vaultbait Posted January 31, 2023 Posted January 31, 2023 17 minutes ago, gregaaz said: Dragon, unfortunately the site you referenced is paywalled so I can't test the animation. When you have upload rights however, reach out to me and I'll be happy to test it. Poor Carl is suffering from Flying Penis Syndrome at this very moment. Typically that's a sign that you have some other mod overwriting your skeleton.
gregaaz Posted January 31, 2023 Posted January 31, 2023 9 minutes ago, vaultbait said: Typically that's a sign that you have some other mod overwriting your skeleton. The skeleton is coming from the ZaZ Extended mod (see below) and the issue is only affecting actors who are locked in the ZaZout hydraulic pillory. I assumed that same issue affecting male "bottoms" described earlier in this thread, that seemed to be linked to the ZaZout animation files.
jbezorg Posted April 8, 2023 Posted April 8, 2023 (edited) On 11/6/2022 at 11:57 PM, jbezorg said: Any fix for the head on the floor view? I'm using the latest version and have it at the last AAF animation pack. Custom Camera resolved the issue. Load order appears to not matter. Don't thank me. Thank @JB. Edited April 8, 2023 by jbezorg
LynxArtiste Posted April 24, 2023 Posted April 24, 2023 The cross doesn't work in the mechanist's Lair
Saya Scarlett Posted April 25, 2023 Author Posted April 25, 2023 On 4/24/2023 at 2:56 PM, LynxArtiste said: The cross doesn't work in the mechanist's Lair Not my problem. This isn't my mod. It's only a repack that removes problematic files for the most part. Take it up with the original mod author.
Anonym0us2DF1CD Posted April 29, 2023 Posted April 29, 2023 How do I get NPCs to stay in the furniture and prevent them from escaping?
cookiez999 Posted June 12, 2023 Posted June 12, 2023 (edited) Hi does anyone know why zazout is being marked as incompatible with UAP? Edited June 12, 2023 by cookiez999
vaultbait Posted June 13, 2023 Posted June 13, 2023 23 hours ago, cookiez999 said: Hi does anyone know why zazout is being marked as incompatible with UAP? I think the only way you can get that error is if you've personally marked one of them as incompatible with the other. Click the lightning bolt next to the mod to look at the conflict resolution rules, you probably meant to set one to load after the other but sliped and chose something like "never together" instead when you didn't mean to.
cookiez999 Posted June 13, 2023 Posted June 13, 2023 (edited) 9 hours ago, vaultbait said: I think the only way you can get that error is if you've personally marked one of them as incompatible with the other. Click the lightning bolt next to the mod to look at the conflict resolution rules, you probably meant to set one to load after the other but sliped and chose something like "never together" instead when you didn't mean to. I don't know what lightning bolt you're talking about as there is none, and I can't have set ZAZ to load after another mod because it isn't present in the plugins tab of vortex because it cant deploy due to the incompatibility with UAP Edited June 13, 2023 by cookiez999
cookiez999 Posted June 13, 2023 Posted June 13, 2023 Nevermind I just remembered that I hate UAP because it conflicts with a lot of other of my mods unrelated with ZaZ so I'm not gonna use it, but I am very certain that I did not accidentally or purposefully set UAP to "never together" with Zazout to become incompatible because I literally do not know how to do that
vaultbait Posted June 15, 2023 Posted June 15, 2023 On 6/13/2023 at 9:23 AM, cookiez999 said: I don't know what lightning bolt you're talking about as there is none, and I can't have set ZAZ to load after another mod because it isn't present in the plugins tab of vortex because it cant deploy due to the incompatibility with UAP I wasn't talking about the plugins tab, that error is about the mods tab. On 6/13/2023 at 12:58 PM, cookiez999 said: Nevermind I just remembered that I hate UAP because it conflicts with a lot of other of my mods unrelated with ZaZ so I'm not gonna use it, but I am very certain that I did not accidentally or purposefully set UAP to "never together" with Zazout to become incompatible because I literally do not know how to do that It can happen easily by accident when selecting how you want to deal with file-level conflicts between mods. You don't have to know how to accidentally mis-click in the drop-down and set "never together with" during file conflict resolution.
Anonym0us2DF1CD Posted January 16, 2024 Posted January 16, 2024 How do I fix the bug where the camera clips into the floor when using it? 2
Leo77 Posted May 3, 2024 Posted May 3, 2024 On 3/2/2022 at 5:04 PM, Nergal01 said: ok. this issue started to happen after i installed this repack, though i only noticed it today since i downloaded new outfits...(i didnt have the original before)...the issue is with bodyslide studio.... when i ever i open bodyslide from MO2, and i click preview it crashes getting (fatal exception, this program will be terminated) after checking everywhere on google and tried everything that was suggested and nothing worked... created a new profile, disabled all my mods, and enabled them by patches of 10s...and its this one though its nothing major, i can just disable the mod, use the studio and enable it again...just wanted to point it out Bit of a necro but i just got this issue too, what i found out is that the issue only happens if you extract the ba2 files, bodyslide works if you leave them alone.
BlueYellowGreenRed Posted June 6, 2024 Posted June 6, 2024 Hello! Can anyone help with why ZazOut4 causes me to CTD when launching from the F4SE? I've disabled all LL animation, Sex mods, clothing, MCMs etc. All I have is basic utilities like Robco, Papyrus, unofficial patch, Address library, buffout 4 perk item distributor and what not everything else has been turned off. It took me ages to realise its Zazout4 giving me issues. I'm unsure when everything is Enabled what's causing the issue. I'm wondering; where does it need to go in load order? Am i missing certain mods it needs? I'm using vortex, and using the pre update build. I have attached a crash log, however I cant make much sense of it and the CLASSIC application doesn't tell me anything. According to vortex I have no conflicts? So I'm a bit stuck. Any help would be appreciated. crash-2024-06-06-10-23-03.log 1
Reefymapupset Posted October 10, 2024 Posted October 10, 2024 (edited) On 10/11/2021 at 4:06 PM, Saya Scarlett said: It also doesn't fuck with your F4SE scripts, which breaks all other F4SE scripts reliant mods. It also removes the OLD ASS SKELETON that came with the original one, which would break dicks in ALL OTHER SCENES, not just the ones from this pack. It's not a FIX for the mod itself. It's a REPACK so what i just mentioned wouldn't break everything else. The issue with flying dick is baked into animation files. But hey, you seem to know a lot better than us and the ones who make the mods. Fix it yourself then, yeah? Guess being a smartass is free. Peace. I'm a bit hesitant to install this over the original being that I have never experienced any of these issues with the original. The penis alignment works better in Zazout 0.32 than the vast majority of animation packs. It's actually near perfect alignments. Also I run a bunch of F4SE scripts, none of which have been impacted. Perhaps these issues are inherent to only one particular device or function. I don't know what I'm doing to be exempt from said issues. Just don't want to introduce problems when they aren't present to begin with. The original mod has been working flawlessly for thousands of hours for me. I hope that doesn't sound ungrateful or too needy. Just trying to figure out what is going on here. I try to avoid reinstalling/updating files as there is always a risk of producing issues. Far as I can, going by the reported texture issues, this version would be more problematic for me than the original. Edited October 10, 2024 by Reefymapupset
Omnishade Posted December 29, 2024 Posted December 29, 2024 (edited) @Saya Scarlett (or anyone who knows this) Hi. Do you by any chance know how to use the sounds from the ZazOut crop for the crop in Raider's Pet? I've tried editing it in FO4Edit by removing the shock mod and replaced the sounds with the sounds from ZazOut, but no change. I've uploaded the edited esp in case you don't mind taking a look. Raider Pet.esp Edited December 29, 2024 by OmniCaptor
POLE7645 Posted January 17, 2025 Posted January 17, 2025 On 4/8/2023 at 12:39 PM, jbezorg said: Custom Camera resolved the issue. Load order appears to not matter. Don't thank me. Thank @JB. Strange. It seemed to work at first, but now it doesn't anymore. Unless I have to set it up in a specific way.
jbezorg Posted January 17, 2025 Posted January 17, 2025 18 hours ago, POLE7645 said: Strange. It seemed to work at first, but now it doesn't anymore. Unless I have to set it up in a specific way. I just installed with defaults. This post was also pre NG and Custom Camera is still in beta. So it may be that. If you have other mods that have custom camera settings you should disable them. Activating a workbench helps reset the camera sometimes. In console. Type "caf" then hit enter. Than can help clear animations that may be stuck and messing up the camera.
POLE7645 Posted January 18, 2025 Posted January 18, 2025 Still nothing. That said, there's something extra weird. After leaving the furniture, the camera doesn't get set back to normal until I jump. Also, I wonder if there's a conflict with Sim Settlements 2 (because I'm seeing some of it's UI when I use the furniture).
DeadEye313 Posted January 20, 2025 Posted January 20, 2025 On 10/17/2022 at 5:34 AM, dewguru said: I'm running into an issue that I cannot figure out. I've all of the DLC except for the HD Pack installed, plus the current version of AAF. Whenever I add this ZAZOut4 repack, it CTD's on start-up. I've got AAP already installed, and it works fine. It's just as soon as this is added it crashes. Fresh install, adding a mod and then playing the game 1 at a time (has taken hours), and sure enough - once I reach installing this one again, crash on start-up. The video start-up or garage menu screen if I set things to skip the intro video, never reaches the option to even load or start a new game. It's like it's missing a requirement. Did you find a fix?? i got the same problem when im bouta load into my save it just crashes to desktop
lovers0827 Posted April 22, 2025 Posted April 22, 2025 (edited) On 1/20/2025 at 9:03 AM, DeadEye313 said: Did you find a fix?? i got the same problem when im bouta load into my save it just crashes to desktop Same, memory access violation and CTD few seconds after launch. CM toolkit scan says loose AnimTextData folder is a big no-no. Well, I be damned, just packed Meshes folder to ba2 with BAMGR and it worked. Not sure if animation pack is working, but CTD is gone. Spoiler Edited April 22, 2025 by lovers0827
astor Posted August 21, 2025 Posted August 21, 2025 Collective Modding Tool spits this out: Mod: ZaZOut4 Problem: meshes\AnimTextData Summary: The existence of unpacked AnimTextData may cause the game to crash. Solution: These folders should either be archived or deleted. Not sure what do about it.
UsernameTaken666 Posted August 22, 2025 Posted August 22, 2025 1 hour ago, astor said: Collective Modding Tool spits this out: Mod: ZaZOut4 Problem: meshes\AnimTextData Summary: The existence of unpacked AnimTextData may cause the game to crash. Solution: These folders should either be archived or deleted. Not sure what do about it. Read up one post 1
KicklerOfButts Posted December 27, 2025 Posted December 27, 2025 On 4/22/2025 at 12:45 PM, lovers0827 said: Same, memory access violation and CTD few seconds after launch. CM toolkit scan says loose AnimTextData folder is a big no-no. Well, I be damned, just packed Meshes folder to ba2 with BAMGR and it worked. Not sure if animation pack is working, but CTD is gone. Reveal hidden contents Any chance of sharing the packed file? I don't want to fuck around doing stuff I don't really understand how to do.
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