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Posted

My sims can not get cum shy for some reason. Like the button is there and pressing it removes cum joy trait but the next time cum is on the sim, they just get it again.

 

any ideas?

  • 2 weeks later...
Posted

 

Quote

[Unknown_Mod] 2022-11-26 14:57:18.786844 Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick
  File "sims4communitylib\utils\common_injection_utils.py", line 127, in _wrapped_function
  File "sims4communitylib\events\zone_update\common_zone_update_event_dispatcher.py", line 79, in _common_zone_update
  File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v170k\injector.py", line 26, in _wrapped_function
  File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v170k\zone_tick.py", line 74, in _turbolib_zone_game_update
  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 487, in update
  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 845, in _alarm_callback
  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 866, in _trigger_callback
  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in trigger_callback
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1292, in _update_state_down
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1583, in _set_state
  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 548, in apply_to_resolver
  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 285, in apply_to_resolver
  File "T:\InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 90, in _apply_to_subject_and_target
  File "T:\InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in __call__
  File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 720, in refresh_whims
  File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots
  File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in _try_populate_slot_from_whimset
  File "sims4communitylib\utils\common_injection_utils.py", line 127, in _wrapped_function
  File "sims4communitylib\_vanilla_fixes\_sim_whims.py", line 31, in _common_catch_errors_related_to_whims_from_outdated_mods
  File "sims4communitylib\utils\common_log_registry.py", line 318, in format_error_with_message
  File "sims4communitylib\_vanilla_fixes\_sim_whims.py", line 22, in _common_catch_errors_related_to_whims_from_outdated_mods
  File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1354, in _generate_whim_buckets_for_type_and_whimset
AttributeError: 'NoneType' object has no attribute 'guid64'
An error occurred when attempting to generate Whims for Sims. (This exception is not caused by S4CL, but rather caught) {'argles': ({279093, 287581},),
 'kwargles': {},
 'whim_type': <WhimType.REACTIONARY = 3>,
 'whimset_guid': 17212084135069790420,
 'whimset_name': <class 'sims4.tuning.instances.Spent_CumShineDeluxe_BuffSoakedPositive/2548617577'>} -> AttributeError: 'NoneType' object has no attribute 'guid64'

 

Would anyone be able to help me read this and figure out what's causing errors?

Posted
On 11/26/2022 at 1:01 PM, bounty300 said:

 

 

Would anyone be able to help me read this and figure out what's causing errors?

Well, truth is I've been working on an entirely rebuilt new version of this mod.
I didn't want to release it until it was at least as complete in scope as the first version.

It almost certainly has some bugs to work out but I hope folk enjoy!

Posted

Thanks. I'll take a look and see whether I like it better than SpentCL (which I like a lot), @Spent. Please keep up your great work regardless of which mod you're working on.

?

Posted

hello! first of all, thank you for this mod! he is incredible!
I have a question/suggestion, do you think it's possible to create a or several trait to apply to the male sims denoting how much cum he generates, for example 1 layer,3 layers or even 8? for example if a male sim has the "8layers" trait, each of his cumshots will automatically apply 8 layers of sperm. do you think this is possible? maybe that's a good idea ?

Posted
36 minutes ago, GreyMouse said:

Thanks. I'll take a look and see whether I like it better than SpentCL (which I like a lot), @Spent. Please keep up your great work regardless of which mod you're working on.

?

Aww thanks, I may make this skin into a CL version (so no moodlets) or adapt the CL skin to this framework. They ended up looking more similar than I originally anticipated. 

 

I originally envisioned making a lot of varieties but creating the package files for each set is surprisingly time consuming.

Posted
19 minutes ago, thieuma91 said:

hello! first of all, thank you for this mod! he is incredible!
I have a question/suggestion, do you think it's possible to create a or several trait to apply to the male sims denoting how much cum he generates, for example 1 layer,3 layers or even 8? for example if a male sim has the "8layers" trait, each of his cumshots will automatically apply 8 layers of sperm. do you think this is possible? maybe that's a good idea ?

I love this idea! I am just not sure how to do it though. I might create some animations and learn more about scripting.

 

In  the meantime I want to make a "Cum Bull" trait even if it just gives a buff for seeing cum and/or social interactions.

Posted (edited)

Hi, if my sim is using a skin overlay the cum is transparent and only reflect light, also witch alt version, any suggestions?
(i tried multiple skin overlays)

Screenshot_1.png

Edited by rekkek
Posted
48 minutes ago, rekkek said:

Hi, if my sim is using a skin overlay the cum is transparent and only reflect light, also witch alt version, any suggestions?
(i tried multiple skin overlays)

Screenshot_1.png

 

I'll take a look at the settings for the part shown. Does that happen with cum applied from wicked whims interactions?

 

The alt versions mentioned are selected from wicked>settings >Sex>cum>cum layer selector

 

11-28-22.png.e6f360a582b877079adc5d86731

 

It might be something I setup wrong though.

Posted
15 minutes ago, Spent said:

 

I'll take a look at the settings for the part shown. Does that happen with cum applied from wicked whims interactions?

 

The alt versions mentioned are selected from wicked>settings >Sex>cum>cum layer selector

 

11-28-22.png.e6f360a582b877079adc5d86731

 

It might be something I setup wrong though.

  I tried via Shift Click+Cumshine+add extra cum, then i tried via Wicked Whims+actions+add cum layers and the result is the same transparent layer, so i put your old SpentCL(alt) back and the cum is perfectly visible, idk what's wrong with cumshine layers, if required i can put other screenshot from others bodyparts.

Posted
4 minutes ago, rekkek said:

  I tried via Shift Click+Cumshine+add extra cum, then i tried via Wicked Whims+actions+add cum layers and the result is the same transparent layer, so i put your old SpentCL(alt) back and the cum is perfectly visible, idk what's wrong with cumshine layers, if required i can put other screenshot from others bodyparts.

Oh that's a good sign, that the CL works correctly. I probably just need to change a setting on this one.

Posted (edited)
3 minutes ago, Spent said:

Oh that's a good sign, that the CL works correctly. I probably just need to change a setting on this one.

there's the comparison from the two packages, First one Cumshine(alt) second one SpentCL(alt)

 

Cumshine(alt).png

SpentCL(alt).png

Edited by rekkek
Posted
17 minutes ago, Rodrik The Rude said:

The visuals themselves work fine for me, however I'm not seeing any of the new moodles. Anyone got an idea why that might be?

First I should note extra cum added manually through the cumshine cheat menu isn't set up yet to register with the moodlets yet. Also, similarly if you add cum during sex out of order it might just bypass initializing the moods properly.

 

I'll make a note to fix that.

 

If it's not that I'm a little stumped as long as all the files are in the right place

Posted

Sooo many thanks for this update ?. I'm really looking forward to playing with it and I'll let you know if I find any bugs. Since my sims are all sluts, your update is again a great enrichment for me. A request or suggestion. Can you make it so that sims who have the cumwhore or cum addict trait from kritical or wickedwhims don't get embarrassed when they go to work with cum layer but rather it makes them even hornier and flirtier when when someone looks at them in public with cum on their face and clothes.

Posted
25 minutes ago, deejayz said:

Sooo many thanks for this update ?. I'm really looking forward to playing with it and I'll let you know if I find any bugs. Since my sims are all sluts, your update is again a great enrichment for me. A request or suggestion. Can you make it so that sims who have the cumwhore or cum addict trait from kritical or wickedwhims don't get embarrassed when they go to work with cum layer but rather it makes them even hornier and flirtier when when someone looks at them in public with cum on their face and clothes.

Oh! I didn’t know kritical had a cum addicted trait until now. (They are prolific!)

 

definitely want to incorporate that?

Posted

My female sims always get CUM graphics at the end of sex even though my male sims are performing ORAL on the females? Any ideas why this happens?

Posted
2 hours ago, Es.Ell. said:

My female sims always get CUM graphics at the end of sex even though my male sims are performing ORAL on the females? Any ideas why this happens?

I suspect that would be cased by the animation itself. I haven't made any animations but I have noticed a lot of variety in when cum gets applied.

Posted
17 minutes ago, linkzelda said:

Comment avoir le mod Cumshine quand je lance le jeu ce n’est pas je l’ai installé

image.jpeg

I'm not sure what the problem is

The menus shown can be reached by shift+click on a sim

Posted
1 hour ago, Spent said:

I suspect that would be cased by the animation itself. I haven't made any animations but I have noticed a lot of variety in when cum gets applied.

Thanks for response

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