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How to change vagina color Skyrim SE?


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Posted

Moved to a better section.

 

Colors are changed in 2 ways:

1) alter the texture associated with the model

2) alter the "skin color" (but here you cannot do miracles because it applies to the whole body and not just a specific part of the body)

Posted
7 hours ago, CPU said:

Moved to a better section.

 

Colors are changed in 2 ways:

1) alter the texture associated with the model

2) alter the "skin color" (but here you cannot do miracles because it applies to the whole body and not just a specific part of the body)

Yes, i tried changing the vagina textures but it changed the color for all females. I am using a custom race, só i copied the vagina textures from the female folder to the one my race uses, but changing there does nothing, just in the female folder but it also changes every other female in the game. Strange, as changing the female body, hands and feet textures in the custom race folder have effect, just the vagina doesn't.

Posted

I would like to have a control of that part too, but I'm afraid it's not easy if possible at all, without scripting I mean.

As a fun fact - Baka's BHUNP body must have some scripting bundled because sometimes it gives me different color while animation plays (sometimes it's default, some other times its pink, or even red(*)), but after animation ends everything goes back to default.

 

_____________

*) I think it may have something to do with animations utilizing SMP/CBPC or not - and if vagina model is being replaced by script or not

Posted
1 hour ago, Maverick939 said:

Yes, i tried changing the vagina textures but it changed the color for all females.

 

for a complet novice it is going to be hard !

get nifskope  to open mesh.nif  , with this tool it lets you to select added parts to the body and find the path of the textures it is using .

 

if you have already a texture good enough for you :

- you can in nifkope select and write another path in BSShaderTextures ( notice that you have 3 or 4 files textures for one shape , and often the first is important . )

- or rename your new texture and replace it in the folder .

 

Posted
1 hour ago, PippinTom said:

(sometimes it's default, some other times its pink, or even red(*)), but after animation ends everything goes back to default.

 

it is a complete different issue !  it might be just because hands or feet or body is using different emissive , specular or skin tint color  ( you might need to check and correct those values ; they need to be the same . )

Posted
14 minutes ago, coolfreaky said:

 

it is a complete different issue !  it might be just because hands or feet or body is using different emissive , specular or skin tint color  ( you might need to check and correct those values ; they need to be the same . )

 

I'm afraid you are wrong - I'm not blind and we are not talking about feet or hands here but about vagina.

Posted (edited)
15 minutes ago, PippinTom said:

. . .

 

i might be wrong !     but if the vagina is changing colour alone it is an issue !!!  and i am pointing on different direction .

( and i do not believe that baka bhunp made a specific script to annoy you .)

Edited by coolfreaky
Posted
54 minutes ago, coolfreaky said:

 

for a complet novice it is going to be hard !

get nifskope  to open mesh.nif  , with this tool it lets you to select added parts to the body and find the path of the textures it is using .

 

if you have already a texture good enough for you :

- you can in nifkope select and write another path in BSShaderTextures ( notice that you have 3 or 4 files textures for one shape , and often the first is important . )

- or rename your new texture and replace it in the folder .

 

Thanks, it worked! The only problem is if i use armors that have vagina/anus exposed it will use the default pinkish color, but nude it works perfectly. This armor thing i know that is beyond solution, as the armors have their own nude meshes and texturesand if i change it. it changes to all females that wear it. But i can manage it as it is, thank you very much.

Posted
35 minutes ago, coolfreaky said:

i might be wrong !     but if the vagina is changing colour alone it is an issue !!!  and i am pointing on different direction .

( and i do not believe that baka bhunp made a specific script to annoy you .)

 

I do not suspect to be it intended by Baka or anyone, but for sure - BHUNP comes with 5 different textures for vagina only and how otherwise would them be applied if not via scripting at runtime?

Regarding changing colors/texture used, it may be as well glitch of papyrus, framework or script in itself. The same happens with pubic 3d - after game load color is different than it should be, later it fixes itself - probably while switching outfits (bu that's may be actually SOS issue - nevertheless - relevant regarding "stability" of various scripts running at the same time and competing for resources).

Posted
17 minutes ago, Maverick939 said:

it worked! The only problem is if i use armors that have vagina/anus exposed it will use the default pinkish color,

 

normally it should use your textures body if you only rename your textures and replace them in the folder .    

 

well , i am not sure at all .     or all the revealed part would be purple for all !!!     

 

you might need to use CK to adjust textures for each race  ( but it is not specified vagina in CK !!! )

Posted
1 hour ago, PippinTom said:

BHUNP comes with 5 different textures for vagina only

 

i do not know , but just downloaded from nexus bhunp next generation !  it provide 3 different textures for the vagina and 3 different skin .

 ( 800 mb it took it's time and installed it )  and there is no particular script .

 

i have read somewhere in changelog that it could have some textures issues version 1.2 or something .   may be you need an update .

 

 

 

Posted
4 hours ago, coolfreaky said:

 

normally it should use your textures body if you only rename your textures and replace them in the folder .    

 

well , i am not sure at all .     or all the revealed part would be purple for all !!!     

 

you might need to use CK to adjust textures for each race  ( but it is not specified vagina in CK !!! )

I'm using a custom, so it uses it's textures separately, but armors are different; they have only their own folder for textures so if i change their vagina color there it would be universal, so i think i will have to accept my fate of having purple pussy only when naked.

Posted
1 hour ago, coolfreaky said:

i have read somewhere in changelog that it could have some textures issues version 1.2 or something .   may be you need an update .

 

Nope, lack of update is not the case.

 

BUT this topic somehow opened my eyes on another possibility... that during scenes my PC is not always completely stripped and pussy may be linked with piece of cloth/armor... and guess what, It DOES!

One that is more fit for current skin color (blue'ish on the outside and pink inside) is default naked body property and looks better, but one that is more red-brown'ish for some reason is attached to... bra (so default body slot, 32 if i recall correctly) what seems ridiculous because bra does not extends far enough to cover... pussy. But hey - who am I to question logic behind The Makers' plan?!

 

lol... mystery solved.

 

But that makes me thinking about actual possibility to "wear" different pussy if one that is different is attached to something that occupies body slot and there seems to be possible more than one or two or even five. Check this - while building clothes in BS, one may temporarily change referential texture of pussy to something-anything else, build selected/specific outfit (lets say "bra1"), revert body texture back to default  and build another piece ("bra2") etc and each custom/different pussy should be already embeded into previously build nifs for specific piece of cloth, right? (at least until rebuilt happens).

Or it's not possible?

Honestly I'm not into testing it at the moment - I'm just speculating.

 

btw:

  are you sure that at the last or almost-last stage of BHUNP installation there are only 3 pussy texture variants listed? (that popup where none of them can be actually unselected so there is no choice of any kind involved) not 5?

If so - then it's my mistake.

Posted (edited)
58 minutes ago, Maverick939 said:

I'm using a custom

 

you might find this link useful if you have a lot of hard disk space  :  Unique Armor and Clothes for PC and Followers at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) 

 

 

 

53 minutes ago, PippinTom said:

are you sure that at the last or almost-last stage of BHUNP installation there are only 3 pussy texture variants listed? (that popup where none of them can be actually unselected so there is no choice of any kind involved) not 5?

 

actually there are 4 : red , pink , dark and base color  ( Base textures for Vagina. This texture variation only applies to BHUNP 3BBB Advanced Ver 2. )

and there are the ressources " texturesblend " .

Edited by coolfreaky
  • 1 year later...
Posted

Late to the party, but I've been wondering this myself. I'm just looking for a way to make the vagina correspond to Racemenu skin color sliders.

  • 4 months later...
Posted
On 5/19/2023 at 12:01 AM, Jyratx said:

Late to the party, but I've been wondering this myself. I'm just looking for a way to make the vagina correspond to Racemenu skin color sliders.

 

Bumping this because I'm also looking for the same, kind of weird to play an orc that's green but have a super pink genital area lol/

Posted
1 minute ago, Ends_and_Memes said:

 

Bumping this because I'm also looking for the same, kind of weird to play an orc that's green but have a super pink genital area lol/

It's absolutely weird.  Playing as a dunmer female with dark purple nips but a bright pink box kinda kills it for me. The closest thing I ever found to what I'm looking for is this https://www.nexusmods.com/skyrimspecialedition/mods/55121, but it has a lot of requirements, and the mod author's instructions for installing it aren't exactly the clearest. It took me three attempts to finally get it to work, but it still has problems. Namely, the twats will revert to default if you equip armor or clothing. So now I'm back to where I started. 

Posted (edited)
5 hours ago, Jyratx said:

It's absolutely weird.  Playing as a dunmer female with dark purple nips but a bright pink box kinda kills it for me. The closest thing I ever found to what I'm looking for is this https://www.nexusmods.com/skyrimspecialedition/mods/55121, but it has a lot of requirements, and the mod author's instructions for installing it aren't exactly the clearest. It took me three attempts to finally get it to work, but it still has problems. Namely, the twats will revert to default if you equip armor or clothing. So now I'm back to where I started. 

 

Yea Dunmer is one of my favorite races it's kind of a bummer. Did you get that mod to work with BHUNP or is it strictly for 3BA? I'm using BHUNP at the moment. I think I've used that mod in the past and it took a little time to set up. With revealing armor though the purpose is sort of defeated if it's reverting... Maybe using a custom race and figuring out how to edit the textures? I wish Racial Skin variance or race based textures had an option to have race based vagina textures. The issue is pretty annoying.

Edited by Ends_and_Memes
Posted
58 minutes ago, Ends_and_Memes said:

 

Yea Dunmer is one of my favorite races it's kind of a bummer. Did you get that mod to work with BHUNP or is it strictly for 3BA? I'm using BHUNP at the moment. I think I've used that mod in the past and it took a little time to set up. With revealing armor though the purpose is sort of defeated if it's reverting... Maybe using a custom race and figuring out how to edit the textures? I wish Racial Skin variance or race based textures had an option to have race based vagina textures. The issue is pretty annoying.

I think its for 3BA exclusively, but I could be wrong. In any case, I could never solve the reverting issue, so I stopped using it.

 

Only solution to the problem we're having that I can think of is using the 3BA (or BHUNP) twats as a baseline, and editing the textures in a batch file to match every color combo in Racemenu's color spectrum, and then somehow linking both the Racemenu skin-tone sliders and the 3BA/BHUNP shape sliders to that file. But that also would void other possibilities, like if you want to play as a pale chick with dark fun parts. Probably it will involve a LOT of scripting, and I absolutely suck at scripting. Or maybe the solution is much simpler than that and I'm overthinking it. 

Posted (edited)
On 11/5/2021 at 6:15 PM, PippinTom said:

 

Nope, lack of update is not the case.

 

BUT this topic somehow opened my eyes on another possibility... that during scenes my PC is not always completely stripped and pussy may be linked with piece of cloth/armor... and guess what, It DOES!

One that is more fit for current skin color (blue'ish on the outside and pink inside) is default naked body property and looks better, but one that is more red-brown'ish for some reason is attached to... bra (so default body slot, 32 if i recall correctly) what seems ridiculous because bra does not extends far enough to cover... pussy. But hey - who am I to question logic behind The Makers' plan?!

 

lol... mystery solved.

 

But that makes me thinking about actual possibility to "wear" different pussy if one that is different is attached to something that occupies body slot and there seems to be possible more than one or two or even five. Check this - while building clothes in BS, one may temporarily change referential texture of pussy to something-anything else, build selected/specific outfit (lets say "bra1"), revert body texture back to default  and build another piece ("bra2") etc and each custom/different pussy should be already embeded into previously build nifs for specific piece of cloth, right? (at least until rebuilt happens).

Or it's not possible?

Honestly I'm not into testing it at the moment - I'm just speculating.

 

btw:

  are you sure that at the last or almost-last stage of BHUNP installation there are only 3 pussy texture variants listed? (that popup where none of them can be actually unselected so there is no choice of any kind involved) not 5?

If so - then it's my mistake.

Bodyslide wouldn't have anything to do with the twats being linked to clothing/armor, would it? I mean, we use that to build clothing/armor, and even though it affects those things, you can clearly see whatever skin textures you use in the display window. For example, if you use Leyenda Skin, you'll see it. If you use Mature Skin, you'll spot the difference. And the color of the twat you chose will also be seen. In my above replies to Ends_and_Memes, we were discussing this file https://www.nexusmods.com/skyrimspecialedition/mods/55121?tab=description and how it has an issue with the pussy textures reverting to default when one equips armor/clothing (and using the showracemenu command). I stopped using that mod for this very reason, but since you mentioned pussies being linked clothing/armor, now I have a theory I'd like to test out using the above linked mod as a baseline, and maybe it can benefit you and the people you were discussing your particular issue with if it pans out.

 

Basically, when you said this "each custom/different pussy should be already embeded into previously build nifs for specific piece of cloth, right? (at least until rebuilt happens)" it got me thinking about the issue I'm having with the mod I linked. Is it possible to link any armor/clothing .nif to several different textures? Or to have built Bodyslide outfits linked to several .nifs? Maybe somehow incorporate a "memory" into rebuilds?

Edited by Jyratx
Posted (edited)

Afaik, there are no "vagina colors" Racemenu addons.

 

Newer, 3BA compliant bodies use separate files to define the colors and shapes of the area, so editing those files (Paint.Net for instance, which is both free, (and is natively compatible with DDS files) is easy enough.

 

For older bodies, you'll have to work within the more simply defined textures they offer. (eg, CBBE-3BBB, CBBE, etc)

 

For matching various reference bodies offered by armors and clothing, you can edit their nifs to point to your chosen texture definitions. (edit the two body pieces for the armor (0 weight and 100 weight),  then hunt for its vagina specs tunnel down into it and you'll find its texture spec section).

 

Edited by anjenthedog
details
Posted (edited)
10 hours ago, Jyratx said:

Bodyslide wouldn't have anything to do with the twats being linked to clothing/armor, would it? I mean, we use that to build clothing/armor, and even though it affects those things, you can clearly see whatever skin textures you use in the display window.

 

Well, isn't it obvious that if you can see which texturea are used by "embeded"(*) body and/or its parts (like genitals) are used - you can easily change those textures to whatever you like, don't you?

 

And it's way easier to use for that OutfitStudio than bother with any other NIFscope to smth equally overflown with irrelevant for most people data tools. Paths to textures are stored in base OS project's nifs that are used when building outfit in BodySlide, and  _0.nif and _1.nif are generated from them, so IMHO is better to make one edit in source than two in output.

 

In case you plan to argue further instead of checking what I wrote over a year ago, I've just tested it and confirmed that it works not only in theory, and it took me 10 minutes total ?

Another thing is if that is practical, to have "customized pussy attached" to armor piece that occupy slot 32. In my opinion: not really, few reasons:

1) that piece of armor cannot be stripped during sex - otherwise pussy will "revert" back to common version (naked body) and whole fun will vanish in most inappropriate moment, so it must be "opened"  in areas that are important for the act, and very few armors by default are like that (or have zaps to achieve this), so more work is required to preparing that piece of armor so it will work well during scene if not stripped (5-30mins per armor if you have some skills and/or exp for similar mesh editing tasks in OS)

2) that approach requires manual labor, to edit each piece of armor that we want to spice up and change texture paths (or reimport customised body - what somehow will speed things up, but may require (re)coforming all pieces of armor (and sometimes that destroys perfect pre-builds...) and

3) that does not really cover NPCs issue, for which our custom color that looks cool on PC will not work well due to different race - initial issue with color conflict will return but reversed.

 


*) because I was talking about armor pieces that have body reference embeded (slot 32 probably even requires it, otherwise there will be ghost in the shell effect ingame)

 

 

Edited by PippinTom
Posted (edited)
8 hours ago, Fredfish said:

Would it be possible to make a tattoo of the area and change the colour of that?

That idea actually sounds plausible, as long as the color isn't radically different. Basically a tinting layer.

 

Since you suggested it, why not try it and get back to us with the results?

Edited by anjenthedog

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