argus46 Posted November 5, 2021 Posted November 5, 2021 Hi guys well things certainly have me confused to get me to post here.. But I'm at my wits end I've run loot cleaned mods with tesVedit run wrye bash. Gairly Certain I've got all patches for mods to work together .disabled problem mods that i thought might be the issue. still getting crashes early game. I've looked at similar threads and noticed they were asked for load order and payrus logs so here they are. My papyrus log seems like its error city for some reason no idea if that's anyway near normal kinda doubt it. Also one fairly Consistent crashing point is when i select different animations in sexlab defeat. one thread said to move it way down to just above skeleton but that didn't help. Any help would be appreciated guys. Yes i know load order is somewhat degenerate but here that's adorable. load order loot.txt Papyrus.2.log
Grey Cloud Posted November 5, 2021 Posted November 5, 2021 First thing is that you're not even close to being in the right place. This should be in Skyrim LE tech support. The trick is to make sure you have a stable game before loading it down with 200 mods. For LE https://stepmodifications.org/wiki/SkyrimLE:3.0.0 https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/
argus46 Posted November 5, 2021 Author Posted November 5, 2021 oops my bad guess i'll move there thx tho
donttouchmethere Posted November 5, 2021 Posted November 5, 2021 uff, where to start ? "CTD after about 2-5 min" Sounds at first like a memory issue. Check if you have a SKSE.ini and check if that will make your game a bit more stable. If not, you also need crash fixes v12 (you will need it anyways sooner or later, because of the vanilla string limit in savegames, also minimum for memory allocation) I comment directly on your LO: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Wyrmstooth.esp 7 7 ApachiiHairMales.esm 8 8 hdtHighHeel.esm 9 9 ApachiiHair.esm 10 a ApachiiHairFemales.esm 11 b SexLab.esm 12 c TERAArmors.esm 13 d SPIKE.esm => ohoh, if you need that you have an issue 14 e Schlongs of Skyrim - Core.esm => would move that one above SexLab.esm 15 f WM Flora Fixes.esp 16 10 SPERG.esm 17 11 ZaZAnimationPack.esm 18 12 SexLabAroused.esm 19 13 Skyrim - Utility Mod.esm => would move that one below DDaixc 20 14 paradise_halls.esm 21 15 dcc-soulgem-oven-000.esm 22 16 Devious Devices - Assets.esm 23 17 Devious Devices - Integration.esm 24 18 Shrouded Lair.esm 25 19 ITortureFramework.esm 26 1a Devious Devices - Expansion.esm 27 1b Devious Devices - Contraptions.esm 28 1c Unofficial High Resolution Patch.esp => needs to be below the plugins it patches 29 1d HighResTexturePack01.esp 30 1e HighResTexturePack02.esp 31 1f HighResTexturePack03.esp 32 20 DSerArcheryGameplayOverhaul.esp => don't forget to activate the FNIS patch for it 33 21 RaceMenuPlugin.esp 34 22 FNIS.esp 35 23 RaceMenuMorphsUUNP.esp 36 24 DSHg - UpdateDG.esp 37 25 SOS - B3lisario UNP Addon.esp 38 26 DSHg - Hats.esp 39 27 UIExtensions.esp 40 28 AnubAnimObj.esp 41 29 RaceMenu.esp 42 2a SOSRaceMenu.esp 43 2b UndeadFX.esp 44 2c Death Mountain part2.esp 45 2d Complete Alchemy & Cooking Overhaul.esp CL NettlebaneOrg.esp 46 2e paradise_halls_SLExtension.esp 47 2f DarkTower.esp 48 30 Skyrim Immersive Creatures.esp 49 31 DeadlyDragons.esp 50 32 Pahe_Dwarven_Devious_suits.esp 51 33 DSHg - DragonPriest Masks.esp 52 34 Helgen Reborn.esp => I wonder how well that goes together with DCL? 53 35 DSHg - Helmets.esp ApachiiHairStyles.esp 54 36 MilkModNEW.esp 55 37 MilkMod_MilkPumpsFancy.esp 56 38 Skyrim Immersive Creatures - DLC2.esp 57 39 Deviously Cursed Loot.esp 58 3a Devious Lore.esp 59 3b Cloaks.esp 60 3c Immersive Wenches.esp 61 3d Deadly Wenches.esp ApachiiHairStylesELVES.esp 62 3e Bijin Wives.esp RichMerchants.esp 63 3f FNISSexyMove.esp 64 40 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 65 41 SLALAnimObj.esp 66 42 Remodeled Armor - Vanilla Replacer.esp 67 43 SLAnimLoader.esp 68 44 SOS - Smurf Average Addon.esp 69 45 SOS - VectorPlexus Muscular Addon.esp 70 46 SOS - VectorPlexus Regular Addon.esp 71 47 Pahe_Immersive_Creature fixes patch.esp 72 48 SexLab TDF Aggressive Prostitution.esp 73 49 pahe-tdf-patch.esp 74 4a The Paarthurnax Ultimatum.esp 75 4b SexLabTools.esp 76 4c SkyUI.esp 77 4d Uncle Sheo.esp 78 4e DSHg - UpdateDB.esp 79 4f SPERG.esp 80 50 SPERG-CACO-Integration-Patch.esp 81 51 BeautifulVampires.esp 82 52 AmazingFollowerTweaks.esp 83 53 Immersive Weapons.esp 84 54 ElementalArrows.esp 85 55 Schlongs of Skyrim.esp 86 56 Bijin NPCs.esp 87 57 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 88 58 PuppetMaster.esp Immersive Wenches -Apachii hairs- Patch.esp Moar Deadly Wenches.esp 89 59 HN66_NAILS4ALL.esp 90 5a DSHg - Hoods.esp 91 5b PAH_HomeSweetHome.esp 92 5c Immersive Patrols II.esp 93 5d PAH_AndYouGetASlave.esp 94 5e ThaneWeaponsReborn.esp 95 5f Bloodworm.esp 96 60 CHPZ-the-shrouded-lair-expansion.esp 97 61 DeviousFollowers.esp UndyingCompanions.esp 98 62 Bijin Warmaidens.esp 99 63 Hateful Wenches.esp => I recommend to deactivate the wandering hateful wenches, they can cause a lot of clusterfucks on the roads (spawning endless undead depending un your MCM settings) 100 64 pahe_lakeview_manor_cell.esp 101 65 SimpleSlavery.esp 102 66 ForgottenCity.esp 103 67 SOS - Shop.esp 104 68 SlaveTrainer.esp => you are using PAHE already which is far superior, remove Slave Trainer to prevent clusterfucks 105 69 paradise_halls_farengars_study.esp 106 6a FNISspells.esp 107 6b paradise_halls_fellglow_slave_camp.esp => appears pretty buggy, use PAH-HSH to sell slaves 108 6c Modern Brawl Bug Fix.esp 109 6d Shrouded Lair.esp 110 6e My Home Is Your Home.esp 111 6f My Home Is Your Home dialogue patch.esp 112 70 Apocalypse - The Spell Package.esp 113 71 Devious Devices - Equip.esp 114 72 The_Sinister_Seven.esp 115 73 LustmordVampireArmor.esp 116 74 TDF Aroused Rape.esp 117 75 H2135HalloweenOutfit2019.esp Headbomb's Better Sorting - Ammo.esp Headbomb's Better Sorting - Books.esp Headbomb's Better Sorting - Potions (Weightless).esp Headbomb's Better Sorting - Food (Weightless).esp Headbomb's Better Sorting - Ingredients.esp Headbomb's Better Sorting - Miscellaneous.esp Headbomb's Better Sorting - Soul Gems (Ranked).esp Headbomb's Better Sorting - Spells.esp 118 76 MilkModNEW HF.esp MilkModNEW Sanbox.esp MilkModNEW ZaZ Sanbox.esp SPERG Better Sorting.esp 119 77 Breast Size Scaling for NPCs.esp 120 78 Vivace.esp 121 79 Toccata.esp 122 7a Lets Tie You Up.esp => don't use this on PAHE controlled NPC, actually not needed if display model is installed, not needed with Puppetmaster 123 7b dcc-dm2.esp => if the PAH-HSH MCM fails move display model above: 91 5b PAH_HomeSweetHome.esp 124 7c Aradia Devious Expansion.esp 125 7d SexLabDefeat.esp => disable NPC-NPC action and check if that makes your game more stable. Before activating defeat make sure SL is loaded first and SLAL animations are registered already. Safest way is to do at least one save/reload cycle in LAL before activating SLdefeat so it can register anything SL related without problems. 126 7e XPMSE.esp 127 7f Alternate Start - Live Another Life.esp 128 80 Pahe_AltStartLAL.esp 129 81 Bashed Patch, 0.esp => needs to be rebuild every time you change something on the LO => if you have multiple replacers for something, be careful with a bashed patch, because it will just mix them up and the result might not what you wanted. To prevent that either exclude replacers from bashed patch during creation, or move replacers below bashed patch. I marked green what might gets messed up in a bashed patch. additionally: make sure MME plugins are sorted right, if they aren't in the right order they can make your game unstable Basically you need to create a stable base game before using probably unstable mods for experiments. If you don't have a stable base setup you will never be sure what causes CTD/glitches/bugs and the like.
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