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Sexist Guards 2.91SE Voice Pack


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Posted
4 hours ago, skullisland said:

cant install these for some reason i just get "unexpected end of archive" 

Please read first post carefully

Detailed instructions there

Posted
23 minutes ago, iamhereforthemodsonly said:

ok one question though 
this is for sexual harrasment right?? because the link leads to a guy posting a link for the sexual harrasment

 

I have two links in the original post.

One leads to a step by step guide of the install process.

The other leads to the mod "Sexist/Derogatory Guards" download location.

 

The title of this thread is for "Sexist Guards" and the download files contain the words "Sexist Guards"

 

I have a feeling this voice pack is for Sexist Guards.

 

So, to answer your question, I'll go with "No"

Posted

bro... the file is fkin 4 gigs for a voice fkin pack. i know i sounds fkin mad but this is just simply ridiculous. anyway huge thanks for your effort making all these voice pack but bro... this file size is the same with texture mod. cmon bro.... just convert the output file first. if XVAsinth output is wav, change to mp3 with converter then compress it. change it back to wav after that. dont forget Lip sync file. Sounds file should not exceed 30 mb for a simple mod. if you message me i will tell you how to do it in details.

Posted
1 hour ago, brukujin said:

bro... the file is fkin 4 gigs for a voice fkin pack. i know i sounds fkin mad but this is just simply ridiculous. anyway huge thanks for your effort making all these voice pack but bro... this file size is the same with texture mod. cmon bro.... just convert the output file first. if XVAsinth output is wav, change to mp3 with converter then compress it. change it back to wav after that. dont forget Lip sync file. Sounds file should not exceed 30 mb for a simple mod. if you message me i will tell you how to do it in details.

Don't likey, don't usey.

 

I almost want to tell you where to go in detail

Posted

is it save to just merge all the ESP of the voice pack into the ESP of the base mod (Sexist Guards)?

Just wonder because of the BSAs, if I have to repack them or sth to match?

Sorry, just tired of endless testing, hence this small question. thx :)

Posted
3 minutes ago, Nymra said:

is it save to just merge all the ESP of the voice pack into the ESP of the base mod (Sexist Guards)?

Just wonder because of the BSAs, if I have to repack them or sth to match?

Sorry, just tired of endless testing, hence this small question. thx :)

With Skyrim SE, the Game master "Skyrim.esm" is allowed multiple BSAs.

The rest of the plugins are limited to a max of 2GB compressed size with two BSAs per plugin:

one named the same as the plugin + ".bsa"

& one named the same as the plugin +" - Textures.bsa"

 

In this case, with the size of data exceeding 2GB, we have to split the data into 2GB (compressed) chunks and add a dummy plugin per .BSA.

 

It's pointless to merge the plugins back as the only entries in the plugin are three masters,

Skyrim.esm, Update.esm, and the mods plugins name.

They only exist to load the BSAs.

 

I've eslified those plugins & added the mods plugin as a master.

They'll sort properly with LOOT & not count as an esp for the 255 limit.

 

The other way is to extract all the .BSAs & delete the dummy plugins.

Which will increase the time it takes to get to the menu.

 

I don't know of another solution.  ? ? ?

Posted
5 minutes ago, judge007 said:

With Skyrim SE, the Game master "Skyrim.esm" is allowed multiple BSAs.

The rest of the plugins are limited to a max of 2GB compressed size with two BSAs per plugin:

one named the same as the plugin + ".bsa"

& one named the same as the plugin +" - Textures.bsa"

 

In this case, with the size of data exceeding 2GB, we have to split the data into 2GB (compressed) chunks and add a dummy plugin per .BSA.

 

It's pointless to merge the plugins back as the only entries in the plugin are three masters,

Skyrim.esm, Update.esm, and the mods plugins name.

They only exist to load the BSAs.

 

I've eslified those plugins & added the mods plugin as a master.

They'll sort properly with LOOT & not count as an esp for the 255 limit.

 

The other way is to extract all the .BSAs & delete the dummy plugins.

Which will increase the time it takes to get to the menu.

 

I don't know of another solution.  ? ? ?

 

I m in LE, so ESP are a very big deal for me. 
they seem to count to the max, at least MO2 counts them as. 

I will go for the unpacked BSAs, never had issues with that. Thx alot.

Posted
14 minutes ago, Nymra said:

 

I m in LE, so ESP are a very big deal for me. 
they seem to count to the max, at least MO2 counts them as. 

I will go for the unpacked BSAs, never had issues with that. Thx alot.

You'll have to use BAE from SE Nexus,

and if you're using Mod organizer 1, you can repack to LE bsa and just enable archive in Archives tab

Posted
19 minutes ago, Nymra said:

I will go for the unpacked BSAs, never had issues with that. Thx alot.

 

These are very large files. Would HIGHLY recommend keeping them in BSA form, or risk a long initial load time. (Yes, longer than it already is)

Posted (edited)

 

51 minutes ago, judge007 said:

You'll have to use BAE from SE Nexus,

and if you're using Mod organizer 1, you can repack to LE bsa and just enable archive in Archives tab

 

yeah, have that BAE. 
but Mo2 :)

 

46 minutes ago, TexasRaiderz said:

These are very large files. Would HIGHLY recommend keeping them in BSA form, or risk a long initial load time. (Yes, longer than it already is)

 

just tested with unpacked BSA, no noticeable difference on LE. my PC is not bad and I have it all on OnBoard SSD. dunno.
I have all BSAs unpacked even from base game. 
 

Edited by Nymra
Posted
10 minutes ago, Nymra said:

  

 

yeah, have that BAE. 
but Mo2 :)

 

 

just tested with unpacked BSA, no noticeable difference on LE. my PC is not bad and I have it all on OnBoard SSD. dunno.
I have all BSAs unpacked even from base game. 
 

Do you mean no sound or no extra boot time?

Posted

any chance we can get voiced player files too?
There are ALOT of player based comments in this mod. 
maybe a handfull of female voice types to choose from?

or does this not work in general with the principle of these voice packs?

Posted
2 hours ago, Nymra said:

any chance we can get voiced player files too?
There are ALOT of player based comments in this mod. 
maybe a handfull of female voice types to choose from?

or does this not work in general with the principle of these voice packs?

Sorry about the delay

 

yes there are a lot of player comments in the mod

 

There is also a lot of player comments in the voice pack

 

I just verified that they are being pulled from the plugin with the SSEEdit script, and being processed by the software in the process and being packaged in the bsa'a

What I don't know is why it isn't being played  & the mechanism that accomplishes that.

Posted
3 hours ago, judge007 said:

Sorry about the delay

 

yes there are a lot of player comments in the mod

 

There is also a lot of player comments in the voice pack

 

I just verified that they are being pulled from the plugin with the SSEEdit script, and being processed by the software in the process and being packaged in the bsa'a

What I don't know is why it isn't being played  & the mechanism that accomplishes that.

 

does that mean that the player comments also do not play for you?
That would at least be a step ahead and not just a problem in my game.

 

I can only guess at this point, have not looked at the script an ESP yet, but basically the PC has no voice type and maybe that is the problem. Determin which voice type is to be used.

I think NPC have a way to get their voice, but I dont think there is one for the PC.. because... well... 
I think there was even some voice mod out there voicing ALL player vanilla lines, but I dont remember that one...
I also use TTS voiced player to voice the dialogue of the PC with Windwos machine voice. But that mod does not recognize comments outside the dialogue system ;:( 

Posted

Hi!
I followed the guides, from moving the files into one folder, then renaming them, but when I tried to extract files from the 001 using 7Zip,  it always gives me Unexpected end of data error.
I tried redownloading the files again a couple of times, but it still won't let me extract them.

I can open the archive to see there's a 4gb sized SexistGuards_Voice.7z file inside and extract it out, but I the mod manager won't let me install it saying it's either corrupted or incomplete.

Did I miss a step somewhere?

Thanks!

Posted
3 hours ago, Nymra said:

 

does that mean that the player comments also do not play for you?
That would at least be a step ahead and not just a problem in my game.

 

I can only guess at this point, have not looked at the script an ESP yet, but basically the PC has no voice type and maybe that is the problem. Determin which voice type is to be used.

I think NPC have a way to get their voice, but I dont think there is one for the PC.. because... well... 
I think there was even some voice mod out there voicing ALL player vanilla lines, but I dont remember that one...
I also use TTS voiced player to voice the dialogue of the PC with Windwos machine voice. But that mod does not recognize comments outside the dialogue system ;:( 

From mod to mod, some have player voice that works-some don't

 

To make it worse, I am constantly mangling my line-ups in MO2 making these voice packs and my playing time is remarkably low.

 

So testing the packs to see which works and which don't, well gets iffy.

 

I could get feed-back from the users, but we all know how that works. Lots of feed-back for an on-going product, but little for mostly finished product.

 

I was trying to forward dialogue to Player VoiceSets, I'll let you know . . .

Posted
7 minutes ago, OmenSakaw said:

Hi!
I followed the guides, from moving the files into one folder, then renaming them, but when I tried to extract files from the 001 using 7Zip,  it always gives me Unexpected end of data error.
I tried redownloading the files again a couple of times, but it still won't let me extract them.

I can open the archive to see there's a 4gb sized SexistGuards_Voice.7z file inside and extract it out, but I the mod manager won't let me install it saying it's either corrupted or incomplete.

Did I miss a step somewhere?

Thanks!

I added a step by step guide to post number 1, first link.

 

I even added pictures.

 

430 or so people have downloaded this voice pack, without too much issues.

 

Is it really that hard to follow?

Posted
3 minutes ago, judge007 said:

I added a step by step guide to post number 1, first link.

 

I even added pictures.

 

430 or so people have downloaded this voice pack, without too much issues.

 

Is it really that hard to follow?

My bad, it was the SPACE that I missed.
I got it working now. Thanks for the guide

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