

 

The way of how the wet mechanic works is that the moment you stop submerging yourself in water, the game immediately decreases the opacity of your character's wet texture. If I make the game take 60 seconds to get dry, the wet texture appears half transparent in 30 seconds. There's no threshold in staying wet for a period of time before drying unless you're already submerged or drenched by the rain in which case the game maximises and maintains the opacity of the wet texture.

 

Downloads:

Stay Soaked [2 Mins].zip 2.3 kB · 55 downloads Stay Soaked [5 Mins].zip 2.32 kB · 51 downloads Stay Soaked [10 Mins].zip 2.42 kB · 51 downloads Stay Soaked [20 Mins].zip 2.28 kB · 73 downloads

Extract and place one of these mods in the same folder as the other mods like the nude mod itself or my nudity reactions mod to install them.

 

If you want to manually customise the value yourself, you need to use pkNX and have it recognise the game's extracted assets (RomFS).

Once pkNX is set up and ready to modify Legends: Arceus, view this spoiler for information on changing the duration of being wet and dirty:

  Reveal hidden contents

With pkNX opened, go to:

"Graphics > Weathering Config"

This brings up a "Field Weathering Config" window where you can change the duration of the wet texture (as well as changing the opacity of colours and roughness).

 

WetSpeed / DirtSpeed / SnowSpeed determines the rate of your character getting soaked. Default value is 0.1

DayWetToDry determines the rate of your character getting dry during the day.

NightWetToDry determines the rate of your character getting dry during the night.

There's a setting of WetToDry for each weather so you could have your character dry faster in sunny weather than if it's cloudy.

However, all of the default values for every WetToDry setting are set to 0.05 so the difference of weather has no effect on drying up your character in the vanilla game.

 

If you want to use a certain number of minutes to determine the rate of getting dry or wet, you need to figure out a mathematical formula for the value that corresponds to the number of seconds you want to use. To save you the effort of setting up the rate of getting dry, I've put down a list of values you'll need that matches the amount of time you want:

 

0.05                                = 20   seconds
0.0166666666666667    = 60   seconds / 1     minute
0.0083333333333333    = 120  seconds / 2    minutes
0.0066666666666667    = 150  seconds / 2.5 minutes
0.0033333333333333    = 300  seconds / 5    minutes
0.0023809523809524    = 420  seconds / 7.5 minutes
0.0016666666666667    = 600  seconds / 10  minutes
0.0011111111111111    = 900  seconds / 15  minutes
0.0008333333333333    = 1200 seconds / 20  minutes

 

The way of how a character's wetness seems to work is based on a programming variable that ranges from 0 to 1, float type.

If the character's wetness is 1, the wet texture would be fully visible and thus the character looks soaked.

If the character's wetness is 0, the wet texture is invisible so the character appears dry.

 

If a character gets submerged in water or drenched by the rain, the character's wetness increases based on the rate of WetSpeed with every second.

So because WetSpeed is set to 0.1 and the character's wetness variable starts at 0, it would take 10 seconds to increase the wetness variable from 0 to 1.

( 1 / 10 = 0.1 )

 

Similarly, if a wet character gets out of the water or rain, its wetness decreases based on the rate of WetToDry with every second depending on time of day (and weather).

Because WetToDry is set to 0.05, it would take 20 seconds to decrease the character's wetness from 1 to 0 as the variable reduces by 0.05 for each second.

( 1 / 20 = 0.05 )

 

With our formula, the first number represents the wetness/dryness variable which will be 1 in our case.

The second number represents seconds. You can change this number to a higher number of seconds.

The third/resulting number represents the value that you need to use for WetToDry's ConfiguredValue.

 

With your calculator, you divide 1 with the number of seconds you want which will produce the value you'll need.

For example, if you want to spend 120 seconds to get dry, you put down "1 / 120" and the result should be 0.0083333.

If you want 5 minutes, you put down "1 / 300 (seconds)" to get your result which should be 0.0033333. And so on.

Fantastic mod!

Posted

Nudity Reactions - Second Extension: Crimson Mirelands

LA-NudeReact0.2-1LA-NudeReact0.2-2LA-NudeReact0.2-3LA-NudeReact0.2-4LA-NudeReact0.2-5LA-NudeReact0.2-6

It's been a while since you've been living in Hisui without your clothes, no thanks to the Captain's ludicrous decision of mandating you to be nude since you've been chosen for the ridiculous, risky task of studying how Pokémon perceives human nudity. Even after you just barely quelled the Lord of the Woods, you're already needed for Crimson Mirelands to investigate another frenzied Pokémon...in your vulnerable state as if exposing your body to these raging Pokémon is the key to calming them down.

 

On top of that, people are catching on that you're quite resourceful despite your indecent vulnerability and are demanding your assistance, if not just to have another peek at you. But as you sort these issues out, more people are moving in to Jubilife Village which means there’s going to be more unsuspecting eyes catching sight of your bare body that you’re forced to show in case it's already embarrassing enough that you presented yourself in your birthday suit at the Diamond Settlement where everyone knows what you look like before they even knew your name.

 

This update feature:

– 3 New Story Missions Edited + 1 Edited Mission Updated

– 18 New Requests Edited + 9 Edited Requests Finished 

– People of Diamond Clan now reacts to your state of undress

– More Reactions in Jubilife Village have been added/updated


The following Story Missions that have content edited are:

Spoiler
  • In an Unfamiliar Land (Updated)
  • Arezu's Predicament
  • A New Mission
  • The Lordless Island (Intro Only)


The following Requests that have also been edited are:

Spoiler
  • 1. Wurmple Can Evolve – Text related to Alpha Wurmple has been edited.
  • 10. Wurmple's Evolved! – Updated
  • 17. To Bloom or Not to Bloom – Fully finished
  • 20. The Mysterious Will-o-the-Wisp – Fully finished
  • 21. Back-Alley Mr. Mime
  • 23. Getting Ahold of New Wares – Fully finished
  • 24. Inspiration from Hippopotas – Fully finished
  • 25. The Pokemon in the Woodland Photo – Fully finished
  • 28. Measuring Your Compatibility – Updated
  • 29. The Search For Bitter Leaves – Fully finished
  • 30. A Beautiful Rose...
  • 31. Setting Up The Bogbound Camp
  • 32. The Headache-Stricken Psyduck
  • 33. What a Massive Mushroom!
  • 34. Croagunk's Curative Poison
  • 35. Battling with Pachirisu
  • 36. Watering with Care
  • 37. The Fragrance of Nostalgic Herbs
  • 38. Gone Astray...in the Mirelands
  • 39. All about Magikarp
  • 40. The Charm Lost in the Swamp
  • 41. An Elegant Tail – Intro only
  • 42. Help Wanted: Watering the Fields
  • 43. More New Wares – Intro only
  • 44. The Pokemon in the Nighttime Photo – Intro only
  • 45. Shellos of the East and West – Intro only
  • 48. The Taste of Home

 

You can find the updated version of my mod on this post:

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