Dmitrij66 Posted October 23, 2022 Share Posted October 23, 2022 (edited) On 10/23/2022 at 12:37 PM, ShyGirlDanceParty said: do you have a link where i can find it? I am using SOS full ae 1.1.4. (you can find it here, in this topic, page 24) + the latest PapyrusUtil and it works fine. I tested it with Osex. Edited October 24, 2022 by Dmitrij66 Link to comment
Shonen17000 Posted October 25, 2022 Share Posted October 25, 2022 On 10/23/2022 at 3:54 PM, Dmitrij66 said: I am using SOS full ae 1.1.4. (you can find it here, in this topic, page 24) + the latest PapyrusUtil and it works fine. I tested it with Osex. It works perfectly only on vanilla races, cutom races often don't get schlongs. Link to comment
Angelvine Posted October 25, 2022 Share Posted October 25, 2022 Check your skse use schlongofskyrim.dll add to fix your custom races an issues like brown pant or unloading Link to comment
Shonen17000 Posted October 26, 2022 Share Posted October 26, 2022 except that everyone that used the dll less version (the one i talked about) has the same custom race issue. dll less version = modified esp that uses PapyrusUtil.dll instead of schlongofskyrim.dll giving the mod compatibility with 1.6.640 but at the cost of this bug. with the normal version i don't have any issue with custom races, but no compatibility with the last version of the game (yet). Link to comment
Panda5 Posted October 28, 2022 Share Posted October 28, 2022 For anyone on 1.6.640, use this as long as you don't have custom races: Very simple to use. Install it via Mod Manager for FOMOD. Make sure you have the correct PapyrusUtil for your game version. 9 Link to comment
RandomKhajiit Posted October 28, 2022 Share Posted October 28, 2022 11 hours ago, Panda5 said: For anyone on 1.6.640, use this as long as you don't have custom races: Very simple to use. Install it via Mod Manager for FOMOD. Make sure you have the correct PapyrusUtil for your game version. thanks i've not found a custom race i like anyway Link to comment
innocentelias Posted October 30, 2022 Share Posted October 30, 2022 Found this updated dll by accident. 4 Link to comment
kiresagara Posted November 4, 2022 Share Posted November 4, 2022 I'm just downgrading to 1.5.97 while this blows over. I hate updates. Link to comment
JackiePoli Posted November 4, 2022 Share Posted November 4, 2022 Not to repeat a point that I'm sure has been mentioned a billion times now, but it's been nearly a month and a half with no update, and this is a pretty important mod for some people. If the creator doesn't feel confident that they can get it out on time, maybe it wouldn't be a bad idea to make it open source? Link to comment
MidNightQuiet Posted November 5, 2022 Share Posted November 5, 2022 The process to change from one .dll to another .dll require a lot of time and the mod's author has said more than once that he doesn't have all the time available because of his work, so be patient and if you are so desperate to play with this one or another mod that is out of date, like the DAR mod, just downgrade which is an extremely easy process. Link to comment
guestloginrequired Posted November 8, 2022 Share Posted November 8, 2022 If you missed it a third party has already released an updated DLL for 1.6.640 in another thread. No nice multiple AVX options like chuckseven1's but it beats going back to the script version or downgrading. 3 Link to comment
jibberjabberjohnny Posted November 9, 2022 Share Posted November 9, 2022 On 1.6.353 and everything is working fine except bend player schlong. Any ideas? (bending npc works just fine) Link to comment
h3llonearth Posted November 9, 2022 Share Posted November 9, 2022 Okay, so I've been having issues with male npc's showing up naked and crotchless. I'm certain this is because their armor has been schlongified automatically and I'm wondering if there's a way to stop it. I have TAWoBA levelled list installed too and since it puts female armor on the males for whatever reason it's also likely a culprit. Do I uninstall levelled list armor or is there some other fix I'm unaware of? Link to comment
sonoforion Posted November 12, 2022 Share Posted November 12, 2022 The assholes ruined it again. Their shit updates ruined the mod. Link to comment
Shonen17000 Posted November 14, 2022 Share Posted November 14, 2022 On 11/12/2022 at 10:07 PM, sonoforion said: The assholes ruined it again. Their shit updates ruined the mod. Well you were quite long to react, and it's already fixed, at least on steam, look above. Link to comment
BrainyCabde Posted November 20, 2022 Share Posted November 20, 2022 More of a temp fix though. We need an actual update to the mod for all the functions to work properly. Link to comment
0rchid580 Posted November 21, 2022 Share Posted November 21, 2022 i'm having a hard time downgrading to 1.6.353, and i'm wondering if anyone here has any advice. anything would be appreciated. Link to comment
BrainyCabde Posted December 12, 2022 Share Posted December 12, 2022 So i'm guessing this mod isn't getting an official update anytime soon? Good thing the guy a few comments up has his "updated" version to work with current AE at least. Link to comment
Davis1891 Posted December 18, 2022 Share Posted December 18, 2022 Just throwing this out there. If you use campfires you have to replace the papyrus.dll from campfires with the updated dll from papyrusutil. If you don't youll get a warning that the papyrus.dll is out of date when using this file. Link to comment
crazedshooter86 Posted December 18, 2022 Share Posted December 18, 2022 Hi im using Vortex and when i try to open the game this error pops up What do i do? Also the version im using is 1.6.353 with SKSE 2.1.5 and heres the log too: SKSE64 runtime: initialize (version = 2.1.5 01061610 01D913377C6A30B7, os = 6.2 (9200)) imagebase = 00007FF70A7D0000 reloc mgr imagebase = 00007FF70A7D0000 config path = C:\Games\The Elder Scrolls V Skyrim Special Edition\Data\SKSE\skse.ini plugin directory = C:\Games\The Elder Scrolls V Skyrim Special Edition\Data\SKSE\Plugins\ scanning plugin directory C:\Games\The Elder Scrolls V Skyrim Special Edition\Data\SKSE\Plugins\ checking plugin hdtSMP64.dll plugin hdtSMP64.dll (00000000 00000000) no version data 0 (handle 0) checking plugin MCMHelper.dll checking plugin PapyrusUtil.dll checking plugin SchlongsOfSkyrim.dll checking plugin skee64.dll loading plugin "MCMHelper" registering plugin listener for SKSE at 1 of 6 plugin MCMHelper.dll (00000001 MCMHelper 00000001) loaded correctly (handle 1) loading plugin "PapyrusUtil" plugin PapyrusUtil.dll (00000001 PapyrusUtil 00000002) loaded correctly (handle 2) loading plugin "SchlongsOfSkyrim" plugin SchlongsOfSkyrim.dll (00000001 SchlongsOfSkyrim 00061A81) couldn't load plugin 1114 (handle 3) loading plugin "skee" registering plugin listener for SKSE at 4 of 6 registering plugin listener for (null) at 4 of 6 plugin 4 allocated 512 bytes from branch pool plugin 4 allocated 512 bytes from local pool plugin skee64.dll (00000001 skee 00000001) loaded correctly (handle 4) dispatch message (0) to plugin listeners sending message type 0 to plugin 1 sending message type 0 to plugin 4 dispatched message. dispatch message (1) to plugin listeners sending message type 1 to plugin 1 sending message type 1 to plugin 4 dispatched message. Link to comment
VeraDra Posted December 20, 2022 Share Posted December 20, 2022 On 12/18/2022 at 5:41 PM, crazedshooter86 said: Hi im using Vortex and when i try to open the game this error pops up What do i do? Also the version im using is 1.6.353 with SKSE 2.1.5 and heres the log too: SKSE64 runtime: initialize (version = 2.1.5 01061610 01D913377C6A30B7, os = 6.2 (9200)) imagebase = 00007FF70A7D0000 reloc mgr imagebase = 00007FF70A7D0000 config path = C:\Games\The Elder Scrolls V Skyrim Special Edition\Data\SKSE\skse.ini plugin directory = C:\Games\The Elder Scrolls V Skyrim Special Edition\Data\SKSE\Plugins\ scanning plugin directory C:\Games\The Elder Scrolls V Skyrim Special Edition\Data\SKSE\Plugins\ checking plugin hdtSMP64.dll plugin hdtSMP64.dll (00000000 00000000) no version data 0 (handle 0) checking plugin MCMHelper.dll checking plugin PapyrusUtil.dll checking plugin SchlongsOfSkyrim.dll checking plugin skee64.dll loading plugin "MCMHelper" registering plugin listener for SKSE at 1 of 6 plugin MCMHelper.dll (00000001 MCMHelper 00000001) loaded correctly (handle 1) loading plugin "PapyrusUtil" plugin PapyrusUtil.dll (00000001 PapyrusUtil 00000002) loaded correctly (handle 2) loading plugin "SchlongsOfSkyrim" plugin SchlongsOfSkyrim.dll (00000001 SchlongsOfSkyrim 00061A81) couldn't load plugin 1114 (handle 3) loading plugin "skee" registering plugin listener for SKSE at 4 of 6 registering plugin listener for (null) at 4 of 6 plugin 4 allocated 512 bytes from branch pool plugin 4 allocated 512 bytes from local pool plugin skee64.dll (00000001 skee 00000001) loaded correctly (handle 4) dispatch message (0) to plugin listeners sending message type 0 to plugin 1 sending message type 0 to plugin 4 dispatched message. dispatch message (1) to plugin listeners sending message type 1 to plugin 1 sending message type 1 to plugin 4 dispatched message. Ensure this mod's .dll overwrites SoS SE's dll. 1114 seems to be a generic error that's thrown when something goes wrong, but from other instances, may very well be errors related to mods not being made for the version of the game you are loading, but the mod does not explicity state its version compatibility. Link to comment
bluemagus Posted December 21, 2022 Share Posted December 21, 2022 On 11/27/2021 at 7:30 PM, chuckseven1 said: SoS AE View File This is an updated DLL for Schlongs of Skyrim that works with post-AE Skyrim. I have created it as a part of a larger mod I am working on, but It can still be used with plain SoS so I am releasing it ahead of my mod. The cosave format is not compatible with the old SOS DLL because I did not have all the code. You need to start a new save. This does not work with pre-AE, just use the DLL that comes with SOS SE. The permissions and acknowledgements below are inherited from the original SoS file since this is a derivative mod. UPDATES I will release updates when I get to it. Posting asking me to update will not make it happen any faster, in fact doing it a lot will make me slower to get to it. I have been attempting to convert it to the address library but I have not gotten it to compile, so you'll have to either disable updates or wait for the to get to my updates each time they update AE. SUPPORT I am adding this section because users have started messaging me about giving support for this mod. If you wish to do so, you can donate to me here. As per the rules, I am promising nothing in return for support besides my gratitude. All releases of this mod will be posted here. ACKNOWLEDGEMENTS Thanks to galgaroth for the SE version of SoS. We would also like to thank the following people that in someway or another, helped us developing it, just by sharing their knowledge: Fore Theru Thanks for FaerieXDecay, for providing us with beautiful screenshots! Thanks to Earrindo, Zor2k13, and XunAmarox, for fixing the SoS Light esp and meshes! Thanks to h38fh2mf and Ashal for PapyrusUtil and the provided support Thanks to jonwd7 for Brawl Bugs Patch - Plugins - Modder Resource Thanks to Shiene, Tiranno_71, Huili and forceet24 for their translations. Thanks to everyone that is helping this project to grow and took initiative to make new mods to work with Schlongs of Skyrim Also thanks to the Baraboards and Hall of Torque communities, for giving their support. Without them probably SOS would never come to exist. Thanks to all our Beta Testers, that gave us feedback and helped at detecting bugs. Thanks to the moderators at The Nexus, that helped us clarifying if the mod could be uploaded there. They proved themselves to be quite reasonable. Thanks to everyone in general, that showed interest in having a rigged and animated penis. Thanks to all the Mods and Modders that served as an inspiration in taking the male mods, one step forward. And finally ofc, thanks to Bethesda (although they should have included this feature in the game xD) PERMISSION USAGE 1. SOS and any derivative mod, should be kept in Lover's Lab only. If your mod uses any SOS asset, it should be kept in here. Such assets encompass Meshes, Textures and specific Havok files that VectorPlexus or Smurf have developed. Skeletons/Bones are an exception 2. Even in the case of posting a mod in Lover's Lab under the previous condition, those assets should always be properly credited to VectorPlexus and Smurf Submitter chuckseven1 Submitted 11/27/2021 Category Adult Mods Requires SOS SE, SKSE64 Regular Edition Compatible No This version appears to be out of date now. Has there been any updates on the .dll? Link to comment
alexyjoe Posted December 22, 2022 Share Posted December 22, 2022 This version confirmed outdated I have manually replaced the DLL still out of date message Link to comment
LeavesofThunder Posted December 24, 2022 Share Posted December 24, 2022 I am so confused why no matter what I try i can never get SoS to work I'm using MO2, I have the AE of the game, I install SoS and all its requirements [all reqs work fine], I get the dll from your mod and replace the dll in the SoS folder and yet when I launch I'm told the dll is incompatible? I've replaced the dll before and after installing SoS and both methods fail. I have no idea what I'm doing wrong or why the damn thing wont work Link to comment
Ghostman7nz Posted December 24, 2022 Share Posted December 24, 2022 About halfway up this page there is a link to a recompiled DLL that works for SSE 640. I have been using it without issue since it dropped. 1 Link to comment
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