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Hello! Seeing that many people play BotW completely legally on an emulator on their pc, I was curious if there are any mods besides generic retextures or new models. For example, more mature models of Boklins or link himself. Or, something else, mods that even prevent death and run scripted scenes/intercourse and let link be the submissive partner. Would the engine even allow such things?
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It's here! The game leaked a few hours ago. Don't ask where to get it. Opening up this topic to discuss mods. BDSP didn't get a single glance, unfortunately. But that may have been due to the chibi characters and overall younger appearance. This game is more along the lines of the others we have had mods for in the past. There is already interest from a lewd/nude modder that worked on BotW, so there is hope!
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I wanted to create this forum both as a basic guide to extracting and viewing files from Astral Chain, as well as to potentially rally interest in modding this game. Note that a majority of my findings came from a forum from XeNTaX https://forum.xentax.com/viewtopic.php?f=10&t=21044. Firstly, after you extract the RomFS from the game, it is important that you use this website https://cabalex.github.io/astral-extractor/ to view and the assets of the game. It is also of note there is a noesis plugin used for most of platinum games that also works for AC https://github.com/Kerilk/noesis_bayonetta_pc/releases. Although I don't know too much about it, I also believe that game swizzles its textures in a certain format. As for nude mods, the character models are found within the /pl/ file(the female protag being pl0011.dat) , but I'm not sure what would be the possibilities, as I have basically seen no mods for this game. I hope that this helped for anyone trying to mod.
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I am wondering is there an animation where one sim fingers the mouth of another, and the option if they could switch the roles? I desparately need it but can't find it!
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I went ahead and put this on the unofficial Reddit also here. Devious Desires Post 2. state: complete. (dont use post 1 and expect this to work for Devious Desires) In case you guys want it I've attached the AU3 file and a compiled EXE to this post. Download the EXE if you dont want Autoit. Download the AU3 if you have autoit or just want to use that version. Code below. ;implementations ;------------------------- #include <Constants.au3> #include <FileConstants.au3> #include <MsgBoxConstants.au3> #include <file.au3> #include <WinAPIFiles.au3> #RequireAdmin $alreadysetmod = FileExists ("C:\streamerlocation.ini") if $alreadysetmod = 0 then $MODPACKAGEFILELOCATION = Inputbox ("", "Input your exact package location"&@crlf&"Example: c:\blah\blah\blah\blah.package") IniWrite ("C:\streamerlocation.ini", "general", "modlocation", $MODPACKAGEFILELOCATION) EndIf if $alreadysetmod = 0 Then $GAMEEXECUTABLELOCATION = Inputbox ("", "Input your exact game executable location"&@crlf&"Example: c:\blah\blah\blah\ts4_x64.exe") IniWrite ("C:\streamerlocation.ini", "general", "gamelocation", $GAMEEXECUTABLELOCATION) EndIf $MODPACKAGEFILELOCATION = IniRead ("C:\streamerlocation.ini", "general", "modlocation", "incorrect path input") $GAMEEXECUTABLELOCATION = IniRead ("C:\Streamerlocation.ini", "general", "gamelocation", "incorrect path input") $streamon = FileExists ($modpackagefilelocation) if $streamon = "1" Then $streamon = "enabled" Else $streamon = "disabled" EndIf $yesorno = MsgBox (4+262144, "The Sims 4: Streamer Mode Launcher", "Would you like to start The Sims 4 with Streamer Mode Enabled?"&@crlf&@crlf&"Current Status: "&$streamon) if $yesorno = "6" then $yesorno = "yes" Else $yesorno= "no" EndIf if $yesorno = "yes" then if $streamon = "disabled" then FileMove($modpackagefilelocation & ".disabled.notenabled.dontloadthis", $modpackagefilelocation) Run ($gameexecutablelocation) Else Run ($gameexecutablelocation) EndIf EndIf if $yesorno = "no" then if $streamon = "enabled" then Filemove($modpackagefilelocation, $modpackagefilelocation & ".disabled.notenabled.dontloadthis") Run ($gameexecutablelocation) Else Run ($gameexecutablelocation) EndIf EndIf Exit Just couldnt find one of these for the life of me. Sims 4 Streamer Mode Launch.au3 Sims 4 Streamer Mode Launch.exe
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Hi everyone, good day! Recently i've got some mods from here and some of them were well packaged with entire mod path, which means i can easily use them ——just unzip and move it to the game folder. But a few mods are used for PC and i want to apply it on Switch. Such as for Muse Dash, i got some mods but i don't konw how can i apply it on Switch, i tried put them in 01008E200C5C2000/AssetBundles/datas/characters and 01008E200C5C2000/datas/characters etc. But nothing happend...? So may i ask your master that how to identify the mod path of one game? Please kindly share if you konws any, Thank you in advance! (Sorry for my poor english...) And here is the mod for your reference: https://ux.getuploader.com/steam_mod_share/download/172 Here is the preview:
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Alice gear Aegis Came out on the switch and it's alright at best braindead at worst. But it runs on unity so textures can be replaced pretty easily or we could add sexier costumes. (Pic 4 I changed the red part of the costume to fleshy as a test)
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I've been trying to mod BoTW on my switch for a week now but I can't get it to work. It either crashes on start or it doesnt load anything. The amount of linkle versions are a mess and hard to find, I think I've tried all available links on here and on gamebanana. I have all DLC installed. Could someone that knows what they're doing please share a zip with the complete file structure and all the latest working linkle mods, dialogue fix, any other mods that work with it and the latest (best) nude mod itself that actually works on the latest switch Atmosphere? I can't get it to work myself so help is appreciated
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Tempered Skins with SOS Light for Nintendo Switch View File EDIT: This file has been removed at the request of the Moderators with my apologies. (Please feel free to PM me if you have questions about this.) Tempered Skins for Schlongs of Skyrim Light converted for Nintendo Switch! To be used with my Flower Girls and SexLab Light conversions. Posted with express permission of traa108, the creator of Tempered Skins. --I DID NOT CREATE THIS MOD-- All credit goes to traa108 for Tempered Skins and bl3sario, Smurf, and VectorPlexus for Schlongs of Skyrim --> THANK YOU ALL! Any bugs in the conversion however I will take full responsibility for. Submitter b@qf3ac Submitted 08/31/2020 Category Adult Mods Requires Skyrim for Nintendo Switch Regular Edition Compatible Not Applicable
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The title says it all I've seen the nexus mod version and I want the NSFW version if possible can someone dm me the converted and packed version for the switch I cant convert it myself if I could Id be doing it myself so im hoping someone can send me the switch version thank you.
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I'm not sure who the right person to address this to is but if I could make a humble suggestion, it would be awesome if we could create a separate section for Skyrim for Nintendo Switch mods alongside Skyrim Oldrim and SE, or as a sub-section for SE. I just posted a conversion of Flower Girls NX on Nexus and have conversions of Sexlab Light and other mods that I could share here (full full permissions obtained beforehand of course) for anyone who wants them. Thanks to everyone who makes LL such a fantastic (and non-toxic) place to upload, post, share, and create!
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Thanks to this guide by Jarl Robot **--ALL credit goes there--** FNIS animations in Flower Girls (and possibly other FNIS-animation mods) are now WORKING! There are a few ambiguities in that video however so I thought I would offer my my comprehensive guide to converting FG so that animations will play. Most of the steps are based entirely on Jarl Robot's guide with a couple of additional steps (added creature skeletons so they don't 'FNIS-freeze') and edits (create separate mods in MO2 for overridden files rather than copying and replacing). All credit goes to JR and his Youtube guide. WHAT YOU NEED: Skyrim Special Edition for PC --> Recommend a clean install; make sure there are no FNIS folders/files in the Data folder already as this can cause issues with running the 32-bit version of FNIS. Mod Organizer 2 Skyrim NX Toolkit Skyrim Special Edition Creation Kit (get it free from the Bethesda Launcher) --> The Steam version for Oldrim will NOT work Fores New Idles (FNIS) for Oldrim (Skyrim 32-bit) Fores New Idles (FNIS) for Skyrim Special Edition Flower Girls SE, (Optional) Amorous Adventures SE FG SE Add-on Version, (Optional) Flower Girls Adventures SE (all on same mod page) (--> DO NOT use clean AA version on Skyrim NX Nexus) (Optional) Animated Prostitution SE XP32 Maximum Skeleton for Oldrim XP32 Maximum Skeleton Special Extended (XPMSE) (Strongly Recommended) Schlongs of Skyrim Light for Oldrim (Strongly Recommended) Schlongs of Skyrim SE or Tempered Skins SE, SOS Light Version UNP Female Body Renewal for Switch (Optional) Unofficial Skyrim Special Edition Patch (USSEP), converted for Switch (see this guide) (Optional) NX Mod Helper (no longer available?) PART A. MOD ORGANIZER 2 Open Mod Organizer 2 and create a new Skyrim Special Edition profile. If you already have a profile for Skyrim SE that you use for play, I strongly recommend creating a new profile for NX modding with a Skyrim SE install that does NOT already have FNIS or other mods installed. This Skyrim directory does NOT have to be in steamapps\common or other official directory since you are not going to be actually playing Skyrim on your PC with this. Install FNIS for Oldrim. Install FNIS SE making sure that is higher in load order number than (i.e., overrides) FNIS for Oldrim. Right click the FNIS SE mod and select Open in Explorer. Delete everything in the folder EXCEPT FNIS.esp and meta.ini. (Note that Jarl Robot's video has you drag and replace the FNIS.esp into the FNIS Oldrim mod folder. That also works but the separate mod approach I think is cleaner but you get the same result either way.) You can confirm you did the last step correctly if, after you refresh MO2, there is a little lightning + sign icon in a column for the FNIS SE mod and when you double click it you see that the only file being overridden is FNIS.esp. Open the FNIS Oldrim mod folder in Explorer again. Navigate to the tools\GenerateFNIS_for_Modders. Right click on the "FNIS for Modders.exe" file and select Properties. Under the "Compatibility" tab, select the option "Run As Administrator." Do this again in tools\GenerateFNIS_for_Users, "FNIS for Users.exe" --> This is VERY important as FNIS will not operate correctly otherwise. Install FlowerGirls for SE. Click on the Archives tab in MO2 on the right hand site. Right click on the line for FlowerGirls and click "Extract..." and choose the FlowerGirls mod folder in MO2 (it's usually under C:\Users\[YOUR_USER_NAME]\AppData\Local\ModOrganizer\[YOUR_SKYRIM_NX_PROFILE]\mods\. Delete the .bsa files afterwards (important). (Optional) Install Flower Girls Amorous Adventures Add-on. Extract and delete the .bsa files same as above. You will need a Switch converted USSEP on your Switch for this mod to work. Install XP 32 Maximum Special Skeleton Extended. Install XP 32 Maximum Skeleton Extended for Oldrim. Make sure this mod is BELOW (i.e., overrides) XP32 for SE. Right click on the XP32 for Oldrim mod and click Open in Explorer. On the top folder level, delete everything except the folder "meshes." Open meshes. Delete everything except the folder "actors." Open actors. Delete everything except the folder "character." Open character. delete everything except the folders "_1stperson", "character assets", and "character assets female." Open _1stperson. Delete everything except "skeleton.nif." Go back and open character assets. Delete everything again except "skeleton.hkx." Go back and open "character assets female." Delete everything except "skeleton_female.hkx." If you did the last few steps correctly, if you double click that "lightning +" icon in MO2 for XP32 Oldrim, you will see that it is overriding every "skeleton.hkx" and one "skeleton.nif" file in XPMSE. This is what you want. (Recommended) Install Schlongs of Skyrim Light SE or Tempered Skins Males SE, SOS Version. (This gives you nude, anatomically correct male bodies for animations, otherwise they will appear in vanilla Skyrim underwear and their.... 'member' won't rise to the occasion. You don't have to do this for female nude bodies as you will install a separate pre-converted Switch mod for this. You could alternatively convert CBBE or another female body for Switch in a similar way if you wanted to but I haven't attempted this.) Extract and delete the BSAs same as above. Install Schlongs of Skyrim for Oldrim. Make sure it is overriding (lower in the priority list) SOS/TempSkins SE. Extract and delete the BSAs same as above. Open Schlongs Oldrim in Explorer. Delete everything except "meshes." Open meshes. Delete everything except "auxbones." Open auxbones. Delete everything except "SOS." Open SOS. Delete everything except "Behaviors" and "Character Assets." Open Behaviors. Delete everything except the files ending with ...Behavior.hkx files (SOSFemaleBehavior.hkx, etc.). Go back and open Character Assets. Delete everything except SOSSkeleton.hkx. Idiot check yourself by refreshing MO2 and double-clicking the lighting + icon on the SOS Oldrim mod and making sure the only files it is overriding in SOS SE or Tempered Skins SOS are the hkx files above. Add the "FNIS for Modders.exe" and "FNIS for Users.exe" executables to your Mod Organizer 2 executable list (see instructions for this here.) Run FNIS for Modders from the MO2 executables menu. Click "Generate Behavior File" and navigate to meshes\actors\character\animations\FlowerGirlsSE and select "FNIS_FlowerGirlsSE_List.txt." (Optional) Install Animated Prostitution SE. Extract and delete .bsa files same as above. (Optional) Run FNIS for Modders from the MO2 executables menu. Click "Generate Behavior File" and navigate to meshes\character assets\character\APSexIdles and select the file "FNIS_APSexIdles_List.txt." Run FNIS for Users from the menu. Check the top two boxes ("Gender Specific Animations", "Skeleton Arm Fix") and NO OTHERS. Click "Update FNIS Behavior" and let FNIS do its thing. Refresh MO2; you will notice a red "Override" line has appeared below your installed mods. Right click this and select "Create Mod" and give it a name like "FNIS OUT". (Note again that Jarl Robot's video has you drag the contents of the override folder onto the FNIS Oldrim mod. This also works fine but as before I prefer the layered approach, up to you.) Open File Explorer and create a folder for the outputted mod (e.g., "FlowerGirls"). In MO2, run "Explore Virtual Folder" from executable list. In the MO2 virtual folder, select everything EXCEPT the original Skyrim ESM, ESP, and BSA files (e.g., Skyrim.esm, Hearthfires.esp, etc.). You can probably also skip the "Shader Cache" and "source" and "video" folders also (unless you added another mod that includes videos). Copy these files into a new FlowerGirls mod folder somewhere OUTSIDE the Skyrim and MO2 directories (e.g., Downloads\FG or something). PART B: CONVERTING FOR SWITCH Extract the Skyrim NX Toolkit zip somewhere you can find it (NOT a Skyrim or MO2 install folder). Find and copy HavokBehaviorPostProcess.exe from the Skyrim SE Creation Club into the Skyrim NX Toolkit\Utilities subfolder. Move the FlowerGirls mod folder you extracted the mod files to above into the Toolkit folder (where all of the other Toolkit files are). Open a Command Prompt inside the Toolkit folder (or navigate there). IMPORTANT: Make sure you are connected to the Internet if it's your first time running the Toolkit. If it's your first run, the Toolkit will need to download some conversion tools. This is very important or the conversion will not be complete. In the Command Prompt, type "convert_mod YOUR_FG_MOD_FOLDER" (e.g., "convert_mod FlowerGirls"). NX Toolkit will then process and package the mod for switch. It will take a while, possibly hours depending on your system. When it's done you will have a separate "_Converted" folder containing the mod with all assets packed in BSAs with the proper naming convention for Switch. PART C: Transferring to Switch Once you are done with all of the above you can transfer this and any other pre-converted mods you want to your Switch. You can either follow the Skyrim NX Toolkit guide which uses an ingenious IPS patch to remove the 10 plugin limit or use NX Mod Helper to package your mods and auto-generate your INIs. The former is essential if you are going to use many mods; the latter is more convenient and user friendly if you are only going to use up to 10 mods (i.e., 10 esp + esm files). [The author of Mod Helper has hidden it on Nexus but you can still find it with some Google-fu]. Follow the instructions for your chosen method to create and copy the mods and INI files (and Plugins file if using the Toolkit) to your Switch. NOTE: Both the Toolkit and Mod Helper generate folder structures for Atmosphere, the arguably most popular Switch custom firmware (CFW). You CAN use other firmwares such as SXOS (which is what I use) so long as they have LayeredFS and exeFS patch support. For SXOS, instead of Atmosphere\contents you will use sxos\titles. From my testing on SXOS, everything works the same without issue. You may be able to use Hekate or another CFW of your choice but read the documentation to make it supports the necessary functionality. ENJOY! --NOTES-- Only FG and AP or other mods that do NOT require SKSE or MCM will run on the Switch. There is no SKSE/64 support at all since this is limited to the PC. That means Sexlab and any mods relying on this will not work, same with OSex. Since MCM doesn't work, you may not be able to fully configure FG and other mods (but in practice this didn't really limit anything for me). Using lots of mods will slow down your Switch considerably and make load times last up to several minutes. This is I think a hardware limitation of the Switch. You can overclock your switch using the homebrew app sys-clk to improve things a bit. **NOTE: IF THE AUTHORS OF FLOWER GIRLS, AP, FNIS, SOS/TempSkins, AND XP32 GIVE ME PERMISSION, I will gladly upload the converted FlowerGirls mod package for easier installation.** (Among many other mods, I also converted Sextreme loading screens for the Switch including updating the NIF files to eliminate black textures. If I get permission I can upload this as well).
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Let's start modding discussions on LoveR Kiss for Switch! ### Thread Rules ? Buy the game to support developers! To respect forum rules, please don't upload Rinze and Magical Yumina photos (looks very young). Don't ask about the basics of Switch modding. Learn about it on other sites. ### File Format ? Archive: CPK You can use any CPK unpacker/packer tools, just google it. Texture: FPACTEX Contains multiple BNTX textures, which can be edited with Switch-Toolbox . Model: FPAC Almost the same as RecoLove model format, but it has Tangent (x, y, z) and Sign (+1/-1) between Normal and Vertex Color data blocks. ### Links ?️ Official Website Official Twitter
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So as I was working on mods for the Nintendo Switch, I saw that NekoMiko was out on the system, and that it have a R-18 official patch for the Steam version. So even if a lot of things have to be done, specially because the switch version run in 720p only and that a LOT of content is 1080p adapted, and also because the Steam censored version still have all of the R-18 content, and the patch just enable them, but the switch version don't have any of these files; I try to adapt this patch to the Switch version. For now, it works, but some glitches occurs when trying to look at scenes in Extra menu, and also some weird zoom occurs as the Zoom files format and "ratio" data are not the same for the Switch version... Still, it works, and as for now I have to stop, if someone want to try it, I'll try my best to continue this mod. Issues to fix before a proper 1.0 release : Memory menu not loaded properly when loaded by anything else than the "memory" button Zoom in Sex scenes are wrong due to Zoom metadata made for 1080p resolution Memory Menu UI is not the exact same as the PC version, even if it load the same content Only touch screen controls for Memory menu The latest CG can't be selected with Joycons/gamepad Download Version 0.1 (Tested on Switch 9.0.1 Atmosphere via LayeredFS) If after viewing a scene in Memory mode or selecting Extra in menu, the screen is just white, use LB/RB to switch page and it will work again. Installation : Extract it in your SD Card to use it with Atmosphere's LayeredFS. If you want to use it in any other way, make sure to tell me how and if it works. CG without mods CG With mod ! Screenshots :