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Posted
17 minutes ago, gregaaz said:

 

Dragon, unfortunately the site you referenced is paywalled so I can't test the animation. When you have upload rights however, reach out to me and I'll be happy to test it. Poor Carl is suffering from Flying Penis Syndrome at this very moment.

 

Typically that's a sign that you have some other mod overwriting your skeleton.

Posted
9 minutes ago, vaultbait said:

 

Typically that's a sign that you have some other mod overwriting your skeleton.

 

The skeleton is coming from the ZaZ Extended mod (see below) and the issue is only affecting actors who are locked in the ZaZout hydraulic pillory. I assumed that same issue affecting male "bottoms" described earlier in this thread, that seemed to be linked to the ZaZout animation files.

 

image.png.fbe683cb47bc5140013fab1572b12532.png

  • 2 months later...
Posted (edited)
On 11/6/2022 at 11:57 PM, jbezorg said:

Any fix for the head on the floor view? I'm using the latest version and have it at the last AAF animation pack.

ScreenShot91.png


Custom Camera resolved the issue. Load order appears to not matter.

Don't thank me. Thank @JB.

Edited by jbezorg
  • 3 weeks later...
Posted
On 4/24/2023 at 2:56 PM, LynxArtiste said:

The cross doesn't work in the mechanist's Lair

 

Not my problem. This isn't my mod. It's only a repack that removes problematic files for the most part.

Take it up with the original mod author.

  • 1 month later...
Posted
23 hours ago, cookiez999 said:

Hi does anyone know why zazout is being marked as incompatible with UAP?image.png.eacbd745f6790cb9e9d37f1f3e7896d7.png

 

I think the only way you can get that error is if you've personally marked one of them as incompatible with the other. Click the lightning bolt next to the mod to look at the conflict resolution rules, you probably meant to set one to load after the other but sliped and chose something like "never together" instead when you didn't mean to.

Posted (edited)
9 hours ago, vaultbait said:

 

I think the only way you can get that error is if you've personally marked one of them as incompatible with the other. Click the lightning bolt next to the mod to look at the conflict resolution rules, you probably meant to set one to load after the other but sliped and chose something like "never together" instead when you didn't mean to.

I don't know what lightning bolt you're talking about as there is none, and I can't have set ZAZ to load after another mod because it isn't present in the plugins tab of vortex because it cant deploy due to the incompatibility with UAPimage.png.21b51eaed07fd9c6641b9c5aee686ab1.png

Edited by cookiez999
Posted

Nevermind I just remembered that I hate UAP because it conflicts with a lot of other of my mods unrelated with ZaZ so I'm not gonna use it, but I am very certain that I did not accidentally or purposefully set UAP to "never together" with Zazout to become incompatible because I literally do not know how to do that

Posted
On 6/13/2023 at 9:23 AM, cookiez999 said:

I don't know what lightning bolt you're talking about as there is none, and I can't have set ZAZ to load after another mod because it isn't present in the plugins tab of vortex because it cant deploy due to the incompatibility with UAPimage.png.21b51eaed07fd9c6641b9c5aee686ab1.png

 

I wasn't talking about the plugins tab, that error is about the mods tab.

 

On 6/13/2023 at 12:58 PM, cookiez999 said:

Nevermind I just remembered that I hate UAP because it conflicts with a lot of other of my mods unrelated with ZaZ so I'm not gonna use it, but I am very certain that I did not accidentally or purposefully set UAP to "never together" with Zazout to become incompatible because I literally do not know how to do that

 

It can happen easily by accident when selecting how you want to deal with file-level conflicts between mods. You don't have to know how to accidentally mis-click in the drop-down and set "never together with" during file conflict resolution.

  • 7 months later...
  • 3 months later...
Posted
On 3/2/2022 at 5:04 PM, Nergal01 said:

ok. this issue started to happen after i installed this repack, though i only noticed it today since i downloaded new outfits...(i didnt have the original before)...the issue is with bodyslide studio....

when i ever i open bodyslide from MO2, and i click preview it crashes getting (fatal exception, this program will be terminated) after checking everywhere on google and tried everything that was suggested and nothing worked...

created a new profile, disabled all my mods, and enabled them by patches of 10s...and its this one
though its nothing major, i can just disable the mod, use the studio and enable it again...just wanted to point it out 

 

Bit of a necro but i just got this issue too, what i found out is that the issue only happens if you extract the ba2 files, bodyslide works if you leave them alone.

  • 1 month later...
Posted

Hello! Can anyone help with why ZazOut4 causes me to CTD when launching from the F4SE? I've disabled all LL animation, Sex mods, clothing, MCMs etc. All I have is basic utilities like Robco, Papyrus, unofficial patch, Address library, buffout 4 perk item distributor and what not everything else has been turned off. It took me ages to realise its Zazout4 giving me issues. I'm unsure when everything is Enabled what's causing the issue.  

 

I'm wondering; where does it need to go in load order? Am i missing certain mods it needs? I'm using vortex, and using the pre update build. I have attached a crash log, however I cant make much sense of it and the CLASSIC application doesn't tell me anything. According to vortex I have no conflicts? So I'm a bit stuck. Any help would be appreciated. crash-2024-06-06-10-23-03.log

  • 4 months later...
Posted (edited)
On 10/11/2021 at 4:06 PM, Saya Scarlett said:

 

It also doesn't fuck with your F4SE scripts, which breaks all other F4SE scripts reliant mods.

It also removes the OLD ASS SKELETON that came with the original one, which would break dicks in ALL OTHER SCENES, not just the ones from this pack.

It's not a FIX for the mod itself. It's a REPACK so what i just mentioned wouldn't break everything else.

The issue with flying dick is baked into animation files.

 

But hey, you seem to know a lot better than us and the ones who make the mods.

Fix it yourself then, yeah?

 

Guess being a smartass is free.

Peace.

 

I'm a bit hesitant to install this over the original being that I have never experienced any of these issues with the original. The penis alignment works better in Zazout 0.32 than the vast majority of animation packs. It's actually near perfect alignments. Also I run a bunch of F4SE scripts, none of which have been impacted. 

 

Perhaps these issues are inherent to only one particular device or function. I don't know what I'm doing to be exempt from said issues. Just don't want to introduce problems when they aren't present to begin with. The original mod has been working flawlessly for thousands of hours for me. 

 

I hope that doesn't sound ungrateful or too needy. Just trying to figure out what is going on here. I try to avoid reinstalling/updating files as there is always a risk of producing issues. Far as I can, going by the reported texture issues, this version would be more problematic for me than the original. 

Edited by Reefymapupset
  • 2 months later...
Posted (edited)

@Saya Scarlett (or anyone who knows this) Hi. Do you by any chance know how to use the sounds from the ZazOut crop for the crop in Raider's Pet? I've tried editing it in FO4Edit by removing the shock mod and replaced the sounds with the sounds from ZazOut, but no change. I've uploaded the edited esp in case you don't mind taking a look.

Raider Pet.esp

Edited by OmniCaptor
  • 3 weeks later...
Posted
On 4/8/2023 at 12:39 PM, jbezorg said:


Custom Camera resolved the issue. Load order appears to not matter.

Don't thank me. Thank @JB.

Strange. It seemed to work at first, but now it doesn't anymore.

 

Unless I have to set it up in a specific way.

Posted
18 hours ago, POLE7645 said:

Strange. It seemed to work at first, but now it doesn't anymore.

 

Unless I have to set it up in a specific way.


I just installed with defaults. This post was also pre NG and Custom Camera is still in beta. So it may be that.

 

If you have other mods that have custom camera settings you should disable them.

Activating a workbench helps reset the camera sometimes.

In console. Type "caf" then hit enter. Than can help clear animations that may be stuck and messing up the camera. 

Posted

Still nothing.

 

That said, there's something extra weird. After leaving the furniture, the camera doesn't get set back to normal until I jump.

 

Also, I wonder if there's a conflict with Sim Settlements 2 (because I'm seeing some of it's UI when I use the furniture).

Posted
On 10/17/2022 at 5:34 AM, dewguru said:

I'm running into an issue that I cannot figure out. I've all of the DLC except for the HD Pack installed, plus the current version of AAF.

Whenever I add this ZAZOut4 repack, it CTD's on start-up.

I've got AAP already installed, and it works fine. It's just as soon as this is added it crashes.

Fresh install, adding a mod and then playing the game 1 at a time (has taken hours), and sure enough - once I reach installing this one again, crash on start-up. The video start-up or garage menu screen if I set things to skip the intro video, never reaches the option to even load or start a new game. It's like it's missing a requirement.

Did you find a fix?? i got the same problem when im bouta load into my save it just crashes to desktop 

  • 3 months later...
Posted (edited)
On 1/20/2025 at 9:03 AM, DeadEye313 said:

Did you find a fix?? i got the same problem when im bouta load into my save it just crashes to desktop 

Same, memory access violation and CTD few seconds after launch. CM toolkit scan says loose AnimTextData folder is a big no-no.

 

Well, I be damned, just packed Meshes folder to ba2 with BAMGR and it worked. Not sure if animation pack is working, but CTD is gone.

Spoiler

92532-1743078119-29948321.jpeg

 

Edited by lovers0827
  • 3 months later...
Posted

Collective Modding Tool spits this out: 

 

Mod: ZaZOut4
Problem: meshes\AnimTextData
Summary: The existence of unpacked AnimTextData may cause the game to crash.
Solution: These folders should either be archived or deleted.
 

Not sure what do about it.

Posted
1 hour ago, astor said:

Collective Modding Tool spits this out: 

 

Mod: ZaZOut4
Problem: meshes\AnimTextData
Summary: The existence of unpacked AnimTextData may cause the game to crash.
Solution: These folders should either be archived or deleted.
 

Not sure what do about it.

Read up one post

  • 4 months later...
Posted
On 4/22/2025 at 12:45 PM, lovers0827 said:

Same, memory access violation and CTD few seconds after launch. CM toolkit scan says loose AnimTextData folder is a big no-no.

 

Well, I be damned, just packed Meshes folder to ba2 with BAMGR and it worked. Not sure if animation pack is working, but CTD is gone.

  Reveal hidden contents

92532-1743078119-29948321.jpeg

 

Any chance of sharing the packed file? I don't want to fuck around doing stuff I don't really understand how to do.

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